Patents by Inventor Josh Morgan

Josh Morgan has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20230392935
    Abstract: A method for modifying a procedure includes: accessing an instructional block library containing a set of verified instructional blocks associated with approved digital procedures performed within a facility; accessing an unverified instructional block, authored by an operator, for a new digital procedure at the facility; detecting a set of language signals in the unverified instructional block; correlating an equipment unit language signal, in the set of language signals, with an equipment unit located within the facility; correlating an action language signal, in the set of language signals, with an action prompt related to the equipment unit; identifying a verified instructional block, in the set of verified instructional blocks in the instructional block library, as analogous to the unverified instructional block in response to the verified instructional block including language signals associated with the equipment unit and the action prompt; and inserting the verified instructional block in the new digi
    Type: Application
    Filed: August 16, 2023
    Publication date: December 7, 2023
    Inventors: Frank Maggiore, Angelo Stracquatanio, Obay Alchorbaji, Emilee Cook, Karl Baranov, Josh Morgan, John Zimmerman, Ahmed Bekhit, Matthew Hall, Younge Qu, Jonathan Borgia
  • Publication number: 20230394914
    Abstract: The innovations herein concern a frontend game development platform, wherein games developed by the platform comprise: a composable state machine having a plurality of states, wherein each of the plurality of states supports customizable game logic and a plurality of triggers. In prior art GDK slot game engines, most games had a fairly rigid structure that did not easily accommodate custom game developer functionality. The innovations presented herein thus provide a more flexible frontend game (e.g., slot game) development platform and a game engine that provides developers with the ability to easily insert their own custom logic steps or stages into outcome calculation and game flow/presentation. In addition, the improved game engine will provide developers the ability to have game execution flow defined externally—and in a way that it may be modified without the need for a recompilation of the configuration files and/or state machines with each code modification.
    Type: Application
    Filed: June 3, 2022
    Publication date: December 7, 2023
    Inventors: Josh Morgan, Alexander Appa, Phillip Foster, Tony Chiu