Patents by Inventor Keita Eto

Keita Eto has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 7775867
    Abstract: A game apparatus includes an LCD and a touch panel is provided on the LCD. On the LCD is displayed a game screen on which objects of different types are disposed so as to be aligned in a reticular pattern. By a player touching a desired object, a three-dimensional location of the object is set as a point of gaze of a virtual camera. Then, by the player moving a touch location, the location of the virtual camera (viewpoint) is changed according to the movement. In a virtual space, different layers are provided for the different types of objects. The objects are disposed so as not to overlap with each other between the different layers. When the viewpoint is fixed and a plurality of objects of different types intersecting a line of sight or a line parallel to the line of sight satisfy a predetermined condition, the objects are deleted.
    Type: Grant
    Filed: March 6, 2007
    Date of Patent: August 17, 2010
    Assignee: Nintendo Co., Ltd.
    Inventors: Keita Eto, Yoshikazu Fujita
  • Patent number: 7614945
    Abstract: A color or brightness selected from a plurality of preset colors or brightnesses is set for each of a plurality of puzzle elements, and the plurality of puzzle elements are located and displayed on display means. A color or brightness selected from the plurality of preset colors or brightnesses is set for a cursor, and the cursor is located at the position of one of the puzzle elements selected by the cursor. When a predetermined operation signal is input, the color or brightness of the selected puzzle element is changed based on the color or brightness of the cursor and the color or brightness of the selected puzzle element. When a predetermined number of continuously arranged puzzle elements are of the same color or brightness, such puzzle elements are erased and new puzzle elements are located and displayed on the display means.
    Type: Grant
    Filed: January 10, 2006
    Date of Patent: November 10, 2009
    Assignee: Nintendo Co., Ltd.
    Inventor: Keita Eto
  • Publication number: 20080102951
    Abstract: A game apparatus includes an LCD and a touch panel is provided on the LCD. On the LCD is displayed a game screen on which objects of different types are disposed so as to be aligned in a reticular pattern. By a player touching a desired object, a three-dimensional location of the object is set as a point of gaze of a virtual camera. Then, by the player moving a touch location, the location of the virtual camera (viewpoint) is changed according to the movement. In a virtual space, different layers are provided for the different types of objects. The objects are disposed so as not to overlap with each other between the different layers. When the viewpoint is fixed and a plurality of objects of different types intersecting a line of sight or a line parallel to the line of sight satisfy a predetermined condition, the objects are deleted.
    Type: Application
    Filed: March 6, 2007
    Publication date: May 1, 2008
    Applicant: Nintendo Co., Ltd.
    Inventors: Keita Eto, Yoshikazu Fujita
  • Publication number: 20060252478
    Abstract: A color or brightness selected from a plurality of preset colors or brightnesses is set for each of a plurality of puzzle elements, and the plurality of puzzle elements are located and displayed on display means. A color or brightness selected from the plurality of preset colors or brightnesses is set for a cursor, and the cursor is located at the position of one of the puzzle elements selected by the cursor. When a predetermined operation signal is input, the color or brightness of the selected puzzle element is changed based on the color or brightness of the cursor and the color or brightness of the selected puzzle element. When a predetermined number of continuously arranged puzzle elements are of the same color or brightness, such puzzle elements are erased and new puzzle elements are located and displayed on the display means.
    Type: Application
    Filed: January 10, 2006
    Publication date: November 9, 2006
    Applicant: Nintendo Co., Ltd.
    Inventor: Keita Eto