Patents by Inventor John P. Perrino
John P. Perrino has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20190236468Abstract: Embodiments of the present invention provide a computer system for increasing the quality of interactions between two or more entities. These entities are either individuals (e.g., human beings using a computer device) or artificial intelligence (AI) agents. The interactions between all of the entities within a computing environment are mapped and analyzed. Based on the mapped interactions, a relationship model is generated in order to run multiple applications within a computing environment.Type: ApplicationFiled: April 12, 2019Publication date: August 1, 2019Inventors: Aaron K. Baughman, Diwesh Pandey, John P. Perrino, Todd R. Whitman
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Publication number: 20190236467Abstract: Embodiments of the present invention provide a computer program product for increasing the quality of interactions between two or more entities. These entities are either individuals (e.g., human beings using a computer device) or artificial intelligence (AI) agents. The interactions between all of the entities within a computing environment are mapped and analyzed. Based on the mapped interactions, a relationship model is generated in order to run multiple applications within a computing environment.Type: ApplicationFiled: April 12, 2019Publication date: August 1, 2019Inventors: Aaron K. Baughman, Diwesh Pandey, John P. Perrino, Todd R. Whitman
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Patent number: 10318876Abstract: Embodiments of the present invention provide systems and methods for increasing the quality of interactions between two or more entities. These entities are either individuals (e.g., human beings using a computer device) or artificial intelligence (AI) agents. The interactions between all of the entities within a computing environment are mapped and analyzed. Based on the mapped interactions, a relationship model is generated in order to run multiple applications within a computing environment.Type: GrantFiled: May 25, 2017Date of Patent: June 11, 2019Assignee: International Business Machines CorporationInventors: Aaron K. Baughman, Diwesh Pandey, John P. Perrino, Todd R. Whitman
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Patent number: 10317990Abstract: A determination can be made as to whether a user of an augmented reality device is within a threshold distance from a configurable physical apparatus. Responsive to determining that the user is within the threshold distance from the configurable physical apparatus, a communication link can be established between the augmented reality device and a controller of the configurable physical apparatus. The augmented reality device can initiate the controller of the configurable physical apparatus to change the configurable physical apparatus from a first configuration to a second configuration, wherein the second configuration facilitates accessibility of the configurable physical apparatus to the user.Type: GrantFiled: May 25, 2017Date of Patent: June 11, 2019Assignee: INTERNATIONAL BUSINESS MACHINES CORPORATIONInventors: Aaron K. Baughman, Diwesh Pandey, John P. Perrino, Todd R. Whitman
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Patent number: 10310596Abstract: A determination can be made as to whether a user of an augmented reality device is within a threshold distance from a configurable physical apparatus. Responsive to determining that the user is within the threshold distance from the configurable physical apparatus, a communication link can be established between the augmented reality device and a controller of the configurable physical apparatus. The augmented reality device can initiate the controller of the configurable physical apparatus to change the configurable physical apparatus from a first configuration to a second configuration, wherein the second configuration facilitates accessibility of the configurable physical apparatus to the user.Type: GrantFiled: December 18, 2017Date of Patent: June 4, 2019Assignee: INTERNATIONAL BUSINESS MACHINES CORPORATIONInventors: Aaron K. Baughman, Diwesh Pandey, John P. Perrino, Todd R. Whitman
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Publication number: 20190163258Abstract: Adapting a virtual space to the cognitive state of a user as measured through an immersive environment. The probability or confidence that a particular cognitive state is classified correctly is output by a probability density classifier. The predictors are from active features and inactive features acquired through the immersive environment to reverse engineer the cognitive state of the user in the real world. The overall goal of the immersive environment is initialized by the user with a default of nurturing the cognitive state of the user.Type: ApplicationFiled: November 28, 2017Publication date: May 30, 2019Inventors: Aaron K. Baughman, Diwesh Pandey, John P. Perrino, Todd R. Whitman
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Publication number: 20190163259Abstract: Adapting a virtual space to the cognitive state of a user as measured through an immersive environment. The probability or confidence that a particular cognitive state is classified correctly is output by a probability density classifier. The predictors are from active features and inactive features acquired through the immersive environment to reverse engineer the cognitive state of the user in the real world. The overall goal of the immersive environment is initialized by the user with a default of nurturing the cognitive state of the user.Type: ApplicationFiled: December 14, 2017Publication date: May 30, 2019Inventors: Aaron K. Baughman, Diwesh Pandey, John P. Perrino, Todd R. Whitman
