Patents by Inventor Kaushal N. Mehta

Kaushal N. Mehta has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9043245
    Abstract: A computer implemented method to exchange virtual goods in a virtual environment includes receiving funds at a trading platform from a buyer. The buyer is provided with a first secret that the buyer can decrypt and a second secret that the buyer cannot decrypt. The buyer is authenticated to a seller using the first secret. A virtual item is delivered from the seller to the buyer in response to authenticating. The buyer delivers to the seller the second secret for decryption by the seller. The seller is authenticated at the trading platform with the second secret. The seller is supplied with the funds.
    Type: Grant
    Filed: October 28, 2014
    Date of Patent: May 26, 2015
    Assignee: Visa International Service Association
    Inventors: Kaushal N. Mehta, Dan Elias Kolkowitz
  • Publication number: 20150050991
    Abstract: A computer implemented method to exchange virtual goods in a virtual environment includes receiving funds at a trading platform from a buyer. The buyer is provided with a first secret that the buyer can decrypt and a second secret that the buyer cannot decrypt. The buyer is authenticated to a seller using the first secret. A virtual item is delivered from the seller to the buyer in response to authenticating. The buyer delivers to the seller the second secret for decryption by the seller. The seller is authenticated at the trading platform with the second secret. The seller is supplied with the funds.
    Type: Application
    Filed: October 28, 2014
    Publication date: February 19, 2015
    Inventors: Kaushal N. Mehta, Dan Elias Kolkowitz
  • Patent number: 8924308
    Abstract: A computer implemented method to exchange virtual goods in a virtual environment includes receiving funds at a trading platform from a buyer. The buyer is provided with a first secret that the buyer can decrypt and a second secret that the buyer cannot decrypt. The buyer is authenticated to a seller using the first secret. A virtual item is delivered from the seller to the buyer in response to authenticating. The buyer delivers to the seller the second secret for decryption by the seller. The seller is authenticated at the trading platform with the second secret. The seller is supplied with the funds.
    Type: Grant
    Filed: July 18, 2008
    Date of Patent: December 30, 2014
    Assignee: Playspan, Inc.
    Inventors: Kaushal N. Mehta, Dan Elias Kolkowitz
  • Patent number: 8888598
    Abstract: Systems and methods for trading, exchanging, and/or valuating virtual items that exist in MMOGs or other types of virtual worlds. According to various embodiments, the present invention utilizes a homogenous database to store virtual objects and their attributes across different MMOGs and virtual worlds. The items in the database are indexed and searchable. Using the system, users can trade, exchange, sell and/or valuate their virtual objects.
    Type: Grant
    Filed: October 16, 2007
    Date of Patent: November 18, 2014
    Assignee: Playspan, Inc.
    Inventors: Kaushal N. Mehta, Dan Elias Kolkowitz, Subramanian V. Peruvemba
  • Publication number: 20120215701
    Abstract: The FLEXIBLE MONETIZATION SERVICE APPARATUSES, METHODS AND SYSTEMS (“FMS”) transform requests for on-demand and flexible monetization and related services via FMS components into currency transfers, purchase receipt notifications, social networking communications and transaction analytics reports. In some embodiments, the FMS obtains a request from a computing device of a merchant to process a user purchase checkout by a user from a point of sale device. In some embodiments, the request may include a merchant identifier. The FMS may determine that the merchant is authorized to obtain servicing of the request to process the user purchase checkout, by querying a database using the merchant identifier. The FMS may generating a user interface customized to the merchant and the point of sale device, upon determining that the merchant is authorized to obtain the service of the request, and provide the customized user interface to process the user purchase checkout by the user.
    Type: Application
    Filed: October 20, 2011
    Publication date: August 23, 2012
    Inventors: Kaushal N. Mehta, Peruvemba Subramanian, Lex N. Bayer
  • Publication number: 20120209677
    Abstract: The PERSON-2-PERSON SOCIAL NETWORK MARKETING APPARATUSES, METHODS AND SYSTEMS (“SNM”) transform requests for on-demand and flexible monetization and related services via SNM components into currency transfers, purchase receipt notifications, social networking communications and transaction analytics reports. In some embodiments, the SNM obtains a product purchase request for a product. In some embodiments, the product purchase request may include an identifier of a user who made a communication about the product. The SNM may parse the product purchase request to extract the identifier of the user who made the communication about the product. Also, the SNM may query a database for an account of the user using the extracted identifier. In response to successful completion of processing of the product purchase request, the SNM may generate a request to provide the account of the user with a credit.
    Type: Application
    Filed: October 20, 2011
    Publication date: August 16, 2012
    Inventors: Kaushal N. Mehta, Peruvemba Subramanian, Lex N. Bayer
  • Publication number: 20120209770
    Abstract: Methods and systems are presented for displaying multimedia content on a user computing device where the content includes several segments. A first segment of the content is displayed on the computing device and following display of the first segment of the content, a request for payment associated with a second segment of the content is displayed to the user. A user payment request approval for the second segment of the content is communicate from the user computing device to a service server, and the service server may respond with an approval or rejection. In a further potential embodiments, segments of the video may be defined and set by a content server, and varied based on feedback and history related to user payments.
    Type: Application
    Filed: July 8, 2011
    Publication date: August 16, 2012
    Inventors: Subramanian Peruvemba, Lex Bayer, Kaushal N. Mehta
  • Publication number: 20090099925
    Abstract: A computer implemented method to characterize virtual goods in a virtual environment includes identifying an item exchange in the virtual environment. The context of the item exchange is recorded to characterize details of the virtual environment at the time of the item exchange. The context of the item exchange is added to a repository of contexts characterizing contexts from a number of item exchanges. A request to search for a virtual item is received. The virtual item is matched to a set of items in the repository. The set of items are presented in response to the request.
    Type: Application
    Filed: October 3, 2008
    Publication date: April 16, 2009
    Inventors: Kaushal N. Mehta, Daniel Kolkowitz, Peruvemba V. Subramanian
  • Publication number: 20080220876
    Abstract: Systems and methods for trading, exchanging, and/or valuating virtual items that exist in MMOGs or other types of virtual worlds. According to various embodiments, the present invention utilizes a homogenous database to store virtual objects and their attributes across different MMOGs and virtual worlds. The items in the database are indexed and searchable.
    Type: Application
    Filed: October 16, 2007
    Publication date: September 11, 2008
    Inventors: Kaushal N. Mehta, Dan Elias Kolkowitz, Subramanian V. Peruvemba