Patents by Inventor Kenneth J. Mitchell

Kenneth J. Mitchell has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10970159
    Abstract: An example method includes receiving one or more cross-platform system maintenance rules that are generated by and sent from a central server computing system, determining a type of software operating system currently being executed by a client computing system, determining, based on the one or more cross-platform system maintenance rules and further based on the type of software operating system, one or more platform-specific system maintenance rules that specify one or more platform-specific system maintenance operations and scheduling information, and determining, based on scheduling information identified by the one or more platform-specific system maintenance rules, a schedule indicating when to perform the one or more platform-specific system maintenance operations. The example method includes initiating performance of the one or more platform-specific system maintenance operations in accordance with the schedule, collecting one or more results, and generating and sending at least one summary report.
    Type: Grant
    Filed: September 18, 2019
    Date of Patent: April 6, 2021
    Assignee: ARCHITECTURE TECHNOLOGY CORPORATION
    Inventors: Tyler J. Mitchell, Kenneth McVearry
  • Publication number: 20210097757
    Abstract: Embodiments provide for the rendering of illumination effects on real-world objects in augmented reality systems. An example method generally includes overlaying a shader on the augmented reality display. The shader generally corresponds to a three-dimensional geometry of an environment in which the augmented reality display is operating, and the shader generally comprises a plurality of vertices forming a plurality of polygons. A computer-generated lighting source is introduced into the augmented reality display. One or more polygons of the shader are illuminated based on the computer-generated lighting source, thereby illuminating one or more real-world objects in the environment with direct lighting from the computer-generated lighting source and reflected and refracted lighting from surfaces in the environment.
    Type: Application
    Filed: September 27, 2019
    Publication date: April 1, 2021
    Inventors: Jason A. YEUNG, Kenneth J. MITCHELL, Timothy M. PANEC, Elliott H. BAUMBACH, Corey D. DRAKE
  • Patent number: 10937220
    Abstract: Embodiments provide for animation streaming for media interaction by receiving, at a generator, inputs from a target device presenting of a virtual environment; updating, based on the user inputs, a model of the virtual environment; determining network conditions between the generator and target device; generating a packet that includes a forecasted animation set for a virtual object in the updated model that comprises rig updates for the virtual object for at least two different states, and a number of states included in the packet is based on the network conditions; and streaming the packet to the target device, where the target device: receives a second input to interact with the virtual environment that changes the virtual environment to a given state; selects and applies a rig update associated with the given state a local model of the virtual object; and outputs the updated local model on the target device.
    Type: Grant
    Filed: April 22, 2019
    Date of Patent: March 2, 2021
    Assignee: Disney Enterprises, Inc.
    Inventor: Kenneth J. Mitchell
  • Patent number: 10902343
    Abstract: Training data from multiple types of sensors and captured in previous capture sessions can be fused within a physics-based tracking framework to train motion priors using different deep learning techniques, such as convolutional neural networks (CNN) and Recurrent Temporal Restricted Boltzmann Machines (RTRBMs). In embodiments employing one or more CNNs, two streams of filters can be used. In those embodiments, one stream of the filters can be used to learn the temporal information and the other stream of the filters can be used to learn spatial information. In embodiments employing one or more RTRBMs, all visible nodes of the RTRBMs can be clamped with values obtained from the training data or data synthesized from the training data. In cases where sensor data is unavailable, the input nodes may be unclamped and the one or more RTRBMs can generate the missing sensor data.
    Type: Grant
    Filed: September 30, 2016
    Date of Patent: January 26, 2021
    Assignee: DISNEY ENTERPRISES, INC.
    Inventors: Sheldon Andrews, Ivan Huerta Casado, Kenneth J. Mitchell, Leonid Sigal
  • Publication number: 20200334886
    Abstract: Embodiments provide for animation streaming for media interaction by receiving, at a generator, inputs from a target device presenting of a virtual environment; updating, based on the user inputs, a model of the virtual environment; determining network conditions between the generator and target device; generating a packet that includes a forecasted animation set for a virtual object in the updated model that comprises rig updates for the virtual object for at least two different states, and a number of states included in the packet is based on the network conditions; and streaming the packet to the target device, where the target device: receives a second input to interact with the virtual environment that changes the virtual environment to a given state; selects and applies a rig update associated with the given state a local model of the virtual object; and outputs the updated local model on the target device.
