Patents by Inventor Jonathan White

Jonathan White has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20260039095
    Abstract: A power distribution panel may include a power input configured to receive direct-current power from a source. The power distribution panel may include a bus bar electrically coupled to the power input. The power distribution panel may include a plurality of outputs electrically coupled to the bus bar, each of the plurality of outputs coupled to the bus bar through a respective switch device such as a field effect transistor and overcurrent device coupled in series with the switch device, wherein the switch device is controllable by a controller of the power distribution panel.
    Type: Application
    Filed: July 30, 2025
    Publication date: February 5, 2026
    Inventors: Jonathan White, Lucas James Hutyler, Timothy Meyer, Greg Hilbert, April Badders, Jason Charette
  • Publication number: 20260024335
    Abstract: In various examples, natural language processing may be performed on text generated by a game to extract one or more in-game events from the game. The system (e.g., a client device and/or server) may receive the text in the form of one or more strings generated by a game application. The system may then extract one or more in-game events from the text using natural language processing. The game may include the text in a message it sends to the system (e.g., using an Application Programming Interface (API)) and/or in a game log entry or notification. The text may be generated based at least on the game determining one or more conditions are satisfied in the gameplay (e.g., victory, points scored, milestones, eliminations, item acquisition, etc.). The text may be mapped to event templates, which may then be used to extract parameters of events therefrom.
    Type: Application
    Filed: September 29, 2025
    Publication date: January 22, 2026
    Inventors: James Lewis van Welzen, Prakash Yadav, Charu Kalani, Jonathan White, Shyam Raikar, Stephen Holmes, David Wilson
  • Publication number: 20250378699
    Abstract: A game-agnostic event detector can be used to automatically identify game events. Game-specific configuration data can be used to specify types of pre-processing to be performed on media for a game session, as well as types of detectors to be used to detect events for the game. Event data for detected events can be written to an event log in a form that is both human- and process-readable. The event data can be used for various purposes, such as to generate highlight videos or provide player performance feedback. The event data may be determined based upon output from detectors such as optical character recognition (OCR) engines, and the regions may be upscaled and binarized before OCR processing.
    Type: Application
    Filed: April 28, 2025
    Publication date: December 11, 2025
    Inventors: Nathan Otterness, Jonathan White, Dave Clark, Jim van Welzen
  • Publication number: 20250308234
    Abstract: Examples provide a system for performing video redaction. The system includes an electronic processor configured to obtain video data, identify an object in a respective frame of video data using an artificial intelligence (AI) model trained on object detection, and flag the object for redaction from the video data. The electronic processor is also configured to identify a moving portion in the respective frame of the video data. The moving portion including at least one pixel having motion in a plurality of frames of the video data. The moving portion is included in a portion of the video data not having the object flagged for redaction. The electronic processor performs a motion analysis of the moving portion of the video data, and, based on a result of the motion analysis, flags the moving portion for redaction from the video data.
    Type: Application
    Filed: March 29, 2024
    Publication date: October 2, 2025
    Inventors: William W. Varner, Paul Gassoway, Beau Horenberger, Fan Hu, Keshav T. Seshadri, Peter L. Venetianer, Jonathan White
  • Patent number: 12430913
    Abstract: In various examples, natural language processing may be performed on text generated by a game to extract one or more in-game events from the game. The system (e.g., a client device and/or server) may receive the text in the form of one or more strings generated by a game application. The system may then extract one or more in-game events from the text using natural language processing. The game may include the text in a message it sends to the system (e.g., using an Application Programming Interface (API)) and/or in a game log entry or notification. The text may be generated based at least on the game determining one or more conditions are satisfied in the gameplay (e.g., victory, points scored, milestones, eliminations, item acquisition, etc.). The text may be mapped to event templates, which may then be used to extract parameters of events therefrom.
