Patents by Inventor Kenji ENOKIDO
Kenji ENOKIDO has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20240404372Abstract: A claw gaming machine may comprise a cabinet, a claw assembly, prize objects, and a shooter unit. The machine may be configured to: determine an outcome of a claw game; allow an input device to control the claw assembly; end the claw game when the claw assembly does not pick up a prize object and the determined outcome is a losing outcome; cause the claw assembly to move and release the picked-up object away from the shooter unit when the claw assembly does pick-up a prize object and the determined outcome is a losing outcome, cause the claw assembly to drop the picked-up object on the shooter unit when the claw assembly picks-up the object and the determined outcome is a winning outcome; and cause a winning game presentation display when the claw assembly does not pick up a prize object and the determined outcome is a winning outcome.Type: ApplicationFiled: August 12, 2024Publication date: December 5, 2024Inventors: Takaki NARITA, Kenji ENOKIDO, Hiroki SAITO, Satoshi JOKO, Go MIYAMOTO, Akira SHIMIZU, Hiromu SAIGUSA, Jyunichi MURAKAMI, Satoshi NAKATA, Masahiro SUGIMOTO
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Patent number: 12062266Abstract: A claw gaming machine may comprise a cabinet, a claw assembly, prize objects, and a shooter unit. The machine may be configured to: determine an outcome of a claw game; allow an input device to control the claw assembly; end the claw game when the claw assembly does not pick up a prize object and the determined outcome is a losing outcome; cause the claw assembly to move and release the picked-up object away from the shooter unit when the claw assembly does pick-up a prize object and the determined outcome is a losing outcome, cause the claw assembly to drop the picked-up object on the shooter unit when the claw assembly picks-up the object and the determined outcome is a winning outcome; and cause a winning game presentation display when the claw assembly does not pick up a prize object and the determined outcome is a winning outcome.Type: GrantFiled: May 23, 2023Date of Patent: August 13, 2024Assignee: Empire Technological Group LimitedInventors: Takaki Narita, Kenji Enokido, Hiroki Saito, Satoshi Joko, Go Miyamoto, Akira Shimizu, Hiromu Saigusa, Jyunichi Murakami, Satoshi Nakata, Masahiro Sugimoto
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Publication number: 20240112550Abstract: In one aspect, an improved gaming table, such as a craps table, is disclosed herein, which combines electronic displays and wagering interfaces with traditional craps tables having physical, simulated or virtualized dice and allowing players to physically throw the dice or simulate/virtualize a throw of the dice.Type: ApplicationFiled: December 15, 2023Publication date: April 4, 2024Inventors: Eric PERSSON, Kenji ENOKIDO, Hiroki MUNAKATA, Aaron HUANG, Motoya NAKAMURA, Kenji HAMAO
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Patent number: 11887441Abstract: In one aspect, an improved gaming table, such as a craps table, is disclosed herein, which combines electronic displays and wagering interfaces with traditional craps tables having physical dice and allowing players to physically throw the dice.Type: GrantFiled: August 16, 2022Date of Patent: January 30, 2024Assignee: INTERBLOCK D.O.O.Inventors: Eric Persson, Kenji Enokido, Hiroki Munakata, Aaron Huang, Motoya Nakamura, Kenji Hamao
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Publication number: 20230298440Abstract: A claw gaming machine may comprise a cabinet, a claw assembly, prize objects, and a shooter unit. The machine may be configured to: determine an outcome of a claw game; allow an input device to control the claw assembly; end the claw game when the claw assembly does not pick up a prize object and the determined outcome is a losing outcome; cause the claw assembly to move and release the picked-up object away from the shooter unit when the claw assembly does pick-up a prize object and the determined outcome is a losing outcome, cause the claw assembly to drop the picked-up object on the shooter unit when the claw assembly picks-up the object and the determined outcome is a winning outcome; and cause a winning game presentation display when the claw assembly does not pick up a prize object and the determined outcome is a winning outcome.Type: ApplicationFiled: May 23, 2023Publication date: September 21, 2023Inventors: Takaki NARITA, Kenji ENOKIDO, Hiroki SAITO, Satoshi JOKO, Go MIYAMOTO, Akira SHIMIZU, Hiromu SAIGUSA, Jyunichi MURAKAMI, Satoshi NAKATA, Masahiro SUGIMOTO
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Patent number: 11727765Abstract: A claw gaming machine may comprise a cabinet, a claw assembly, prize objects, and a shooter unit. The machine may be configured to: determine an outcome of a claw game; allow an input device to control the claw assembly; end the claw game when the claw assembly does not pick up a prize object and the determined outcome is a losing outcome; cause the claw assembly to move and release the picked-up object away from the shooter unit when the claw assembly does pick-up a prize object and the determined outcome is a losing outcome, cause the claw assembly to drop the picked-up object on the shooter unit when the claw assembly picks-up the object and the determined outcome is a winning outcome; and cause a winning game presentation display when the claw assembly does not pick up a prize object and the determined outcome is a winning outcome.Type: GrantFiled: August 27, 2021Date of Patent: August 15, 2023Assignee: ARUZE GAMING AMERICA, INC.Inventors: Takaki Narita, Kenji Enokido, Hiroki Saito, Satoshi Joko, Go Miyamoto, Akira Shimizu, Hiromu Saigusa, Jyunichi Murakami, Satoshi Nakata, Masahiro Sugimoto
