Patents by Inventor Joseph Masinter
Joseph Masinter has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20250095434Abstract: Innovations in user interface (“UI”) features of an electronic gaming device, and in features of backend processing to implement the UI features, are presented. For example, control logic selects active reels, which include side reels and main reels. Compared to the main reels, the side reels typically include symbols of greater interest to a user. The control logic also selects a subset of the active reels. The control logic spins at least some of the active reels on a display screen of the device. The control logic shifts some active reels into a reel area while shifting other active reels out of the reel area, before stopping at the subset of the active reels. Reel shifting can increase game volatility while maintaining a designated level of return to player.Type: ApplicationFiled: December 3, 2024Publication date: March 20, 2025Inventors: Bradley Hendricks, Damien Burczyk, Joseph Masinter, Amy Bruderer, Andrew Harrington
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Patent number: 11854352Abstract: A gaming machine having an electronic display which displays a plurality of empty drinking cups. A game controller causes the display of a ball and its movement toward and into one of the empty cups. A game play mechanism allows the player to direct the movement of the ball. If the player is successful in movement of a ball into a cup, the cup and the ball is then removed from the display. During play of the game, an amount of sobriety is determined in accord with the number of cups removed by the player. In accordance with the amount of sobriety determined, the cups are displayed in wobbling movement in order to give amusement to the game as well as difficulty in the play.Type: GrantFiled: November 3, 2022Date of Patent: December 26, 2023Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITEDInventors: T. Grant Bolling, Jr., Kurt Larsen, C'era Oliveira, Joseph Masinter
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Publication number: 20230144671Abstract: An electronic gaming system includes a memory and a processor configured to execute instructions stored on the memory which cause the processor to cause display of an initial game instance outcome including a plurality of symbols from a plurality of reel strips displayed in a matrix of symbol display positions. The instructions further cause the processor to identify a first combination and a second combination of adjacent symbol display positions in the matrix. The first combination is associated with a first game award and the second combination is associated with a second game award. The instructions further cause the processor to cause display of a merging of one of: i) the first combination of symbol display positions where the first game award is greater than the second game award or ii) the second combination of symbol display positions where the second game award is greater than the first game award.Type: ApplicationFiled: January 4, 2023Publication date: May 11, 2023Inventors: Gary Penacho, Bradley John Hendricks, Lorin Santucci, Patrick Finch, Casey Lyle Condron, Joseph Masinter
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Publication number: 20230063351Abstract: A gaming machine having an electronic display which displays a plurality of empty drinking cups. A game controller causes the display of a ball and its movement toward and into one of the empty cups. A game play mechanism allows the player to direct the movement of the ball. If the player is successful in movement of a ball into a cup, the cup and the ball is then removed from the display. During play of the game, an amount of sobriety is determined in accord with the number of cups removed by the player. In accordance with the amount of sobriety determined, the cups are displayed in wobbling movement in order to give amusement to the game as well as difficulty in the play.Type: ApplicationFiled: November 3, 2022Publication date: March 2, 2023Inventors: T. Grant Bolling, JR., Kurt Larsen, C'era Oliveira, Joseph Masinter
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Patent number: 11557176Abstract: An electronic gaming machine includes a processor configured to at least display a plurality of reel strips located within a matrix of symbol display positions, and present a first oversized symbol associated with a first game award in the matrix, where the first oversized symbol occupies at least a first symbol display position and a second symbol display position. The processor is also configured to present a third symbol in a third symbol display position adjacent at least one of the first symbol display position or the second symbol display position, and divide the first oversized symbol display position to display separate symbols in at least the first symbol display position and the second display position.Type: GrantFiled: October 8, 2020Date of Patent: January 17, 2023Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITEDInventors: Gary Penacho, Bradley John Hendricks, Lorin Santucci, Patrick Finch, Casey Lyle Condron, Joseph Masinter
