Patents by Inventor Jun Okubo

Jun Okubo has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 6869363
    Abstract: A baseball game is provided which imitates reality more closely by reflecting player data in game characters. Data relating to good hitting courses and bad hitting courses for each batter are incorporated as batter parameters, and the selection of a good or bad course by the batter can be reflected in the result of a hit, by varying the size of a collision object, or the like, in accordance with the batter parameters.
    Type: Grant
    Filed: April 9, 2002
    Date of Patent: March 22, 2005
    Assignee: Kabushiki Kaisha Sega Enterprises
    Inventors: Yoshiyuki Okitsu, Toyoji Kurose, Jun Okubo, Tomoko Hasegawa
  • Patent number: 6680741
    Abstract: A computer graphic system wherein image element data can be processed efficiently at a high speed, and images of higher quality are produced at a lower cost than conventional. An image processor for dividing a screen into regions (fragments) of predetermined sizes and processing data on every divided region (fragment), wherein pieces of information on image constituting elements are rearranged in a direction vertical to a scanning line (ST1), the pieces of information on the image constituting elements are rearranged in a direction parallel to the scanning line (ST2), and image processing for opaque polygons, polygons with transparent pixels, and semitransparent polygons is performed in the order of mention on the basis of the rearranged pieces of information (ST3 to ST6).
    Type: Grant
    Filed: July 26, 2000
    Date of Patent: January 20, 2004
    Assignee: Sega Enterprises, Ltd.
    Inventors: Keisuke Yasui, Seisuke Morioka, Jun Okubo
  • Publication number: 20020177477
    Abstract: A baseball game is provided which imitates reality more closely by reflecting player data in game characters. Data relating to good hitting courses and bad hitting courses for each batter are incorporated as batter parameters, and the selection of a good or bad course by the batter can be reflected in the result of a hit, by varying the size of a collision object, or the like, in accordance with the batter parameters.
    Type: Application
    Filed: April 9, 2002
    Publication date: November 28, 2002
    Applicant: Kabushiki Kaisha Sega Enterprises
    Inventors: Yoshiyuki Okitsu, Toyoji Kurose, Jun Okubo, Tomoko Hasegawa
  • Patent number: 6394894
    Abstract: A baseball game is provided which imitates reality more closely by reflecting player data in game characters. Data relating to good hitting courses and bad hitting courses for each batter are incorporated as batter parameters, and the selection of a good or bad course by the batter can be reflected in the result of a hit, by varying the size of a collision object, or the like, in accordance with the batter parameters.
    Type: Grant
    Filed: September 30, 1999
    Date of Patent: May 28, 2002
    Assignee: Kabushiki Kaisha Sega Enterprises
    Inventors: Yoshiyuki Okitsu, Toyoji Kurose, Jun Okubo, Tomoko Hasegawa
  • Patent number: 6356264
    Abstract: According to the image processing method, when the number of shadow polygons existing between a depth position of pixels of ordinary polygons subject to shadowing and an infinite position is counted and that number is an odd number, those pixels are unconditionally judged to be positioned inside a region of shadow volume. Therefore, regions to undergo shadowing can be efficiently detected by judging whether the number is an odd number or an even number at all pixel positions.
    Type: Grant
    Filed: December 14, 1998
    Date of Patent: March 12, 2002
    Assignee: Sega Enterprises, Ltd.
    Inventors: Keisuke Yasui, Jun Okubo
  • Patent number: 6320580
    Abstract: Disclosed are an image processing apparatus and an image processing method, which can efficiently execute a hidden-surface process, a blending process on translucent polygons and a shading process by a light source all in a rendering process.
    Type: Grant
    Filed: November 2, 1998
    Date of Patent: November 20, 2001
    Assignee: Sega Enterprises, Ltd.
    Inventors: Keisuke Yasui, Jun Okubo, Seisuke Morioka, Junichi Naoi