Patents by Inventor Jonathan Ackley

Jonathan Ackley has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10238976
    Abstract: A system for providing an interactive experience for multiple game-players. The experience is provided in a light-controlled setting where the game-players may wear or hold one or more of various toys (e.g., gloves). The system detects and recognizes the toy along with gestures and pointing efforts performed by the game-player and the system generates an effect based on the type of toy and the type of gesture. The system also generates one or more visual targets that are visible to the game-player such as projections, holograms, and displays of one or more of various fantasy virtual adversaries. The generated effects may include any combination of sensory effects including visual, audio, tactile, and smell/taste. The generated effect may be directed based on the pointing efforts of the game-player. The system may then register the effect on the target, if the pointing efforts intersect with the virtual location of the target.
    Type: Grant
    Filed: July 7, 2016
    Date of Patent: March 26, 2019
    Assignee: DISNEY ENTERPRISES, INC.
    Inventors: Jonathan Ackley, Christopher J. Purvis, Scott Frazier Watson, Mark A. Reichow, Kyle Prestenback
  • Publication number: 20190054379
    Abstract: An augmented reality (AR) gaming system of the present description includes 3D eyewear for each player that allows the player wearing the 3D eyewear to view the surrounding physical space. The 3D eyewear in conjunction with operation of a 3D display assembly of the AR gaming system allows the player to see other players while they also perceive 3D augmentation content that is rendered based on that particular player's tracked location. For example, the 3D augmentation content may include a game object that moves about the virtual gaming environment/space during the game as two (or more) players play the game such as by interacting with the game object via movement of their hand(s) with the movement/location being tracked. The AR gaming system generates the 3D augmentation content to correctly represent the present location of the game object relative to their location and view point.
    Type: Application
    Filed: August 17, 2017
    Publication date: February 21, 2019
    Inventors: JONATHAN ACKLEY, LANNY S. SMOOT
  • Patent number: 10092844
    Abstract: There is provided a system and method for generation of vision recognition references from user-selected content. The method comprises receiving data corresponding to a user selected content, generating a vision recognition reference from the data, associating a game behavior descriptor with the vision recognition reference, wherein the game behavior descriptor correspond to a game behavior instance, and storing the vision recognition reference and the associated game behavior descriptor in a database, wherein the database includes a plurality of pre-defined vision recognition references, and wherein each of the plurality of pre-defined vision recognition references correspond to at least one pre-defined game behavior descriptor. The method may further comprise receiving user input corresponding to the user-selected content, retrieving the vision recognition reference and the associated game behavior descriptor from the database and initiating the game behavior in a corresponding game.
    Type: Grant
    Filed: April 1, 2013
    Date of Patent: October 9, 2018
    Assignee: Disney Enterprises, Inc.
    Inventors: Christopher Purvis, Jonathan Ackley
  • Publication number: 20180158385
    Abstract: A multiplane display system that includes two or more display devices provided at two or more layers. One or more of these display devices is a transparent transmissive display device. Foreground or first layer content is generated for and displayed by a first transparent transmissive display device while background content is generated for and displayed by a second display device, which is in a spaced apart plane or layer that is behind the plane or layer of the first display device. In some embodiments, the two layers of content are pre-generated and played back to provide 3D or multiplane imagery or an interactivity assembly can be provided to sense user input and, in response, to generate new or modified content (media) for the first and/or second transparent transmissive display devices. Each of the transparent transmissive display devices or layer may be a transparent organic light emitted diode (tOLED) display device.
    Type: Application
    Filed: December 1, 2016
    Publication date: June 7, 2018
    Inventors: MARK A. REICHOW, JOHN DAVID SMITH, JONATHAN ACKLEY
  • Publication number: 20180008897
    Abstract: A system for providing an interactive experience for multiple game-players. The experience is provided in a light-controlled setting where the game-players may wear or hold one or more of various toys (e.g., gloves). The system detects and recognizes the toy along with gestures and pointing efforts performed by the game-player and the system generates an effect based on the type of toy and the type of gesture. The system also generates one or more visual targets that are visible to the game-player such as projections, holograms, and displays of one or more of various fantasy virtual adversaries. The generated effects may include any combination of sensory effects including visual, audio, tactile, and smell/taste. The generated effect may be directed based on the pointing efforts of the game-player. The system may then register the effect on the target, if the pointing efforts intersect with the virtual location of the target.
    Type: Application
    Filed: July 7, 2016
    Publication date: January 11, 2018
    Inventors: JONATHAN ACKLEY, CHRISTOPHER J. PURVIS, SCOTT FRAZIER WATSON, MARK A. REICHOW, KYLE PRESTENBACK
  • Patent number: 9843744
    Abstract: A process and system capture infrared light that is reflected or emitted from a device to precisely locate the device. The process and system project visible light from a light source toward the device such that the light is precisely targeted at the device. Preferably the visible light passes through an atmosphere containing particulate matter rendering the visible light as a beam that appears to emanate from the device rather than from the light source.