    Type: Grant
    Filed: June 11, 2024
    Date of Patent: September 30, 2025
    Assignee: NVIDIA Corporation
    Inventors: James Lewis van Welzen, Prakash Yadav, Charu Kalani, Jonathan White, Shyam Raikar, Stephen Holmes, David Wilson
  • Publication number: 20250251376
    Abstract: Systems, methods, and kits for separating CRISPR/Cas components are provided. The systems, methods, and kits utilize ion exchange chromatography to separate CRISPR/Cas components based on the differing charges of CRISPR-Cas components.
    Type: Application
    Filed: January 27, 2025
    Publication date: August 7, 2025
    Inventors: Jonathan White, Rachel Ginther, Kyle Scheel
  • Publication number: 20250232794
    Abstract: In various examples, users may access a tool that automatically generates video montages from video clips of the user's gameplay according to parameterized recipes. As a result, a user may select—or allow the system to select—clips corresponding to gameplay of the user and customize one or more parameters (e.g., transitions, music, audio, graphics, etc.) of a recipe, and a video montage may be generated automatically according to a montage script output using the recipe. As such, a user may have a video montage generated with little user involvement, and without requiring any skill or expertise in video editing software. In addition, even for experienced video editors, automatic video montage generation may be a useful alternative to save the time and effort of manually curating video montages.
    Type: Application
    Filed: April 7, 2025
    Publication date: July 17, 2025
    Inventors: James van Welzen, Jonathan White, David Clark, Glenn Cochran, Amit Parikh
  • Patent number: 12288404
    Abstract: A game-agnostic event detector can be used to automatically identify game events. Game-specific configuration data can be used to specify types of pre-processing to be performed on media for a game session, as well as types of detectors to be used to detect events for the game. Event data for detected events can be written to an event log in a form that is both human- and process-readable. The event data can be used for various purposes, such as to generate highlight videos or provide player performance feedback. The event data may be determined based upon output from detectors such as optical character recognition (OCR) engines, and the regions may be upscaled and binarized before OCR processing.
    Type: Grant
    Filed: September 15, 2021
    Date of Patent: April 29, 2025
    Assignee: Nvidia Corporation
    Inventors: Nathan Otterness, Jonathan White, Dave Clark, Jim van Welzen
  • Patent number: 12272385
    Abstract: In various examples, users may access a tool that automatically generates video montages from video clips of the user's gameplay according to parameterized recipes. As a result, a user may select—or allow the system to select—clips corresponding to gameplay of the user and customize one or more parameters (e.g., transitions, music, audio, graphics, etc.) of a recipe, and a video montage may be generated automatically according to a montage script output using the recipe. As such, a user may have a video montage generated with little user involvement, and without requiring any skill or expertise in video editing software. In addition, even for experienced video editors, automatic video montage generation may be a useful alternative to save the time and effort of manually curating video montages.
    Type: Grant
    Filed: August 15, 2022
    Date of Patent: April 8, 2025
    Assignee: NVIDIA Corporation
    Inventors: James van Wetzen, Jonathan White, David Clark, Glenn Cochran, Amit Parikh
  • Patent number: 12194383
    Abstract: Apparatuses, systems, and techniques to determine position information for a gameplay session. In at least one embodiment, the position information is determined by at least matching features extracted from a mini-map to feature extracted from a map and determining a transformation matrix to be applied to a position within the mini-map.
    Type: Grant
    Filed: January 27, 2022
    Date of Patent: January 14, 2025
    Assignee: NVIDIA Corporation
    Inventors: Jim van Welzen, Suresh Yerva, Jonathan White, Shyam Raikar
  • Publication number: 20240331382
    Abstract: In various examples, natural language processing may be performed on text generated by a game to extract one or more in-game events from the game. The system (e.g., a client device and/or server) may receive the text in the form of one or more strings generated by a game application. The system may then extract one or more in-game events from the text using natural language processing. The game may include the text in a message it sends to the system (e.g., using an Application Programming Interface (API)) and/or in a game log entry or notification. The text may be generated based at least on the game determining one or more conditions are satisfied in the gameplay (e.g., victory, points scored, milestones, eliminations, item acquisition, etc.). The text may be mapped to event templates, which may then be used to extract parameters of events therefrom.
