Patents by Inventor Joshua Forrest Stoddard

Joshua Forrest Stoddard has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8465366
    Abstract: Described are methods, systems, and apparatuses, including computer program products, for biasing a musical performance input of a player of a rhythm-action game to a part in the game. In one aspect this is accomplished by providing, by a game platform, a history of a degree of matching between a prior music performance input data and a prior music data associated with a first part in a musical composition. Then, on a display, a plurality of target music data, each associated with a respective part in the musical composition, is displayed, with one of the plurality being associated with the first part. Music performance input data is received by the game platform via an input device, such as a microphone, and, based on the history, the received music performance input is assigned to the target music data of the plurality that is associated with the first part.
    Type: Grant
    Filed: May 29, 2009
    Date of Patent: June 18, 2013
    Assignee: Harmonix Music Systems, Inc.
    Inventors: Douglas Robert Applewhite, Christopher Joseph Foster, Joshua Forrest Stoddard, Sylvain Dubrofsky
  • Patent number: 8449360
    Abstract: Described are methods, systems, and apparatuses, including computer program products, for displaying song lyrics and vocal cues in a rhythm-action game. In one aspect this is accomplished by displaying, on a display in communication with a game platform, a vocal cue. The vocal cue moves on the display in synchronization with a timing component of a musical composition towards a target marker. Lyrics are also displayed, but instead of moving with the movement of the vocal cue the lyrics are displayed in a fixed position. The lyrics maintain their position until the vocal cue has moved to a particular position with respect to the target marker.
    Type: Grant
    Filed: May 29, 2009
    Date of Patent: May 28, 2013
    Assignee: Harmonix Music Systems, Inc.
    Inventors: Joshua Forrest Stoddard, Christopher Joseph Foster, Sylvain Dubrofsky
  • Patent number: 8080722
    Abstract: Described are methods, systems, and apparatuses, including computer program products, for preventing an unintentional deploy of a bonus in a video game. In one aspect this is accomplished by displaying, on a display in communication with a game platform, a target music data of a musical composition. The game platform receives a music performance input data via the microphone, and also determines if the music performance input data has a predetermined degree of matching with a vocal cue. If so, the performance input data is prevented from executing an improvisation deploy.
    Type: Grant
    Filed: May 29, 2009
    Date of Patent: December 20, 2011
    Assignee: Harmonix Music Systems, Inc.
    Inventors: Douglas Robert Applewhite, Christopher Joseph Foster, Joshua Forrest Stoddard
  • Patent number: 8026435
    Abstract: Described are methods, systems, and apparatuses, including computer program products, for selectively displaying song lyrics in a rhythm-action game. In one aspect this is accomplished by determining a number of vocal cues to be displayed on a display in communication with a game platform, where the vocal cues are each associated with a lyric. Provided a number of areas available to display a set of lyrics, either before run-time or determined at run-time, the game platform determines, based on a lyric priority associated with each lyric, which of the lyrics associated with each vocal cue to display when the number of vocal cues exceeds the number of areas available.
    Type: Grant
    Filed: May 29, 2009
    Date of Patent: September 27, 2011
    Assignee: Harmonix Music Systems, Inc.
    Inventors: Joshua Forrest Stoddard, Christopher Joseph Foster, Eran B. Egozy
  • Patent number: 7982114
    Abstract: Described are methods, systems, and apparatuses, including computer program products, for displaying an input at multiple octaves in a rhythm-action game. In one aspect this is accomplished by receiving by a game platform via a microphone, a music performance input data and displaying, on a display in communication with the game platform, a first pitch marker reflective of the music performance input data. Then substantially simultaneously with the display of the first pitch marker, displaying a second pitch marker at an offset, typically vertical, from the first pitch marker, the offset indicative of an octave difference between the first pitch marker and the second pitch marker.
    Type: Grant
    Filed: May 29, 2009
    Date of Patent: July 19, 2011
    Assignee: Harmonix Music Systems, Inc.
    Inventors: Douglas Robert Applewhite, Joshua Forrest Stoddard
  • Patent number: 7935880
    Abstract: Described are methods, systems, and apparatuses, including computer program products, for dynamically displaying a pitch range in a rhythm-action game. In one aspect this is accomplished by a game platform dividing a musical composition into a plurality of portions each comprising one or more notes. Then the game platform determines a pitch range between a highest note and a lowest note for each portion. Then the game platform determines a display density for each portion based on the pitch range of each portion, or alternatively, a display density for the entire song based on the greatest pitch range of all portions. Then, the game platform displays each portion within a viewable area. The viewable area has a density alterable based on the portion to be displayed or a position that is alterable based on the portion to be displayed, or has both an alterable position and alterable pitch density.
    Type: Grant
    Filed: May 29, 2009
    Date of Patent: May 3, 2011
    Assignee: Harmonix Music Systems, Inc.
    Inventors: Joshua Forrest Stoddard, Eran B. Egozy
  • Publication number: 20100304863
    Abstract: Described are methods, systems, and apparatuses, including computer program products, for biasing a musical performance input of a player of a rhythm-action game to a part in the game. In one aspect this is accomplished by providing, by a game platform, a history of a degree of matching between a prior music performance input data and a prior music data associated with a first part in a musical composition. Then, on a display, a plurality of target music data, each associated with a respective part in the musical composition, is displayed, with one of the plurality being associated with the first part. Music performance input data is received by the game platform via an input device, such as a microphone, and, based on the history, the received music performance input is assigned to the target music data of the plurality that is associated with the first part.
    Type: Application
    Filed: May 29, 2009
    Publication date: December 2, 2010
    Applicant: Harmonix Music Systems, Inc.
