Patents by Inventor Kazi Rubaiat Habib
Kazi Rubaiat Habib has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20240346685Abstract: Embodiments are disclosed for interactive pose-based graphic effects. The method includes receiving an image including at least one object having a pose, the pose defined by an orientation and a position of the object within the image. A set of key joint data that represents the orientation and position of one or more points of interest associated with the object is generated. A vector representation of the set of key joint data is created for classifying one or more additional images that each include a candidate pose. One or more additional images are received. A match is detected between one of the candidate poses in the one or more additional images and the pose by comparing the vector representation of the set of key joint data to the candidate pose. A visual effect is generated based on the match.Type: ApplicationFiled: April 12, 2023Publication date: October 17, 2024Applicant: Adobe Inc.Inventors: Cuong NGUYEN, Kazi Rubaiat HABIB, Yongqi ZHANG
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Patent number: 12051143Abstract: The present disclosure relates to systems, non-transitory computer-readable media, and methods for generating and modifying digital animations based on user interactions with a unique user interface portraying a one-dimensional layer motion element and/or elements for generating and utilizing animation path for digital design objects and animation layers. The disclosed system can provide a dynamic one-dimensional layer motion element that adapts to a selected animation layer and portrays selectable animation frames from the animation layer. The disclosed systems can provide options for generating and modifying various frames of the digital animation based on user interactions with the one-dimensional layer motion element, an animation timeline, and/or a corresponding animation canvas.Type: GrantFiled: March 1, 2022Date of Patent: July 30, 2024Assignee: Adobe Inc.Inventors: Kazi Rubaiat Habib, Timothy Langlois, Li-Yi Wei, John Simpson, James Corbett, Christopher Nuuja, Brooke Hopper
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Patent number: 12033249Abstract: The present disclosure relates to method, systems, and non-transitory computer-readable media for generating and configuring a digital stream of video content from a stream-transmitting computing device to include interactive graphical elements that are adjustable by viewer computing devices participating in the digital stream. For example, in one or more embodiments, the disclosed systems receive user input from the stream-transmitting computing device that identifies visual attributes of a graphical element that are adjustable via viewer inputs. In one or more embodiments, the disclosed systems provide the graphical elements within the video content and collect the viewer inputs that adjust the graphical element in accordance with the identified visual attributes. Further, the disclosed systems aggregate and visualize the collected viewer inputs in a graphical presentation.Type: GrantFiled: January 26, 2021Date of Patent: July 9, 2024Assignee: Adobe Inc.Inventors: Kazi Rubaiat Habib, John Chung, Li-Yi Wei, Hijung Shin
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Patent number: 11967011Abstract: The present disclosure relates to systems, non-transitory computer-readable media, and methods for generating and modifying digital animations based on user interactions with a unique user interface portraying a one-dimensional layer motion element and/or elements for generating and utilizing animation path for digital design objects and animation layers. The disclosed system can provide a dynamic one-dimensional layer motion element that adapts to a selected animation layer and portrays selectable animation frames from the animation layer. The disclosed systems can provide options for generating and modifying various frames of the digital animation based on user interactions with the one-dimensional layer motion element, an animation timeline, and/or a corresponding animation canvas.Type: GrantFiled: March 1, 2022Date of Patent: April 23, 2024Assignee: Adobe Inc.Inventors: Kazi Rubaiat Habib, Timothy Langlois, Li-Yi Wei, John Simpson, James Corbett, Christopher Nuuja, Brooke Hopper
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Publication number: 20240054710Abstract: An animation system configured for generating an animation scene that includes at least one animation stylization effect applied to one or more three-dimensional digital objects is described. The animation system includes an interface having a timeline portion and a node graph portion. The timeline portion represents various animation stylization effects as clips arranged chronologically relative to a timeline and the node graph portion includes a node cluster for each clip, where individual node clusters are made up of an animate node, an action node, and an effect node. Input at the timeline portion modifying at least one parameter of the animation scene propagates to the node graph portion, and vice versa. The animation system thus presents dual representations of an animation scene in a manner that enables complex animation customizations while organizing animation effects in a simplified, chronological manner.Type: ApplicationFiled: August 15, 2022Publication date: February 15, 2024Applicant: Adobe Inc.Inventors: Jiaju Ma, Li-Yi Wei, Kazi Rubaiat Habib
