Patents by Inventor Jonathan Bedford

Jonathan Bedford has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 6871853
    Abstract: A game wherein players move their game pieces around a pathway collecting tokens from a plurality of stores while trying to avoid sharing a space with a commonly controlled chaser piece is described. Moreover, the game may be portable. In some cases, the game apparatus may be carried in a plastic case that resembles a hard-backed book. The game components may be based on an individual chapter from a published children's book or novel.
    Type: Grant
    Filed: November 1, 2002
    Date of Patent: March 29, 2005
    Assignee: Mattel, Inc.
    Inventor: Jonathan Bedford
  • Publication number: 20050056994
    Abstract: A mechanized ball-throwing game is provided, comprising at least one game play object, at least one rotating goal assembly, means to maintain a count of the number of times a game play object passes through each of the at least one rotating goal assembly in each of a plurality of designated directions, and means to display the count.
    Type: Application
    Filed: June 4, 2004
    Publication date: March 17, 2005
    Inventors: Jonathan Bedford, Jim Keifer, Jeannie Hardie
  • Patent number: 6808172
    Abstract: The present invention provides rules and apparatus for playing a board game. The game includes a decoder for each of the plurality of players, a set of coded game cards having a plurality of possible probability influencing indicia printed thereon. The decoders are configured to select at least one of the probability influencing indicia from the game card. Further, the game includes a value generator configured to generate a value based on the selected probability influencing indicia. The generated value determines a winner.
    Type: Grant
    Filed: November 1, 2002
    Date of Patent: October 26, 2004
    Assignee: Mattel, Inc.
    Inventors: Jonathan Bedford, Brian Yu
  • Patent number: 6796561
    Abstract: A game wherein players move their game pieces around a pathway collecting tokens from a plurality of stores while trying to avoid sharing a space with a commonly controlled chaser piece is described. Moreover, the game may be portable. In some cases, the game apparatus may be carried in a plastic case that resembles a hard-backed book. The game components may be based on an individual chapter from a published children's book or novel.
    Type: Grant
    Filed: November 1, 2002
    Date of Patent: September 28, 2004
    Assignee: Mattel, Inc.
    Inventor: Jonathan Bedford
  • Publication number: 20040162532
    Abstract: A safety device, usable in particular with hypodermic needles, and incorporating a trigger mechanism which when activated primes the device to initiate the unsheathing of the needle in use by flexing one or more needle-surrounding legs away from the needle axis; the initial priming and leg-flexing movement being caused by the interaction of an operative portion of the trigger with the or each said leg or with a member connected operatively thereto; characterised by the feature that, when such movement occurs, the trigger end interacts with the leg or the said, part connected thereto in a manner which positively latches and retains the two in engagement.
    Type: Application
    Filed: November 19, 2003
    Publication date: August 19, 2004
    Inventors: Robin Craig Cocker, Anthony Jonathan Bedford, David Robert Gale
  • Patent number: 6746017
    Abstract: The present invention provides a board game wherein players compete to uncover tiles and board sections in an order that matches a drawn card. The game includes a game board, player pieces, tiles, and sequence cards. The object of the game is to advance through several levels of play by matching uncovered indicia to that of the sequence cards while avoiding penalty indicia.
    Type: Grant
    Filed: October 31, 2002
    Date of Patent: June 8, 2004
    Assignee: Mattel, Inc.
    Inventors: Brian Yu, Jonathan Bedford
  • Patent number: 6729619
    Abstract: A dice game including dice, chips, predictive markers, and methods of play. The goal of the game is to be the first person to obtain all the chips from the other players. Chips are used for wagering on the outcome of dice rolls. The game may optionally employ predictive markers to facilitate predictions for the outcome of the dice roll.
    Type: Grant
    Filed: October 31, 2002
    Date of Patent: May 4, 2004
    Assignee: Mattel, Inc.
    Inventors: Brian Yu, Jonathan Bedford
  • Patent number: 6695311
    Abstract: A game including game pieces and rules for playing a game for a plurality of players, the goal of which is to score the most points by correctly guessing the location of hidden items. The invention provides multiple coverable items, multiple sets of markers, and multiple shells. Multiple coverable items may be hidden under multiple shells in a manner such that multiple sets of markers may be used to guess the location of the corresponding coverable items by stacking a marker onto the corresponding shell.
    Type: Grant
    Filed: October 31, 2002
    Date of Patent: February 24, 2004
    Assignee: Mattel, Inc.
    Inventors: Brian Yu, Jonathan Bedford
  • Publication number: 20030127796
    Abstract: A game wherein players move their game pieces across a game board and attempt to collect end game cards by moving their player mover to a space that is occupied by a reward mover. Moreover, the game may be portable. In some cases, the game apparatus may be carried in a plastic case that resembles a hard-backed book. The game components may be based on an individual chapter from a published children's book or novel.
