Patents by Inventor Joseph Masinter

Joseph Masinter has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20250095434
    Abstract: Innovations in user interface (“UI”) features of an electronic gaming device, and in features of backend processing to implement the UI features, are presented. For example, control logic selects active reels, which include side reels and main reels. Compared to the main reels, the side reels typically include symbols of greater interest to a user. The control logic also selects a subset of the active reels. The control logic spins at least some of the active reels on a display screen of the device. The control logic shifts some active reels into a reel area while shifting other active reels out of the reel area, before stopping at the subset of the active reels. Reel shifting can increase game volatility while maintaining a designated level of return to player.
    Type: Application
    Filed: December 3, 2024
    Publication date: March 20, 2025
    Inventors: Bradley Hendricks, Damien Burczyk, Joseph Masinter, Amy Bruderer, Andrew Harrington
  • Patent number: 11854352
    Abstract: A gaming machine having an electronic display which displays a plurality of empty drinking cups. A game controller causes the display of a ball and its movement toward and into one of the empty cups. A game play mechanism allows the player to direct the movement of the ball. If the player is successful in movement of a ball into a cup, the cup and the ball is then removed from the display. During play of the game, an amount of sobriety is determined in accord with the number of cups removed by the player. In accordance with the amount of sobriety determined, the cups are displayed in wobbling movement in order to give amusement to the game as well as difficulty in the play.
    Type: Grant
    Filed: November 3, 2022
    Date of Patent: December 26, 2023
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: T. Grant Bolling, Jr., Kurt Larsen, C'era Oliveira, Joseph Masinter
  • Publication number: 20230144671
    Abstract: An electronic gaming system includes a memory and a processor configured to execute instructions stored on the memory which cause the processor to cause display of an initial game instance outcome including a plurality of symbols from a plurality of reel strips displayed in a matrix of symbol display positions. The instructions further cause the processor to identify a first combination and a second combination of adjacent symbol display positions in the matrix. The first combination is associated with a first game award and the second combination is associated with a second game award. The instructions further cause the processor to cause display of a merging of one of: i) the first combination of symbol display positions where the first game award is greater than the second game award or ii) the second combination of symbol display positions where the second game award is greater than the first game award.
    Type: Application
    Filed: January 4, 2023
    Publication date: May 11, 2023
    Inventors: Gary Penacho, Bradley John Hendricks, Lorin Santucci, Patrick Finch, Casey Lyle Condron, Joseph Masinter
  • Publication number: 20230063351
    Abstract: A gaming machine having an electronic display which displays a plurality of empty drinking cups. A game controller causes the display of a ball and its movement toward and into one of the empty cups. A game play mechanism allows the player to direct the movement of the ball. If the player is successful in movement of a ball into a cup, the cup and the ball is then removed from the display. During play of the game, an amount of sobriety is determined in accord with the number of cups removed by the player. In accordance with the amount of sobriety determined, the cups are displayed in wobbling movement in order to give amusement to the game as well as difficulty in the play.
    Type: Application
    Filed: November 3, 2022
    Publication date: March 2, 2023
    Inventors: T. Grant Bolling, JR., Kurt Larsen, C'era Oliveira, Joseph Masinter
  • Patent number: 11557176
    Abstract: An electronic gaming machine includes a processor configured to at least display a plurality of reel strips located within a matrix of symbol display positions, and present a first oversized symbol associated with a first game award in the matrix, where the first oversized symbol occupies at least a first symbol display position and a second symbol display position. The processor is also configured to present a third symbol in a third symbol display position adjacent at least one of the first symbol display position or the second symbol display position, and divide the first oversized symbol display position to display separate symbols in at least the first symbol display position and the second display position.