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Publication number: 20230368452Abstract: A computing system captures a first image, comprising an object in a first position, using a camera. The object has indicators indicating points of interest on the object. The computing system receives first user input linking at least a subset of the indicators and establishing relationships between the points of interest on the object and second user input comprising a graphic element and a mapping between the graphic element and the object. The computing system captures second images, comprising the object in one or more modified positions using, the camera. The computing system tracks the modified positions of the object across the second images using the indicators and the relationships between the points of interest. The computing system generates a virtual graphic based on the one or more modified positions, the graphic element, and the mappings between the graphic element and the object.Type: ApplicationFiled: May 10, 2022Publication date: November 16, 2023Inventors: Jiahao Li, Li-Yi Wei, Stephen DiVerdi, Kazi Rubaiat Habib
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Patent number: 11776232Abstract: Certain aspects and features of this disclosure relate to virtual 3D pointing and manipulation. For example, video communication is established between a presenter client device and a viewer client device. A presenter video image is captured. A 3D image of a 3D object is rendered on the client devices and a presenter avatar is rendered on at least the viewer client device. The presenter avatar includes at least a portion of the presenter video image. When a positional input is detected at the presenter client device, the system renders, on the viewer client device, an articulated virtual appurtenance associated with the positional input, the 3D image, and the presenter avatar. A virtual interaction between the articulated virtual appurtenance and the 3D image appear to a viewer as naturally positioned for the interaction with respect to the viewer.Type: GrantFiled: February 8, 2022Date of Patent: October 3, 2023Assignee: Adobe Inc.Inventors: Kazi Rubaiat Habib, Tianyi Wang, Stephen DiVerdi, Li-Yi Wei
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Publication number: 20230281904Abstract: The present disclosure relates to systems, non-transitory computer-readable media, and methods for generating and modifying digital animations based on user interactions with a unique user interface portraying a one-dimensional layer motion element and/or elements for generating and utilizing animation path for digital design objects and animation layers. The disclosed system can provide a dynamic one-dimensional layer motion element that adapts to a selected animation layer and portrays selectable animation frames from the animation layer. The disclosed systems can provide options for generating and modifying various frames of the digital animation based on user interactions with the one-dimensional layer motion element, an animation timeline, and/or a corresponding animation canvas.Type: ApplicationFiled: March 1, 2022Publication date: September 7, 2023Inventors: Kazi Rubaiat Habib, Timothy Langlois, Li-Yi Wei, John Simpson, James Corbett, Christopher Nuuja, Brooke Hopper
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Publication number: 20230281903Abstract: The present disclosure relates to systems, non-transitory computer-readable media, and methods for generating and modifying digital animations based on user interactions with a unique user interface portraying a one-dimensional layer motion element and/or elements for generating and utilizing animation path for digital design objects and animation layers. The disclosed system can provide a dynamic one-dimensional layer motion element that adapts to a selected animation layer and portrays selectable animation frames from the animation layer. The disclosed systems can provide options for generating and modifying various frames of the digital animation based on user interactions with the one-dimensional layer motion element, an animation timeline, and/or a corresponding animation canvas.Type: ApplicationFiled: March 1, 2022Publication date: September 7, 2023Inventors: Kazi Rubaiat Habib, Timothy Langlois, Li-Yi Wei, John Simpson, James Corbett, Christopher Nuuja, Brooke Hopper
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Publication number: 20230252746Abstract: Certain aspects and features of this disclosure relate to virtual 3D pointing and manipulation. For example, video communication is established between a presenter client device and a viewer client device. A presenter video image is captured. A 3D image of a 3D object is rendered on the client devices and a presenter avatar is rendered on at least the viewer client device. The presenter avatar includes at least a portion of the presenter video image. When a positional input is detected at the presenter client device, the system renders, on the viewer client device, an articulated virtual appurtenance associated with the positional input, the 3D image, and the presenter avatar. A virtual interaction between the articulated virtual appurtenance and the 3D image appear to a viewer as naturally positioned for the interaction with respect to the viewer.Type: ApplicationFiled: February 8, 2022Publication date: August 10, 2023Inventors: Kazi Rubaiat Habib, Tianyi Wang, Stephen DiVerdi, Li-Yi Wei