    Type: Application
    Filed: April 22, 2019
    Publication date: October 22, 2020
    Inventor: Kenneth J. MITCHELL
  • Patent number: 10783704
    Abstract: Techniques for constructing a three-dimensional model of facial geometry are disclosed. A first three-dimensional model of an object is generated, based on a plurality of captured images of the object. A projected three-dimensional model of the object is determined, based on a plurality of identified blendshapes relating to the object. A second three-dimensional model of the object is generated, based on the first three-dimensional model of the object and the projected three dimensional model of the object.
    Type: Grant
    Filed: September 27, 2018
    Date of Patent: September 22, 2020
    Assignee: Disney Enterprises, Inc.
    Inventors: Kenneth J. Mitchell, Frederike Dümbgen, Shuang Liu
  • Patent number: 10636201
    Abstract: Systems, methods, and articles of manufacture for real-time rendering using compressed animated light fields are disclosed. One embodiment provides a pipeline, from offline rendering of an animated scene from sparse optimized viewpoints to real-time rendering of the scene with freedom of movement, that includes three stages: offline preparation and rendering, stream compression, and real-time decompression and reconstruction. During offline rendering, optimal placements for cameras in the scene are determined, and color and depth images are rendered using such cameras. Color and depth data is then compressed using an integrated spatial and temporal scheme permitting high performance on graphics processing units for virtual reality applications.
    Type: Grant
    Filed: May 4, 2018
    Date of Patent: April 28, 2020
    Assignee: Disney Enterprises, Inc.
    Inventors: Kenneth J. Mitchell, Charalampos Koniaris, Malgorzata E. Kosek, David A. Sinclair
  • Publication number: 20200105056
    Abstract: Techniques for constructing a three-dimensional model of facial geometry are disclosed. A first three-dimensional model of an object is generated, based on a plurality of captured images of the object. A projected three-dimensional model of the object is determined, based on a plurality of identified blendshapes relating to the object. A second three-dimensional model of the object is generated, based on the first three-dimensional model of the object and the projected three dimensional model of the object.
    Type: Application
    Filed: September 27, 2018
    Publication date: April 2, 2020
    Inventors: Kenneth J. MITCHELL, Frederike DÜMBGEN, Shuang LIU
  • Patent number: 10482570
    Abstract: A system for performing memory allocation for seamless media content presentation includes a computing platform having a CPU, a GPU having a GPU memory, and a main memory storing a memory allocation software code. The CPU executes the memory allocation software code to transfer a first dataset of media content to the GPU memory, seamlessly present the media content to a system user, register a location of the system user during the seamless presentation of the media content, and register a timecode status of the media content at the location. The CPU further executes the memory allocation software code to identify a second dataset of the media content based on the location and the timecode status, transfer a first differential dataset to the GPU memory, continue to seamlessly present the media content to the system user, and transfer a second differential dataset out of the GPU memory.
    Type: Grant
    Filed: September 26, 2017
    Date of Patent: November 19, 2019
    Assignee: Disney Enterprises, Inc.
    Inventors: Kenneth J. Mitchell, Charalampos Koniaris, Floyd M. Chitalu
  • Patent number: 10452466
    Abstract: An example method includes receiving one or more cross-platform system maintenance rules that are generated by and sent from a central server computing system, determining a type of software operating system currently being executed by a client computing system, determining, based on the one or more cross-platform system maintenance rules and further based on the type of software operating system, one or more platform-specific system maintenance rules that specify one or more platform-specific system maintenance operations and scheduling information, and determining, based on scheduling information identified by the one or more platform-specific system maintenance rules, a schedule indicating when to perform the one or more platform-specific system maintenance operations. The example method includes initiating performance of the one or more platform-specific system maintenance operations in accordance with the schedule, collecting one or more results, and generating and sending at least one summary report.
