Patents by Inventor KALYAN K. BHIRAVABHATLA

KALYAN K. BHIRAVABHATLA has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11508338
    Abstract: A mechanism is described for facilitating using of a shared local memory for register spilling/filling relating to graphics processors at computing devices. A method of embodiments, as described herein, includes reserving one or more spaces of a shared local memory (SLM) to perform one or more of spilling and filling relating to registers associated with a graphics processor of a computing device.
    Type: Grant
    Filed: October 5, 2020
    Date of Patent: November 22, 2022
    Assignee: Intel Corporation
    Inventors: Joydeep Ray, Altug Koker, Balaji Vembu, Murali Ramadoss, Guei-Yuan Lueh, James A. Valerio, Prasoonkumar Surti, Abhishek R. Appu, Vasanth Ranganathan, Kalyan K. Bhiravabhatla, Arthur D. Hunter, Jr., Wei-Yu Chen, Subramaniam M. Maiyuran
  • Patent number: 11087542
    Abstract: An embodiment of a graphics processor pipeline apparatus may include a vertex fetcher to fetch vertices, a vertex shader communicatively coupled to the vertex fetcher to shade the fetched vertices, a primitive assembler communicatively coupled to the vertex shader to assemble primitives, and a primitive replicator communicatively coupled to the primitive assembler to replicate primitives for at least a first and a second viewport.
    Type: Grant
    Filed: February 26, 2019
    Date of Patent: August 10, 2021
    Assignee: Intel Corporation
    Inventors: Kalyan K. Bhiravabhatla, Subramaniam Maiyuran, Robert M. Toth, Tomasz Janczak
  • Publication number: 20210125581
    Abstract: A mechanism is described for facilitating using of a shared local memory for register spilling/filling relating to graphics processors at computing devices. A method of embodiments, as described herein, includes reserving one or more spaces of a shared local memory (SLM) to perform one or more of spilling and filling relating to registers associated with a graphics processor of a computing device.
    Type: Application
    Filed: October 5, 2020
    Publication date: April 29, 2021
    Applicant: Intel Corporation
    Inventors: Joydeep Ray, Altug Koker, Balaji Vembu, Murali Ramadoss, Guei-Yuan Lueh, James A. Valerio, Prasoonkumar Surti, Abhishek R. Appu, Vasanth Ranganathan, Kalyan K. Bhiravabhatla, Arthur D. Hunter, JR., Wei-Yu Chen, Subramaniam M. Maiyuran
  • Patent number: 10796667
    Abstract: A mechanism is described for facilitating using of a shared local memory for register spilling/filling relating to graphics processors at computing devices. A method of embodiments, as described herein, includes reserving one or more spaces of a shared local memory (SLM) to perform one or more of spilling and filling relating to registers associated with a graphics processor of a computing device.
    Type: Grant
    Filed: October 11, 2019
    Date of Patent: October 6, 2020
    Assignee: INTEL CORPORATION
    Inventors: Joydeep Ray, Altug Koker, Balaji Vembu, Murali Ramadoss, Guei-Yuan Lueh, James A. Valerio, Prasoonkumar Surti, Abhishek R. Appu, Vasanth Ranganathan, Kalyan K. Bhiravabhatla, Arthur D. Hunter, Jr., Wei-Yu Chen, Subramaniam M. Maiyuran
  • Publication number: 20200111454
    Abstract: A mechanism is described for facilitating using of a shared local memory for register spilling/filling relating to graphics processors at computing devices. A method of embodiments, as described herein, includes reserving one or more spaces of a shared local memory (SLM) to perform one or more of spilling and filling relating to registers associated with a graphics processor of a computing device.
    Type: Application
    Filed: October 11, 2019
    Publication date: April 9, 2020
    Applicant: Intel Corporation
    Inventors: Joydeep Ray, Altug Koker, Balaji Vembu, Murali Ramadoss, Guei-Yuan Lueh, James A. Valerio, Prasoonkumar Surti, Abhishek R. Appu, Vasanth Ranganathan, Kalyan K. Bhiravabhatla, Arthur D. Hunter, JR., Wei-Yu Chen, Subramaniam M. Maiyuran
  • Patent number: 10546362
    Abstract: An apparatus and method for adaptive pixel hashing. For example, one embodiment of a method comprises: determining X and Y coordinates for a pixel block to be processed; performing a first lookup in a first data structure to identify a second data structure; performing a second lookup in the second data structure using the X and Y coordinates for the pixel block to identify a third data structure; performing a third lookup in a third data structure indexed based on the X and Y coordinates of the pixel block, the third lookup identifying an entry in the third data structure corresponding to the X and Y coordinates of the pixel block; reading information from the entry identifying an execution cluster to process the pixel block; and processing the pixel block by the execution cluster.