    Type: Application
    Filed: June 11, 2024
    Publication date: October 3, 2024
    Inventors: James Lewis van Welzen, Prakash Yadav, Charu Kalani, Jonathan White
  • Patent number: 12079423
    Abstract: The present disclosure describes systems and methods for rapidly capturing user input. Some embodiments of the present disclosure may rapidly capture user input for psychometric analysis applications. For example, a Likert scale may be used to capture the intensity of feelings of a respondent for a given item or question, and therefore can be applied to multiple domains including psychology and social sciences, business and marketing, etc. According to techniques described herein, a visual display screen may prompt respondent input (e.g., via an input prompt, question, statement, etc.). A touch-sensitive input area of the visual display screen may capture respondent input. The touch-sensitive input area may include an input bar and an input position (e.g., a slider). A respondent may control the input position along the input bar (e.g., using a finger), such that the input capture system may efficiently capture, determine, and record the input.
    Type: Grant
    Filed: May 23, 2022
    Date of Patent: September 3, 2024
    Inventor: Jonathan White
  • Patent number: 12014547
    Abstract: In various examples, natural language processing may be performed on text generated by a game to extract one or more in-game events from the game. The system (e.g., a client device and/or server) may receive the text in the form of one or more strings generated by a game application. The system may then extract one or more in-game events from the text using natural language processing. The game may include the text in a message it sends to the system (e.g., using an Application Programming Interface (API)) and/or in a game log entry or notification. The text may be generated based at least on the game determining one or more conditions are satisfied in the gameplay (e.g., victory, points scored, milestones, eliminations, item acquisition, etc.). The text may be mapped to event templates, which may then be used to extract parameters of events therefrom.
    Type: Grant
    Filed: September 7, 2021
    Date of Patent: June 18, 2024
    Assignee: NVIDIA Corporation
    Inventors: James Lewis van Welzen, Prakash Yadav, Charu Kalani, Jonathan White, Shyam Raikar, Stephen Holmes, David Wilson
  • Patent number: 12005363
    Abstract: In various examples, applications may be executed on remote computing devices to composite and broadcast gameplay with video and audio data. Systems and methods are disclosed that distribute, between and among various computing devices, processing of tasks including rendering of gameplay, composition of various types of data, and broadcasting of composited data. The tasks may be executed on computing devices that are remote to a client device, such as a virtual machine, GPU, server, and/or other computing device in the cloud, all of which are connected through a network. Customized composited content may be generated within the system, without latency and dropped frames, by distributing tasks such as compositing and rendering of gameplay to computing devices that have high performance capability and are specialized for handling memory- and time-intensive tasks.
    Type: Grant
    Filed: April 15, 2021
    Date of Patent: June 11, 2024
    Assignee: NVIDIA Corporation
    Inventors: James van Welzen, Amit Parikh, Jonathan White, Travis Muhlestein
  • Publication number: 20240122341
    Abstract: An apparatus for use with a rack of lockers is disclosed. The apparatus includes a key-facilitation server configured to cooperate with a locker server, and also configured to receive a key-access request. The locker server is associated with a rack of lockers including a first compartment configured to allow storage of secondary equipment, a second compartment having an open locker slot configured to maintain storage of equipment, and a locker divider separating the first compartment from the second compartment. The key-access request is configured to indicate a user request configured to request usage of an access key to be usable by the locker server. The locker server is configured to receive a locker-access request to indicate access of a selected locker is user requested. The locker server is configured to use the access key to facilitate secured user access of the selected locker associated with the rack of lockers.
