Patents by Inventor Katherine Elizabeth LaHorgue

Katherine Elizabeth LaHorgue has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20230271088
    Abstract: A location-based application, such as a parallel reality game, may receive, from a client device of a user of the application, location data representing the user's position in the real-world. In one embodiment, a game platform associated with the application writes location data derived from the received location data to each of a plurality of retention tables, each storing the location data at a different level of granularity and for a different retention period. Upon expiration of a retention period for a first retention table, the game platform anonymizes the location data and transfers the anonymized data to a second retention table storing the data at a lower level of granularity. The game platform repeats this process until expiration of the retention period for the table having the lowest level of granularity before deleting the location data from storage.
    Type: Application
    Filed: February 28, 2023
    Publication date: August 31, 2023
    Inventors: Robert Keller, Edward Wu, Jason Chi Shun Sze, Dennis Kuo-Juan Chan, Eric Koo, Katherine Elizabeth LaHorgue
  • Patent number: 11731038
    Abstract: A location-based parallel reality game may use regions to determine how to disperse virtual elements, locate virtual experiences, and/or define game objectives. To determine the regions of the geographic area, a server divides the geographic region into cells. The server assigns real-world data to each of the cells and constructs a graph of nodes and edges based on the cells. Each node corresponds to a cell, and each edge connects nodes that correspond to adjacent cells. The server partitions the graph into contiguous segments based on the real-world data. The server defines regions of the geographic area based on the contiguous segments and stores the defined regions in a data store. The server may hierarchically partition the regions into higher order regions until each region meets a set of criteria.
    Type: Grant
    Filed: October 5, 2021
    Date of Patent: August 22, 2023
    Assignee: Niantic, Inc.
    Inventor: Katherine Elizabeth LaHorgue
  • Publication number: 20220023753
    Abstract: A location-based parallel reality game may use regions to determine how to disperse virtual elements, locate virtual experiences, and/or define game objectives. To determine the regions of the geographic area, a server divides the geographic region into cells. The server assigns real-world data to each of the cells and constructs a graph of nodes and edges based on the cells. Each node corresponds to a cell, and each edge connects nodes that correspond to adjacent cells. The server partitions the graph into contiguous segments based on the real-world data. The server defines regions of the geographic area based on the contiguous segments and stores the defined regions in a data store. The server may hierarchically partition the regions into higher order regions until each region meets a set of criteria.
    Type: Application
    Filed: October 5, 2021
    Publication date: January 27, 2022
    Inventor: Katherine Elizabeth LaHorgue
  • Patent number: 11167207
    Abstract: A location-based parallel reality game may use regions to determine how to disperse virtual elements, locate virtual experiences, and/or define game objectives. To determine the regions of the geographic area, a server divides the geographic region into cells. The server assigns real-world data to each of the cells and constructs a graph of nodes and edges based on the cells. Each node corresponds to a cell, and each edge connects nodes that correspond to adjacent cells. The server partitions the graph into contiguous segments based on the real-world data. The server defines regions of the geographic area based on the contiguous segments and stores the defined regions in a data store. The server may hierarchically partition the regions into higher order regions until each region meets a set of criteria.
    Type: Grant
    Filed: December 13, 2019
    Date of Patent: November 9, 2021
    Assignee: Niantic, Inc.
    Inventor: Katherine Elizabeth LaHorgue
  • Publication number: 20210178252
    Abstract: A location-based parallel reality game may use regions to determine how to disperse virtual elements, locate virtual experiences, and/or define game objectives. To determine the regions of the geographic area, a server divides the geographic region into cells. The server assigns real-world data to each of the cells and constructs a graph of nodes and edges based on the cells. Each node corresponds to a cell, and each edge connects nodes that correspond to adjacent cells. The server partitions the graph into contiguous segments based on the real-world data. The server defines regions of the geographic area based on the contiguous segments and stores the defined regions in a data store. The server may hierarchically partition the regions into higher order regions until each region meets a set of criteria.
    Type: Application
    Filed: December 13, 2019
    Publication date: June 17, 2021
    Inventor: Katherine Elizabeth LaHorgue