Patents by Inventor John Garvin
John Garvin has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20240045414Abstract: A method of diagnosing or predicting performance of equipment includes determining values of one or more parameters associated with the equipment by monitoring the one or more parameters over a time period in which the equipment is in use. The method also includes determining, by processing the values of the one or more parameters using a classification model, a performance classification of the equipment, mapping the performance classification to a mitigating or preventative action, and generating an output indicative of the mitigating or preventative action.Type: ApplicationFiled: January 3, 2022Publication date: February 8, 2024Inventors: Saleh Alkhalifa, Daniel Vagle, Christopher John Garvin
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Publication number: 20230194166Abstract: A method of facilitating real-time monitoring of conditions within a vial during a lyophilization process occurring within a lyophilization chamber includes, for each of a plurality of time intervals during the lyophilization process, determining current values of temperature and pressure within the lyophilization chamber and, after each time interval, determining current values of one or more conditions within the vial. Determining the current values of the condition(s) within the vial includes applying those current values as inputs to a heat and mass transfer balance model and solving for a current value of a temperature within the vial (and possibly water removed from or remaining within the product). The method also includes causing a display device to display the current value(s) of the condition(s) within the vial to a user, and/or controlling the temperature and/or pressure within the lyophilization chamber based on the current value(s) of the condition(s) within the vial.Type: ApplicationFiled: May 11, 2021Publication date: June 22, 2023Inventors: Christopher John Garvin, Fabrice Schlegel, Gioval Scalzo, Colm Bambury, Deniz Bac, Christian Ruitberg
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Patent number: 11273092Abstract: A reusable casket has a four-sided frame. A base is also provided. The base extends to the outer edges of the frame, so the frame rests on top of the base. Trim pieces surrounding the bottom of the frame are offset so that the base is hidden from view when the frame is on the base. The offset also creates a pocket that holds the base in place, in part, when attached to the frame. The base is manually secured to and released from inside of the frame by release buckles having male and female ends, each of which has an attached polypropylene strap. The straps of the male ends are secured inside of the frame. The straps of the female ends pass through openings in the base, and are secured to the underside of the base.Type: GrantFiled: August 10, 2020Date of Patent: March 15, 2022Assignee: J. GARVIN INDUSTRIES, INC.Inventor: John Garvin
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Publication number: 20210121351Abstract: A reusable casket has a four-sided frame. A base is also provided. The base extends to the outer edges of the frame, so the frame rests on top of the base. Trim pieces surrounding the bottom of the frame are offset so that the base is hidden from view when the frame is on the base. The offset also creates a pocket that holds the base in place, in part, when attached to the frame. The base is manually secured to and released from inside of the frame by release buckles having male and female ends, each of which has an attached polypropylene strap. The straps of the male ends are secured inside of the frame. The straps of the female ends pass through openings in the base, and are secured to the underside of the base.Type: ApplicationFiled: August 10, 2020Publication date: April 29, 2021Inventor: John GARVIN
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Patent number: 10035064Abstract: Methods for game aim assist are provided. In electronic games, a game player may control the actions of a game character within a game environment. The game environment, which includes a focus area, may be displayed from a perspective of or with respect to a game character. During game play, one or more objects may be detected in the focus area. One of the objects may then be selected based on the distance between the object and the center of the focus area. The aim of the game character is then automatically adjusted toward the selected object, which allows the game player to direct an attack action on the object.Type: GrantFiled: March 29, 2016Date of Patent: July 31, 2018Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLCInventors: John Garvin, Christopher Reese, Darren Yager, Ron Allen
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Publication number: 20160287990Abstract: Methods for game aim assist are provided. In electronic games, a game player may control the actions of a game character within a game environment. The game environment, which includes a focus area, may be displayed from a perspective of or with respect to a game character. During game play, one or more objects may be detected in the focus area. One of the objects may then be selected based on the distance between the object and the center of the focus area.Type: ApplicationFiled: March 29, 2016Publication date: October 6, 2016Inventors: John Garvin, Christopher Reese, Darren Yager, Ron Allen
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Patent number: 9295912Abstract: Methods for game aim assist are provided. In electronic games, a game player may control the actions of a game character within a game environment. The game environment, which includes a focus area, may be displayed from a perspective of or with respect to a game character. During game play, one or more objects may be detected in the focus area. One of the objects may then be selected based on the distance between the object and the center of the focus area. The aim of the game character is then automatically adjusted toward the selected object, which allows the game player to direct an attack action on the object.Type: GrantFiled: December 31, 2012Date of Patent: March 29, 2016Assignee: SONY COMPUTER ENTERTAINMENT AMERICA LLCInventors: John Garvin, Christopher Reese, Darren Yager, Ron Allen
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Patent number: 8965083Abstract: Methods and apparatus are disclosed to automatically detect vertebrae boundaries in a spine image. A method to detect a vertebra in a spine image is described, the method comprising generating a rectangle approximation of a reference vertebra. The method also including identifying a mask similar to the rectangle approximation and labeling a mask region in the mask. The method also including comparing the mask region to the rectangle approximation and detecting a vertebra in the spine image based on the comparison.Type: GrantFiled: June 28, 2012Date of Patent: February 24, 2015Assignees: General Electric Company, London Health Sciences CentreInventors: Ismail Ben Ayed, Kumaradevan Punithakumar, Sukhdeep Gill, Gregory John Garvin
