Patents by Inventor Justin Wickett
Justin Wickett has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 10706275Abstract: A system and method for stipulation collection using a Short Message Service (SMS) and mobile device cameras with real-time analysis of documents is disclosed.Type: GrantFiled: October 8, 2018Date of Patent: July 7, 2020Assignee: INFORMED, INC.Inventors: Justin Wickett, Sandip Agrawal
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Publication number: 20190340428Abstract: A system and method for stipulation collection using a Short Message Service (SMS) and mobile device cameras with real-time analysis of documents is disclosed.Type: ApplicationFiled: October 8, 2018Publication date: November 7, 2019Inventors: Justin WICKETT, Sandip AGRAWAL
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Publication number: 20190139134Abstract: A system and method for the generation and use of local formulas for informed decision-making is disclosed.Type: ApplicationFiled: November 8, 2017Publication date: May 9, 2019Inventor: Justin Wickett
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Patent number: 9965921Abstract: Methods, systems, and computer programs are presented for providing play areas to communities of players in an online game. One method includes an operation for identifying attributes of players in the online game. A characteristic that is common to a subset of players is determined in the online game, where the characteristic is based on the attributes of players in the online game. The method further includes an operation for creating a playing area in the online game, such that the subset of players are allowed to play in the playing area, but other players in the online game, that are outside the subset of players, are disallowed from playing in the playing area. The subset of players is then enabled to play in the playing area with other players from the subset of players.Type: GrantFiled: September 25, 2015Date of Patent: May 8, 2018Assignee: Zynga Inc.Inventors: Justin Wickett, Timothy Wickland, Shawn Carnes
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Publication number: 20180096398Abstract: A system and method for cross platform product listing curation with social network integration is disclosed.Type: ApplicationFiled: September 30, 2016Publication date: April 5, 2018Inventor: Justin Wickett
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Publication number: 20170165579Abstract: A method of combining games based on levels of interactivity of the games is disclosed. It is identified that a player is idle with respect to a primary game, the primary game having a first level of interactivity. A secondary game having a second level of interactivity is selected based on the second level of interactivity being compatible with the first level of interactivity. The player is provided with an option to participate in the secondary game while the player is idle with respect to the primary game.Type: ApplicationFiled: February 17, 2017Publication date: June 15, 2017Inventors: Justin Wickett, Shane Ishmael Sareli, Michael Kane, Justin Potter Driemeyer, Lamberto Alvaro
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Patent number: 9607016Abstract: A method of combining games based on levels of interactivity of the games is disclosed. It is identified that a player is idle with respect to a primary game, the primary game having a first level of interactivity. A secondary game having a second level of interactivity is selected based on the second level of interactivity being compatible with the first level of interactivity. The player is provided with an option to participate in the secondary game while the player is idle with respect to the primary game.Type: GrantFiled: January 24, 2013Date of Patent: March 28, 2017Assignee: Zynga Inc.Inventors: Justin Wickett, Shane Ishmael Sareli, Michael Kane, Justin Potter Driemeyer, Lamberto Alvaro
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Patent number: 9517413Abstract: A method of combining games suited for synchronous play with games suited for asynchronous play is disclosed. It is identified that a first player and a second player are playing a primary game. The primary game has been determined to require the first player and the second player to be online simultaneously while they are playing the primary game. The first player and a third player are provided with an option to play a secondary game simultaneously with the first game. The secondary game is adapted such that it is determined that the secondary game does not require the first player and the third player to be online simultaneously while they are playing the secondary game.Type: GrantFiled: June 1, 2012Date of Patent: December 13, 2016Assignee: Zynga Inc.Inventors: Justin Wickett, Shane Ishmael Sareli, Michael Kane, Justin Potter Driemeyer, Lamberto Alvaro
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Publication number: 20160019752Abstract: Methods, systems, and computer programs are presented for providing play areas to communities of players in an online game. One method includes an operation for identifying attributes of players in the online game. A characteristic that is common to a subset of players is determined in the online game, where the characteristic is based on the attributes of players in the online game. The method further includes an operation for creating a playing area in the online game, such that the subset of players are allowed to play in the playing area, but other players in the online game, that are outside the subset of players, are disallowed from playing in the playing area. The subset of players is then enabled to play in the playing area with other players from the subset of players.Type: ApplicationFiled: September 25, 2015Publication date: January 21, 2016Inventors: Justin Wickett, Timothy Wickland, Shawn Carnes
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Patent number: 9155965Abstract: Methods, systems, and computer programs are presented for providing play areas to communities of players in an online game. One method includes an operation for identifying attributes of players in the online game. A characteristic that is common to a subset of players is determined in the online game, where the characteristic is based on the attributes of players in the online game. The method further includes an operation for creating a playing area in the online game, such that the subset of players are allowed to play in the playing area, but other players in the online game, that are outside the subset of players, are disallowed from playing in the playing area. The subset of players is then enabled to play in the playing area with other players from the subset of players.Type: GrantFiled: November 6, 2012Date of Patent: October 13, 2015Assignee: Zynga Inc.Inventors: Justin Wickett, Timothy Wickland, Shawn Carnes