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Patent number: 11508219Abstract: A gaming machine having an electronic display which displays a plurality of empty drinking cups. A game controller causes the display of a ball and its movement toward and into one of the empty cups. A game play mechanism allows the player to direct the movement of the ball. If the player is successful in movement of a ball into a cup, the cup and the ball is then removed from the display. During play of the game, an amount of sobriety is determined in accord with the number of cups removed by the player. In accordance with the amount of sobriety determined, the cups are displayed in wobbling movement in order to give amusement to the game as well as difficulty in the play.Type: GrantFiled: May 25, 2021Date of Patent: November 22, 2022Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITEDInventors: T. Grant Bolling, Jr., Kurt Larsen, C'era Oliveira, Joseph Masinter
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Publication number: 20220092919Abstract: Innovations in user interface (“UI”) features of an electronic gaming device, and in features of backend processing to implement the UI features, are presented. For example, control logic selects active reels, which include side reels and main reels. Compared to the main reels, the side reels typically include symbols of greater interest to a user. The control logic also selects a subset of the active reels. The control logic spins at least some of the active reels on a display screen of the device. The control logic shifts some active reels into a reel area while shifting other active reels out of the reel area, before stopping at the subset of the active reels. Reel shifting can increase game volatility while maintaining a designated level of return to player. At the same time, by selecting side reels and reels within the reel area when shifting stops, outcomes can satisfy regulations.Type: ApplicationFiled: December 2, 2021Publication date: March 24, 2022Applicant: Aristocrat Technologies Australia Pty LimitedInventors: Bradley Hendricks, Damien Burczyk, Joseph Masinter, Amy Bruderer, Andrew Harrington
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Patent number: 11205318Abstract: Innovations in user interface (“UI”) features of an electronic gaming device, and in features of backend processing to implement the UI features, are presented. For example, control logic selects active reels, which include side reels and main reels. Compared to the main reels, the side reels typically include symbols of greater interest to a user. The control logic also selects a subset of the active reels. The control logic spins at least some of the active reels on a display screen of the device. The control logic shifts some active reels into a reel area while shifting other active reels out of the reel area, before stopping at the subset of the active reels. Reel shifting can increase game volatility while maintaining a designated level of return to player. At the same time, by selecting side reels and reels within the reel area when shifting stops, outcomes can satisfy regulations.Type: GrantFiled: July 31, 2019Date of Patent: December 21, 2021Assignee: Aristocrat Technologies Australia Pty LimitedInventors: Bradley Hendricks, Damien Burczyk, Joseph Masinter, Amy Bruderer, Andrew Harrington
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Publication number: 20210280019Abstract: A gaming machine having an electronic display which displays a plurality of empty drinking cups. A game controller causes the display of a ball and its movement toward and into one of the empty cups. A game play mechanism allows the player to direct the movement of the ball. If the player is successful in movement of a ball into a cup, the cup and the ball is then removed from the display. During play of the game, an amount of sobriety is determined in accord with the number of cups removed by the player. In accordance with the amount of sobriety determined, the cups are displayed in wobbling movement in order to give amusement to the game as well as difficulty in the play.Type: ApplicationFiled: May 25, 2021Publication date: September 9, 2021Inventors: T. Grant Bolling, JR., Kurt Larsen, C'era Oliveira, Joseph Masinter
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Patent number: 11049368Abstract: A gaming machine having an electronic display which displays a plurality of empty drinking cups. A game controller causes the display of a ball and its movement toward and into one of the empty cups. A game play mechanism allows the player to direct the movement of the ball. If the player is successful in movement of a ball into a cup, the cup and the ball is then removed from the display. During play of the game, an amount of sobriety is determined in accord with the number of cups removed by the player. In accordance with the amount of sobriety determined, the cups are displayed in wobbling movement in order to give amusement to the game as well as difficulty in the play.Type: GrantFiled: July 25, 2019Date of Patent: June 29, 2021Inventors: T. Grant Bolling, Jr., Kurt Larsen, C′era Oliveira, Joseph Masinter
