Patents by Inventor Joseph Cusimano
Joseph Cusimano has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 10565023Abstract: Technologies are described for protecting compute resources during outage conditions. For example, when an outage condition is detected, currently allocated compute resources can be protected by not releasing them in response to the outage condition. For example, a load pattern representing historical usage of compute resources by a computer service can be obtained. A predicted load pattern of compute resources can be generated based on the obtained load pattern. An outage condition related to the computer service can then be detected based on the predicted load pattern. In response to detecting the outage condition, compute resources can be protected and not released in response to the outage condition.Type: GrantFiled: November 6, 2018Date of Patent: February 18, 2020Assignee: MICROSOFT TECHNOLOGY LICENSING, LLCInventors: Sharad Cornejo Altuzar, Pietro Verrecchia, Benjamin Byrnes, Victoria Svidenko, Donald McNamara, Joseph Cusimano, Michael Paul Scott Bauer, Daniel Howard Black
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Patent number: 10374974Abstract: Embodiments of the present invention monitor and dynamically allocate computing resources to a game service. A game service provides a remote gaming environments to which users connect over a wide area network, such as the internet. A game session runs a single instance of a game title. The game session runs the video game code responsible for creating the playing experience for the users. In another embodiment, the number of active game sessions is monitored and computing resources are allocated dynamically as the number of sessions increases or decreases.Type: GrantFiled: March 17, 2017Date of Patent: August 6, 2019Assignee: MICROSOFT TECHNOLOGY LICENSING, LLCInventors: John Peter Bruno, Donald James McNamara, Ashok Chandrasekaran, Christopher Lane Boedigheimer, Per-Ola Anders Orvendal, Joseph Cusimano, Scott Q. Longstreet
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Publication number: 20190073246Abstract: Technologies are described for protecting compute resources during outage conditions. For example, when an outage condition is detected, currently allocated compute resources can be protected by not releasing them in response to the outage condition. For example, a load pattern representing historical usage of compute resources by a computer service can be obtained. A predicted load pattern of compute resources can be generated based on the obtained load pattern. An outage condition related to the computer service can then be detected based on the predicted load pattern. In response to detecting the outage condition, compute resources can be protected and not released in response to the outage condition.Type: ApplicationFiled: November 6, 2018Publication date: March 7, 2019Applicant: Microsoft Technology Licensing, LLCInventors: Sharad Cornejo Altuzar, Pietro Verrecchia, Benjamin Byrnes, Victoria Svidenko, Donald McNamara, Joseph Cusimano, Michael Paul Scott Bauer, Daniel Howard Black
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Patent number: 10157083Abstract: Technologies are described for protecting compute resources during outage conditions. For example, when an outage condition is detected, currently allocated compute resources can be protected by not releasing them in response to the outage condition. For example, a load pattern representing historical usage of compute resources by a computer service can be obtained. A predicted load pattern of compute resources can be generated based on the obtained load pattern. An outage condition related to the computer service can then be detected based on the predicted load pattern. In response to detecting the outage condition, compute resources can be protected and not released in response to the outage condition.Type: GrantFiled: September 14, 2016Date of Patent: December 18, 2018Assignee: Microsoft Technology Licensing, LLCInventors: Sharad Cornejo Altuzar, Pietro Verrecchia, Benjamin Byrnes, Victoria Svidenko, Donald McNamara, Joseph Cusimano, Michael Paul Scott Bauer, Daniel Howard Black
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Publication number: 20180074860Abstract: Technologies are described for protecting compute resources during outage conditions. For example, when an outage condition is detected, currently allocated compute resources can be protected by not releasing them in response to the outage condition. For example, a load pattern representing historical usage of compute resources by a computer service can be obtained. A predicted load pattern of compute resources can be generated based on the obtained load pattern. An outage condition related to the computer service can then be detected based on the predicted load pattern. In response to detecting the outage condition, compute resources can be protected and not released in response to the outage condition.Type: ApplicationFiled: September 14, 2016Publication date: March 15, 2018Applicant: Microsoft Technology Licensing, LLCInventors: Sharad Cornejo Altuzar, Pietro Verrecchia, Benjamin Byrnes, Victoria Svidenko, Donald McNamara, Joseph Cusimano, Michael Paul Scott Bauer, Daniel Howard Black