    Type: Application
    Filed: November 1, 2002
    Publication date: July 10, 2003
    Inventor: Jonathan Bedford
  • Publication number: 20030111792
    Abstract: The present invention provides a board game wherein players compete to uncover tiles and board sections in an order that matches a drawn card. The game includes a game board, player pieces, tiles, and sequence cards. The object of the game is to advance through several levels of play by matching uncovered indicia to that of the sequence cards while avoiding penalty indicia.
    Type: Application
    Filed: October 31, 2002
    Publication date: June 19, 2003
    Inventors: Brian Yu, Jonathan Bedford
  • Publication number: 20030094757
    Abstract: The present invention provides method and apparatus for acting out a themed story using a set of play set style games, wherein each play set/game allows the user to act out a portion of the story. Accordingly, the game set may incorporate elements from a particular theme or popular cultural phenomenon, such as a book or movie. For example, each play set/game may be based on a chapter of a children's book or novel.
    Type: Application
    Filed: November 1, 2002
    Publication date: May 22, 2003
    Inventor: Jonathan Bedford
  • Publication number: 20030090062
    Abstract: A game wherein players move their game pieces around a pathway through multiple chambers is described. Moreover, the game may be portable. In some cases, the game apparatus may be carried in a plastic case that resembles a hard-backed book. The game components may be based on an individual chapter from a published children's book or novel.
    Type: Application
    Filed: November 1, 2002
    Publication date: May 15, 2003
    Inventor: Jonathan Bedford
  • Publication number: 20030090060
    Abstract: A game wherein players move their game pieces across two pathways and try to move their player mover onto a movable target mover while avoiding the aim of a rotating pointer. Moreover, the game may be portable. In some cases, the game apparatus may be carried in a plastic case that resembles a hard-backed book. The game components may be based on an individual chapter from a published children's book or novel.
    Type: Application
    Filed: November 1, 2002
    Publication date: May 15, 2003
    Inventor: Jonathan Bedford
  • Publication number: 20030085519
    Abstract: A game wherein players move their game pieces around a pathway collecting tokens from a plurality of stores while trying to avoid sharing a space with a commonly controlled chaser piece is described. Moreover, the game may be portable. In some cases, the game apparatus may be carried in a plastic case that resembles a hard-backed book. The game components may be based on an individual chapter from a published children's book or novel.
    Type: Application
    Filed: November 1, 2002
    Publication date: May 8, 2003
    Inventor: Jonathan Bedford
  • Publication number: 20030085520
    Abstract: The present invention provides rules and apparatus for playing a board game. The game includes a decoder for each of the plurality of players, a set of coded game cards having a plurality of possible probability influencing indicia printed thereon. The decoders are configured to select at least one of the probability influencing indicia from the game card. Further, the game includes a value generator configured to generate a value based on the selected probability influencing indicia. The generated value determines a winner.
    Type: Application
    Filed: November 1, 2002
    Publication date: May 8, 2003
    Applicant: Mattel, Inc.
    Inventors: Jonathan Bedford, Brian Yu
  • Publication number: 20030085515
    Abstract: A dice game including dice, chips, predictive markers, and methods of play. The goal of the game is to be the first person to obtain all the chips from the other players. Chips are used for wagering on the outcome of dice rolls. The game may optionally employ predictive markers to facilitate predictions for the outcome of the dice roll.
    Type: Application
    Filed: October 31, 2002
    Publication date: May 8, 2003
    Inventors: Brian Yu, Jonathan Bedford
  • Publication number: 20030087686
    Abstract: A game including game pieces and rules for playing a game for a plurality of players, the goal of which is to score the most points by correctly guessing the location of hidden items. The invention provides multiple coverable items, multiple sets of markers, and multiple shells. Multiple coverable items may be hidden under multiple shells in a manner such that multiple sets of markers may be used to guess the location of the corresponding coverable items by stacking a marker onto the corresponding shell.
    Type: Application
    Filed: October 31, 2002
    Publication date: May 8, 2003
    Applicant: Mattel, Inc.
    Inventors: Brian Yu, Jonathan Bedford
  • Publication number: 20030085518
    Abstract: A game wherein players move their game pieces across a multi-level playing field while trying to capture target pieces and avoid a chaser piece is described. Moreover, the game may be portable. In some cases, the game apparatus may be carried in a plastic case that resembles a hard-backed book. The game components may be based on an individual chapter from a published children's book or novel.
    Type: Application
    Filed: November 1, 2002
    Publication date: May 8, 2003
    Inventor: Jonathan Bedford
  • Patent number: D487116
    Type: Grant
    Filed: June 16, 2003
    Date of Patent: February 24, 2004
    Assignee: Mattel, Inc.
    Inventors: Jonathan Bedford, James Keifer, Jeannie Burns Hardie
  • Patent number: D490859
    Type: Grant
    Filed: April 1, 2003
    Date of Patent: June 1, 2004
    Assignee: Mattel, Inc.
    Inventor: Jonathan Bedford