Patents by Inventor Justin Wickett

Justin Wickett has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10706275
    Abstract: A system and method for stipulation collection using a Short Message Service (SMS) and mobile device cameras with real-time analysis of documents is disclosed.
    Type: Grant
    Filed: October 8, 2018
    Date of Patent: July 7, 2020
    Assignee: INFORMED, INC.
    Inventors: Justin Wickett, Sandip Agrawal
  • Publication number: 20190340428
    Abstract: A system and method for stipulation collection using a Short Message Service (SMS) and mobile device cameras with real-time analysis of documents is disclosed.
    Type: Application
    Filed: October 8, 2018
    Publication date: November 7, 2019
    Inventors: Justin WICKETT, Sandip AGRAWAL
  • Publication number: 20190139134
    Abstract: A system and method for the generation and use of local formulas for informed decision-making is disclosed.
    Type: Application
    Filed: November 8, 2017
    Publication date: May 9, 2019
    Inventor: Justin Wickett
  • Patent number: 9965921
    Abstract: Methods, systems, and computer programs are presented for providing play areas to communities of players in an online game. One method includes an operation for identifying attributes of players in the online game. A characteristic that is common to a subset of players is determined in the online game, where the characteristic is based on the attributes of players in the online game. The method further includes an operation for creating a playing area in the online game, such that the subset of players are allowed to play in the playing area, but other players in the online game, that are outside the subset of players, are disallowed from playing in the playing area. The subset of players is then enabled to play in the playing area with other players from the subset of players.
    Type: Grant
    Filed: September 25, 2015
    Date of Patent: May 8, 2018
    Assignee: Zynga Inc.
    Inventors: Justin Wickett, Timothy Wickland, Shawn Carnes
  • Publication number: 20180096398
    Abstract: A system and method for cross platform product listing curation with social network integration is disclosed.
    Type: Application
    Filed: September 30, 2016
    Publication date: April 5, 2018
    Inventor: Justin Wickett
  • Publication number: 20170165579
    Abstract: A method of combining games based on levels of interactivity of the games is disclosed. It is identified that a player is idle with respect to a primary game, the primary game having a first level of interactivity. A secondary game having a second level of interactivity is selected based on the second level of interactivity being compatible with the first level of interactivity. The player is provided with an option to participate in the secondary game while the player is idle with respect to the primary game.
    Type: Application
    Filed: February 17, 2017
    Publication date: June 15, 2017
    Inventors: Justin Wickett, Shane Ishmael Sareli, Michael Kane, Justin Potter Driemeyer, Lamberto Alvaro
  • Patent number: 9607016
    Abstract: A method of combining games based on levels of interactivity of the games is disclosed. It is identified that a player is idle with respect to a primary game, the primary game having a first level of interactivity. A secondary game having a second level of interactivity is selected based on the second level of interactivity being compatible with the first level of interactivity. The player is provided with an option to participate in the secondary game while the player is idle with respect to the primary game.
    Type: Grant
    Filed: January 24, 2013
    Date of Patent: March 28, 2017
    Assignee: Zynga Inc.
    Inventors: Justin Wickett, Shane Ishmael Sareli, Michael Kane, Justin Potter Driemeyer, Lamberto Alvaro
  • Patent number: 9517413
    Abstract: A method of combining games suited for synchronous play with games suited for asynchronous play is disclosed. It is identified that a first player and a second player are playing a primary game. The primary game has been determined to require the first player and the second player to be online simultaneously while they are playing the primary game. The first player and a third player are provided with an option to play a secondary game simultaneously with the first game. The secondary game is adapted such that it is determined that the secondary game does not require the first player and the third player to be online simultaneously while they are playing the secondary game.
    Type: Grant
    Filed: June 1, 2012
    Date of Patent: December 13, 2016
    Assignee: Zynga Inc.
    Inventors: Justin Wickett, Shane Ishmael Sareli, Michael Kane, Justin Potter Driemeyer, Lamberto Alvaro
  • Publication number: 20160019752
    Abstract: Methods, systems, and computer programs are presented for providing play areas to communities of players in an online game. One method includes an operation for identifying attributes of players in the online game. A characteristic that is common to a subset of players is determined in the online game, where the characteristic is based on the attributes of players in the online game. The method further includes an operation for creating a playing area in the online game, such that the subset of players are allowed to play in the playing area, but other players in the online game, that are outside the subset of players, are disallowed from playing in the playing area. The subset of players is then enabled to play in the playing area with other players from the subset of players.
    Type: Application
    Filed: September 25, 2015
    Publication date: January 21, 2016
    Inventors: Justin Wickett, Timothy Wickland, Shawn Carnes
  • Patent number: 9155965
    Abstract: Methods, systems, and computer programs are presented for providing play areas to communities of players in an online game. One method includes an operation for identifying attributes of players in the online game. A characteristic that is common to a subset of players is determined in the online game, where the characteristic is based on the attributes of players in the online game. The method further includes an operation for creating a playing area in the online game, such that the subset of players are allowed to play in the playing area, but other players in the online game, that are outside the subset of players, are disallowed from playing in the playing area. The subset of players is then enabled to play in the playing area with other players from the subset of players.
    Type: Grant
    Filed: November 6, 2012
    Date of Patent: October 13, 2015
    Assignee: Zynga Inc.