    Type: Grant
    Filed: October 8, 2020
    Date of Patent: January 17, 2023
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Gary Penacho, Bradley John Hendricks, Lorin Santucci, Patrick Finch, Casey Lyle Condron, Joseph Masinter
  • Patent number: 11508219
    Abstract: A gaming machine having an electronic display which displays a plurality of empty drinking cups. A game controller causes the display of a ball and its movement toward and into one of the empty cups. A game play mechanism allows the player to direct the movement of the ball. If the player is successful in movement of a ball into a cup, the cup and the ball is then removed from the display. During play of the game, an amount of sobriety is determined in accord with the number of cups removed by the player. In accordance with the amount of sobriety determined, the cups are displayed in wobbling movement in order to give amusement to the game as well as difficulty in the play.
    Type: Grant
    Filed: May 25, 2021
    Date of Patent: November 22, 2022
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: T. Grant Bolling, Jr., Kurt Larsen, C'era Oliveira, Joseph Masinter
  • Publication number: 20220092919
    Abstract: Innovations in user interface (“UI”) features of an electronic gaming device, and in features of backend processing to implement the UI features, are presented. For example, control logic selects active reels, which include side reels and main reels. Compared to the main reels, the side reels typically include symbols of greater interest to a user. The control logic also selects a subset of the active reels. The control logic spins at least some of the active reels on a display screen of the device. The control logic shifts some active reels into a reel area while shifting other active reels out of the reel area, before stopping at the subset of the active reels. Reel shifting can increase game volatility while maintaining a designated level of return to player. At the same time, by selecting side reels and reels within the reel area when shifting stops, outcomes can satisfy regulations.
    Type: Application
    Filed: December 2, 2021
    Publication date: March 24, 2022
    Applicant: Aristocrat Technologies Australia Pty Limited
    Inventors: Bradley Hendricks, Damien Burczyk, Joseph Masinter, Amy Bruderer, Andrew Harrington
  • Patent number: 11205318
    Abstract: Innovations in user interface (“UI”) features of an electronic gaming device, and in features of backend processing to implement the UI features, are presented. For example, control logic selects active reels, which include side reels and main reels. Compared to the main reels, the side reels typically include symbols of greater interest to a user. The control logic also selects a subset of the active reels. The control logic spins at least some of the active reels on a display screen of the device. The control logic shifts some active reels into a reel area while shifting other active reels out of the reel area, before stopping at the subset of the active reels. Reel shifting can increase game volatility while maintaining a designated level of return to player. At the same time, by selecting side reels and reels within the reel area when shifting stops, outcomes can satisfy regulations.
    Type: Grant
    Filed: July 31, 2019
    Date of Patent: December 21, 2021
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Bradley Hendricks, Damien Burczyk, Joseph Masinter, Amy Bruderer, Andrew Harrington
  • Publication number: 20210280019
    Abstract: A gaming machine having an electronic display which displays a plurality of empty drinking cups. A game controller causes the display of a ball and its movement toward and into one of the empty cups. A game play mechanism allows the player to direct the movement of the ball. If the player is successful in movement of a ball into a cup, the cup and the ball is then removed from the display. During play of the game, an amount of sobriety is determined in accord with the number of cups removed by the player. In accordance with the amount of sobriety determined, the cups are displayed in wobbling movement in order to give amusement to the game as well as difficulty in the play.
    Type: Application
    Filed: May 25, 2021
    Publication date: September 9, 2021
    Inventors: T. Grant Bolling, JR., Kurt Larsen, C'era Oliveira, Joseph Masinter
  • Patent number: 11049368
    Abstract: A gaming machine having an electronic display which displays a plurality of empty drinking cups. A game controller causes the display of a ball and its movement toward and into one of the empty cups. A game play mechanism allows the player to direct the movement of the ball. If the player is successful in movement of a ball into a cup, the cup and the ball is then removed from the display. During play of the game, an amount of sobriety is determined in accord with the number of cups removed by the player. In accordance with the amount of sobriety determined, the cups are displayed in wobbling movement in order to give amusement to the game as well as difficulty in the play.