    Type: Application
    Filed: December 11, 2023
    Publication date: April 18, 2024
    Inventors: Cory Finney, Christian Nitu, Nick Ramsey, Jordan Darrington, Jonathan White, Matt Hoenecke
  • Publication number: 20240082704
    Abstract: A game-agnostic event detector can be used to automatically identify game events. Game-specific configuration data can be used to specify types of pre-processing to be performed on media for a game session, as well as types of detectors to be used to detect events for the game. Event data for detected events can be written to an event log in a form that is both human- and process-readable. The event data can be used for various purposes, such as to generate highlight videos or provide player performance feedback.
    Type: Application
    Filed: November 6, 2023
    Publication date: March 14, 2024
    Inventors: Jonathan White, Dave Clark, Nathan Otterness, Travis Muhlestein, Prabindh Sundareson, Jim van Welzen, Jack van Welzen
  • Patent number: 11839299
    Abstract: An apparatus for use with a rack of lockers is disclosed. The apparatus includes a key-facilitation server configured to cooperate with a locker server, and also configured to receive a key-access request. The locker server is associated with a rack of lockers including a first compartment configured to allow storage of secondary equipment, a second compartment having an open locker slot configured to maintain storage of equipment, and a locker divider separating the first compartment from the second compartment. The key-access request is configured to indicate a user request configured to request usage of an access key. The access key is also configured to be usable by the locker server. The locker server is configured to receive a locker-access request. The locker-access request is configured to indicate access of a selected locker is user requested. The locker server is configured to use the access key so as to facilitate secured user access of the selected locker associated with the rack of lockers.
    Type: Grant
    Filed: August 31, 2021
    Date of Patent: December 12, 2023
    Assignee: Best Lockers, LLC
    Inventors: Cory Finney, Christian Nitu, Nick Ramsey, Jordan Darrington, Jonathan White, Matt Hoenecke
  • Patent number: 11806616
    Abstract: A game-agnostic event detector can be used to automatically identify game events. Game-specific configuration data can be used to specify types of pre-processing to be performed on media for a game session, as well as types of detectors to be used to detect events for the game. Event data for detected events can be written to an event log in a form that is both human- and process-readable. The event data can be used for various purposes, such as to generate highlight videos or provide player performance feedback.
    Type: Grant
    Filed: October 6, 2021
    Date of Patent: November 7, 2023
    Assignee: Nvidia Corporation
    Inventors: Jonathan White, Dave Clark, Nathan Otterness, Travis Muhlestein, Prabindh Sundareson, Jim van Welzen, Jack van Welzen
  • Publication number: 20230266989
    Abstract: Apparatuses, systems, and techniques for test an application in a cloud environment. A method can include selecting an application hosted at a virtualized computing environment of an application hosting platform for a test session. Method further includes selecting a set of users associated with the application hosting platform to execute the application during the test session, select a set of observers associated with the application hosting platform to monitor the set of users. The method further includes initiating the test session, authenticating the set of users, causing content data corresponding to the application to be streamed to a user device of each user. The method further includes causing a video stream of the test session to be transmitted to a user device of a corresponding observer for presentation in a observer graphical user interface (GUI), the video stream reflecting interactions of the user with the content of the application.
    Type: Application
    Filed: February 24, 2022
    Publication date: August 24, 2023
    Inventors: Jim van Welzen, Matthew Steven Copeland, Sylvain Trottier, Jonathan White, Masood Shaikh, Vishweshwar Hiremath, Shivram Vishwanath Latpate, Pierre Gervais
  • Publication number: 20230233940
    Abstract: Apparatuses, systems, and techniques to determine position information for a gameplay session. In at least one embodiment, the position information is determined by at least matching features extracted from a mini-map to feature extracted from a map and determining a transformation matrix to be applied to a position within the mini-map.
    Type: Application
    Filed: January 27, 2022
    Publication date: July 27, 2023
    Inventors: Jim van Welzen, Suresh Yerva, Jonathan White, Shyam Raikar