Patents by Inventor John Lukasik

John Lukasik has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11983996
    Abstract: Methods and systems are described herein for gaming using historical performance data. A listing of entities is provided to a user. A selection of entities is received from the user. Historical performance data for each of the selected entities during a given performance period is compared to a performance benchmark. A payout is provided based on the number of selected entities that met the performance benchmark during their respective performance period.
    Type: Grant
    Filed: June 23, 2022
    Date of Patent: May 14, 2024
    Assignee: DK Crown Holdings Inc.
    Inventor: John Lukasik
  • Publication number: 20230316869
    Abstract: Technologies are provided for the supply of video segments and other types of media assets during a gameplay of a videogame. In some embodiments, a gaming device can receive first data identifying a sports player within a listing of sports players. The gaming device also can receive second data identifying a performance benchmark within a listing or performance benchmarks. The gaming device can select a performance period corresponding to the sports player. The gaming device can then determine if a performance of the sports player during the performance period meets or exceeds the performance benchmark. In response to a positive determination, the gamins device can cause a display device to present a sequence of video segments corresponding to the performance of the sports player during the performance period.
    Type: Application
    Filed: April 3, 2023
    Publication date: October 5, 2023
    Inventor: John Lukasik
  • Patent number: 11620875
    Abstract: Technologies are provided for the supply of video segments and other types of media assets during a gameplay of a videogame. In some embodiments, a gaming device can receive first data identifying a sports player within a listing of sports players. The gaming device also can receive second data identifying a performance benchmark within a listing or performance benchmarks. The gaming device can select a performance period corresponding to the sports player. The gaming device can then determine if a performance of the sports player during the performance period meets or exceeds the performance benchmark. In response to a positive determination, the gamins device can cause a display device to present a sequence of video segments corresponding to the performance of the sports player during the performance period.
    Type: Grant
    Filed: September 11, 2020
    Date of Patent: April 4, 2023
    Assignee: DK CROWN HOLDINGS INC.
    Inventor: John Lukasik
  • Publication number: 20220319281
    Abstract: Methods and systems are described herein for gaming using historical performance data. A listing of entities is provided to a user. A selection of entities is received from the user. Historical performance data for each of the selected entities during a given performance period is compared to a performance benchmark. A payout is provided based on the number of selected entities that met the performance benchmark during their respective performance period.
    Type: Application
    Filed: June 23, 2022
    Publication date: October 6, 2022
    Inventor: John Lukasik
  • Patent number: 11398139
    Abstract: Methods and systems are described herein for gaming using historical performance data. A listing of entities is provided to a user. A selection of entities is received from the user. Historical performance data for each of the selected entities during a given performance period is compared to a performance benchmark. A payout is provided based on the number of selected entities that met the performance benchmark during their respective performance period.
    Type: Grant
    Filed: June 11, 2020
    Date of Patent: July 26, 2022
    Assignee: The Board of Regents of the Nevada Systems of Higher Education on Behalf of the University of Nevada, Las Vegas
    Inventor: John Lukasik
  • Publication number: 20220147370
    Abstract: An example non-transitory computer-readable storage medium includes instructions that, when executed by a processing resource, cause the processing resource to collect user data for a plurality of users and computing device data for a plurality of computing devices. The instructions further cause the processing resource to create a user profile for each of the plurality of users based on the user data. The instructions further cause the processing resource to create a computing device profile for each of the plurality of computing devices based on the computing device data. The instructions further cause the processing resource to identify a quality threshold for a user of the plurality of users. The instructions further cause the processing resource to match, to satisfy the quality threshold, the user of the plurality of users to a computing device of the plurality of computing devices based on the user profile and the computing device profile.
    Type: Application
    Filed: July 30, 2019
    Publication date: May 12, 2022
    Applicant: Hewlett-Packard Development Company, L.P.
    Inventors: Alexandre Santos da Silva Junior, Lucas Lemos Rosa, Bruno Meybom Pospichil, Cassandra Ellen Clark, Derek John Lukasik, Joseph-Jonathan Salzano
  • Publication number: 20200410822
    Abstract: Technologies are provided for the supply of video segments and other types of media assets during a gameplay of a videogame. In some embodiments, a gaming device can receive first data identifying a sports player within a listing of sports players. The gaming device also can receive second data identifying a performance benchmark within a listing or performance benchmarks. The gaming device can select a performance period corresponding to the sports player. The gaming device can then determine if a performance of the sports player during the performance period meets or exceeds the performance benchmark. In response to a positive determination, the gamins device can cause a display device to present a sequence of video segments corresponding to the performance of the sports player during the performance period.
    Type: Application
    Filed: September 11, 2020
    Publication date: December 31, 2020
    Inventor: John Lukasik
  • Publication number: 20200302751
    Abstract: Methods and systems are described herein for gaming using historical performance data. A listing of entities is provided to a user. A selection of entities is received from the user. Historical performance data for each of the selected entities during a given performance period is compared to a performance benchmark. A payout is provided based on the number of selected entities that met the performance benchmark during their respective performance period.
    Type: Application
    Filed: June 11, 2020
    Publication date: September 24, 2020
    Inventor: JOHN LUKASIK
  • Patent number: 10720023
    Abstract: Methods and systems are described herein for gaming using historical performance data. A listing of entities is provided to a user. A selection of entities is received from the user. Historical performance data for each of the selected entities during a given performance period is compared to a performance benchmark. A payout is provided based on the number of selected entities that met the performance benchmark during their respective performance period.
    Type: Grant
    Filed: January 4, 2018
    Date of Patent: July 21, 2020
    Assignee: The Board Of Regents Of The Nevada System Of Higher Education On Behalf of The University Of Nevada, Las Vegas
    Inventor: John Lukasik
  • Publication number: 20180190076
    Abstract: Methods and systems are described herein for gaming using historical performance data. A listing of entities is provided to a user. A selection of entities is received from the user. Historical performance data for each of the selected entities during a given performance period is compared to a performance benchmark. A payout is provided based on the number of selected entities that met the performance benchmark during their respective performance period.
    Type: Application
    Filed: January 4, 2018
    Publication date: July 5, 2018
    Inventor: John Lukasik
  • Publication number: 20170113147
    Abstract: A wagering event includes: a list of X number of players consisting essentially of X running backs and receivers is created; a player wagers on an outcome that a) Z-number of the X-number of players will score at least a total of m touchdowns or b) Z-number of the X-number of players will score at least one touchdown each and the Z-number of players will score a total of n touchdowns; the processor selecting a random group of Y-players from the list of X-number of players and the player wager includes only players from the Z-number of players; information regarding touchdown scoring by the X-number of players is received; the processor compares the information regarding touchdown scoring during the predefined time frame by the X-number of players within the Z-number of players and resolves wagers based on correspondence within Y and Z.
    Type: Application
    Filed: October 23, 2015
    Publication date: April 27, 2017
    Inventor: John Lukasik