Patents by Inventor Keith Klumb

Keith Klumb has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11011075
    Abstract: A haptic calibration device comprises a signal generator configured to receive the subjective force value and the force location from a subjective magnitude input device. The signal generator also receives from at least one of a plurality of haptic sensors a sensor voltage value, with the at least one of the plurality of haptic sensors corresponding to the force location. The signal generator stores the subjective force value and the corresponding sensor voltage value in a data store. The signal generator generates a calibration curve indicating a correspondence between subjective force values and sensor voltage values for the location where the subjective force was experienced using the data from the data store, wherein the calibration curve is used to calibrate a haptic feedback device.
    Type: Grant
    Filed: December 20, 2019
    Date of Patent: May 18, 2021
    Assignee: Facebook, Inc.
    Inventors: Ali Israr, Frances Wing Yee Lau, Freddy Abnousi, Keith Klumb
  • Patent number: 10551926
    Abstract: A haptic calibration device comprises a signal generator configured to receive the subjective force value and the force location from a subjective magnitude input device. The signal generator also receives from at least one of a plurality of haptic sensors a sensor voltage value, with the at least one of the plurality of haptic sensors corresponding to the force location. The signal generator stores the subjective force value and the corresponding sensor voltage value in a data store. The signal generator generates a calibration curve indicating a correspondence between subjective force values and sensor voltage values for the location where the subjective force was experienced using the data from the data store, wherein the calibration curve is used to calibrate a haptic feedback device.
    Type: Grant
    Filed: January 16, 2019
    Date of Patent: February 4, 2020
    Assignee: Facebook, Inc.
    Inventors: Ali Israr, Frances Wing Yee Lau, Freddy Abnousi, Keith Klumb
  • Patent number: 10255825
    Abstract: A haptic calibration device comprises a signal generator configured to receive the subjective force value and the force location from a subjective magnitude input device. The signal generator also receives from at least one of a plurality of haptic sensors a sensor voltage value, with the at least one of the plurality of haptic sensors corresponding to the force location. The signal generator stores the subjective force value and the corresponding sensor voltage value in a data store. The signal generator generates a calibration curve indicating a correspondence between subjective force values and sensor voltage values for the location where the subjective force was experienced using the data from the data store, wherein the calibration curve is used to calibrate a haptic feedback device.
    Type: Grant
    Filed: April 10, 2018
    Date of Patent: April 9, 2019
    Assignee: Facebook, Inc.
    Inventors: Ali Israr, Frances Wing Yee Lau, Freddy Abnousi, Keith Klumb
  • Publication number: 20180301060
    Abstract: A haptic calibration device comprises a signal generator configured to receive the subjective force value and the force location from a subjective magnitude input device. The signal generator also receives from at least one of a plurality of haptic sensors a sensor voltage value, with the at least one of the plurality of haptic sensors corresponding to the force location. The signal generator stores the subjective force value and the corresponding sensor voltage value in a data store. The signal generator generates a calibration curve indicating a correspondence between subjective force values and sensor voltage values for the location where the subjective force was experienced using the data from the data store, wherein the calibration curve is used to calibrate a haptic feedback device.
    Type: Application
    Filed: April 10, 2018
    Publication date: October 18, 2018
    Inventors: Ali Israr, Frances Wing Yee Lau, Freddy Abnousi, Keith Klumb
  • Patent number: 8088005
    Abstract: Embodiments of the present invention are directed to systems and methods for operating a gaming wheel system including a steering wheel which may be a single-turn wheel (at most 360° lock-to-lock) or a multi-turn wheel (more than 360° lock-to-lock) to play a game which may be designed for a single-turn wheel (a legacy game) or a multi-turn wheel (a native game, irrespective of whether it takes advantage of the multi-turn capability or not). The system is configured to operate the gaming wheel system in one of four states. The first state is the single-turn, legacy mode state for operating either a single-turn wheel or a multi-turn wheel in the single-turn mode to play a legacy game. The second state is the multi-turn, legacy mode state for operating a multi-turn wheel in the multi-turn mode to play a legacy game. The third state is the single-turn, native mode state for operating either a single-turn wheel or a multi-turn wheel in the single-turn mode to play a native game.