    Inventors: Justin Wickett, Timothy Wickland, Shawn Carnes
  • Publication number: 20140370974
    Abstract: A method of removing virtual currency from a virtual economy associated with a game is disclosed. A notification is received. The notification indicates that a player of the game has accepted an offer to enable an optional feature of the game in exchange for having a rake performed on winnings of the player. The feature of the game is enabled. It is detected that the player has received the winnings. The rake is deducted from the winnings. The rake is removed from the virtual economy. The player is provided with the remaining winnings.
    Type: Application
    Filed: August 29, 2014
    Publication date: December 18, 2014
    Inventors: Edward LeBreton, IV, Michael Kane, Justin Wickett, Jessup Ferris, Karl Boghossian
  • Patent number: 8821263
    Abstract: A method of removing virtual currency from a virtual economy associated with a game is disclosed. A notification is received. The notification indicates that a player of the game has accepted an offer to enable an optional feature of the game in exchange for having a rake performed on winnings of the player. The feature of the game is enabled. It is detected that the player has received the winnings. The rake is deducted from the winnings. The rake is removed from the virtual economy. The player is provided with the remaining winnings.
    Type: Grant
    Filed: December 21, 2012
    Date of Patent: September 2, 2014
    Assignee: Zynga Inc.
    Inventors: Edward LeBreton, IV, Michael Kane, Justin Wickett, Jessup Ferris, Karl Boghossian
  • Publication number: 20140128138
    Abstract: Methods, systems, and computer programs are presented for providing play areas to communities of players in an online game. One method includes an operation for identifying attributes of players in the online game. A characteristic that is common to a subset of players is determined in the online game, where the characteristic is based on the attributes of players in the online game. The method further includes an operation for creating a playing area in the online game, such that the subset of players are allowed to play in the playing area, but other players in the online game, that are outside the subset of players, are disallowed from playing in the playing area. The subset of players is then enabled to play in the playing area with other players from the subset of players.
    Type: Application
    Filed: November 6, 2012
    Publication date: May 8, 2014
    Inventors: Justin Wickett, Timothy Wickland, Shawn Carnes
  • Publication number: 20140031132
    Abstract: A method of enabling in-game contextual chatting is disclosed. A chat transcript is generated that pertains to an online game that is playable by a first and second player. The chat transcript may span from the online game currently being played by the first player and the second player to a previous online game that was previously played by the first player and the second player.
    Type: Application
    Filed: September 30, 2013
    Publication date: January 30, 2014
    Applicant: Zynga Inc.
    Inventors: Justin Wickett, Shane Ishmael Sareli, Michael Kane, Justin Potter Driemeyer, Lamberto Alvaro
  • Patent number: 8545330
    Abstract: A method of enabling in-game contextual chatting is disclosed. A request for information about an online game currently being played by a first player and a second player is received. A previous online game that was previously played by the first player and the second player is determined. A chat transcript is generated that pertains to the online game in response to the request for the information, the chat transcript spanning from the online game currently being played by the first player and the second player to the previous online game that was previously played by the first player and the second player.
    Type: Grant
    Filed: September 26, 2011
    Date of Patent: October 1, 2013
    Assignee: Zynga Inc.
    Inventors: Justin Wickett, Shane Ishmael Sareli, Michael Kane, Justin Potter Driemeyer, Lamberto Alvaro
  • Publication number: 20130029766
    Abstract: A method of enabling in-game contextual chatting is disclosed. A request for information about an online game currently being played by a first player and a second player is received. A previous online game that was previously played by the first player and the second player is determined. A chat transcript is generated that pertains to the online game in response to the request for the information, the chat transcript spanning from the online game currently being played by the first player and the second player to the previous online game that was previously played by the first player and the second player.
    Type: Application
    Filed: September 26, 2011
    Publication date: January 31, 2013
    Applicant: ZYNGA INC.
    Inventors: Justin Wickett, Shane Ishmael Sareli, Michael Kane, Justin Potter Driemeyer, Lamberto Alvaro
  • Publication number: 20130029760
    Abstract: A method of combining games based on levels of interactivity of the games is disclosed. It is identified that a player is idle with respect to a primary game, the primary game having a first level of interactivity. A secondary game having a second level of interactivity is selected based on the second level of interactivity being compatible with the first level of interactivity. The player is provided with an option to participate in the secondary game while the player is idle with respect to the primary game.
    Type: Application
    Filed: September 26, 2011
    Publication date: January 31, 2013
    Applicant: ZYNGA INC.
    Inventors: Justin Wickett, Shane Ishmael Sareli, Michael Kane, Justin Potter Driemeyer, Lamberto Alvaro
  • Patent number: 8360873
    Abstract: A method of combining games based on levels of interactivity of the games is disclosed. It is identified that a player is idle with respect to a primary game, the primary game having a first level of interactivity. A secondary game having a second level of interactivity is selected based on the second level of interactivity being compatible with the first level of interactivity. The player is provided with an option to participate in the secondary game white the player is idle with respect to the primary game.
    Type: Grant
    Filed: September 26, 2011
    Date of Patent: January 29, 2013
    Assignee: Zynga Inc.
    Inventors: Justin Wickett, Shane Ishmael Sareli, Michael Kane, Justin Potter Driemeyer, Lamberto Alvaro