    Type: Grant
    Filed: July 25, 2019
    Date of Patent: June 29, 2021
    Inventors: T. Grant Bolling, Jr., Kurt Larsen, C′era Oliveira, Joseph Masinter
  • Publication number: 20210027582
    Abstract: An electronic gaming machine includes a processor configured to at least display a plurality of reel strips located within a matrix of symbol display positions, and present a first oversized symbol associated with a first game award in the matrix, where the first oversized symbol occupies at least a first symbol display position and a second symbol display position. The processor is also configured to present a third symbol in a third symbol display position adjacent at least one of the first symbol display position or the second symbol display position, and divide the first oversized symbol display position to display separate symbols in at least the first symbol display position and the second display position.
    Type: Application
    Filed: October 8, 2020
    Publication date: January 28, 2021
    Inventors: Gary Penacho, Bradley John Hendricks, Lorin Santucci, Patrick Finch, Casey Lyle Condron, Joseph Masinter
  • Patent number: 10818141
    Abstract: An electronic gaming machine includes a processor configured to at least display a plurality of reel strips located within a matrix of symbol display positions, and present a first oversized symbol associated with a first game award in the matrix, where the first oversized symbol occupies at least a first symbol display position and a second symbol display position. The processor is also configured to present a third symbol in a third symbol display position adjacent at least one of the first symbol display position or the second symbol display position, and divide the first oversized symbol display position to display separate symbols in at least the first symbol display position and the second display position.
    Type: Grant
    Filed: June 12, 2019
    Date of Patent: October 27, 2020
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Gary Penacho, Bradley John Hendricks, Lorin Santucci, Patrick Finch, Casey Lyle Condron, Joseph Masinter
  • Publication number: 20200098221
    Abstract: Innovations in user interface (“UI”) features of an electronic gaming device, and in features of backend processing to implement the UI features, are presented. For example, control logic selects active reels, which include side reels and main reels. Compared to the main reels, the side reels typically include symbols of greater interest to a user. The control logic also selects a subset of the active reels. The control logic spins at least some of the active reels on a display screen of the device. The control logic shifts some active reels into a reel area while shifting other active reels out of the reel area, before stopping at the subset of the active reels. Reel shifting can increase game volatility while maintaining a designated level of return to player. At the same time, by selecting side reels and reels within the reel area when shifting stops, outcomes can satisfy regulations.
    Type: Application
    Filed: July 31, 2019
    Publication date: March 26, 2020
    Applicant: Aristocrat Technologies Australia Pty Limited
    Inventors: Bradley Hendricks, Damien Burczyk, Joseph Masinter, Amy Bruderer, Andrew Harrington
  • Publication number: 20190295378
    Abstract: An electronic gaming machine includes a processor configured to at least display a plurality of reel strips located within a matrix of symbol display positions, and present a first oversized symbol associated with a first game award in the matrix, where the first oversized symbol occupies at least a first symbol display position and a second symbol display position. The processor is also configured to present a third symbol in a third symbol display position adjacent at least one of the first symbol display position or the second symbol display position, and divide the first oversized symbol display position to display separate symbols in at least the first symbol display position and the second display position.
    Type: Application
    Filed: June 12, 2019
    Publication date: September 26, 2019
    Inventors: Gary Penacho, Bradley John Hendricks, Lorin Santucci, Patrick Finch, Casey Lyle Condron, Joseph Masinter
  • Patent number: 10417875
    Abstract: A gaming machine having an electronic display which displays a plurality of empty drinking cups. A game controller causes the display of a ball and its movement toward and into one of the empty cups. A game play mechanism allows the player to direct the movement of the ball. If the player is successful in movement of a ball into a cup, the cup and the ball is then removed from the display. During play of the game, an amount of sobriety is determined in accord with the number of cups removed by the player. In accordance with the amount of sobriety determined, the cups are displayed in wobbling movement in order to give amusement to the game as well as difficulty in the play.
