Patents by Inventor Keith Klumb
Keith Klumb has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 11011075Abstract: A haptic calibration device comprises a signal generator configured to receive the subjective force value and the force location from a subjective magnitude input device. The signal generator also receives from at least one of a plurality of haptic sensors a sensor voltage value, with the at least one of the plurality of haptic sensors corresponding to the force location. The signal generator stores the subjective force value and the corresponding sensor voltage value in a data store. The signal generator generates a calibration curve indicating a correspondence between subjective force values and sensor voltage values for the location where the subjective force was experienced using the data from the data store, wherein the calibration curve is used to calibrate a haptic feedback device.Type: GrantFiled: December 20, 2019Date of Patent: May 18, 2021Assignee: Facebook, Inc.Inventors: Ali Israr, Frances Wing Yee Lau, Freddy Abnousi, Keith Klumb
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Patent number: 10551926Abstract: A haptic calibration device comprises a signal generator configured to receive the subjective force value and the force location from a subjective magnitude input device. The signal generator also receives from at least one of a plurality of haptic sensors a sensor voltage value, with the at least one of the plurality of haptic sensors corresponding to the force location. The signal generator stores the subjective force value and the corresponding sensor voltage value in a data store. The signal generator generates a calibration curve indicating a correspondence between subjective force values and sensor voltage values for the location where the subjective force was experienced using the data from the data store, wherein the calibration curve is used to calibrate a haptic feedback device.Type: GrantFiled: January 16, 2019Date of Patent: February 4, 2020Assignee: Facebook, Inc.Inventors: Ali Israr, Frances Wing Yee Lau, Freddy Abnousi, Keith Klumb
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Patent number: 10255825Abstract: A haptic calibration device comprises a signal generator configured to receive the subjective force value and the force location from a subjective magnitude input device. The signal generator also receives from at least one of a plurality of haptic sensors a sensor voltage value, with the at least one of the plurality of haptic sensors corresponding to the force location. The signal generator stores the subjective force value and the corresponding sensor voltage value in a data store. The signal generator generates a calibration curve indicating a correspondence between subjective force values and sensor voltage values for the location where the subjective force was experienced using the data from the data store, wherein the calibration curve is used to calibrate a haptic feedback device.Type: GrantFiled: April 10, 2018Date of Patent: April 9, 2019Assignee: Facebook, Inc.Inventors: Ali Israr, Frances Wing Yee Lau, Freddy Abnousi, Keith Klumb
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Publication number: 20180301060Abstract: A haptic calibration device comprises a signal generator configured to receive the subjective force value and the force location from a subjective magnitude input device. The signal generator also receives from at least one of a plurality of haptic sensors a sensor voltage value, with the at least one of the plurality of haptic sensors corresponding to the force location. The signal generator stores the subjective force value and the corresponding sensor voltage value in a data store. The signal generator generates a calibration curve indicating a correspondence between subjective force values and sensor voltage values for the location where the subjective force was experienced using the data from the data store, wherein the calibration curve is used to calibrate a haptic feedback device.Type: ApplicationFiled: April 10, 2018Publication date: October 18, 2018Inventors: Ali Israr, Frances Wing Yee Lau, Freddy Abnousi, Keith Klumb
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Patent number: 8088005Abstract: Embodiments of the present invention are directed to systems and methods for operating a gaming wheel system including a steering wheel which may be a single-turn wheel (at most 360° lock-to-lock) or a multi-turn wheel (more than 360° lock-to-lock) to play a game which may be designed for a single-turn wheel (a legacy game) or a multi-turn wheel (a native game, irrespective of whether it takes advantage of the multi-turn capability or not). The system is configured to operate the gaming wheel system in one of four states. The first state is the single-turn, legacy mode state for operating either a single-turn wheel or a multi-turn wheel in the single-turn mode to play a legacy game. The second state is the multi-turn, legacy mode state for operating a multi-turn wheel in the multi-turn mode to play a legacy game. The third state is the single-turn, native mode state for operating either a single-turn wheel or a multi-turn wheel in the single-turn mode to play a native game.Type: GrantFiled: November 7, 2006Date of Patent: January 3, 2012Assignee: Logitech Europe S.A.Inventors: Thomas Burgel, Keith Klumb, David McVicar, Aidan Kehoe, Christophe Juncker, David Wegmuller
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Patent number: 7198269Abstract: Embodiments of the present invention are directed to systems and methods for operating a gaming wheel system including a steering wheel which may be a single-turn wheel (at most 360° lock-to-lock) or a multi-turn wheel (more than 360° lock-to-lock) to play a game which may be designed for a single-turn wheel (a legacy game) or a multi-turn wheel (a native game, irrespective of whether it takes advantage of the multi-turn capability or not). The system is configured to operate the gaming wheel system in one of four states. The first state is the single-turn, legacy mode state for operating either a single-turn wheel or a multi-turn wheel in the single-turn mode to play a legacy game. The second state is the multi-turn, legacy mode state for operating a multi-turn wheel in the multi-turn mode to play a legacy game. The third state is the single-turn, native mode state for operating either a single-turn wheel or a multi-turn wheel in the single-turn mode to play a native game.Type: GrantFiled: May 8, 2003Date of Patent: April 3, 2007Assignee: Logitech Europe S.A.Inventors: Thomas Burgel, Keith Klumb, David McVicar, Aidan Kehoe, Christophe Juncker, David Wegmuller
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Publication number: 20070054737Abstract: Embodiments of the present invention are directed to systems and methods for operating a gaming wheel system including a steering wheel which may be a single-turn wheel (at most 360° lock-to-lock) or a multi-turn wheel (more than 360° lock-to-lock) to play a game which may be designed for a single-turn wheel (a legacy game) or a multi-turn wheel (a native game, irrespective of whether it takes advantage of the multi-turn capability or not). The system is configured to operate the gaming wheel system in one of four states. The first state is the single-turn, legacy mode state for operating either a single-turn wheel or a multi-turn wheel in the single-turn mode to play a legacy game. The second state is the multi-turn, legacy mode state for operating a multi-turn wheel in the multi-turn mode to play a legacy game. The third state is the single-turn, native mode state for operating either a single-turn wheel or a multi-turn wheel in the single-turn mode to play a native game.Type: ApplicationFiled: November 7, 2006Publication date: March 8, 2007Applicant: Logitech Europe S.A.Inventors: Thomas Burgel, Keith Klumb, David McVicar, Aidan Kehoe, Christophe Juncker, David Wegmuller
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Publication number: 20040224766Abstract: Embodiments of the present invention are directed to systems and methods for operating a gaming wheel system including a steering wheel which may be a single-turn wheel (at most 360° lock-to-lock) or a multi-turn wheel (more than 360° lock-to-lock) to play a game which may be designed for a single-turn wheel (a legacy game) or a multi-turn wheel (a native game, irrespective of whether it takes advantage of the multi-turn capability or not). The system is configured to operate the gaming wheel system in one of four states. The first state is the single-turn, legacy mode state for operating either a single-turn wheel or a multi-turn wheel in the single-turn mode to play a legacy game. The second state is the multi-turn, legacy mode state for operating a multi-turn wheel in the multi-turn mode to play a legacy game. The third state is the single-turn, native mode state for operating either a single-turn wheel or a multi-turn wheel in the single-turn mode to play a native game.Type: ApplicationFiled: May 8, 2003Publication date: November 11, 2004Applicant: Logitech Europe S.A.Inventors: Thomas Burgel, Keith Klumb, David McVicar, Aidan Kehoe, Christophe Juncker, David Wegmuller