    Type: Grant
    Filed: November 7, 2006
    Date of Patent: January 3, 2012
    Assignee: Logitech Europe S.A.
    Inventors: Thomas Burgel, Keith Klumb, David McVicar, Aidan Kehoe, Christophe Juncker, David Wegmuller
  • Patent number: 7198269
    Abstract: Embodiments of the present invention are directed to systems and methods for operating a gaming wheel system including a steering wheel which may be a single-turn wheel (at most 360° lock-to-lock) or a multi-turn wheel (more than 360° lock-to-lock) to play a game which may be designed for a single-turn wheel (a legacy game) or a multi-turn wheel (a native game, irrespective of whether it takes advantage of the multi-turn capability or not). The system is configured to operate the gaming wheel system in one of four states. The first state is the single-turn, legacy mode state for operating either a single-turn wheel or a multi-turn wheel in the single-turn mode to play a legacy game. The second state is the multi-turn, legacy mode state for operating a multi-turn wheel in the multi-turn mode to play a legacy game. The third state is the single-turn, native mode state for operating either a single-turn wheel or a multi-turn wheel in the single-turn mode to play a native game.
    Type: Grant
    Filed: May 8, 2003
    Date of Patent: April 3, 2007
    Assignee: Logitech Europe S.A.
    Inventors: Thomas Burgel, Keith Klumb, David McVicar, Aidan Kehoe, Christophe Juncker, David Wegmuller
  • Publication number: 20070054737
    Abstract: Embodiments of the present invention are directed to systems and methods for operating a gaming wheel system including a steering wheel which may be a single-turn wheel (at most 360° lock-to-lock) or a multi-turn wheel (more than 360° lock-to-lock) to play a game which may be designed for a single-turn wheel (a legacy game) or a multi-turn wheel (a native game, irrespective of whether it takes advantage of the multi-turn capability or not). The system is configured to operate the gaming wheel system in one of four states. The first state is the single-turn, legacy mode state for operating either a single-turn wheel or a multi-turn wheel in the single-turn mode to play a legacy game. The second state is the multi-turn, legacy mode state for operating a multi-turn wheel in the multi-turn mode to play a legacy game. The third state is the single-turn, native mode state for operating either a single-turn wheel or a multi-turn wheel in the single-turn mode to play a native game.
    Type: Application
    Filed: November 7, 2006
    Publication date: March 8, 2007
    Applicant: Logitech Europe S.A.
    Inventors: Thomas Burgel, Keith Klumb, David McVicar, Aidan Kehoe, Christophe Juncker, David Wegmuller
  • Publication number: 20040224766
    Abstract: Embodiments of the present invention are directed to systems and methods for operating a gaming wheel system including a steering wheel which may be a single-turn wheel (at most 360° lock-to-lock) or a multi-turn wheel (more than 360° lock-to-lock) to play a game which may be designed for a single-turn wheel (a legacy game) or a multi-turn wheel (a native game, irrespective of whether it takes advantage of the multi-turn capability or not). The system is configured to operate the gaming wheel system in one of four states. The first state is the single-turn, legacy mode state for operating either a single-turn wheel or a multi-turn wheel in the single-turn mode to play a legacy game. The second state is the multi-turn, legacy mode state for operating a multi-turn wheel in the multi-turn mode to play a legacy game. The third state is the single-turn, native mode state for operating either a single-turn wheel or a multi-turn wheel in the single-turn mode to play a native game.
    Type: Application
    Filed: May 8, 2003
    Publication date: November 11, 2004
    Applicant: Logitech Europe S.A.
    Inventors: Thomas Burgel, Keith Klumb, David McVicar, Aidan Kehoe, Christophe Juncker, David Wegmuller