    Type: Grant
    Filed: November 14, 2017
    Date of Patent: September 17, 2019
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: T. Grant Bolling, Jr., Kurt Larsen, C'era Oliveira, Joseph Masinter
  • Patent number: 10373439
    Abstract: Systems, methods, and articles of manufacture for electronic gaming are disclosed. In a first aspect, the method includes generating a plurality of reel strips, where each reel strip includes a column of symbol display positions, and where each symbol display position is adjacent to at least one other symbol display position. The method further includes selecting a first plurality of symbol display positions, displaying a symbol in each of the selected first plurality of symbol display positions, evaluating each of the selected first plurality of symbol display positions, merging, based upon the evaluating, at least two adjacent symbol display positions of the selected first plurality of symbol display positions, generating a game outcome based upon the merging, and generating a game award based upon the game outcome.
    Type: Grant
    Filed: April 10, 2017
    Date of Patent: August 6, 2019
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Gary Penacho, Bradley John Hendricks, Lorin Santucci, Patrick Finch, Casey Lyle Condron, Joseph Masinter
  • Patent number: 10332350
    Abstract: A gaming system including one or more group event eligibility sequences. Each group event eligibility sequence is associated with a set duration. In these embodiments, if one or more players at one or more gaming machines collectively satisfy a group event eligibility threshold within the set duration of an initiated or triggered group event eligibility sequence, the gaming system determines that such players are eligible to participate in a group event. For the group event, the gaming system provides one or more group event awards to such participating players.
    Type: Grant
    Filed: April 12, 2017
    Date of Patent: June 25, 2019
    Assignee: IGT
    Inventors: Vincent P. Smith, Cameron A. Filipour, Mark S. Ross, Joseph Masinter, Shara C. Miller
  • Publication number: 20190147706
    Abstract: A gaming machine having an electronic display which displays a plurality of empty drinking cups. A game controller causes the display of a ball and its movement toward and into one of the empty cups. A game play mechanism allows the player to direct the movement of the ball. If the player is successful in movement of a ball into a cup, the cup and the ball is then removed from the display. During play of the game, an amount of sobriety is determined in accord with the number of cups removed by the player. In accordance with the amount of sobriety determined, the cups are displayed in wobbling movement in order to give amusement to the game as well as difficulty in the play.
    Type: Application
    Filed: November 14, 2017
    Publication date: May 16, 2019
    Inventors: T. Grant Bolling, JR., Kurt Larsen, C'era Oliveira, Joseph Masinter
  • Publication number: 20180293846
    Abstract: Systems, methods, and articles of manufacture for electronic gaming are disclosed. In a first aspect, the method includes generating a plurality of reel strips, where each reel strip includes a column of symbol display positions, and where each symbol display position is adjacent to at least one other symbol display position. The method further includes selecting a first plurality of symbol display positions, displaying a symbol in each of the selected first plurality of symbol display positions, evaluating each of the selected first plurality of symbol display positions, merging, based upon the evaluating, at least two adjacent symbol display positions of the selected first plurality of symbol display positions, generating a game outcome based upon the merging, and generating a game award based upon the game outcome.
    Type: Application
    Filed: April 10, 2017
    Publication date: October 11, 2018
    Inventors: Gary Penacho, Bradley John Hendricks, Lorin Santucci, Patrick Finch, Casey Lyle Condron, Joseph Masinter
  • Publication number: 20170221310
    Abstract: A gaming system including one or more group event eligibility sequences. Each group event eligibility sequence is associated with a set duration. In these embodiments, if one or more players at one or more gaming machines collectively satisfy a group event eligibility threshold within the set duration of an initiated or triggered group event eligibility sequence, the gaming system determines that such players are eligible to participate in a group event. For the group event, the gaming system provides one or more group event awards to such participating players.
    Type: Application
    Filed: April 12, 2017
    Publication date: August 3, 2017
    Inventors: Vincent P. Smith, Cameron A. Filipour, Mark S. Ross, Joseph Masinter, Shara C. Miller