Patents by Inventor Junpei Sato
Junpei Sato has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20170330407Abstract: The present invention provides a reception device, which comprises an operation device which is used to perform a variety of operations, a camera device which is used to take dynamic images for the peripheral area of the operation device, and a control device analyzing the action of the personage presented in the peripheral area according to the dynamic images of the peripheral area taken by the camera device and performing a control to cause the operation device to perform the operation corresponding to the analysis result.Type: ApplicationFiled: September 26, 2016Publication date: November 16, 2017Inventors: Junpei SATO, Yoshihiro NAGASAKI, Satoshi JOKO
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Publication number: 20170254830Abstract: A motion detecting device has: an input section to which acceleration signals, that express accelerations of respective axes of three axes of a three-dimensional orthogonal coordinate system, are respectively inputted; and a motion detecting section that sets each of plural axes, that include two different axes that are selected from among the three axes, as a designated axis in a predetermined order, and outputs a motion detection signal if it is judged that directions of motion, that are detected on the basis of the acceleration signals of the respective axes that were inputted to the input section, are directions of respective designated axes that have been set.Type: ApplicationFiled: May 18, 2017Publication date: September 7, 2017Inventor: JUNPEI SATO
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Patent number: 9684013Abstract: A motion detecting device has: an input section to which acceleration signals, that express accelerations of respective axes of three axes of a three-dimensional orthogonal coordinate system, are respectively inputted; and a motion detecting section that sets each of plural axes, that include two different axes that are selected from among the three axes, as a designated axis in a predetermined order, and outputs a motion detection signal if it is judged that directions of motion, that are detected on the basis of the acceleration signals of the respective axes that were inputted to the input section, are directions of respective designated axes that have been set.Type: GrantFiled: March 23, 2015Date of Patent: June 20, 2017Assignee: LAPIS SEMICONDUCTOR CO., LTD.Inventor: Junpei Sato
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Publication number: 20150276792Abstract: A motion detecting device has: an input section to which acceleration signals, that express accelerations of respective axes of three axes of a three-dimensional orthogonal coordinate system, are respectively inputted; and a motion detecting section that sets each of plural axes, that include two different axes that are selected from among the three axes, as a designated axis in a predetermined order, and outputs a motion detection signal if it is judged that directions of motion, that are detected on the basis of the acceleration signals of the respective axes that were inputted to the input section, are directions of respective designated axes that have been set.Type: ApplicationFiled: March 23, 2015Publication date: October 1, 2015Inventor: JUNPEI SATO
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Patent number: 8016655Abstract: In a liquid crystal display 201, when a sub player touches a select button area 1206 arranged under a main game display area 2001 through a transparent touch panel 202 covering the liquid crystal display 201, the sub player can select the play of a main game. In addition, when the sub player touches a select button area 1206 arranged under the sub game display area 2002, the sub player can select a back bet game serving as a sub game. Selection by the sub player is made prior to starting the main game and the sub game.Type: GrantFiled: March 12, 2008Date of Patent: September 13, 2011Assignee: Universal Entertainment CorporationInventor: Junpei Sato
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Patent number: 8012008Abstract: Two card decks A and B are allocated to and shared by a dealer and each of “main players 1 to 5”. Two cards to be dealt respectively to the dealer and each of the main players are determined from the two card decks A and B. On the other hand, two card decks C and D are allocated to “sub player 3”. Two cards to be dealt to the sub player are determined from the two card decks C and D. In the determination, the same cards which dealt to the dealer are excluded from the two card decks C and D. Similarly, with respect to “sub player 5”, two cards to be dealt to the sub player are determined from two card decks E and F. Further, with respect to “sub player 8”, two cards to be dealt to the sub player are determined from two card decks G and H.Type: GrantFiled: March 12, 2008Date of Patent: September 6, 2011Assignee: Universal Entertainment CorporationInventor: Junpei Sato
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Patent number: 7662039Abstract: The present invention provides a multi-player gaming machine that enables players waiting for players now playing a game to end it, to enjoy another game during waiting. The multi-player gaming machine includes a main game section providing a main game which can be played by a plurality of main players at the same time for coins or the like and in which awards based on the bet coins or the like are paid out to the main players in accordance with an outcome of the game, and a sub-game section providing a sub-game in which sub-players bet playing values on the game outcome for the main players and in which awards based on the coins obtained or the like are paid out to the sub-players in accordance with an outcome of the game. The main game section sends main game status information indicating a status of the main game to the sub-game section. The sub-game section determines a bet acceptance period of the sub-game on the basis of the main game status information.Type: GrantFiled: September 15, 2006Date of Patent: February 16, 2010Assignee: Universal Entertainment CorporationInventors: Masaki Matsuno, Junpei Sato, Hirobumi Toyoda
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Publication number: 20080227511Abstract: Two card decks A and B are allocated to and shared by a dealer and each of “main players 1 to 5”. Two cards to be dealt respectively to the dealer and each of the main players are determined from the two card decks A and B. On the other hand, two card decks C and D are allocated to “sub player 3”. Two cards to be dealt to the sub player are determined from the two card decks C and D. In the determination, the same cards which dealt to the dealer are excluded from the two card decks C and D. Similarly, with respect to “sub player 5”, two cards to be dealt to the sub player are determined from two card decks E and F. Further, with respect to “sub player 8”, two cards to be dealt to the sub player are determined from two card decks G and H.Type: ApplicationFiled: March 12, 2008Publication date: September 18, 2008Applicant: Aruze Corp.Inventor: Junpei SATO