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Publication number: 20170195251Abstract: Embodiments of the present invention monitor and dynamically allocate computing resources to a game service. A game service provides a remote gaming environments to which users connect over a wide area network, such as the internet. A game session runs a single instance of a game title. The game session runs the video game code responsible for creating the playing experience for the users. In another embodiment, the number of active game sessions is monitored and computing resources are allocated dynamically as the number of sessions increases or decreases.Type: ApplicationFiled: March 17, 2017Publication date: July 6, 2017Inventors: JOHN PETER BRUNO, DONALD JAMES MCNAMARA, ASHOK CHANDRASEKARAN, CHRISTOPHER LANE BOEDIGHEIMER, PER-OLA ANDERS ORVENDAL, JOSEPH CUSIMANO, SCOTT Q. LONGSTREET
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Patent number: 9694279Abstract: Embodiments of the present invention monitor and dynamically manage game instances within a game service. A game service provides a remote gaming environment to which users connect over a wide area network, such as the Internet. For example, embodiments of the invention may forecast demand for a specific game title. The demand forecast is used to determine how many standby game instances are needed to meet demand as players join and leave game sessions. Games with higher demand may have more standby game instances ready for players to drop in. Games with less demand may have fewer active game instances running waiting for players to drop in.Type: GrantFiled: February 26, 2016Date of Patent: July 4, 2017Assignee: Microsoft Technology Licensing, LLCInventors: John Peter Bruno, Donald James McNamara, Hsiang-Ling Jamie Lin, Christopher Lane Boedigheimer, Per-Ola Anders Orvendal, Joseph Cusimano, Scott Q. Longstreet
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Patent number: 9628332Abstract: Embodiments of the present invention monitor and dynamically allocate computing resources to a game service. A game service provides a remote gaming environments to which users connect over a wide area network, such as the internet. A game session runs a single instance of a game title. The game session runs the video game code responsible for creating the playing experience for the users. In another embodiment, the number of active game sessions is monitored and computing resources are allocated dynamically as the number of sessions increases or decreases.Type: GrantFiled: May 20, 2013Date of Patent: April 18, 2017Assignee: Microsoft Technology Licensing, LLCInventors: John Peter Bruno, Jr., Donald James McNamara, Ashok Chandrasekaran, Christopher Lane Boedigheimer, Per-Ola Anders Orvendal, Joseph Cusimano, Scott Q. Longstreet
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Patent number: 9433862Abstract: Embodiments of the present invention monitor and dynamically allocate computing resources to game sessions running within a game service. A game service provides a remote gaming environments to which users connect over a wide area network, such as the internet. A game session runs a single instance of a game title. The game session runs the video game code responsible for creating the playing experience for the users. Various characteristics of the game session may be monitored and used to allocate computing resources. Usage of computing resources, such as central processing unit (“CPU”) may be monitored directly. In another embodiment, the number of players connected to the game session is monitored and computing resources are allocated dynamically as the number of players increases or decreases.Type: GrantFiled: February 12, 2013Date of Patent: September 6, 2016Assignee: Microsoft Technology Licensing, LLCInventors: John Peter Bruno, Jr., Donald James McNamara, Scott Q. Longstreet, Ashok Chandrasekaran, Christopher Lane Boedigheimer, Per-Ola Anders Orvendal, Joseph Cusimano
