Patents by Inventor Keiri Yoshioka
Keiri Yoshioka has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 8845410Abstract: A multi-station game machine, including at least two stations that are configured to accept player inputs, a wheel having a plurality of sections including symbols, the wheel being configured to rotate, the wheel being disposed so that a front surface of the wheel can be seen from at least two players, and a controller for controlling a first game performed by the wheel and a second game performed on the stations, wherein the wheel is configured to enable at least two players to simultaneously play the first game respectively using the stations, wherein the stations are configured such that the players bet a game value on the symbols via a bet area displayed on a display provided on each of the stations, and wherein the controller triggers the second game based on a win of the first game.Type: GrantFiled: June 1, 2012Date of Patent: September 30, 2014Assignee: Konami Gaming, Inc.Inventors: Tomonobu Ikeya, Keiri Yoshioka
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Publication number: 20120302315Abstract: A multi-station game machine, including at least two stations that are configured to accept player inputs, a wheel having a plurality of sections including symbols, the wheel being configured to rotate, the wheel being disposed so that a front surface of the wheel can be seen from at least two players, and a controller for controlling a first game performed by the wheel and a second game performed on the stations, wherein the wheel is configured to enable at least two players to simultaneously play the first game respectively using the stations, wherein the stations are configured such that the players bet a game value on the symbols via a bet area displayed on a display provided on each of the stations, and wherein the controller triggers the second game based on a win of the first game.Type: ApplicationFiled: June 1, 2012Publication date: November 29, 2012Inventors: Tomonobu Ikeya, Keiri Yoshioka
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Patent number: 8216046Abstract: A multi-station game machine, including at least two stations that are configured to accept player inputs, a wheel having a plurality of sections including symbols, the wheel being configured to rotate, the wheel being disposed so that a front surface of the wheel can be seen from at least two players, and a controller for controlling a first game performed by the wheel and a second game performed on the stations, wherein the wheel is configured to enable at least two players to simultaneously play the first game respectively using the stations, wherein the stations are configured such that the players bet a game value on the symbols via a bet area displayed on a display provided on each of the stations, and wherein the controller triggers the second game based on a win of the first game.Type: GrantFiled: September 19, 2008Date of Patent: July 10, 2012Assignee: Konami Gaming, Inc.Inventors: Tomonobu Ikeya, Keiri Yoshioka
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Patent number: 7850519Abstract: The present invention includes: a reel display module that changingly displays multiple types of symbols in multiple regions and also statically displays these changingly displayed symbols in these regions; measuring modules for measuring or storing modules for storing the number of times a special symbol, which is a symbol selected out of these symbols, is displayed in a changing manner and/or a static manner; and a game points evaluation module determining game points to be awarded to the player. The present invention increases a player's curiosity and anticipation for a game.Type: GrantFiled: September 9, 2003Date of Patent: December 14, 2010Assignee: Konami Gaming IncorporatedInventors: Shiro Majima, Keiri Yoshioka
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Patent number: 7727066Abstract: A game machine includes a monitor, a comparator and an adjuster. The monitor monitors a difference between the amount of game value inserted and the amount of game value paid. The comparator compares the difference with a preset reference value. The adjuster extends a game time of a game performed on the monitor when a result of the comparison that the difference is greater than the reference value is determined by the comparator.Type: GrantFiled: January 3, 2003Date of Patent: June 1, 2010Assignee: Konami Gaming, Inc.Inventors: Tomonobu Ikeya, Keiri Yoshioka
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Publication number: 20090023491Abstract: A multi-station game machine, including at least two stations that are configured to accept player inputs, a wheel having a plurality of sections including symbols, the wheel being configured to rotate, the wheel being disposed so that a front surface of the wheel can be seen from at least two players, and a controller for controlling a first game performed by the wheel and a second game performed on the stations, wherein the wheel is configured to enable at least two players to simultaneously play the first game respectively using the stations, wherein the stations are configured such that the players bet a game value on the symbols via a bet area displayed on a display provided on each of the stations, and wherein the controller triggers the second game based on a win of the first game.Type: ApplicationFiled: September 19, 2008Publication date: January 22, 2009Applicant: Konami Gaming IncorporatedInventors: Tomonobu Ikeya, Keiri Yoshioka
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Patent number: 7465226Abstract: A multi-station game machine, includes a plurality of reels, each reel having a plurality of symbols, and the reels spinning horizontally around a vertical axis. The reels are arranged coaxially in the vertical direction. Each of the reels has a circumferential length which enables at least two players to play a game on the game machine simultaneously.Type: GrantFiled: February 3, 2003Date of Patent: December 16, 2008Assignee: Konami Gaming IncorporatedInventors: Tomonobu Ikeya, Keiri Yoshioka
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Publication number: 20080132328Abstract: A game machine includes, an operating portion, a signal detector, a prompter, a determination receiver and a speed changer. The operating portion outputs a signal in accordance with a player's operation for proceeding a game. The signal detector detects either a consecutive signal within a predetermined period of time or an intermittent signal within a predetermined period of time from the operating portion. The prompter prompts a player to determine whether to change a speed of progress in the game when either the consecutive signal or the intermittent signal is detected. The determination receiver receives a player's determination regarding the change of the speed of progress in the game. The speed changer changes the speed of progress in the game in accordance with the player's determination when the player's determination is received.Type: ApplicationFiled: November 30, 2007Publication date: June 5, 2008Applicant: Konami Gaming, Inc.Inventor: Keiri Yoshioka