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Patent number: 10258271Abstract: In an approach to generating preflex stimulation, one or more computer processors monitor one or more sensing devices for data associated with a user activity. Based, at least in part, on the data associated with the user activity, the one or more computer processors predict a user reaction associated with the user activity. The one or more computer processors transmit a preflex stimulus to at least one muscle of the user, wherein the at least one muscle is associated with the user reaction. The one or more computer processors determine a reaction time of the at least one muscle to the preflex stimulus.Type: GrantFiled: December 29, 2017Date of Patent: April 16, 2019Assignee: International Business Machines CorporationInventors: Aaron K. Baughman, Diwesh Pandey, John P. Perrino, Todd R. Whitman
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Patent number: 10242757Abstract: Socially aware guidance and differential access controls within a control zone are determined for users based on individual wellness goals and predicted wellness patterns. Users are socially grouped based on wellness goals and predicted responsiveness to achieving the wellness goals. Biometric data obtained from users from social situations and activities provide insight into individual wellness progress and achievement of individual wellness goals. Predicted wellness patterns further assist users with achieving wellness goals through socially aware guidance and differential access controls.Type: GrantFiled: March 2, 2018Date of Patent: March 26, 2019Assignee: International Business Machines CorporationInventors: Aaron K. Baughman, Diwesh Pandey, John P. Perrino, Todd R. Whitman
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Patent number: 10223641Abstract: Embodiments of the present invention provide systems and methods for increasing the quality of interactions between two or more entities. These entities are either individuals (e.g., human beings using a computer device) or artificial intelligence (AI) agents. The interactions between all of the entities within a computing environment are mapped and analyzed. Based on the mapped interactions, a relationship model is generated in order to run multiple applications within a computing environment.Type: GrantFiled: February 15, 2018Date of Patent: March 5, 2019Assignee: International Business Machines CorporationInventors: Aaron K. Baughman, Diwesh Pandey, John P. Perrino, Todd R. Whitman
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Publication number: 20190019092Abstract: In one embodiment of the present invention, environment information corresponding to a user is received. A target environment is simulated in augmented reality based on the environment information. Physiological information corresponding to the user is received. A cognitive state of the user is determined based on the physiological information. In response to determining that the cognitive state of the user is not a target cognitive state, the target environment is modified in augmented reality to achieve the target cognitive state.Type: ApplicationFiled: February 12, 2018Publication date: January 17, 2019Inventors: Aaron K. Baughman, Diwesh Pandey, John P. Perrino, Todd R. Whitman
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Publication number: 20190019089Abstract: In one embodiment of the present invention, environment information corresponding to a user is received. A target environment is simulated in augmented reality based on the environment information. Physiological information corresponding to the user is received. A cognitive state of the user is determined based on the physiological information. In response to determining that the cognitive state of the user is not a target cognitive state, the target environment is modified in augmented reality to achieve the target cognitive state.Type: ApplicationFiled: July 11, 2017Publication date: January 17, 2019Inventors: Aaron K. Baughman, Diwesh Pandey, John P. Perrino, Todd R. Whitman
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Publication number: 20190019091Abstract: In one embodiment of the present invention, environment information corresponding to a user is received. A target environment is simulated in augmented reality based on the environment information. Physiological information corresponding to the user is received. A cognitive state of the user is determined based on the physiological information. In response to determining that the cognitive state of the user is not a target cognitive state, the target environment is modified in augmented reality to achieve the target cognitive state.Type: ApplicationFiled: December 19, 2017Publication date: January 17, 2019Inventors: Aaron K. Baughman, Diwesh Pandey, John P. Perrino, Todd R. Whitman
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Publication number: 20190013003Abstract: In an approach to adaptive sound masking, one or more computer processors analyze a surrounding of one or more users and stores in a database. The one or more computer processors receive a request from the one or more users for adaptive sound masking. The one or more computer processors analyzes a surrounding environment associated with the one or more users and storing a first information associated with the surrounding environment in a database. The one or more computer processors generate a cognitive sound mask base on the first information. The one or more computer processors produce a sound cone based on the cognitive sound mask and directing the sound cone at a distracting sound. The one or more computer processors adapt the sound cone based on changes to the surrounding environment.Type: ApplicationFiled: July 5, 2017Publication date: January 10, 2019Inventors: Aaron K. Baughman, Diwesh Pandey, John P. Perrino, Todd R. Whitman