    Type: Grant
    Filed: November 29, 2017
    Date of Patent: October 22, 2019
    Assignee: ARCHITECTURE TECHNOLOGY CORPORATION
    Inventors: Tyler J. Mitchell, Kenneth McVearry
  • Publication number: 20190313080
    Abstract: Systems, methods, and articles of manufacture are disclosed that enable the compression of depth data and real-time reconstruction of high-quality light fields. In one aspect, spatial compression and decompression of depth images is divided into the following stages: generating a quadtree data structure for each depth image captured by a light field probe and difference mask associated with the depth image, with each node of the quadtree approximating a corresponding portion of the depth image data using an approximating function; generating, from the quadtree for each depth image, a runtime packed form that is more lightweight and has a desired maximum error; and assembling multiple such runtime packed forms into per-probe stream(s); and decoding at runtime the assembled per-probe stream(s). Further, a block compression format is disclosed for approximating depth data by augmenting the block compression format 3DC+(BC4) with a line and two pairs of endpoints.
    Type: Application
    Filed: September 21, 2018
    Publication date: October 10, 2019
    Inventors: Kenneth J. MITCHELL, Charalampos KONIARIS, Malgorzata E. KOSEK, David A. SINCLAIR
  • Patent number: 10282882
    Abstract: Techniques for simulating interactions using an augmented reality device. A visual scene is captured using a camera device. The visual scene depicts of a first physical object within a physical environment. A dynamic interaction is simulated between the first physical object and one or more virtual objects and velocity of a first virtual object resulting from the simulated dynamic interaction is calculated. A predefined behavior for a virtual character to perform is selected in response to the dynamic interaction. The virtual character is distinct from the first virtual object, and the selection is based on the calculated velocity. A sequence of frames is rendered. The sequence of frames depicts the dynamic interaction between the first physical object and the virtual objects, and further depicts a representation of the virtual character performing the determined behavior. The sequence of frames is output for display using one or more display devices.
    Type: Grant
    Filed: July 25, 2017
    Date of Patent: May 7, 2019
    Assignee: Disney Enterprises, Inc.
    Inventors: Robert Sumner, Kenneth J. Mitchell, Rafael C. Hostettler, Stelian Coros
  • Patent number: 10255714
    Abstract: Individual images for individual frames of an animation may be rendered to include individual focal areas. A focal area may include one or more of a foveal region corresponding to a gaze direction of a user, an area surrounding the foveal region, and/or other components. The foveal region may comprise a region along the user's line of sight that permits high visual acuity with respect to a periphery of the line of sight. A focal area within an image may be rendered based on parameter values of rendering parameters that are different from parameter values for an area outside the focal area.
    Type: Grant
    Filed: August 24, 2016
    Date of Patent: April 9, 2019
    Assignee: Disney Enterprises, Inc.
    Inventors: Kenneth J. Mitchell, Sheldon Andrews, Darren Cosker, Nicholas T. Swafford
  • Publication number: 20190096028
    Abstract: A system for performing memory allocation for seamless media content presentation includes a computing platform having a CPU, a GPU having a GPU memory, and a main memory storing a memory allocation software code. The CPU executes the memory allocation software code to transfer a first dataset of media content to the GPU memory, seamlessly present the media content to a system user, register a location of the system user during the seamless presentation of the media content, and register a timecode status of the media content at the location. The CPU further executes the memory allocation software code to identify a second dataset of the media content based on the location and the timecode status, transfer a first differential dataset to the GPU memory, continue to seamlessly present the media content to the system user, and transfer a second differential dataset out of the GPU memory.
    Type: Application
    Filed: September 26, 2017
    Publication date: March 28, 2019
    Inventors: Kenneth J. Mitchell, Charalampos Koniaris, Floyd M. Chitalu
  • Patent number: 10229215
    Abstract: A method of rendering content items on a display via an electronic device involves mapping linked content items to a three-dimensional object defined by layout data. The layout data is then transmitted to an electronic device for display.
