Patents by Inventor Johnathan BACHRACH

Johnathan BACHRACH has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10762705
    Abstract: One embodiment of the invention is a pop-up engine that generates a pop-up card from a sliced 3D graphics model. In operation, the pop-up engine processes a sliced 3D model to identify locations where the sliced 3D model is to attach to a plane surface of a pop-up card. For a given set of slices associated with a sliced 3D model, the pop-up engine identifies at least two slices that intersect at a folding line of the plane surface. The pop-up engine then identifies locations on the slices that are the farthest from the folding line. The pop-up engine marks the identified locations as connection points, where the 3D model is to attach to the plane surface.
    Type: Grant
    Filed: January 11, 2013
    Date of Patent: September 1, 2020
    Assignee: AUTODESK, INC.
    Inventors: Johnathan Bachrach, Saul Griffith
  • Patent number: 10453255
    Abstract: One embodiment of the invention is a pop-up engine that generates a pop-up card from a sliced 3D graphics model. In operation, a pop-up engine processes a sliced 3D model to identify locations where each slice of the 3D model is to attach to the pop-up card or to other slices of the 3D model. The pop-up engine traverses the boundary of each slice and, at intervals along the boundary, projects a ray toward the upper portion of the card. If the ray intersects a neighboring slice, then the slice attaches to the neighboring slice at that location. If, however, the ray does not intersect a neighboring slice, then the slice attaches to the upper portion of the card at that location. The pop-up engine then modifies the slice to include a hinge portion that connects the slice to either a neighboring slice or the upper portion at that location.
    Type: Grant
    Filed: January 11, 2013
    Date of Patent: October 22, 2019
    Assignee: AUTODESK, INC.
    Inventors: Johnathan Bachrach, Saul Griffith
  • Patent number: 9754412
    Abstract: One embodiment of the invention is a slicing engine that generates two or more slices of a virtual 3D model given a slice plane. The slicing engine then determines connection points on each of the slices that indicate how the 3D model is to be reconnected by the user when the 3D model is fabricated. The slicing engine also determines an optimized layout for the various slices of the 3D model on fabrication material for minimal use of the material. The user is then able to “print” the layout on the fabrication material via 3D printers, and connect the various printed slices according to the connection points to build a physical representation of the 3D model.
    Type: Grant
    Filed: March 11, 2013
    Date of Patent: September 5, 2017
    Assignee: AUTODESK, INC.
    Inventors: Johnathan Bachrach, Saul Griffith
  • Patent number: 9740989
    Abstract: One embodiment of the invention is a slicing engine that generates two or more slices of a virtual 3D model given a slice plane. The slicing engine then determines connection points on each of the slices that indicate how the 3D model is to be reconnected by the user when the 3D model is fabricated. The slicing engine also determines an optimized layout for the various slices of the 3D model on fabrication material for minimal use of the material. The user is then able to “print” the layout on the fabrication material via 3D printers, and connect the various printed slices according to the connection points to build a physical representation of the 3D model.
    Type: Grant
    Filed: March 11, 2013
    Date of Patent: August 22, 2017
    Assignee: AUTODESK, INC.
    Inventors: Johnathan Bachrach, Saul Griffith
  • Publication number: 20140257548
    Abstract: One embodiment of the invention is a slicing engine that generates two or more slices of a virtual 3D model given a slice plane. The slicing engine then determines connection points on each of the slices that indicate how the 3D model is to be reconnected by the user when the 3D model is fabricated. The slicing engine also determines an optimized layout for the various slices of the 3D model on fabrication material for minimal use of the material. The user is then able to “print” the layout on the fabrication material via 3D printers, and connect the various printed slices according to the connection points to build a physical representation of the 3D model.
    Type: Application
    Filed: March 11, 2013
    Publication date: September 11, 2014
    Applicant: AUTODESK, Inc.
    Inventors: Johnathan BACHRACH, Saul GRIFFITH
  • Publication number: 20140253550
    Abstract: One embodiment of the invention is a slicing engine that generates two or more slices of a virtual 3D model given a slice plane. The slicing engine then determines connection points on each of the slices that indicate how the 3D model is to be reconnected by the user when the 3D model is fabricated. The slicing engine also determines an optimized layout for the various slices of the 3D model on fabrication material for minimal use of the material. The user is then able to “print” the layout on the fabrication material via 3D printers, and connect the various printed slices according to the connection points to build a physical representation of the 3D model.
    Type: Application
    Filed: March 11, 2013
    Publication date: September 11, 2014
    Applicant: AUTODESK, Inc.
    Inventors: Johnathan BACHRACH, Saul GRIFFITH
  • Publication number: 20140253549
    Abstract: One embodiment of the invention is a slicing engine that generates two or more slices of a virtual 3D model given a slice plane. The slicing engine then determines connection points on each of the slices that indicate how the 3D model is to be reconnected by the user when the 3D model is fabricated. The slicing engine also determines an optimized layout for the various slices of the 3D model on fabrication material for minimal use of the material. The user is then able to “print” the layout on the fabrication material via 3D printers, and connect the various printed slices according to the connection points to build a physical representation of the 3D model.
    Type: Application
    Filed: March 11, 2013
    Publication date: September 11, 2014
    Applicant: AUTODESK, INC.
    Inventors: Johnathan BACHRACH, Saul GRIFFITH
  • Publication number: 20140257547
    Abstract: One embodiment of the invention is a slicing engine that generates two or more slices of a virtual 3D model given a slice plane. The slicing engine then determines connection points on each of the slices that indicate how the 3D model is to be reconnected by the user when the 3D model is fabricated. The slicing engine also determines an optimized layout for the various slices of the 3D model on fabrication material for minimal use of the material. The user is then able to “print” the layout on the fabrication material via 3D printers, and connect the various printed slices according to the connection points to build a physical representation of the 3D model.
    Type: Application
    Filed: March 11, 2013
    Publication date: September 11, 2014
    Applicant: AUTODESK, INC.
    Inventors: Johnathan BACHRACH, Saul GRIFFITH