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Publication number: 20140003684Abstract: Methods and apparatus are disclosed to automatically detect vertebrae boundaries in a spine image. A method to detect a vertebra in a spine image is described, the method comprising generating a rectangle approximation of a reference vertebra. The method also including identifying a mask similar to the rectangle approximation and labeling a mask region in the mask. The method also including comparing the mask region to the rectangle approximation and detecting a vertebra in the spine image based on the comparison.Type: ApplicationFiled: June 28, 2012Publication date: January 2, 2014Inventors: Ismail Ben Ayed, Kumaradevan Punithakumar, Sukhdeep Gill, Gregory John Garvin
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Publication number: 20130196767Abstract: Methods for game aim assist are provided. In electronic games, a game player may control the actions of a game character within a game environment. The game environment, which includes a focus area, may be displayed from a perspective of or with respect to a game character. During game play, one or more objects may be detected in the focus area. One of the objects may then be selected based on the distance between the object and the center of the focus area.Type: ApplicationFiled: December 31, 2012Publication date: August 1, 2013Inventors: John Garvin, Christopher Reese, Darren Yager, Ron Allen
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Patent number: 8376858Abstract: A method and system for transmitting game related information from a hand-held gaming device through a game console to a game controller and vice versa. In one aspect, the game related information comprises command information that causes the game controller to respond either by vibrating, rumbling or other action associated with a game being played. In another aspect, the game related information may include controller signals that cause an action at the hand-held device.Type: GrantFiled: February 20, 2009Date of Patent: February 19, 2013Assignee: Sony Computer Entertainment America LLCInventors: Robert Rose, Christopher Reese, John Garvin, Joseph C. Adzima
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Patent number: 8342926Abstract: Methods for game aim assist are provided. In electronic games, a game player may control the actions of a game character within a game environment. The game environment, which includes a focus area, may be displayed from a perspective of or with respect to a game character. During game play, one or more objects may be detected in the focus area. One of the objects may then be selected based on the distance between the object and the center of the focus area. The aim of the game character is then automatically adjusted toward the selected object, which allows the game player to direct an attack action on the object.Type: GrantFiled: September 15, 2008Date of Patent: January 1, 2013Assignee: Sony Computer Entertainment America LLCInventors: John Garvin, Christopher Reese, Darren Yager, Ron Allen
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Publication number: 20100216552Abstract: A method and system for transmitting game related information from a hand-held gaming device through a game console to a game controller and vice versa. In one aspect, the game related information comprises command information that causes the game controller to respond either by vibrating, rumbling or other action associated with a game being played. In another aspect, the game related information may include controller signals that cause an action at the hand-held device.Type: ApplicationFiled: February 20, 2009Publication date: August 26, 2010Applicant: Sony Computer Entertainment America Inc.Inventors: Robert Wistar Rose, Christopher Reese, John Garvin, Joseph C. Adzima
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Publication number: 20100009733Abstract: Methods for game aim assist are provided. In electronic games, a game player may control the actions of a game character within a game environment. The game environment, which includes a focus area, may be displayed from a perspective of or with respect to a game character. During game play, one or more objects may be detected in the focus area. One of the objects may then be selected based on the distance between the object and the center of the focus area.Type: ApplicationFiled: September 15, 2008Publication date: January 14, 2010Inventors: John Garvin, Christopher Reese, Darren Yager
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Patent number: 7412412Abstract: A computer-implemented telecommunications spending analysis system extracts telecommunications traffic detail data from billing statements provided by telecommunications carriers and converts the traffic detail data to a generic data format for aggregation in a uniform customer traffic history database. The spending analysis system compares billed rates against estimated market prices stored in a best of class (BOC) database and notifies the user of possible cost savings attainable in a renegotiated contract. A web-based RFP system facilitates preparation of a request for proposals (RFP) and solicitation of vendors to bid on the RFP in an online reverse auction environment, both for telecommunications services and other commodities. The RFP system may access the uniform customer traffic history database to facilitate preparation of a traffic forecast of the RFP. Upon completion of an RFP auction, the RFP system updates the estimated market prices of the BOC database based on the vendor bids.Type: GrantFiled: February 12, 2001Date of Patent: August 12, 2008Assignee: Avotus Inc.Inventors: Brad Buxton, John Stapleton, Frank Hosea, Matt Egen, Dave Nash, Dan Alger, John Garvin, Claire Butkus, Trajan King, Maria Dobson, Gilbert Willoughby
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Publication number: 20020111889Abstract: A computer-implemented telecommunications spending analysis system extracts telecommunications traffic detail data from billing statements provided by telecommunications carriers and converts the traffic detail data to a generic data format for aggregation in a uniform customer traffic history database. The spending analysis system compares billed rates against estimated market prices stored in a best of class (BOC) database and notifies the user of possible cost savings attainable in a renegotiated contract. A web-based RFP system facilitates preparation of a request for proposals (RFP) and solicitation of vendors to bid on the RFP in an online reverse auction environment, both for telecommunications services and other commodities. The RFP system may access the uniform customer traffic history database to facilitate preparation of a traffic forecast of the RFP. Upon completion of an RFP auction, the RFP system updates the estimated market prices of the BOC database based on the vendor bids.Type: ApplicationFiled: February 12, 2001Publication date: August 15, 2002Inventors: Brad Buxton, John Stapleton, Frank Hosea, Matt Egen, Dave Nash, Dan Alger, John Garvin, Claire Butkus, Trajan King, Maria Dobson, Gilbert Willoughby