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Publication number: 20220392314Abstract: In one aspect, an improved gaming table, such as a craps table, is disclosed herein, which combines electronic displays and wagering interfaces with traditional craps tables having physical dice and allowing players to physically throw the dice.Type: ApplicationFiled: August 16, 2022Publication date: December 8, 2022Inventors: Eric PERSSON, Kenji ENOKIDO, Hiroki MUNAKATA, Aaron HUANG, Motoya NAKAMURA, Kenji HAMAO
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Patent number: 11423745Abstract: In one aspect, an improved gaming table, such as a craps table, is disclosed herein, which combines electronic displays and wagering interfaces with traditional craps tables having physical dice and allowing players to physically throw the dice.Type: GrantFiled: January 29, 2021Date of Patent: August 23, 2022Assignee: ARUZE GAMING AMERICA, INC.Inventors: Eric Persson, Kenji Enokido, Hiroki Munakata, Aaron Huang, Motoya Nakamura, Kenji Hamao
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Publication number: 20220068091Abstract: A claw gaming machine may comprise a cabinet, a claw assembly, prize objects, and a shooter unit. The machine may be configured to: determine an outcome of a claw game; allow an input device to control the claw assembly; end the claw game when the claw assembly does not pick up a prize object and the determined outcome is a losing outcome; cause the claw assembly to move and release the picked-up object away from the shooter unit when the claw assembly does pick-up a prize object and the determined outcome is a losing outcome, cause the claw assembly to drop the picked-up object on the shooter unit when the claw assembly picks-up the object and the determined outcome is a winning outcome; and cause a winning game presentation display when the claw assembly does not pick up a prize object and the determined outcome is a winning outcome.Type: ApplicationFiled: August 27, 2021Publication date: March 3, 2022Inventors: Takaki NARITA, Kenji ENOKIDO, Hiroki SAITO, Satoshi JOKO, Go MIYAMOTO, Akira SHIMIZU, Hiromu SAIGUSA, Jyunichi MURAKAMI, Satoshi NAKATA, Masahiro SUGIMOTO
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Publication number: 20210150862Abstract: In one aspect, an improved gaming table, such as a craps table, is disclosed herein, which combines electronic displays and wagering interfaces with traditional craps tables having physical dice and allowing players to physically throw the dice.Type: ApplicationFiled: January 29, 2021Publication date: May 20, 2021Inventors: Eric PERSSON, Kenji ENOKIDO, Hiroki MUNAKATA, Aaron HUANG, Motoya NAKAMURA, Kenji HAMAO
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Patent number: 10922927Abstract: In one aspect, an improved gaming table, such as a craps table, is disclosed herein, which combines electronic displays and wagering interfaces with traditional craps tables having physical dice and allowing players to physically throw the dice.Type: GrantFiled: October 18, 2019Date of Patent: February 16, 2021Assignee: ARUZE GAMING (HONG KONG) LIMITEDInventors: Eric Persson, Kenji Enokido, Hiroki Munakata, Aaron Huang, Motoya Nakamura, Kenji Hamao
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Publication number: 20200066106Abstract: In one aspect, an improved gaming table, such as a craps table, is disclosed herein, which combines electronic displays and wagering interfaces with traditional craps tables having physical dice and allowing players to physically throw the dice.Type: ApplicationFiled: October 18, 2019Publication date: February 27, 2020Inventors: Eric PERSSON, Kenji ENOKIDO, Hiroki MUNAKATA, Aaron HUANG, Motoya NAKAMURA, Kenji HAMAO
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Patent number: 10540853Abstract: In one aspect, an improved gaming table, such as a craps table, is disclosed herein, which combines electronic displays and wagering interfaces with traditional craps tables having physical dice and allowing players to physically throw the dice.Type: GrantFiled: April 26, 2018Date of Patent: January 21, 2020Assignee: Aruze Gaming (Hong Kong) LimitedInventors: Eric Persson, Kenji Enokido, Hiroki Munakata, Aaron Huang, Motoya Nakamura, Kenji Hamao
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Publication number: 20180315276Abstract: In one aspect, an improved gaming table, such as a craps table, is disclosed herein, which combines electronic displays and wagering interfaces with traditional craps tables having physical dice and allowing players to physically throw the dice.Type: ApplicationFiled: April 26, 2018Publication date: November 1, 2018Inventors: Eric PERSSON, Kenji Enokido, Hiroki MUNAKATA, Aaron HUANG, Motoya NAKAMURA, Kenji Hamao
