Patents by Inventor John D. Flint

John D. Flint has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8684808
    Abstract: A gaming machine for conducting a wagering game includes a game display. A transmissive display is positioned in front of the game display directly in the player's line of sight including game-play regions at which symbols appear and regions above, below, between, and to the sides the game-play regions. The transmissive display is operable to selectively display transparent, translucent and opaque video images over the game display. The transparent, translucent and opaque video images may be used to change, for example, a play mechanic associated with the wagering game and any reel symbols associated with wagering game. The transmissive display may also be used to provide interactive player control and player selection elements for the wagering game and to facilitate player inputs to the gaming machine. The transmissive display may be further used to provide bonus features associated with a bonus game played at the gaming machine.
    Type: Grant
    Filed: December 9, 2011
    Date of Patent: April 1, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Dion K. Aoki, John D. Flint, Philip B. Gelber, Benjamin T. Gomez, Jeremy M. Hornik, Joel R. Jaffe, Shridhar P. Joshi, Larry J. Pacey, Jamie W. Vann
  • Publication number: 20120088567
    Abstract: A gaming machine for conducting a wagering game includes a game display. A transmissive display is positioned in front of the game display directly in the player's line of sight including game-play regions at which symbols appear and regions above, below, between, and to the sides the game-play regions. The transmissive display is operable to selectively display transparent, translucent and opaque video images over the game display. The transparent, translucent and opaque video images may be used to change, for example, a play mechanic associated with the wagering game and any reel symbols associated with wagering game. The transmissive display may also be used to provide interactive player control and player selection elements for the wagering game and to facilitate player inputs to the gaming machine. The transmissive display may be further used to provide bonus features associated with a bonus game played at the gaming machine.
    Type: Application
    Filed: December 9, 2011
    Publication date: April 12, 2012
    Applicant: WMS Gaming Inc.
    Inventors: Dion K. Aoki, John D. Flint, Philip B. Gelber, Benjamin T. Gomez, Jeremy M. Hornik, Joel R. Jaffe, Shridhar P. Joshi, Larry J. Pacey, Jamie W. Vann
  • Publication number: 20110117987
    Abstract: A gaming machine for conducting a wagering game includes a primary display and a secondary display. A transmissive display is positioned in front of the primary display directly in the player's line of sight. The transmissive display is operable to selectively display transparent, translucent and opaque video images over the primary display. The transparent, translucent and opaque video images may be used to change, for example, a play mechanic associated with the wagering game and any reel symbols associated with wagering game. The transmissive display may also be used to provide interactive player control and player selection elements for the wagering game and to facilitate player inputs to the gaming machine. Where the gaming machine includes a bonus game, the transmissive display may be further used to provide bonus features associated with the gaming machine. In some embodiments, the transmissive display may also be positioned over the secondary display.
    Type: Application
    Filed: June 30, 2006
    Publication date: May 19, 2011
    Inventors: Dion K. Aoki, John D. Flint, Philip B. Gelber, Benjamin T. Gomez, Jeremy M. Hornik, Joel R. Jaffe, Shridhar P. Joshi, Larry J. Pacey
  • Patent number: 7614951
    Abstract: According to one embodiment of the present invention, a gaming machine for conducting a wagering game comprises a plurality of indicia and a plurality of moveable elements. The plurality of indicia represent a plurality of possible game outcomes including a selected game outcome. The plurality of moveable elements move relative to the plurality of indicia and subsequently stop at one of the plurality of indicia to represent the selected game outcome.
    Type: Grant
    Filed: May 20, 2003
    Date of Patent: November 10, 2009
    Assignee: WMS Gaming Inc.
    Inventors: Peter W. Flemming, Benjamin T. Gomez, Joel R. Jaffe, John D. Flint
  • Publication number: 20090131145
    Abstract: A gaming machine for conducting a wagering game includes a game display. A transmissive display is positioned in front of the game display directly in the player's line of sight including game-play regions at which symbols appear and regions above, below, between, and to the sides the game-play regions. The transmissive display is operable to selectively display transparent, translucent and opaque video images over the game display. The transparent, translucent and opaque video images may be used to change, for example, a play mechanic associated with the wagering game and any reel symbols associated with wagering game. The transmissive display may also be used to provide interactive player control and player selection elements for the wagering game and to facilitate player inputs to the gaming machine. The transmissive display may be further used to provide bonus features associated with a bonus game played at the gaming machine.
    Type: Application
    Filed: November 14, 2008
    Publication date: May 21, 2009
    Inventors: Dion K. Aoki, John D. Flint, Philip B. Gelber, Benjamin T. Gomez, Jeremy M. Hornik, Joel R. Jaffe, Shridhar P. Joshi, Larry J. Pacey, Jamie W. Vann
  • Patent number: 6881146
    Abstract: A game of chance is played on a gaming machine controlled by a processor in response to a wager. The game includes an array of locations displayed on a video display and individually selectable by a player and the processor. The player and the processor make alternating selections of unoccupied ones of the locations in the array for placement of respective first and second symbol types. The probability of using a winning strategy for the selections by the processor increases with successive ones of the selections by the processor so that the processor appears to become more intelligent as the game progresses. A payout is awarded to the player based on an outcome of the game.
    Type: Grant
    Filed: August 10, 2001
    Date of Patent: April 19, 2005
    Assignee: WMS Gaming Inc.
    Inventors: Peter R. Anderson, John D. Flint, John J. Giobbi, Shridhar P. Joshi, Erica A. Frohm
  • Publication number: 20040235556
    Abstract: According to one embodiment of the present invention, a gaming machine for conducting a wagering game comprises a plurality of indicia and a plurality of moveable elements. The plurality of indicia represent a plurality of possible game outcomes including a selected game outcome. The plurality of moveable elements move relative to the plurality of indicia and subsequently stop at one of the plurality of indicia to represent the selected game outcome.
    Type: Application
    Filed: May 20, 2003
    Publication date: November 25, 2004
    Inventors: Peter W. Flemming, Benjamin T. Gomez, Joel R. Jaffe, John D. Flint
  • Publication number: 20020039918
    Abstract: A game of chance is played on a gaming machine controlled by a processor in response to a wager. The game includes an array of locations displayed on a video display and individually selectable by a player and the processor. The player and the processor make alternating selections of unoccupied ones of the locations in the array for placement of respective first and second symbol types. The probability of using a winning strategy for the selections by the processor increases with successive ones of the selections by the processor so that the processor appears to become more intelligent as the game progresses. A payout is awarded to the player based on an outcome of the game.
    Type: Application
    Filed: August 10, 2001
    Publication date: April 4, 2002
    Inventors: Peter R. Anderson, John D. Flint, John J. Giobbi, Shridhar P. Joshi, Erica A. Frohm