Patents by Inventor Joan Ambrose

Joan Ambrose has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20070145683
    Abstract: An educational and entertainment game entitled “STAR POWER” using the power of twenty-four angel-like characters, Lit'l Messengers, together with text that either asks questions or gives instructions to the children within the ages of 4 to 9 years old for the purpose of building self-esteem, self-confidence and encouragement in a fun and entertaining way. The educational game is comprised of a two dimensional single circular game board that features in each of the four corners plastic baskets for the purpose of holding the stars collected as rewards by the children. All the integral pieces of the game are two dimensional in design except for the plastic stars and the water soluble markers. The object of the game is to jump into the sun and then return to help another team player reach the sun, thus reinforcing the concept of working together. The game is over after all players have jumped into the sun. There are no winners or losers in this present invention.
    Type: Application
    Filed: May 26, 2005
    Publication date: June 28, 2007
    Inventor: Joan Ambrose
  • Publication number: 20060261550
    Abstract: An educational and entertainment game (entitled “Messages from the Angels . . . Follow the Clues” using the power of twenty-seven angels plus numerous words or phrases to teach how positive thoughts, actions and deeds create a life filled with inner peace and happiness while the opposite will cause you to slip and slide backward. The educational game is) comprised of a two dimensional circular game board having a plurality of contiguous areas located around the circles. There are six (6) circular designs, (with) five (5) slides, (and) six (6) ladders and a center design (which is) of the sunlight. All the playing spaces have a single word text or phrases intermingled with spaces of angelic designs. When the player lands on either type of spaces, they need to follow the instructions that will guide them (on their journey) to the sunlight (which is in the center of the game board. All the integral pieces of the game are two dimensional in design.
    Type: Application
    Filed: January 31, 2005
    Publication date: November 23, 2006
    Inventor: Joan Ambrose