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Publication number: 20210027582Abstract: An electronic gaming machine includes a processor configured to at least display a plurality of reel strips located within a matrix of symbol display positions, and present a first oversized symbol associated with a first game award in the matrix, where the first oversized symbol occupies at least a first symbol display position and a second symbol display position. The processor is also configured to present a third symbol in a third symbol display position adjacent at least one of the first symbol display position or the second symbol display position, and divide the first oversized symbol display position to display separate symbols in at least the first symbol display position and the second display position.Type: ApplicationFiled: October 8, 2020Publication date: January 28, 2021Inventors: Gary Penacho, Bradley John Hendricks, Lorin Santucci, Patrick Finch, Casey Lyle Condron, Joseph Masinter
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Patent number: 10818141Abstract: An electronic gaming machine includes a processor configured to at least display a plurality of reel strips located within a matrix of symbol display positions, and present a first oversized symbol associated with a first game award in the matrix, where the first oversized symbol occupies at least a first symbol display position and a second symbol display position. The processor is also configured to present a third symbol in a third symbol display position adjacent at least one of the first symbol display position or the second symbol display position, and divide the first oversized symbol display position to display separate symbols in at least the first symbol display position and the second display position.Type: GrantFiled: June 12, 2019Date of Patent: October 27, 2020Assignee: Aristocrat Technologies Australia Pty LimitedInventors: Gary Penacho, Bradley John Hendricks, Lorin Santucci, Patrick Finch, Casey Lyle Condron, Joseph Masinter
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Publication number: 20200098221Abstract: Innovations in user interface (“UI”) features of an electronic gaming device, and in features of backend processing to implement the UI features, are presented. For example, control logic selects active reels, which include side reels and main reels. Compared to the main reels, the side reels typically include symbols of greater interest to a user. The control logic also selects a subset of the active reels. The control logic spins at least some of the active reels on a display screen of the device. The control logic shifts some active reels into a reel area while shifting other active reels out of the reel area, before stopping at the subset of the active reels. Reel shifting can increase game volatility while maintaining a designated level of return to player. At the same time, by selecting side reels and reels within the reel area when shifting stops, outcomes can satisfy regulations.Type: ApplicationFiled: July 31, 2019Publication date: March 26, 2020Applicant: Aristocrat Technologies Australia Pty LimitedInventors: Bradley Hendricks, Damien Burczyk, Joseph Masinter, Amy Bruderer, Andrew Harrington
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Publication number: 20190295378Abstract: An electronic gaming machine includes a processor configured to at least display a plurality of reel strips located within a matrix of symbol display positions, and present a first oversized symbol associated with a first game award in the matrix, where the first oversized symbol occupies at least a first symbol display position and a second symbol display position. The processor is also configured to present a third symbol in a third symbol display position adjacent at least one of the first symbol display position or the second symbol display position, and divide the first oversized symbol display position to display separate symbols in at least the first symbol display position and the second display position.Type: ApplicationFiled: June 12, 2019Publication date: September 26, 2019Inventors: Gary Penacho, Bradley John Hendricks, Lorin Santucci, Patrick Finch, Casey Lyle Condron, Joseph Masinter
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Patent number: 10417875Abstract: A gaming machine having an electronic display which displays a plurality of empty drinking cups. A game controller causes the display of a ball and its movement toward and into one of the empty cups. A game play mechanism allows the player to direct the movement of the ball. If the player is successful in movement of a ball into a cup, the cup and the ball is then removed from the display. During play of the game, an amount of sobriety is determined in accord with the number of cups removed by the player. In accordance with the amount of sobriety determined, the cups are displayed in wobbling movement in order to give amusement to the game as well as difficulty in the play.Type: GrantFiled: November 14, 2017Date of Patent: September 17, 2019Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITEDInventors: T. Grant Bolling, Jr., Kurt Larsen, C'era Oliveira, Joseph Masinter
