Patents by Inventor Johnny TRENH
Johnny TRENH has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 12058182Abstract: Techniques are disclosed for initiating game sessions between subscribers to online gaming services when account IDs of those subscribers are unknown. Such techniques permit a first user to select a second user with whom to play a game from information readily at hand, such as a contact manager that the first user maintains. The first user's device may send a resolution request message to an identity services server that includes contact information of the second user. Contact information may include network-based information regarding the second user, such as the user's e-mail address or phone number. The identity services server may resolve the contact into an account ID. Thereafter, a game launch request may be sent to the game server, which includes the account identifier resolved by the identity services server. An invitation message may be sent to a terminal of the second user to participate in the game and the game may be started.Type: GrantFiled: June 28, 2021Date of Patent: August 6, 2024Assignee: APPLE INC.Inventors: Ben Harry, Alan Berfield, Johnny Trenh, Megan Gardner
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Patent number: 11165989Abstract: Techniques are presented for managing for visual prominence of participants in a video conference, including conferences where participants communicate visually, such as with sign language. According to these techniques, a visual prominence indication of a participant in a video conference may be estimated, a video stream of the participant may be encoded, and the encoded video stream may be transmitted along with an indication of the estimated visual prominence to a receiving device in the video conference.Type: GrantFiled: November 20, 2019Date of Patent: November 2, 2021Assignee: Apple Inc.Inventors: Johnny Trenh, Hsi-Jung Wu, Sarah K. Herrlinger, Xiaoxia Sun, Ian J. Baird, Dazhong Zhang, Xiaosong Zhou, Christopher M. Garrido
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Publication number: 20210329041Abstract: Techniques are disclosed for initiating game sessions between subscribers to online gaming services when account IDs of those subscribers are unknown. Such techniques permit a first user to select a second user with whom to play a game from information readily at hand, such as a contact manager that the first user maintains. The first user's device may send a resolution request message to an identity services server that includes contact information of the second user. Contact information may include network-based information regarding the second user, such as the user's e-mail address or phone number. The identity services server may resolve the contact into an account ID. Thereafter, a game launch request may be sent to the game server, which includes the account identifier resolved by the identity services server. An invitation message may be sent to a terminal of the second user to participate in the game and the game may be started.Type: ApplicationFiled: June 28, 2021Publication date: October 21, 2021Inventors: Ben Harry, Alan Berfield, Johnny Trenh, Megan Gardner
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Patent number: 11075960Abstract: Techniques are disclosed for initiating game sessions between subscribers to online gaming services when account IDs of those subscribers are unknown. Such techniques permit a first user to select a second user with whom to play a game from information readily at hand, such as a contact manager that the first user maintains. The first user's device may send a resolution request message to an identity services server that includes contact information of the second user. Contact information may include network-based information regarding the second user, such as the user's e-mail address or phone number. The identity services server may resolve the contact into an account ID. Thereafter, a game launch request may be sent to the game server, which includes the account identifier resolved by the identity services server. An invitation message may be sent to a terminal of the second user to participate in the game and the game may be started.Type: GrantFiled: June 2, 2017Date of Patent: July 27, 2021Assignee: Apple Inc.Inventors: Ben Harry, Alan Berfield, Johnny Trenh, Megan Gardner
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Publication number: 20200382745Abstract: Techniques are presented for managing for visual prominence of participants in a video conference, including conferences where participants communicate visually, such as with sign language. According to these techniques, a visual prominence indication of a participant in a video conference may be estimated, a video stream of the participant may be encoded, and the encoded video stream may be transmitted along with an indication of the estimated visual prominence to a receiving device in the video conference.Type: ApplicationFiled: November 20, 2019Publication date: December 3, 2020Inventors: Johnny Trenh, Hsi-Jung Wu, Sarah K. Herrlinger, Xiaoxia Sun, Ian J. Baird, Dazhong Zhang, Xiaosong Zhou, Christopher M. Garrido
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Patent number: 10812549Abstract: A method of sharing content rendered on a device, including executing an application which generates audiovisual content, retrieving the application's audiovisual content from a graphics memory, and transmitting the retrieved content to a destination device via a network.Type: GrantFiled: June 7, 2016Date of Patent: October 20, 2020Assignee: Apple Inc.Inventors: Edwin Iskandar, Johnny Trenh, Norman Wang, Megan Gardner
