Patents by Inventor Jon Jansen

Jon Jansen has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10600141
    Abstract: Marker commands are added to a stream of commands that are executed by a graphics processing unit (GPU) in a computing system. While the GPU executes the commands, information is written to a memory location each time a marker is reached in the pipeline. The memory location is accessible to the central processing unit (CPU), and the information identifies a command executed by the GPU. If the CPU receives an indication that the GPU is in an invalid state, then the CPU responds by accessing the memory location to identify the command executed in the pipeline of the GPU. Consequently, a command that was executing when the GPU entered the invalid state can be identified. This information can be used to pinpoint the cause of the invalid state.
    Type: Grant
    Filed: September 22, 2017
    Date of Patent: March 24, 2020
    Assignee: Nvidia Corporation
    Inventors: Alexander Dunn, Jon Jansen, Gabriel Liberty, Jonathan Robbins, Jason Mawdsley
  • Publication number: 20180089793
    Abstract: Marker commands are added to a stream of commands that are executed by a graphics processing unit (GPU) in a computing system. While the GPU executes the commands, information is written to a memory location each time a marker is reached in the pipeline. The memory location is accessible to the central processing unit (CPU), and the information identifies a command executed by the GPU. If the CPU receives an indication that the GPU is in an invalid state, then the CPU responds by accessing the memory location to identify the command executed in the pipeline of the GPU. Consequently, a command that was executing when the GPU entered the invalid state can be identified. This information can be used to pinpoint the cause of the invalid state.
    Type: Application
    Filed: September 22, 2017
    Publication date: March 29, 2018
    Inventors: Alexander DUNN, Jon JANSEN, Gabriel LIBERTY, Jonathan ROBBINS, Jason MAWDSLEY
  • Patent number: 8723865
    Abstract: A method for rendering a volumetric shadow includes defining a light source ray emanating from a light source, wherein the light source ray intersects a plurality of occluding primitives included within the scene. The method further includes computing an aggregate absorption function for the light source ray, whereby a per-primitive absorption function is computed for each of the plurality of occluding primitives intersecting the light source ray, and the resulting plurality of per-primitive absorption functions are summed to form an aggregate absorption function for the light source ray. A transmittance value is computed as a function of the aggregate absorption function, the transmittance value used to render the volumetric shadow within the scene.
    Type: Grant
    Filed: August 6, 2010
    Date of Patent: May 13, 2014
    Assignee: NVIDIA Corporation
    Inventors: Jon Jansen, Louis Bavoil