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Patent number: 11574450Abstract: In implementations of systems for augmented reality sketching, a computing device implements a sketch system to generate three-dimensional scene data describing a three-dimensional representation of a physical environment including a physical object. The sketch system displays a digital video in a user interface that depicts the physical environment and the physical object and the sketch system tracks movements of the physical object depicted in the digital video using two-dimensional coordinates of the user interface. These two-dimensional coordinates are projected into the three-dimensional representation of the physical environment. The sketch system receives a user input connecting a portion of a graphical element in the user interface to the physical object depicted in the digital video. The sketch system displays the portion of the graphical element as moving in the user interface corresponding to the movements of the physical object depicted in the digital video.Type: GrantFiled: October 26, 2021Date of Patent: February 7, 2023Assignee: Adobe IncInventors: Kazi Rubaiat Habib, Stephen Joseph DiVerdi, Ryo Suzuki, Li-Yi Wei, Wilmot Wei-Mau Li
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Publication number: 20220237836Abstract: The present disclosure relates to method, systems, and non-transitory computer-readable media for generating and configuring a digital stream of video content from a stream-transmitting computing device to include interactive graphical elements that are adjustable by viewer computing devices participating in the digital stream. For example, in one or more embodiments, the disclosed systems receive user input from the stream-transmitting computing device that identifies visual attributes of a graphical element that are adjustable via viewer inputs. In one or more embodiments, the disclosed systems provide the graphical elements within the video content and collect the viewer inputs that adjust the graphical element in accordance with the identified visual attributes. Further, the disclosed systems aggregate and visualize the collected viewer inputs in a graphical presentation.Type: ApplicationFiled: January 26, 2021Publication date: July 28, 2022Inventors: Kazi Rubaiat Habib, John Chung, Li-Yi Wei, Hijung Shin
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Publication number: 20220148267Abstract: In implementations of systems for augmented reality sketching, a computing device implements a sketch system to generate three-dimensional scene data describing a three-dimensional representation of a physical environment including a physical object. The sketch system displays a digital video in a user interface that depicts the physical environment and the physical object and the sketch system tracks movements of the physical object depicted in the digital video using two-dimensional coordinates of the user interface. These two-dimensional coordinates are projected into the three-dimensional representation of the physical environment. The sketch system receives a user input connecting a portion of a graphical element in the user interface to the physical object depicted in the digital video. The sketch system displays the portion of the graphical element as moving in the user interface corresponding to the movements of the physical object depicted in the digital video.Type: ApplicationFiled: October 26, 2021Publication date: May 12, 2022Applicant: Adobe Inc.Inventors: Kazi Rubaiat Habib, Stephen Joseph DiVerdi, Ryo Suzuki, Li-Yi Wei, Wilmot Wei-Mau Li
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Patent number: 11281351Abstract: Techniques for interacting with virtual environments. For example, a virtual reality application outputs a three-dimensional virtual reality scene. The application receives a creation of a slicing volume that is positioned within the three-dimensional virtual space. The slicing volume includes virtual elements of an object within the scene. The application projects the slicing volume onto a two-dimensional view. The application displays the two-dimensional view within the three-dimensional virtual reality scene. The application associates a surface of a physical object with the two-dimensional view. The application receives an interaction with the surface of the physical object, and based on the interaction, selects one or more virtual elements.Type: GrantFiled: November 15, 2019Date of Patent: March 22, 2022Assignee: Adobe Inc.Inventors: Cuong Nguyen, Stephen DiVerdi, Kazi Rubaiat Habib, Roberto Montano Murillo
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Patent number: 11282290Abstract: Using a prediction engine, generating, based on deformations of prior editing operations performed with a graphics editing tool, suggested editing operations that augment current editing operations applied to a graphical object. The prediction engine accesses first samples defining first positions along first paths of previous editing operations applied to a mesh object in a previous frame and second samples defining second positions along second paths of executed editing operations applied in a current frame. The prediction engine identifies, from a comparison of the first samples and the second samples, a matching component set from the previous editing operations that corresponds to the executed editing operations. The prediction engine deforms the first samples toward the second samples and determines suggested editing operations that comprise a non-matching component set as modified based on the deformed first samples.Type: GrantFiled: November 19, 2020Date of Patent: March 22, 2022Assignee: Adobe Inc.Inventors: Mengqi Peng, Vladimir Kim, Li-Yi Wei, Kazi Rubaiat Habib