    Type: Grant
    Filed: January 13, 2015
    Date of Patent: December 12, 2017
    Assignee: Disney Enterprises, Inc.
    Inventors: Jonathan Ackley, Lanny Smoot, Alfredo Ayala
  • Patent number: 9802121
    Abstract: The subject matter disclosed herein relates to systems for providing an interactive experience to game participants.
    Type: Grant
    Filed: September 26, 2013
    Date of Patent: October 31, 2017
    Assignee: Disney Enterprises, Inc.
    Inventors: Jonathan Ackley, Jonathan Blossom, Charles Ryan Jordan
  • Patent number: 9600485
    Abstract: A process, computer program product, and apparatus provide for a contextual media presentation. The process, computer program product, and apparatus receive a plurality of planned and/or completed user experiences. Further, the process, computer program product, and apparatus select a plurality of media files that are contextually relevant to the received user experiences. In addition, the process, computer program product, and apparatus sort a list of the plurality of media files to generate a sorted list of media files. The process, computer program product, and apparatus send the sorted list of media files to a player for playback.
    Type: Grant
    Filed: June 26, 2014
    Date of Patent: March 21, 2017
    Assignee: Disney Enterprises, Inc.
    Inventors: Christopher Purvis, Jonathan Ackley
  • Publication number: 20160201888
    Abstract: A process and system capture infrared light that is reflected or emitted from a device to precisely locate the device. The process and system project visible light from a light source toward the device such that the light is precisely targeted at the device. Preferably the visible light passes through an atmosphere containing particulate matter rendering the visible light as a beam that appears to emanate from the device rather than from the light source.
    Type: Application
    Filed: January 13, 2015
    Publication date: July 14, 2016
    Applicant: DISNEY ENTERPRISES, INC.
    Inventors: Jonathan Ackley, Lanny Smoot, Alfredo Ayala
  • Publication number: 20160048311
    Abstract: A process and apparatus provide an adaptable user interface. An image of a device is captured. Further, the process and apparatus identify a device identifier of the device based upon the image. In addition, the process and apparatus retrieve a control interface based upon the device identifier. The control interface includes a plurality of buttons that control operation of the device. The control interface is displayed. Alternatively, a process and apparatus provide a uniform user interface and have adaptable communications protocols. The process and apparatus displays a uniform control interface for operation with a plurality of devices. The control interface includes a plurality of buttons that controls operation of the plurality of devices. Further, an image of a device is captured. In addition, the process and apparatus identify a device identifier of the device based upon the image. A communications protocol is also retrieved based upon the device identifier.
    Type: Application
    Filed: August 14, 2014
    Publication date: February 18, 2016
    Applicant: DISNEY ENTERPRISES, INC.
    Inventors: Christopher Purvis, Jonathan Ackley
  • Publication number: 20150379019
    Abstract: A process, computer program product, and apparatus provide for a contextual media presentation. The process, computer program product, and apparatus receive a plurality of planned and/or completed user experiences. Further, the process, computer program product, and apparatus select a plurality of media files that are contextually relevant to the received user experiences. In addition, the process, computer program product, and apparatus sort a list of the plurality of media files to generate a sorted list of media files. The process, computer program product, and apparatus send the sorted list of media files to a player for playback.
    Type: Application
    Filed: June 26, 2014
    Publication date: December 31, 2015
    Applicant: Disney Enterprises, Inc.
    Inventors: Christopher Purvis, Jonathan Ackley
  • Patent number: 9120021
    Abstract: An interactive system adapted for lean-based control of ride or video game experiences. The system includes a vehicle seat and a motion base with a vehicle base upon which the vehicle seat is mounted. The system includes an actuator assembly moving the vehicle base and seat. A control system interprets sensor input signals and generates control signals to operate the actuator assembly to move the vehicle base and seat. Force sensors positioned in the vehicle seat sense forces applied by the passenger to the vehicle seat and transmit sensor data signals to the control system. The control signals operating the driver assembly are generated based on the sensor data, which is output from left and right sensors provided in a bench of the vehicle seat as well as in a front and a back support to provide X and Y-axis values based on passenger leaning in the vehicle seat.
    Type: Grant
    Filed: April 10, 2013
    Date of Patent: September 1, 2015
    Assignee: DISNEY ENTERPRISES, INC.
    Inventors: David W. Crawford, Isaac D. Talamantes, Tyler Emptage, Jonathan Ackley, Bei Yang, Hao Wang
  • Patent number: 9044678
    Abstract: The subject matter disclosed herein relates to systems for providing an interactive experience to game participants.