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Patent number: 7329184Abstract: A game machine includes, an operating portion, a signal detector, a prompter, a determination receiver and a speed changer. The operating portion outputs a signal in accordance with a player's operation for proceeding a game. The signal detector detects either a consecutive signal within a predetermined period of time or an intermittent signal within a predetermined period of time from the operating portion. The prompter prompts a player to determine whether to change a speed of progress in the game when either the consecutive signal or the intermittent signal is detected. The determination receiver receives a player's determination regarding the change of the speed of progress in the game. The speed changer changes the speed of progress in the game in accordance with the player's determination when the player's determination is received.Type: GrantFiled: August 19, 2003Date of Patent: February 12, 2008Assignee: Konami Gaming, Inc.Inventor: Keiri Yoshioka
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Patent number: 7275988Abstract: Each of a plurality of reels is provided with a plurality of symbols including at least one special symbol. At least one payline is extending across the reels. At least one electro-optical panel includes a first transparent substrate and a second transparent substrate which sandwiches an electro-optical substance therebetween. At least one of the first transparent substrate and the second transparent substrate is formed with at least one bored portion having a shape substantially coincident with an contour of the special symbol, the electro-optical panel disposed in front of each of the reels such that the bored portion is placed on the payline. A controller controls a state of the electro-optical substance in accordance with a predetermined rule to adjust a transparency of the electro-optical panel.Type: GrantFiled: December 19, 2002Date of Patent: October 2, 2007Assignee: Konami Gaming IncorporatedInventors: Eiji Aida, Keiri Yoshioka
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Publication number: 20050032572Abstract: A game machine is provided in which a game starts by inputting the numerical data, which corresponds to some monetary value, The game machine includes a data input module which registers the numerical data, a main memory which stores the numerical data and outputs the stored numerical data at least to the data input module, and a sub-memory which stores the numerical data and outputs the numerical data to the outside the game machine system as well as to the main memory.Type: ApplicationFiled: April 6, 2004Publication date: February 10, 2005Applicant: Konami CorporationInventors: Keiri Yoshioka, Chris Mizumoto
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Publication number: 20040072606Abstract: The present invention includes: a reel display module that changingly displays multiple types of symbols in multiple regions and also statically displays these changingly displayed symbols in these regions; measuring modules for measuring or storing modules for storing the number of times a special symbol, which is a symbol selected out of these symbols, is displayed in a changing manner and/or a static manner; and a game points evaluation module determining game points to be awarded to the player. The present invention increases a player's curiosity and anticipation for a game.Type: ApplicationFiled: September 9, 2003Publication date: April 15, 2004Applicant: Konami CorporationInventors: Shiro Majima, Keiri Yoshioka
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Publication number: 20040048655Abstract: A game machine includes, an operating portion, a signal detector, a prompter, a determination receiver and a speed changer. The operating portion outputs a signal in accordance with a player's operation for proceeding a game. The signal detector detects either a consecutive signal within a predetermined period of time or an intermittent signal within a predetermined period of time from the operating portion. The prompter prompts a player to determine whether to change a speed of progress in the game when either the consecutive signal or the intermittent signal is detected. The determination receiver receives a player's determination regarding the change of the speed of progress in the game. The speed changer changes the speed of progress in the game in accordance with the player's determination when the player's determination is received.Type: ApplicationFiled: August 19, 2003Publication date: March 11, 2004Applicant: KONAMI CORPORATIONInventor: Keiri Yoshioka
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Publication number: 20030162586Abstract: A game machine includes a monitor, a comparator and an adjuster. The monitor monitors a difference between the amount of game value inserted and the amount of game value paid. The comparator compares the difference with a preset reference value. The adjuster extends a game time of a game performed on the monitor when a result of the comparison that the difference is greater than the reference value is determined by the comparator.Type: ApplicationFiled: January 3, 2003Publication date: August 28, 2003Applicant: KONAMI CORPORATIONInventors: Tomonobu Ikeya, Keiri Yoshioka
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Publication number: 20030153385Abstract: A game machine includes a plurality of displays, each of displays displaying at least one reel bearing series of symbols. The displays are arranged along a closed circuit so that display faces are opposed to a plurality of players.Type: ApplicationFiled: January 31, 2003Publication date: August 14, 2003Applicant: KONAMI CORPORATIONInventors: Tomonobu Ikeya, Keiri Yoshioka
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Publication number: 20030148804Abstract: A multi-station game machine, includes a plurality of reels, each reel having a plurality of symbols, and the reels spinning horizontally around a vertical axis. The reels are arranged coaxially in the vertical direction. Each of the reels has a circumferential length which enables at least two players to play a game on the game machine simultaneously.Type: ApplicationFiled: February 3, 2003Publication date: August 7, 2003Applicant: KONAMI CORPORATIONInventors: Tomonobu Ikeya, Keiri Yoshioka
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Publication number: 20030130028Abstract: Each of a plurality of reels is provided with a plurality of symbols including at least one special symbol. At least one payline is extending across the reels. At least one electro-optical panel includes a first transparent substrate and a second transparent substrate which sandwiches an electro-optical substance therebetween. At least one of the first transparent substrate and the second transparent substrate is formed with at least one bored portion having a shape substantially coincident with an contour of the special symbol, the electro-optical panel disposed in front of each of the reels such that the bored portion is placed on the payline. A controller controls a state of the electro-optical substance in accordance with a predetermined rule to adjust a transparency of the electro-optical panel.Type: ApplicationFiled: December 19, 2002Publication date: July 10, 2003Applicant: KONAMI CORPORATIONInventors: Eiji Aida, Keiri Yoshioka