Patents by Inventor Kenichiro Yuji
Kenichiro Yuji has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 10898791Abstract: A game apparatus can cast various attacks only by pressing a same operating button without performing any complex operation. Attack methods are each provided with a priority, and also may be provided with a positional condition regarding a positional relationship between a player character and an enemy character, for executing an attack on the enemy character by the player character. For example, the positional condition is “less than 3 m from player character” and the attack method is “close attack with ax.” Since the positional condition “less than 3 m from player character” is given priority over an attack according to the positional condition “3 m or more and less than 10 m from player character,” when an attack operation instruction is received, the player character does an attack with an ax on the enemy character present at a distance of less than 3 m.Type: GrantFiled: April 26, 2019Date of Patent: January 26, 2021Assignee: SQUARE ENIX CO., LTD.Inventors: Hajime Tabata, Kenichiro Yuji
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Publication number: 20190247745Abstract: A game apparatus can cast various attacks only by pressing a same operating button without performing any complex operation. Attack methods are each provided with a priority, and also may be provided with a positional condition regarding a positional relationship between a player character and an enemy character, for executing an attack on the enemy character by the player character. For example, the positional condition is “less than 3 m from player character” and the attack method is “close attack with ax.” Since the positional condition “less than 3 m from player character” is given priority over an attack according to the positional condition “3 m or more and less than 10 m from player character,” when an attack operation instruction is received, the player character does an attack with an ax on the enemy character present at a distance of less than 3 m.Type: ApplicationFiled: April 26, 2019Publication date: August 15, 2019Applicant: SQUARE ENIX CO., LTD.Inventors: Hajime TABATA, Kenichiro YUJI
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Patent number: 10315104Abstract: A game apparatus can cast various attacks only by pressing a same operating button without performing any complex operation. Attack methods are each provided with a priority, and also may be provided with a positional condition regarding a positional relationship between a player character and an enemy character, for executing an attack on the enemy character by the player character. For example, the positional condition is “less than 3 m from player character” and the attack method is “close attack with ax.” Since the positional condition “less than 3 m from player character” is given priority over an attack according to the positional condition “3 m or more and less than 10 m from player character,” when an attack operation instruction is received, the player character does an attack with an ax on the enemy character present at a distance of less than 3 m.Type: GrantFiled: May 17, 2017Date of Patent: June 11, 2019Assignee: SQUARE ENIX CO., LTD.Inventors: Hajime Tabata, Kenichiro Yuji
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Publication number: 20170246531Abstract: A game apparatus can cast various attacks only by pressing a same operating button without performing any complex operation. Attack methods are each provided with a priority, and also may be provided with a positional condition regarding a positional relationship between a player character and an enemy character, for executing an attack on the enemy character by the player character. For example, the positional condition is “less than 3 m from player character” and the attack method is “close attack with ax.” Since the positional condition “less than 3 m from player character” is given priority over an attack according to the positional condition “3 m or more and less than 10 m from player character,” when an attack operation instruction is received, the player character does an attack with an ax on the enemy character present at a distance of less than 3 m.Type: ApplicationFiled: May 17, 2017Publication date: August 31, 2017Applicant: SQUARE ENIX CO., LTD.Inventors: Hajime TABATA, Kenichiro YUJI
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Patent number: 9675872Abstract: The present invention provides a game apparatus that can cast various attacks only by pressing the same operating button without performing any complex operation. In an attack method setting screen, attack method setting panels are displayed arranged. Each attack method setting panel is provided with a positional condition display area that displays a positional condition regarding the positional relationship between a player character and an enemy character, and an attack method display area that displays an attack method performed on the enemy character by the player character. For example, in the case in which the positional condition is “less than 3 m from player character” and the attack method is a “close attack with ax”, when a player provides an attack operation instruction, the player character does an attack with an ax on an enemy character present at a distance of less than 3 m therefrom.Type: GrantFiled: October 8, 2013Date of Patent: June 13, 2017Assignee: SQUARE ENIX CO., LTD.Inventors: Hajime Tabata, Kenichiro Yuji
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Publication number: 20140106879Abstract: The present invention provides a game apparatus that can cast various attacks only by pressing the same operating button without performing any complex operation. In an attack method setting screen, attack method setting panels are displayed arranged. Each attack method setting panel is provided with a positional condition display area that displays a positional condition regarding the positional relationship between a player character and an enemy character, and an attack method display area that displays an attack method performed on the enemy character by the player character. For example, in the case in which the positional condition is “less than 3 m from player character” and the attack method is a “close attack with ax”, when a player provides an attack operation instruction, the player character does an attack with an ax on an enemy character present at a distance of less than 3 m therefrom.Type: ApplicationFiled: October 8, 2013Publication date: April 17, 2014Applicant: SQUARE ENIX CO., LTD.Inventors: Hajime TABATA, Kenichiro YUJI
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Patent number: 8070573Abstract: A video game apparatus has a memory for storing two or more tasks which a player character can get instructed character(s) to execute according to a scenario development of a game, means for displaying tasks at a time when a scenario development of a game reaches a predetermined position so as to be selected by the player, means for determining candidate characters which can participate the task selected by the player and for displaying these so as to be selectable by the player, means for determining the character selected by the player as participant character, and means for executing the task according to a parameter which is set on the participant character on the basis of the participant character and the selected task.Type: GrantFiled: October 9, 2008Date of Patent: December 6, 2011Assignee: Kabushiki Kaisha Square EnixInventors: Kenichiro Yuji, Fumiaki Shiraishi
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Publication number: 20090098919Abstract: A video game apparatus has a memory for storing two or more tasks which a player character can get instructed character(s) to execute according to a scenario development of a game, means for displaying tasks at a time when a scenario development of a game reaches a predetermined position so as to be selected by the player, means for determining candidate characters which can participate the task selected by the player and for displaying these so as to be selectable by the player, means for determining the character selected by the player as participant character, and means for executing the task according to a parameter which is set on the participant character on the basis of the participant character and the selected task.Type: ApplicationFiled: October 9, 2008Publication date: April 16, 2009Applicant: SQUARE ENIX CO., LTD.Inventors: Kenichiro YUJI, Fumiaki Shiraishi