    Type: Grant
    Filed: June 15, 2012
    Date of Patent: June 2, 2015
    Assignee: Disney Enterprises, Inc.
    Inventors: Jonathan Ackley, Jonathan Blossom, Charles Ryan Jordan
  • Patent number: 8899474
    Abstract: The subject matter disclosed herein relates to systems for providing an interactive document reader.
    Type: Grant
    Filed: September 16, 2008
    Date of Patent: December 2, 2014
    Assignee: Disney Enterprises, Inc.
    Inventors: Jonathan Ackley, Amber Samdahl, Amy K. Van Gilder, Lanny S. Smoot, Shelley Short
  • Patent number: 8892087
    Abstract: A system and method is provided for remotely controlling and interacting with a multimedia device using a mobile phone. This is accomplished by utilizing cell and mobile phones capable of establishing persistent Internet connections. A software application is provided for the mobile phone that receives inputs entered by a user on the mobile phone's keypad and translates the inputs into commands that are recognized by a multimedia device. For example, the multimedia device may be a television, set top box, or a digital video recorder such as a Tivo or ReplayTV. The software application transmits the data input by the user to the device, either directly, or through at least one central server. Mapping of the commands entered on the mobile phone into commands recognized by the remote device may occur on the phone, at a central server, or at the device itself.
    Type: Grant
    Filed: August 25, 2011
    Date of Patent: November 18, 2014
    Assignee: Disney Enterprises, Inc.
    Inventor: Jonathan Ackley
  • Publication number: 20140309035
    Abstract: An interactive system adapted for lean-based control of ride or video game experiences. The system includes a vehicle seat and a motion base with a vehicle base upon which the vehicle seat is mounted. The system includes an actuator assembly moving the vehicle base and seat. A control system interprets sensor input signals and generates control signals to operate the actuator assembly to move the vehicle base and seat. Force sensors positioned in the vehicle seat sense forces applied by the passenger to the vehicle seat and transmit sensor data signals to the control system. The control signals operating the driver assembly are generated based on the sensor data, which is output from left and right sensors provided in a bench of the vehicle seat as well as in a front and a back support to provide X and Y-axis values based on passenger leaning in the vehicle seat.
    Type: Application
    Filed: April 10, 2013
    Publication date: October 16, 2014
    Applicant: DISNEY ENTERPRISES, INC.
    Inventors: DAVID W. CRAWFORD, ISAAC D. TALAMANTES, TYLER EMPTAGE, JONATHAN ACKLEY, BEI YANG, HAO WANG
  • Patent number: 8821238
    Abstract: There is provided a personalized game system comprising a user account database containing user accounts for a plurality of users, a pattern database containing recognition data for a plurality of patterns, a controller in communication with the user account database and the pattern database, and a game installation. The game installation comprises an audiovisual presentation system, an identification interface in communication with the controller to read a user identifier to identify a user account of a user from the user account database, and an optical interface in communication with the controller to optically read a card pattern on a game card to match the card pattern with a pattern in the pattern database, the game card having no physical contact with the game installation. The controller is configured to change a state of the game system based on the matched pattern.
    Type: Grant
    Filed: October 4, 2012
    Date of Patent: September 2, 2014
    Assignee: Disney Enterprises, Inc.
    Inventors: Jonathan Ackley, Chris J. Purvis, Christopher R. Antimary
  • Patent number: 8814689
    Abstract: The subject matter disclosed herein relates to systems for providing an interactive experience to game participants.
    Type: Grant
    Filed: August 2, 2007
    Date of Patent: August 26, 2014
    Assignee: Disney Enterprises, Inc.
    Inventors: Jonathan Ackley, Jonathan Blossom, Charles Ryan Jordan
  • Publication number: 20140100025
    Abstract: There is provided a personalized game system comprising a user account database containing user accounts for a plurality of users, a pattern database containing recognition data for a plurality of patterns, a controller in communication with the user account database and the pattern database, and a game installation. The game installation comprises an audiovisual presentation system, an identification interface in communication with the controller to read a user identifier to identify a user account of a user from the user account database, and an optical interface in communication with the controller to optically read a card pattern on a game card to match the card pattern with a pattern in the pattern database, the game card having no physical contact with the game installation. The controller is configured to change a state of the game system based on the matched pattern.
    Type: Application
    Filed: October 4, 2012
    Publication date: April 10, 2014
    Applicant: DISNEY ENTERPRISES, INC.
    Inventors: Jonathan Ackley, Chris J. Purvis, Christopher R. Antimary
  • Patent number: 8668585
    Abstract: The subject matter disclosed herein relates to systems for providing an interactive experience to game participants.
    Type: Grant
    Filed: August 2, 2007
    Date of Patent: March 11, 2014
    Assignee: Disney Enterprises, Inc.
    Inventors: Jonathan Ackley, Jonathan Blossom, Charles Ryan Jordan