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Publication number: 20180374586Abstract: Socially aware guidance and differential access controls within a control zone are determined for users based on individual wellness goals and predicted wellness patterns. Users are socially grouped based on wellness goals and predicted responsiveness to achieving the wellness goals. Biometric data obtained from users from social situations and activities provide insight into individual wellness progress and achievement of individual wellness goals. Predicted wellness patterns further assist users with achieving wellness goals through socially aware guidance and differential access controls.Type: ApplicationFiled: December 14, 2017Publication date: December 27, 2018Inventors: Aaron K. Baughman, Diwesh Pandey, John P. Perrino, Todd R. Whitman
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Publication number: 20180374579Abstract: Socially aware guidance and differential access controls within a control zone are determined for users based on individual wellness goals and predicted wellness patterns. Users are socially grouped based on wellness goals and predicted responsiveness to achieving the wellness goals. Biometric data obtained from users from social situations and activities provide insight into individual wellness progress and achievement of individual wellness goals. Predicted wellness patterns further assist users with achieving wellness goals through socially aware guidance and differential access controls.Type: ApplicationFiled: March 2, 2018Publication date: December 27, 2018Inventors: Aaron K. Baughman, Diwesh Pandey, John P. Perrino, Todd R. Whitman
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Publication number: 20180373843Abstract: Socially aware guidance and differential access controls within a control zone are determined for users based on individual wellness goals and predicted wellness patterns. Users are socially grouped based on wellness goals and predicted responsiveness to achieving the wellness goals. Biometric data obtained from users from social situations and activities provide insight into individual wellness progress and achievement of individual wellness goals. Predicted wellness patterns further assist users with achieving wellness goals through socially aware guidance and differential access controls.Type: ApplicationFiled: June 23, 2017Publication date: December 27, 2018Inventors: Aaron K. Baughman, Diwesh Pandey, John P. Perrino, Todd R. Whitman
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Publication number: 20180344233Abstract: In an approach to generating preflex stimulation, one or more computer processors monitor one or more sensing devices for data associated with a user activity. Based, at least in part, on the data associated with the user activity, the one or more computer processors predict a user reaction associated with the user activity. The one or more computer processors transmit a preflex stimulus to at least one muscle of the user, wherein the at least one muscle is associated with the user reaction. The one or more computer processors determine a reaction time of the at least one muscle to the preflex stimulus.Type: ApplicationFiled: December 29, 2017Publication date: December 6, 2018Inventors: Aaron K. Baughman, Diwesh Pandey, John P. Perrino, Todd R. Whitman
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Publication number: 20180344232Abstract: In an approach to generating preflex stimulation, one or more computer processors monitor one or more sensing devices for data associated with a user activity. Based, at least in part, on the data associated with the user activity, the one or more computer processors predict a user reaction associated with the user activity. The one or more computer processors transmit a preflex stimulus to at least one muscle of the user, wherein the at least one muscle is associated with the user reaction. The one or more computer processors determine a reaction time of the at least one muscle to the preflex stimulus.Type: ApplicationFiled: June 2, 2017Publication date: December 6, 2018Inventors: Aaron K. Baughman, Diwesh Pandey, John P. Perrino, Todd R. Whitman
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Publication number: 20180341321Abstract: A determination can be made as to whether a user of an augmented reality device is within a threshold distance from a configurable physical apparatus. Responsive to determining that the user is within the threshold distance from the configurable physical apparatus, a communication link can be established between the augmented reality device and a controller of the configurable physical apparatus. The augmented reality device can initiate the controller of the configurable physical apparatus to change the configurable physical apparatus from a first configuration to a second configuration, wherein the second configuration facilitates accessibility of the configurable physical apparatus to the user.Type: ApplicationFiled: May 25, 2017Publication date: November 29, 2018Inventors: Aaron K. Baughman, Diwesh Pandey, John P. Perrino, Todd R. Whitman