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Patent number: 10471350Abstract: Embodiments of the present disclosure provide techniques for initiating direct-connection multiplayer game sessions and for resuming a previously-adjourned multiplayer game session using a stored game object representing a state of the game session. In one exemplary method, a multiplayer gaming application may be executed on a first terminal, which may be associated with a first user. The first terminal may access a game object stored on a content management server that contains data representing a state of a previously adjourned session of the multiplayer gaming application. Further, the first terminal may determine, from the game object, a second terminal associated with a second user. The first terminal may host a session between the first terminal and the second terminal. Finally, an updated game object reflecting an updated state of the session may be stored on the content management system.Type: GrantFiled: November 13, 2018Date of Patent: November 12, 2019Assignee: Apple Inc.Inventors: Ben Harry, Johnny Trenh, Megan Gardner, Alan Berfield
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Publication number: 20190076734Abstract: Embodiments of the present disclosure provide techniques for initiating direct-connection multiplayer game sessions and for resuming a previously-adjourned multiplayer game session using a stored game object representing a state of the game session. In one exemplary method, a multiplayer gaming application may be executed on a first terminal, which may be associated with a first user. The first terminal may access a game object stored on a content management server that contains data representing a state of a previously adjourned session of the multiplayer gaming application. Further, the first terminal may determine, from the game object, a second terminal associated with a second user. The first terminal may host a session between the first terminal and the second terminal. Finally, an updated game object reflecting an updated state of the session may be stored on the content management system.Type: ApplicationFiled: November 13, 2018Publication date: March 14, 2019Inventors: Ben HARRY, Johnny TRENH, Megan GARDNER, Alan BERFIELD
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Patent number: 10166469Abstract: Embodiments of the present disclosure provide techniques for initiating direct-connection multiplayer game sessions and for resuming a previously-adjourned multiplayer game session using a stored game object representing a state of the game session. In one exemplary method, a multiplayer gaming application may be executed on a first terminal, which may be associated with a first user. The first terminal may access a game object stored on a content management server that contains data representing a state of a previously adjourned session of the multiplayer gaming application. Further, the first terminal may determine, from the game object, a second terminal associated with a second user. The first terminal may host a session between the first terminal and the second terminal. Finally, an updated game object reflecting an updated state of the session may be stored on the content management system.Type: GrantFiled: June 10, 2016Date of Patent: January 1, 2019Assignee: APPLE INC.Inventors: Ben Harry, Johnny Trenh, Megan Gardner, Alan Berfield
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Publication number: 20170354877Abstract: Embodiments of the present disclosure provide techniques for initiating direct-connection multiplayer game sessions and for resuming a previously-adjourned multiplayer game session using a stored game object representing a state of the game session. In one exemplary method, a multiplayer gaming application may be executed on a first terminal, which may be associated with a first user. The first terminal may access a game object stored on a content management server that contains data representing a state of a previously adjourned session of the multiplayer gaming application. Further, the first terminal may determine, from the game object, a second terminal associated with a second user. The first terminal may host a session between the first terminal and the second terminal. Finally, an updated game object reflecting an updated state of the session may be stored on the content management system.Type: ApplicationFiled: June 10, 2016Publication date: December 14, 2017Inventors: Ben Harry, Johnny TRENH, Megan Gardner, Alan Berfield
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Publication number: 20170359389Abstract: Techniques are disclosed for initiating game sessions between subscribers to online gaming services when account IDs of those subscribers are unknown. Such techniques permit a first user to select a second user with whom to play a game from information readily at hand, such as a contact manager that the first user maintains. The first user's device may send a resolution request message to an identity services server that includes contact information of the second user. Contact information may include network-based information regarding the second user, such as the user's e-mail address or phone number. The identity services server may resolve the contact into an account ID. Thereafter, a game launch request may be sent to the game server, which includes the account identifier resolved by the identity services server. An invitation message may be sent to a terminal of the second user to participate in the game and the game may be started.Type: ApplicationFiled: June 2, 2017Publication date: December 14, 2017Inventors: Ben Harry, Alan Berfield, Johnny Trenh, Megan Gardner