    Type: Grant
    Filed: September 26, 2016
    Date of Patent: March 12, 2019
    Assignees: DISNEY ENTERPRISES, INC., ETH ZÜRICH (EIDGENÖSSISCHE TECHNISCHE HOCHSCHULZE ZÜRICH)
    Inventors: Barbara Solenthaler, Sohyeon Jeong, Max Grosse, Sasha Schriber, David Sinclair, Maria Cabral, Markus Gross, Kenneth J. Mitchell
  • Publication number: 20180322691
    Abstract: Systems, methods, and articles of manufacture for real-time rendering using compressed animated light fields are disclosed. One embodiment provides a pipeline, from offline rendering of an animated scene from sparse optimized viewpoints to real-time rendering of the scene with freedom of movement, that includes three stages: offline preparation and rendering, stream compression, and real-time decompression and reconstruction. During offline rendering, optimal placements for cameras in the scene are determined, and color and depth images are rendered using such cameras. Color and depth data is then compressed using an integrated spatial and temporal scheme permitting high performance on graphics processing units for virtual reality applications.
    Type: Application
    Filed: May 4, 2018
    Publication date: November 8, 2018
    Inventors: Kenneth J. MITCHELL, Charalampos KONIARIS, Malgorzata E. KOSEK, David A. SINCLAIR
  • Patent number: 10042421
    Abstract: Individual images for individual frames of an animation may be rendered to include individual focal areas. A focal area may include one or more of a foveal region corresponding to a gaze direction of a user, an area surrounding the foveal region, and/or other components. The foveal region may comprise a region along the user's line of sight that permits high visual acuity with respect to a periphery of the line of sight. A focal area within an image may be rendered based on parameter values of rendering parameters that are different from parameter values for an area outside the focal area.
    Type: Grant
    Filed: August 24, 2016
    Date of Patent: August 7, 2018
    Assignee: Disney Enterprises, Inc.
    Inventors: Kenneth J. Mitchell, Darren Cosker, Nicholas T. Swafford
  • Patent number: 9996949
    Abstract: Views of a virtual space may be presented based on predicted colors of individual pixels of individual frame images that depict the views of the virtual space. Predictive models may be assigned to individual pixels that predict individual pixel colors of individual pixels at individual time points. Individual models may be updated and/or reprojected to other pixels based on comparisons of the predicted pixel colors and colors specified by in a raster input signal.
    Type: Grant
    Filed: October 21, 2016
    Date of Patent: June 12, 2018
    Assignee: Disney Enterprises, Inc.
    Inventors: Kenneth J. Mitchell, Charalampos Koniaris, Jose Antonio Iglesias-Guitian, Bochang Moon, Eric Smolikowski
  • Patent number: 9967529
    Abstract: An apparatus displaying content to a viewer by adjusting parameters of the content or display devices based on environmental or display device changes. The apparatus includes a display device with a screen providing digital content. A thematic overlay is provided over the display screen to provide diffuse reflection of light striking the front surface. The output light is a combination of the displayed content from the screen and reflection of light from the thematic overlay. The apparatus includes a digital signage benchmarking tool with an output sensing element a benchmarking module processing the sensed output light to generate output light-based data. The apparatus includes a feedback control module modifying a parameter of the display device based on the output light-based data to modify chromaticity or illumination levels of the display device. The feedback control module operates to modify the digital content to provide the displayed content having an adjusted chromaticity.
    Type: Grant
    Filed: June 4, 2015
    Date of Patent: May 8, 2018
    Assignee: DISNEY ENTERPRISES, INC.
    Inventors: Kenneth J. Mitchell, Darren P. Cosker, Nicholas Teixeira Swafford, Mark A. Reichow, Michael John Holton, John Edgar Park
  • Patent number: 9959664
    Abstract: Embodiments can provide adaptive image filtering. Under this approach, image quality can be enhanced by adjusting an approximation function to better adapt image signals in different parts of an image. Certain parts of the image may be enhanced using a certain approximation function while some other parts of the image may be enhanced using a different approximation function. In certain embodiments, the approximation function selected for a part of the image can be a polynomial function having a specific order. The specific polynomial order can be applied directly to obtain an estimated image value of the part of the image. In certain embodiments, the estimation of the reconstruction error can include iteratively estimating a bias term of the reconstruction error and a variance term of the reconstruction error.
    Type: Grant
    Filed: August 5, 2016
    Date of Patent: May 1, 2018
    Assignee: Disney Enterprises, Inc.
    Inventors: Bochang Moon, Markus Gross, Steven McDonagh, Kenneth J. Mitchell