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Publication number: 20080227539Abstract: In a liquid crystal display 201, when a sub player touches a select button area 1206 arranged under a main game display area 2001 through a transparent touch panel 202 covering the liquid crystal display 201, the sub player can select the play of a main game. In addition, when the sub player touches a select button area 1206 arranged under the sub game display area 2002, the sub player can select a back bet game serving as a sub game. Selection by the sub player is made prior to starting the main game and the sub game.Type: ApplicationFiled: March 12, 2008Publication date: September 18, 2008Applicant: Aruze Corp.Inventor: Junpei SATO
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Publication number: 20070082731Abstract: A gaming machine includes: a first game unit that performs a first game process for providing a first game to a first group of players; and a second game unit that performs a second game process for providing a second game to a second player. The second game process includes: allowing the second player to bet on any one of players from among the first group of players; and paying out a first part of a second award to the second player based on the bet amount in accordance with a result of the first game, the second award being divided into the first part and a second part. The first game process further includes paying out the second part of the second award to the players of the first game on which the second player bet.Type: ApplicationFiled: October 5, 2006Publication date: April 12, 2007Inventors: Masaki Matsuno, Junpei Sato, Toshihiko Kosaka
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Publication number: 20070066387Abstract: The present invention provides a multi-player gaming machine that enables players waiting for players now playing a game to end it, to enjoy another game during waiting. The multi-player gaming machine includes a main game section providing a main game which can be played by a plurality of main players at the same time for coins or the like and in which awards based on the bet coins or the like are paid out to the main players in accordance with an outcome of the game, and a sub-game section providing a sub-game in which sub-players bet playing values on the game outcome for the main players and in which awards based on the coins obtained or the like are paid out to the sub-players in accordance with an outcome of the game. The main game section sends main game status information indicating a status of the main game to the sub-game section. The sub-game section determines a bet acceptance period of the sub-game on the basis of the main game status information.Type: ApplicationFiled: September 15, 2006Publication date: March 22, 2007Inventors: Masaki Matsuno, Junpei Sato, Hirobumi Toyoda
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Publication number: 20070066381Abstract: A gaming machine includes: a first game unit that performs a first game process for providing a first game to a first group of players; and a second game unit that performs a second game process for providing a second game to a second group of players. The first game unit performs the first game process including transmitting first game status information to the second game unit, the first game status information representing status of the first game. The second game unit performs the second game process including: receiving the first game status information from the first game unit; allowing the second group of players to bet on the status of the first game; and paying out an award to the second group of players based on the bet amount in accordance with a result of the first game.Type: ApplicationFiled: September 15, 2006Publication date: March 22, 2007Inventors: Masaki Matsuno, Junpei Sato, Hirobumi Toyoda
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Publication number: 20070066390Abstract: A gaming machine according to one embodiment of the invention is a gaming machine which provides a series of games using a plurality of player terminals (sub-player terminals) each displaying a status of a game of respective one of players, and a panel portion displaying statuses of the game of all the players, has a game controller that performs control to conduct the game, and an assignment manager that manages assignment of a right to play in the status of the game of a player playing the game, and thereby provides an occasion to participate in the game to a person who desires to participate in the game.Type: ApplicationFiled: September 1, 2006Publication date: March 22, 2007Inventors: Masaki Matsuno, Junpei Sato, Hirobumi Toyoda
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Publication number: 20050187018Abstract: The present invention provides, in a gaming machine which uses a game table, an information input device which can detect positions indicated by player's hands or the like without relying on the detection of touching of the game table by players. An information input device includes a table which has one or a plurality of input regions which are preset, a position detector which detects a position of an object on the table and outputs positional information on the object, and a positional information determining unit which determines whether the position of the object is in any one of the input regions for a given period based on the positional information on the object from the position detector and treats the positional information valid when the positional information determining unit determines that the object is in the input region for the given period.Type: ApplicationFiled: February 23, 2005Publication date: August 25, 2005Applicant: Aruze Corp.Inventors: Kengo Takeda, Osamu Sato, Jun Haishima, Junpei Sato
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Patent number: 6402617Abstract: Provides a fishing game device capable of sensing operation of a fishing rod imparting action to a lure, affording more realistic simulation of tugging by the fish.Type: GrantFiled: May 11, 2001Date of Patent: June 11, 2002Assignee: Sega CorporationInventors: Kazuhiro Gouji, Yutaka Yokoyama, Masaru Sugahara, Junpei Sato, Yoshiharu Suzuki
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Patent number: 6361436Abstract: Provides a fishing game device capable of sensing operation of a fishing rod imparting action to a lure, affording more realistic simulation of tugging by the fish.Type: GrantFiled: March 8, 1999Date of Patent: March 26, 2002Assignee: Sega Enterprises, Ltd.Inventors: Kazuhiro Gouji, Yutaka Yokoyama, Masaru Sugahara, Junpei Sato, Yoshiharu Suzuki
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Publication number: 20010021665Abstract: Provides a fishing game device capable of sensing operation of a fishing rod imparting action to a lure, affording more realistic simulation of tugging by the fish.Type: ApplicationFiled: May 11, 2001Publication date: September 13, 2001Inventors: Kazuhiro Gouji, Yutaka Yokoyama, Masaru Sugahara, Junpei Sato, Yoshiharu Suzuki