Patents by Inventor Keivan EBRAHIMI

Keivan EBRAHIMI has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20230194115
    Abstract: Changing environmental characteristics of an enclosure are controlled to promote health, wellness, and/or performance for occupant(s) of the enclosure using sensor data, three dimensional modeling, physical properties of the enclosure, and machine learning (e.g., Artificial Intelligence).
    Type: Application
    Filed: May 21, 2021
    Publication date: June 22, 2023
    Inventors: Ajay Malik, Mingzhu Lu, Keivan Ebrahimi, Luis Miguel Candanedo Ibarra, Bhabani Sankar Nayak, Anurag Gupta, Nitesh Trikha, Brandon Dillan Tinianov, Aditya Dayal
  • Publication number: 20230152652
    Abstract: Disclosed herein as methods, apparatuses, non-transitory computer readable media, and systems relating to reduction and/or identification of one or more health risks in a facility. For example, by sensing a bodily characteristic of an individual in a facility, e.g., by sensing at least one environmental characteristic. For example, by sensing surface cleanliness. For example, by tracking personnel in the facility. For example, by suggesting routes in an enclosure based at least in part in personnel concentration in the facility. Disclosed herein as methods, apparatuses, non-transitory computer readable media, and systems relating to monitoring occupancy of a facility.
    Type: Application
    Filed: March 22, 2021
    Publication date: May 18, 2023
    Inventors: Nitesh Trikha, Rao P. Mulpuri, Anurag Gupta, Tanya Makker, Emily Puth, Keivan Ebrahimi, Aditya Dayal, Jack Kendrick Rasmus-Vorrath, Robert Michael Martinson, Ajay Malik, Aaron Michael Smith, Piers Iain Ivo Octavian MacNaughton
  • Publication number: 20230103284
    Abstract: An immersive digital experience for video conferencing simulates common presence of a virtual participant in a local environment. Such simulation may include (i) using a transparent media display having a portion of its pixels projecting the virtual participant's body image while keeping at least a portion of the background transparent (e.g., to visible light), (ii) disposing sensor(s) (e.g., camera) behind the transparent media display at the gaze of the participant, and/or (iii) using added virtual overlays (e.g., of plants, memorabilia, and/or furniture) to the virtual image (e.g., that are consistent with the local environment), e.g., to provide a sense of depth ranging from the overlays to the virtual participant projection and to the background showing through the transparent media display.
    Type: Application
    Filed: May 6, 2021
    Publication date: March 30, 2023
    Inventors: Tanya Makker, Nitesh Trikha, Brian Lee Smith, Keivan Ebrahimi, Todd Daniel Antes, Aditya Dayal, Amit Sarin
  • Publication number: 20210390953
    Abstract: An immersive digital experience for video conferencing simulates common presence of a virtual participant in a local environment. Such simulation may include (i) using a transparent media display having a portion of its pixels projecting the virtual participant's body image while keeping at least a portion of the background transparent (e.g., to visible light), (ii) disposing sensor(s) (e.g., camera) behind the transparent media display at the gaze of the participant, and/or (iii) using added virtual overlays (e.g., of plants, memorabilia, and/or furniture) to the virtual image (e.g., that are consistent with the local environment), e.g., to provide a sense of depth ranging from the overlays to the virtual participant projection and to the background showing through the transparent media display.
    Type: Application
    Filed: May 6, 2021
    Publication date: December 16, 2021
    Inventors: Tanya Makker, Nitesh Trikha, Brian Lee Smith, Keivan Ebrahimi, Todd Daniel Antes, Aditya Dayal, Amit Sarin
  • Publication number: 20210383804
    Abstract: An immersive digital experience for video conferencing simulates common presence of a virtual participant in a local environment. Such simulation may include (i) using a transparent media display having a portion of its pixels projecting the virtual participant's body image while keeping at least a portion of the background transparent (e.g., to visible light), (ii) disposing sensor(s) (e.g., camera) behind the transparent media display at the gaze of the participant, and/or (iii) using added virtual overlays (e.g., of plants, memorabilia, and/or furniture) to the virtual image (e.g., that are consistent with the local environment), e.g., to provide a sense of depth ranging from the overlays to the virtual participant projection and to the background showing through the transparent media display.
    Type: Application
    Filed: April 29, 2021
    Publication date: December 9, 2021
    Inventors: Tanya MAKKER, Nitesh TRIKHA, Brian Lee SMITH, Keivan EBRAHIMI, Todd Daniel ANTES, Aditya DAYAL, Amit SARIN