    Type: Grant
    Filed: December 4, 2017
    Date of Patent: January 28, 2020
    Assignee: Intel Corporation
    Inventors: Kalyan K. Bhiravabhatla, Subramaniam Maiyuran, Jorge F. Garcia Pabon, Saurabh Sharma
  • Publication number: 20190259209
    Abstract: An embodiment of a graphics processor pipeline apparatus may include a vertex fetcher to fetch vertices, a vertex shader communicatively coupled to the vertex fetcher to shade the fetched vertices, a primitive assembler communicatively coupled to the vertex shader to assemble primitives, and a primitive replicator communicatively coupled to the primitive assembler to replicate primitives for at least a first and a second viewport.
    Type: Application
    Filed: February 26, 2019
    Publication date: August 22, 2019
    Inventors: Kalyan K. Bhiravabhatla, Subramaniam Maiyuran, Robert M. Toth, Tomasz Janczak
  • Patent number: 10235811
    Abstract: An embodiment of a graphics processor pipeline apparatus may include a vertex fetcher to fetch vertices, a vertex shader communicatively coupled to the vertex fetcher to shade the fetched vertices, a primitive assembler communicatively coupled to the vertex shader to assemble primitives, and a primitive replicator communicatively coupled to the primitive assembler to replicate primitives for at least a first and a second viewport.
    Type: Grant
    Filed: December 29, 2016
    Date of Patent: March 19, 2019
    Assignee: Intel Corporation
    Inventors: Kalyan K. Bhiravabhatla, Subramaniam Maiyuran, Robert M. Toth, Tomasz Janczak
  • Publication number: 20180218474
    Abstract: An apparatus and method for adaptive pixel hashing. For example, one embodiment of a method comprises: determining X and Y coordinates for a pixel block to be processed; performing a first lookup in a first data structure to identify a second data structure; performing a second lookup in the second data structure using the X and Y coordinates for the pixel block to identify a third data structure; performing a third lookup in a third data structure indexed based on the X and Y coordinates of the pixel block, the third lookup identifying an entry in the third data structure corresponding to the X and Y coordinates of the pixel block; reading information from the entry identifying an execution cluster to process the pixel block; and processing the pixel block by the execution cluster.
    Type: Application
    Filed: December 4, 2017
    Publication date: August 2, 2018
    Inventors: Kalyan K. Bhiravabhatla, Subramaniam Maiyuran, Jorge F. Garcia Pabon, Saurabh Sharma
  • Publication number: 20180190021
    Abstract: An embodiment of a graphics processor pipeline apparatus may include a vertex fetcher to fetch vertices, a vertex shader communicatively coupled to the vertex fetcher to shade the fetched vertices, a primitive assembler communicatively coupled to the vertex shader to assemble primitives, and a primitive replicator communicatively coupled to the primitive assembler to replicate primitives for at least a first and a second viewport.
    Type: Application
    Filed: December 29, 2016
    Publication date: July 5, 2018
    Inventors: Kalyan K. Bhiravabhatla, Subramaniam Maiyuran, Robert M. Toth, Tomasz Janczak
  • Patent number: 9846962
    Abstract: Marking “Clipped Triangles” as visible triangles for all tiles may be avoided by instead finding an approximate clipping area and marking the triangles as visible only in those tiles in the Position Only Shading Pipe (POSH) pipe. This avoids rendering the triangle in the replay pipe in those tiles where it may not be visible.
    Type: Grant
    Filed: September 25, 2015
    Date of Patent: December 19, 2017
    Assignee: Intel Corporation
    Inventors: Kalyan K. Bhiravabhatla, Subramaniam M. Maiyuran, Saurabh Sharma
  • Patent number: 9836809
    Abstract: An apparatus and method for adaptive pixel hashing. For example, one embodiment of a method comprises: determining X and Y coordinates for a pixel block to be processed; performing a first lookup in a first data structure to identify a second data structure; performing a second lookup in the second data structure using the X and Y coordinates for the pixel block to identify a third data structure; performing a third lookup in a third data structure indexed based on the X and Y coordinates of the pixel block, the third lookup identifying an entry in the third data structure corresponding to the X and Y coordinates of the pixel block; reading information from the entry identifying an execution cluster to process the pixel block; and processing the pixel block by the execution cluster.