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Patent number: 11158130Abstract: In implementations of systems for augmented reality sketching, a computing device implements a sketch system to generate three-dimensional scene data describing a three-dimensional representation of a physical environment including a physical object. The sketch system displays a digital video in a user interface that depicts the physical environment and the physical object and the sketch system tracks movements of the physical object depicted in the digital video using two-dimensional coordinates of the user interface. These two-dimensional coordinates are projected into the three-dimensional representation of the physical environment. The sketch system receives a user input connecting a portion of a graphical element in the user interface to the physical object depicted in the digital video. The sketch system displays the portion of the graphical element as moving in the user interface corresponding to the movements of the physical object depicted in the digital video.Type: GrantFiled: August 3, 2020Date of Patent: October 26, 2021Assignee: Adobe Inc.Inventors: Kazi Rubaiat Habib, Stephen Joseph DiVerdi, Ryo Suzuki, Li-Yi Wei, Wilmot Wei-Mau Li
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Patent number: 11074747Abstract: In various embodiments, a sketching application generates models of three-dimensional (3D) objects. In operation, the sketching application generates a first virtual geometry based on a first free-form gesture. Subsequently, the sketching application generates a second virtual geometry based on a first constrained gesture associated with a two-dimensional (2D) physical surface. The sketching application then generates a model of a 3D object based on the first virtual geometry and the second virtual geometry. Advantageously, because the sketching application generates virtual geometries based on a combination of free-form and constrained gestures, the sketching application efficiently generates accurate models of detailed 3D objects.Type: GrantFiled: October 9, 2018Date of Patent: July 27, 2021Assignee: AUTODESK, INC.Inventors: Karansher Singh, Tovi Grossman, Kazi Rubaiat Habib, George Fitzmaurice, Rahul Arora
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Publication number: 20210149543Abstract: Techniques for interacting with virtual environments. For example, a virtual reality application outputs a three-dimensional virtual reality scene. The application receives a creation of a slicing volume that is positioned within the three-dimensional virtual space. The slicing volume includes virtual elements of an object within the scene. The application projects the slicing volume onto a two-dimensional view. The application displays the two-dimensional view within the three-dimensional virtual reality scene. The application associates a surface of a physical object with the two-dimensional view. The application receives an interaction with the surface of the physical object, and based on the interaction, selects one or more virtual elements.Type: ApplicationFiled: November 15, 2019Publication date: May 20, 2021Inventors: Cuong Nguyen, Stephen DiVerdi, Kazi Rubaiat Habib, Roberto Montano Murillo
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Patent number: 10809865Abstract: Various technologies described herein pertain to presenting a graphical object on a display screen. An indication that specifies a selected value attribute from a dataset for the graphical object and an example icon for the graphical object can be received. The example icon is a cluster of strokes, where a stroke is a mark that is displayable on the display screen. The graphical object is generated based upon the example icon and data for the selected value attribute from the dataset. The graphical object includes instances of the example icon respectively modified based upon the data for the selected value attribute from the dataset. The graphical object can be caused to be displayed on the display screen. Creation of strokes of the instances of the example icon included in the graphical object can be recorded for subsequent replay. The graphical object can be annotated and/or modified by filtering the data.Type: GrantFiled: March 5, 2013Date of Patent: October 20, 2020Assignee: MICROSOFT TECHNOLOGY LICENSING, LLCInventors: Bongshin Lee, Gregory R. Smith, Kazi Rubaiat Habib
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Publication number: 20190114831Abstract: In various embodiments, a sketching application generates models of three-dimensional (3D) objects. In operation, the sketching application generates a first virtual geometry based on a first free-form gesture. Subsequently, the sketching application generates a second virtual geometry based on a first constrained gesture associated with a two-dimensional (2D) physical surface. The sketching application then generates a model of a 3D object based on the first virtual geometry and the second virtual geometry. Advantageously, because the sketching application generates virtual geometries based on a combination of free-form and constrained gestures, the sketching application efficiently generates accurate models of detailed 3D objects.Type: ApplicationFiled: October 9, 2018Publication date: April 18, 2019Inventors: Karansher SINGH, Tovi GROSSMAN, Kazi Rubaiat HABIB, George FITZMAURICE, Rahul ARORA