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Publication number: 20180089934Abstract: A display state in which the specific symbol is displayed in all the rows of any of N columns continuously from one side of a symbol matrix to another side, a prize of the rank corresponding to the columns with the specific symbols displayed on all the rows of the columns is awarded.Type: ApplicationFiled: April 21, 2017Publication date: March 29, 2018Inventors: Kenji ENOKIDO, Hiroki NAKAMURA, Ken YOSHIKAWA, Yukihiro KAWAKAMI
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Publication number: 20180089933Abstract: A game system of the present invention is configured to move a character image displayed in said display area of the single display, after the game on the game devices are interrupted, the character image being for indicating the game device to receive the prize, and stop the character image on the display of the game device to receive the prize, after a predetermined period from the beginning of moving the character image.Type: ApplicationFiled: April 21, 2017Publication date: March 29, 2018Inventors: Kenji ENOKIDO, Hiroki NAKAMURA, Ken YOSHIKAWA, Yukihiro KAWAKAMI
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Patent number: 9818263Abstract: Provided is a gaming machine that develops games from base games to various types of games and further allows easy pre-estimation of the benefit to be provided to the players. The gaming machine changes games from the first type in the first mode to the second type in the normal mode when a first trigger is completed in a game of the first type in the first mode, changes games from the first type in the first mode to the first type in the second mode when a second trigger is completed in a game of the first type in the first mode, and changes games from the first type in the second mode to the second type in the special mode when a third trigger is completed in a game of the first type in the second mode.Type: GrantFiled: February 23, 2016Date of Patent: November 14, 2017Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.Inventors: Kenta Kitamura, Kenji Enokido, Hiroki Saito, Ai Genda
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Patent number: 9672695Abstract: A gaming machine stores a plurality of notification patterns of the backlight unit displayable at least in the symbol rearrangement regions of the reel unit including the regions where the symbols are rearranged, a notification pattern being assigned to each of the notification patterns. The gaming machine randomly determines the symbols to be rearranged on the reel unit. The gaming machine determines a combination formed by the determined symbols. The gaming machine selects a notification pattern based on the determined combination. The gaming machine executes a selected notification pattern by the backlight unit, at a notification timing which is before the rearrangement of the symbols on the reel unit.Type: GrantFiled: January 24, 2013Date of Patent: June 6, 2017Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.Inventors: Kenta Kitamura, Tatsuya Teranishi, Akira Osawa, Kenji Enokido
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Publication number: 20170092045Abstract: To provide a gaming machine that can realize a new gaming characteristic in which effective lines are variable so that the winning probability can be changed. A slot machine 1 executes games and controls, according to the games, a lower image display panel 141 having video reels 151 to 155 each including a symbol array in which symbols 501 that are rearranged in display blocks 28 are arranged. When a predetermined number or more of symbols 501 of the same type are located on any of effective lines, the slot machine 1 awards a line dividend. The slot machine 1 determines whether or not to expand the video reels 151 to 155 to add the display blocks 28 before the rearrangement of the symbols 501, and arrange top symbol 503a with the highest line dividend in the display blocks 28 irrespective of the symbol arrays when it is determined that the display block 28 are added, and determines the line dividend according to effective line based on all the display block 28 including the display block 28 added.Type: ApplicationFiled: September 23, 2016Publication date: March 30, 2017Inventors: Kenta KITAMURA, Kenji ENOKIDO, Hiroki SAITO, Bungo MATSUMURA
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Patent number: 9520027Abstract: In a gaming machine, a display displays a jackpot challenge for providing a progressive payout. A controller executes each round of a game, determines an event to be performed in each round, determines whether a determined event belongs to predetermined events capable of providing any one icon of a plurality of icons, performs the determined event and determine a result of a performed event, obtains an icon of the performed event when the performed event belongs to the predetermined events and the result of the performed event is to award the icon of the performed event to a player, triggers the jackpot challenge when the plurality of icons are obtained, and executes the jackpot challenge to determine whether to award the progressive payout to the player.Type: GrantFiled: May 13, 2013Date of Patent: December 13, 2016Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.Inventors: Masumi Fujisawa, Hiroki Munakata, Kenji Enokido, Takehisa Itagaki, Masaya Honda, Daisyun Okamoto