    Type: Grant
    Filed: September 25, 2015
    Date of Patent: December 5, 2017
    Assignee: Intel Corporation
    Inventors: Kalyan K. Bhiravabhatla, Subramaniam Maiyuran, Jorge F. Garcia Pabon, Saurabh Sharma
  • Patent number: 9824412
    Abstract: In position-only shading, two geometry pipes exist, a trimmed down version called the Cull Pipe and a full version called the Replay Pipe. Thus, the Cull Pipe executes the position shaders in parallel with the main application, but typically generates the critical results much faster as it fetches and shades only the position attribute of the vertices and avoids the rasterization as well as the rendering of pixels for the frame buffer. Furthermore, the Cull Pipe uses these critical results to compute visibility information for all the triangles whether they are culled or not. On the other hand, the Replay Pipe consumes the visibility information to skip the culled triangles and shades only the visible triangles that are finally passed to the rasterization phase. Together the two pipes can hide the long cull runs of discarded triangles and can complete the work faster in some embodiments.
    Type: Grant
    Filed: September 24, 2014
    Date of Patent: November 21, 2017
    Assignee: Intel Corporation
    Inventors: Saurabh Sharma, Subramaniam Maiyuran, Thomas A. Piazza, Kalyan K. Bhiravabhatla, Peter L. Doyle, Paul A. Johnson, Bimal Poddar, Jon N. Hasselgren, Carl J. Munkberg, Tomas G. Akenine-Moller, Harri Syrja, Kevin Rogovin, Robert L. Farrell
  • Publication number: 20170091985
    Abstract: Marking “Clipped Triangles” as visible triangles for all tiles may be avoided by instead finding an approximate clipping area and marking the triangles as visible only in those tiles in the posh pipe. This avoids rendering the triangle in the replay pipe in those tiles where it may not be visible.
    Type: Application
    Filed: September 25, 2015
    Publication date: March 30, 2017
    Inventors: Kalyan K. Bhiravabhatla, Subramaniam M. Maiyuran, Saurabh Sharma
  • Publication number: 20170091893
    Abstract: An apparatus and method for adaptive pixel hashing. For example, one embodiment of a method comprises: determining X and Y coordinates for a pixel block to be processed; performing a first lookup in a first data structure to identify a second data structure; performing a second lookup in the second data structure using the X and Y coordinates for the pixel block to identify a third data structure; performing a third lookup in a third data structure indexed based on the X and Y coordinates of the pixel block, the third lookup identifying an entry in the third data structure corresponding to the X and Y coordinates of the pixel block; reading information from the entry identifying an execution cluster to process the pixel block; and processing the pixel block by the execution cluster.
    Type: Application
    Filed: September 25, 2015
    Publication date: March 30, 2017
    Inventors: KALYAN K. BHIRAVABHATLA, SUBRAMANIAM MAIYURAN, JORGE F. GARCIA PABON
  • Publication number: 20160086299
    Abstract: In position-only shading, two geometry pipes exist, a trimmed down version called the Cull Pipe and a full version called the Replay Pipe. Thus, the Cull Pipe executes the position shaders in parallel with the main application, but typically generates the critical results much faster as it fetches and shades only the position attribute of the vertices and avoids the rasterization as well as the rendering of pixels for the frame buffer. Furthermore, the Cull Pipe uses these critical results to compute visibility information for all the triangles whether they are culled or not. On the other hand, the Replay Pipe consumes the visibility information to skip the culled triangles and shades only the visible triangles that are finally passed to the rasterization phase. Together the two pipes can hide the long cull runs of discarded triangles and can complete the work faster in some embodiments.
    Type: Application
    Filed: September 24, 2014
    Publication date: March 24, 2016
    Inventors: Saurabh Sharma, Subramaniam Maiyuran, Thomas A. Piazza, Kalyan K. Bhiravabhatla, Peter L. Doyle, Paul A. Johnson, Bimal Poddar, Jon N. Hasselgren, Carl J. Munkberg, Tomas G. Akenine-Moller, Harri Syrja, Kevin Rogovin, Robert L. Farrell
  • Publication number: 20150379664
    Abstract: Methods and hardware may process single plane clipping operations using a pipeline specialized for single plane clipping. A second pipeline may be provided to handle clipping in multi-clipping plane cases. By optimizing the hardware and methods around single plane clipping, polygon throughput may be enhanced.
    Type: Application
    Filed: June 27, 2014
    Publication date: December 31, 2015
    Inventors: KALYAN K. BHIRAVABHATLA, PETER L. DOYLE, SUBRAMANIAM MAIYURAN