Patents by Inventor Kenichiro Yuji

Kenichiro Yuji has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10898791
    Abstract: A game apparatus can cast various attacks only by pressing a same operating button without performing any complex operation. Attack methods are each provided with a priority, and also may be provided with a positional condition regarding a positional relationship between a player character and an enemy character, for executing an attack on the enemy character by the player character. For example, the positional condition is “less than 3 m from player character” and the attack method is “close attack with ax.” Since the positional condition “less than 3 m from player character” is given priority over an attack according to the positional condition “3 m or more and less than 10 m from player character,” when an attack operation instruction is received, the player character does an attack with an ax on the enemy character present at a distance of less than 3 m.
    Type: Grant
    Filed: April 26, 2019
    Date of Patent: January 26, 2021
    Assignee: SQUARE ENIX CO., LTD.
    Inventors: Hajime Tabata, Kenichiro Yuji
  • Publication number: 20190247745
    Abstract: A game apparatus can cast various attacks only by pressing a same operating button without performing any complex operation. Attack methods are each provided with a priority, and also may be provided with a positional condition regarding a positional relationship between a player character and an enemy character, for executing an attack on the enemy character by the player character. For example, the positional condition is “less than 3 m from player character” and the attack method is “close attack with ax.” Since the positional condition “less than 3 m from player character” is given priority over an attack according to the positional condition “3 m or more and less than 10 m from player character,” when an attack operation instruction is received, the player character does an attack with an ax on the enemy character present at a distance of less than 3 m.
    Type: Application
    Filed: April 26, 2019
    Publication date: August 15, 2019
    Applicant: SQUARE ENIX CO., LTD.
    Inventors: Hajime TABATA, Kenichiro YUJI
  • Patent number: 10315104
    Abstract: A game apparatus can cast various attacks only by pressing a same operating button without performing any complex operation. Attack methods are each provided with a priority, and also may be provided with a positional condition regarding a positional relationship between a player character and an enemy character, for executing an attack on the enemy character by the player character. For example, the positional condition is “less than 3 m from player character” and the attack method is “close attack with ax.” Since the positional condition “less than 3 m from player character” is given priority over an attack according to the positional condition “3 m or more and less than 10 m from player character,” when an attack operation instruction is received, the player character does an attack with an ax on the enemy character present at a distance of less than 3 m.
    Type: Grant
    Filed: May 17, 2017
    Date of Patent: June 11, 2019
    Assignee: SQUARE ENIX CO., LTD.
    Inventors: Hajime Tabata, Kenichiro Yuji
  • Publication number: 20170246531
    Abstract: A game apparatus can cast various attacks only by pressing a same operating button without performing any complex operation. Attack methods are each provided with a priority, and also may be provided with a positional condition regarding a positional relationship between a player character and an enemy character, for executing an attack on the enemy character by the player character. For example, the positional condition is “less than 3 m from player character” and the attack method is “close attack with ax.” Since the positional condition “less than 3 m from player character” is given priority over an attack according to the positional condition “3 m or more and less than 10 m from player character,” when an attack operation instruction is received, the player character does an attack with an ax on the enemy character present at a distance of less than 3 m.
    Type: Application
    Filed: May 17, 2017
    Publication date: August 31, 2017
    Applicant: SQUARE ENIX CO., LTD.
    Inventors: Hajime TABATA, Kenichiro YUJI
  • Patent number: 9675872
    Abstract: The present invention provides a game apparatus that can cast various attacks only by pressing the same operating button without performing any complex operation. In an attack method setting screen, attack method setting panels are displayed arranged. Each attack method setting panel is provided with a positional condition display area that displays a positional condition regarding the positional relationship between a player character and an enemy character, and an attack method display area that displays an attack method performed on the enemy character by the player character. For example, in the case in which the positional condition is “less than 3 m from player character” and the attack method is a “close attack with ax”, when a player provides an attack operation instruction, the player character does an attack with an ax on an enemy character present at a distance of less than 3 m therefrom.
    Type: Grant
    Filed: October 8, 2013
    Date of Patent: June 13, 2017
    Assignee: SQUARE ENIX CO., LTD.
    Inventors: Hajime Tabata, Kenichiro Yuji
  • Publication number: 20140106879
    Abstract: The present invention provides a game apparatus that can cast various attacks only by pressing the same operating button without performing any complex operation. In an attack method setting screen, attack method setting panels are displayed arranged. Each attack method setting panel is provided with a positional condition display area that displays a positional condition regarding the positional relationship between a player character and an enemy character, and an attack method display area that displays an attack method performed on the enemy character by the player character. For example, in the case in which the positional condition is “less than 3 m from player character” and the attack method is a “close attack with ax”, when a player provides an attack operation instruction, the player character does an attack with an ax on an enemy character present at a distance of less than 3 m therefrom.
    Type: Application
    Filed: October 8, 2013
    Publication date: April 17, 2014
    Applicant: SQUARE ENIX CO., LTD.
    Inventors: Hajime TABATA, Kenichiro YUJI
  • Patent number: 8070573
    Abstract: A video game apparatus has a memory for storing two or more tasks which a player character can get instructed character(s) to execute according to a scenario development of a game, means for displaying tasks at a time when a scenario development of a game reaches a predetermined position so as to be selected by the player, means for determining candidate characters which can participate the task selected by the player and for displaying these so as to be selectable by the player, means for determining the character selected by the player as participant character, and means for executing the task according to a parameter which is set on the participant character on the basis of the participant character and the selected task.
    Type: Grant
    Filed: October 9, 2008
    Date of Patent: December 6, 2011
    Assignee: Kabushiki Kaisha Square Enix
    Inventors: Kenichiro Yuji, Fumiaki Shiraishi
  • Publication number: 20090098919
    Abstract: A video game apparatus has a memory for storing two or more tasks which a player character can get instructed character(s) to execute according to a scenario development of a game, means for displaying tasks at a time when a scenario development of a game reaches a predetermined position so as to be selected by the player, means for determining candidate characters which can participate the task selected by the player and for displaying these so as to be selectable by the player, means for determining the character selected by the player as participant character, and means for executing the task according to a parameter which is set on the participant character on the basis of the participant character and the selected task.
    Type: Application
    Filed: October 9, 2008
    Publication date: April 16, 2009
    Applicant: SQUARE ENIX CO., LTD.
    Inventors: Kenichiro YUJI, Fumiaki Shiraishi