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Patent number: 10373439Abstract: Systems, methods, and articles of manufacture for electronic gaming are disclosed. In a first aspect, the method includes generating a plurality of reel strips, where each reel strip includes a column of symbol display positions, and where each symbol display position is adjacent to at least one other symbol display position. The method further includes selecting a first plurality of symbol display positions, displaying a symbol in each of the selected first plurality of symbol display positions, evaluating each of the selected first plurality of symbol display positions, merging, based upon the evaluating, at least two adjacent symbol display positions of the selected first plurality of symbol display positions, generating a game outcome based upon the merging, and generating a game award based upon the game outcome.Type: GrantFiled: April 10, 2017Date of Patent: August 6, 2019Assignee: Aristocrat Technologies Australia Pty LimitedInventors: Gary Penacho, Bradley John Hendricks, Lorin Santucci, Patrick Finch, Casey Lyle Condron, Joseph Masinter
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Patent number: 10332350Abstract: A gaming system including one or more group event eligibility sequences. Each group event eligibility sequence is associated with a set duration. In these embodiments, if one or more players at one or more gaming machines collectively satisfy a group event eligibility threshold within the set duration of an initiated or triggered group event eligibility sequence, the gaming system determines that such players are eligible to participate in a group event. For the group event, the gaming system provides one or more group event awards to such participating players.Type: GrantFiled: April 12, 2017Date of Patent: June 25, 2019Assignee: IGTInventors: Vincent P. Smith, Cameron A. Filipour, Mark S. Ross, Joseph Masinter, Shara C. Miller
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Publication number: 20190147706Abstract: A gaming machine having an electronic display which displays a plurality of empty drinking cups. A game controller causes the display of a ball and its movement toward and into one of the empty cups. A game play mechanism allows the player to direct the movement of the ball. If the player is successful in movement of a ball into a cup, the cup and the ball is then removed from the display. During play of the game, an amount of sobriety is determined in accord with the number of cups removed by the player. In accordance with the amount of sobriety determined, the cups are displayed in wobbling movement in order to give amusement to the game as well as difficulty in the play.Type: ApplicationFiled: November 14, 2017Publication date: May 16, 2019Inventors: T. Grant Bolling, JR., Kurt Larsen, C'era Oliveira, Joseph Masinter
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Publication number: 20180293846Abstract: Systems, methods, and articles of manufacture for electronic gaming are disclosed. In a first aspect, the method includes generating a plurality of reel strips, where each reel strip includes a column of symbol display positions, and where each symbol display position is adjacent to at least one other symbol display position. The method further includes selecting a first plurality of symbol display positions, displaying a symbol in each of the selected first plurality of symbol display positions, evaluating each of the selected first plurality of symbol display positions, merging, based upon the evaluating, at least two adjacent symbol display positions of the selected first plurality of symbol display positions, generating a game outcome based upon the merging, and generating a game award based upon the game outcome.Type: ApplicationFiled: April 10, 2017Publication date: October 11, 2018Inventors: Gary Penacho, Bradley John Hendricks, Lorin Santucci, Patrick Finch, Casey Lyle Condron, Joseph Masinter
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Publication number: 20170221310Abstract: A gaming system including one or more group event eligibility sequences. Each group event eligibility sequence is associated with a set duration. In these embodiments, if one or more players at one or more gaming machines collectively satisfy a group event eligibility threshold within the set duration of an initiated or triggered group event eligibility sequence, the gaming system determines that such players are eligible to participate in a group event. For the group event, the gaming system provides one or more group event awards to such participating players.Type: ApplicationFiled: April 12, 2017Publication date: August 3, 2017Inventors: Vincent P. Smith, Cameron A. Filipour, Mark S. Ross, Joseph Masinter, Shara C. Miller