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Publication number: 20160175708Abstract: Embodiments of the present invention monitor and dynamically manage game instances within a game service. A game service provides a remote gaming environment to which users connect over a wide area network, such as the Internet. For example, embodiments of the invention may forecast demand for a specific game title. The demand forecast is used to determine how many standby game instances are needed to meet demand as players join and leave game sessions. Games with higher demand may have more standby game instances ready for players to drop in. Games with less demand may have fewer active game instances running waiting for players to drop in.Type: ApplicationFiled: February 26, 2016Publication date: June 23, 2016Inventors: JOHN PETER BRUNO, DONALD JAMES MCNAMARA, HSIANG-LING LIN, CHRISTOPHER LANE BOEDIGHEIMER, PER-OLA ANDERS ORVENDAL, JOSEPH CUSIMANO, SCOTT LONGSTREET
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Patent number: 9295915Abstract: Embodiments of the present invention monitor and dynamically manage game instances within a game service. A game service provides a remote gaming environment to which users connect over a wide area network, such as the Internet. For example, embodiments of the invention may forecast demand for a specific game title. The demand forecast is used to determine how many standby game instances are needed to meet demand as players join and leave game sessions. Games with higher demand may have more standby game instances ready for players to drop in. Games with less demand may have fewer active game instances running waiting for players to drop in.Type: GrantFiled: May 20, 2013Date of Patent: March 29, 2016Assignee: Microsoft Technology Licensing, LLCInventors: John Peter Bruno, Jr., Donald James McNamara, Hsiang-Ling Jamie Lin, Christopher Lane Boedigheimer, Per-Ola Anders Orvendal, Joseph Cusimano, Scott Q. Longstreet
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Publication number: 20140342819Abstract: Embodiments of the present invention monitor and dynamically manage game instances within a game service. A game service provides a remote gaming environment to which users connect over a wide area network, such as the Internet. For example, embodiments of the invention may forecast demand for a specific game title. The demand forecast is used to determine how many standby game instances are needed to meet demand as players join and leave game sessions. Games with higher demand may have more standby game instances ready for players to drop in. Games with less demand may have fewer active game instances running waiting for players to drop in.Type: ApplicationFiled: May 20, 2013Publication date: November 20, 2014Applicant: MICROSOFT CORPORATIONInventors: JOHN PETER BRUNO, JR., DONALD JAMES MCNAMARA, HSIANG-LING JAMIE LIN, CHRISTOPHER LANE BOEDIGHEIMER, PER-OLA ANDERS ORVENDAL, JOSEPH CUSIMANO, SCOTT Q. LONGSTREET
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Publication number: 20140344457Abstract: Embodiments of the present invention monitor and dynamically allocate computing resources to a game service. A game service provides a remote gaming environments to which users connect over a wide area network, such as the internet. A game session runs a single instance of a game title. The game session runs the video game code responsible for creating the playing experience for the users. In another embodiment, the number of active game sessions is monitored and computing resources are allocated dynamically as the number of sessions increases or decreases.Type: ApplicationFiled: May 20, 2013Publication date: November 20, 2014Applicant: MICROSOFT CORPORATIONInventors: JOHN PETER BRUNO, Jr., DONALD JAMES MCNAMARA, ASHOK CHANDRASEKARAN, CHRISTOPHER LANE BOEDIGHEIMER, PER-OLA ANDERS ORVENDAL, JOSEPH CUSIMANO, SCOTT Q. LONGSTREET
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Publication number: 20140228108Abstract: Embodiments of the present invention monitor and dynamically allocate computing resources to game sessions running within a game service. A game service provides a remote gaming environments to which users connect over a wide area network, such as the internet. A game session runs a single instance of a game title. The game session runs the video game code responsible for creating the playing experience for the users. Various characteristics of the game session may be monitored and used to allocate computing resources. Usage of computing resources, such as central processing unit (“CPU”) may be monitored directly. In another embodiment, the number of players connected to the game session is monitored and computing resources are allocated dynamically as the number of players increases or decreases.Type: ApplicationFiled: February 12, 2013Publication date: August 14, 2014Applicant: MICROSOFT CORPORATIONInventors: John Peter Bruno, JR., Donald James McNamara, Scott Q. Longstreet, Ashok Chandrasekaran, Christopher Lane Boedigheimer, Per-Ola Anders Orvendal, Joseph Cusimano