    Inventors: Douglas Robert Applewhite, Christopher Joseph Foster, Joshua Forrest Stoddard, Sylvain Dubrofsky
  • Publication number: 20100300270
    Abstract: Described are methods, systems, and apparatuses, including computer program products, for displaying an input at multiple octaves in a rhythm-action game. In one aspect this is accomplished by receiving by a game platform via a microphone, a music performance input data and displaying, on a display in communication with the game platform, a first pitch marker reflective of the music performance input data. Then substantially simultaneously with the display of the first pitch marker, displaying a second pitch marker at an offset, typically vertical, from the first pitch marker, the offset indicative of an octave difference between the first pitch marker and the second pitch marker.
    Type: Application
    Filed: May 29, 2009
    Publication date: December 2, 2010
    Applicant: Harmonix Music Systems, Inc.
    Inventors: Douglas Robert Applewhite, Joshua Forrest Stoddard
  • Publication number: 20100304811
    Abstract: Described are methods, systems, and apparatuses, including computer program products, for scoring a musical performance involving multiple parts in a rhythm-action game. In one aspect this is accomplished by displaying, on a display in signal communication with a game platform, target musical data associated with a musical composition. The game platform receives a first music performance input data, with the first music performance input data being associated with a first part in the musical composition. The game platform also receives a second music performance input data, the second music performance input data associated with a second part in the musical composition. The game platform then calculates a first score based on the first music performance input data and a second score based on the second music performance input data. It then calculates a final or modified score based on the first score and the second score.
    Type: Application
    Filed: May 29, 2009
    Publication date: December 2, 2010
    Applicant: Harmonix Music Systems, Inc.
    Inventors: Daniel Schmidt, Douglas Robert Applewhite, Christopher Joseph Foster, Joshua Forrest Stoddard, Sylvain Dubrofsky
  • Publication number: 20100300268
    Abstract: Described are methods, systems, and apparatuses, including computer program products, for preventing an unintentional deploy of a bonus in a video game. In one aspect this is accomplished by displaying, on a display in communication with a game platform, a target music data of a musical composition. The game platform receives a music performance input data via the microphone, and also determines if the music performance input data has a predetermined degree of matching with a vocal cue. If so, the performance input data is prevented from executing an improvisation deploy.
    Type: Application
    Filed: May 29, 2009
    Publication date: December 2, 2010
    Applicant: Harmonix Music Systems, Inc.
    Inventors: Douglas Robert Applewhite, Christopher Joseph Foster, Joshua Forrest Stoddard
  • Publication number: 20100300266
    Abstract: Described are methods, systems, and apparatuses, including computer program products, for dynamically displaying a pitch range in a rhythm-action game. In one aspect this is accomplished by a game platform dividing a musical composition into a plurality of portions each comprising one or more notes. Then the game platform determines a pitch range between a highest note and a lowest note for each portion. Then the game platform determines a display density for each portion based on the pitch range of each portion, or alternatively, a display density for the entire song based on the greatest pitch range of all portions. Then, the game platform displays each portion within a viewable area. The viewable area has a density alterable based on the portion to be displayed or a position that is alterable based on the portion to be displayed, or has both an alterable position and alterable pitch density.
    Type: Application
    Filed: May 29, 2009
    Publication date: December 2, 2010
    Applicant: Harmonix Music Systems, Inc.
    Inventors: Joshua Forrest Stoddard, Eran B. Egozy
  • Publication number: 20100304810
    Abstract: Described are methods, systems, and apparatuses, including computer program products, for displaying a harmonically relevant pitch guide in a rhythm-action game. In one aspect this is accomplished by analyzing, by a game platform, target music data associated with a musical composition to determine a musical scale within the target music data. Then a bounded space, such as a lane to display vocal cues in, is displayed that includes a plurality of interval demarcations based on the scale, and a background comprising a color scheme based on preselected pitches of the scale. Then the game platform displays the target music data in a manner indicative of the harmonically relevant pitches with respect to the pitch guide.
    Type: Application
    Filed: May 29, 2009
    Publication date: December 2, 2010
    Applicant: Harmonix Music Systems, Inc.
    Inventor: Joshua Forrest Stoddard
  • Publication number: 20100304812
    Abstract: Described are methods, systems, and apparatuses, including computer program products, for displaying song lyrics and vocal cues in a rhythm-action game. In one aspect this is accomplished by displaying, on a display in communication with a game platform, a vocal cue. The vocal cue moves on the display in synchronization with a timing component of a musical composition towards a target marker. Lyrics are also displayed, but instead of moving with the movement of the vocal cue the lyrics are displayed in a fixed position. The lyrics maintain their position until the vocal cue has moved to a particular position with respect to the target marker.
    Type: Application
    Filed: May 29, 2009
    Publication date: December 2, 2010
    Applicant: Harmonix Music Systems , Inc.
    Inventors: Joshua Forrest Stoddard, Christopher Joseph Foster, Sylvain Dubrofsky
  • Publication number: 20100300267
    Abstract: Described are methods, systems, and apparatuses, including computer program products, for selectively displaying song lyrics in a rhythm-action game. In one aspect this is accomplished by determining a number of vocal cues to be displayed on a display in communication with a game platform, where the vocal cues are each associated with a lyric. Provided a number of areas available to display a set of lyrics, either before run-time or determined at run-time, the game platform determines, based on a lyric priority associated with each lyric, which of the lyrics associated with each vocal cue to display when the number of vocal cues exceeds the number of areas available.
    Type: Application
    Filed: May 29, 2009
    Publication date: December 2, 2010
    Applicant: Harmonix Music Systems, Inc.
    Inventors: Joshua Forrest Stoddard, Christopher Joseph Foster, Eran B. Egozy