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Publication number: 20140370974Abstract: A method of removing virtual currency from a virtual economy associated with a game is disclosed. A notification is received. The notification indicates that a player of the game has accepted an offer to enable an optional feature of the game in exchange for having a rake performed on winnings of the player. The feature of the game is enabled. It is detected that the player has received the winnings. The rake is deducted from the winnings. The rake is removed from the virtual economy. The player is provided with the remaining winnings.Type: ApplicationFiled: August 29, 2014Publication date: December 18, 2014Inventors: Edward LeBreton, IV, Michael Kane, Justin Wickett, Jessup Ferris, Karl Boghossian
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Patent number: 8821263Abstract: A method of removing virtual currency from a virtual economy associated with a game is disclosed. A notification is received. The notification indicates that a player of the game has accepted an offer to enable an optional feature of the game in exchange for having a rake performed on winnings of the player. The feature of the game is enabled. It is detected that the player has received the winnings. The rake is deducted from the winnings. The rake is removed from the virtual economy. The player is provided with the remaining winnings.Type: GrantFiled: December 21, 2012Date of Patent: September 2, 2014Assignee: Zynga Inc.Inventors: Edward LeBreton, IV, Michael Kane, Justin Wickett, Jessup Ferris, Karl Boghossian
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Publication number: 20140128138Abstract: Methods, systems, and computer programs are presented for providing play areas to communities of players in an online game. One method includes an operation for identifying attributes of players in the online game. A characteristic that is common to a subset of players is determined in the online game, where the characteristic is based on the attributes of players in the online game. The method further includes an operation for creating a playing area in the online game, such that the subset of players are allowed to play in the playing area, but other players in the online game, that are outside the subset of players, are disallowed from playing in the playing area. The subset of players is then enabled to play in the playing area with other players from the subset of players.Type: ApplicationFiled: November 6, 2012Publication date: May 8, 2014Inventors: Justin Wickett, Timothy Wickland, Shawn Carnes
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Publication number: 20140031132Abstract: A method of enabling in-game contextual chatting is disclosed. A chat transcript is generated that pertains to an online game that is playable by a first and second player. The chat transcript may span from the online game currently being played by the first player and the second player to a previous online game that was previously played by the first player and the second player.Type: ApplicationFiled: September 30, 2013Publication date: January 30, 2014Applicant: Zynga Inc.Inventors: Justin Wickett, Shane Ishmael Sareli, Michael Kane, Justin Potter Driemeyer, Lamberto Alvaro
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Patent number: 8545330Abstract: A method of enabling in-game contextual chatting is disclosed. A request for information about an online game currently being played by a first player and a second player is received. A previous online game that was previously played by the first player and the second player is determined. A chat transcript is generated that pertains to the online game in response to the request for the information, the chat transcript spanning from the online game currently being played by the first player and the second player to the previous online game that was previously played by the first player and the second player.Type: GrantFiled: September 26, 2011Date of Patent: October 1, 2013Assignee: Zynga Inc.Inventors: Justin Wickett, Shane Ishmael Sareli, Michael Kane, Justin Potter Driemeyer, Lamberto Alvaro
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Publication number: 20130029766Abstract: A method of enabling in-game contextual chatting is disclosed. A request for information about an online game currently being played by a first player and a second player is received. A previous online game that was previously played by the first player and the second player is determined. A chat transcript is generated that pertains to the online game in response to the request for the information, the chat transcript spanning from the online game currently being played by the first player and the second player to the previous online game that was previously played by the first player and the second player.Type: ApplicationFiled: September 26, 2011Publication date: January 31, 2013Applicant: ZYNGA INC.Inventors: Justin Wickett, Shane Ishmael Sareli, Michael Kane, Justin Potter Driemeyer, Lamberto Alvaro
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Publication number: 20130029760Abstract: A method of combining games based on levels of interactivity of the games is disclosed. It is identified that a player is idle with respect to a primary game, the primary game having a first level of interactivity. A secondary game having a second level of interactivity is selected based on the second level of interactivity being compatible with the first level of interactivity. The player is provided with an option to participate in the secondary game while the player is idle with respect to the primary game.Type: ApplicationFiled: September 26, 2011Publication date: January 31, 2013Applicant: ZYNGA INC.Inventors: Justin Wickett, Shane Ishmael Sareli, Michael Kane, Justin Potter Driemeyer, Lamberto Alvaro
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Patent number: 8360873Abstract: A method of combining games based on levels of interactivity of the games is disclosed. It is identified that a player is idle with respect to a primary game, the primary game having a first level of interactivity. A secondary game having a second level of interactivity is selected based on the second level of interactivity being compatible with the first level of interactivity. The player is provided with an option to participate in the secondary game white the player is idle with respect to the primary game.Type: GrantFiled: September 26, 2011Date of Patent: January 29, 2013Assignee: Zynga Inc.Inventors: Justin Wickett, Shane Ishmael Sareli, Michael Kane, Justin Potter Driemeyer, Lamberto Alvaro