Patents by Inventor Kent Wakeford

Kent Wakeford has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10625161
    Abstract: This disclosure relates to a system and methodology for dynamically adjusting a game based on predictions made during game account creation in accordance with one or more implementations. The system may be configured to receive user information included in platform level accounts which were previously created by users on an online platform and assign one or more user types to the user based on that user information. The system may be configured such that game adjustments associated with one or more user types for future play by users associated with that user type may be modified over time based on historical and ongoing game activities undertaken by users associated with one or more user types.
    Type: Grant
    Filed: May 2, 2018
    Date of Patent: April 21, 2020
    Assignee: Kabam, Inc.
    Inventors: Kent Wakeford, Clifford J. Harrington
  • Patent number: 10629029
    Abstract: One aspect of the disclosure relates to implementing a system to encourage cross platform operation in an online game. The online game may provide the ability to provide incentives for participating in cross platform game play. The system may monitor the player's performance on a particular console and provide incentives to accomplish tasks through game play on a different platform than the player is currently operating to play the game.
    Type: Grant
    Filed: October 15, 2018
    Date of Patent: April 21, 2020
    Assignee: Kabam, Inc.
    Inventors: Clifford J. Harrington, Kent Wakeford
  • Patent number: 10603587
    Abstract: The disclosure relates to facilitating collaboration between multiple players in an online game to achieve a goal in the game. Achievement of the goal may result in provision of an award related to the goal to one or more of the multiple players and/or to one or more affiliations associated with the multiple player. The goal may comprise a predetermined set of tasks required to be completed by more than one player, or may just comprise a predetermined set of tasks that may be completed by one or more players. Responsive to achieving the goal, the award may be provided to one or more recipients. The recipients may comprise, for example, players that initiated the completion of the goal, one or more players who provided the most input to the goal, one or more affiliations associated with respective one or more players involved in achieving the goal, and/or other entities.
    Type: Grant
    Filed: June 29, 2018
    Date of Patent: March 31, 2020
    Assignee: Kabam, Inc.
    Inventors: Kent Wakeford, Clifford J. Harrington
  • Patent number: 10576379
    Abstract: Embodiments of systems and methods for enabling access to an online game, modifying user progress within the online game, monitoring user interactions with the online game, or adjusting user gameplay with the online game, via multiple platforms. The multiple platforms may include virtual reality platforms and non-virtual reality platforms.
    Type: Grant
    Filed: July 26, 2018
    Date of Patent: March 3, 2020
    Assignee: Electronic Arts Inc.
    Inventors: Kent Wakeford, Tomi Huttula
  • Publication number: 20200047073
    Abstract: A virtual space is provided to users via client computing devices. Device information related to a client computing platform used by a user to interact with the virtual space may be obtained. Different users using different client computing platforms may be provided with different in-game capabilities such as user roles, content items, levels, and/or other content or actions available for the user in the virtual space based on the client computing platform used by the users to access the virtual space. The device information may be used to facilitate enhanced party formation between users of the virtual space.
    Type: Application
    Filed: August 26, 2019
    Publication date: February 13, 2020
    Inventors: Kent Wakeford, Clifford J. Harrington
  • Publication number: 20200038744
    Abstract: This disclosure relates to adjusting virtual item bundles made available to users of on online game based on user gameplay information. In implementations, information relating to prospective usage of the online game is used to classify users according by user type. Responsive to the determined user type of a user, customizations of item bundles in the online game made available to individual users for purchase within the online game may be determined.
    Type: Application
    Filed: October 14, 2019
    Publication date: February 6, 2020
    Inventors: Kent Wakeford, Clifford J. Harrington, Matthew Curtis, James Koh, Kellen Christopher Smalley, Michael C. Caldarone
  • Publication number: 20200005368
    Abstract: The disclosure relates to systems and methods for communicating a primary display comprising information that facilitates visual presentation of a view of a game space to a primary client device and facilitating purchases of content for use in the game through a secondary client device such as a user's smartphone. The system may include a game device that allows a user to play a video game or otherwise interact with a virtual environment using the primary client device and purchase content for use in the video game using a secondary client device while playing the video game using the primary client device. The purchased content may be integrated into the game space such that purchased content is available for use while the user is playing the video game.
    Type: Application
    Filed: September 6, 2019
    Publication date: January 2, 2020
    Inventors: Kent Wakeford, Clifford J. Harrington
  • Publication number: 20200001181
    Abstract: An online gaming system for providing online game content to users based presentation control device. The system may comprise one or more processors configured to execute computer program modules including: a game module configured to execute an instance of an online game and to implement the instance of the online game to facilitate participation of users in the online game via presentation control devices; a user module configured to manage content sets corresponding to the individual users; a presentation control device module configured to manage game content sets corresponding to presentation control devices; a detection module configured to detect users physically present at the presentation control devices; and a content module configure to: determine appropriate content sets which are to be made available for participation by the users, and effectuate presentation of the game content to facilitate participation of the users in the determined appropriate game content sets.
    Type: Application
    Filed: September 5, 2019
    Publication date: January 2, 2020
    Inventors: Clifford J. Harrington, Kent Wakeford
  • Publication number: 20190381397
    Abstract: A system and method for facilitating a user defined virtual space is disclosed. One or more virtual space locations and/or activities may be correlated with user specified geolocations. In some implementations, the user specified geolocations may be verified against one or more spatial requirements prior to recording the user selected space-geolocation correlations. A user request to initiate an action or activity in the virtual space may be received. Prior to executing the requested action or activity in the virtual space, the user current geolocation may be verified against that specified in a space-geolocation correlation corresponding to a virtual space location or activity indicated in the user request.
    Type: Application
    Filed: May 20, 2019
    Publication date: December 19, 2019
    Inventors: Kent Wakeford, Clifford J. Harrington
  • Publication number: 20190332245
    Abstract: A system and method for facilitating automatic execution of user interaction in a virtual space are disclosed. For such facilitations, interactions initiated by users may be monitored and examined. The examination of the user interactions may be made based on various parameters that depend on user interaction levels in the virtual space. Based on results of such examinations, user interactions to be automatically executed in the virtual space while the users are not participating in the virtual space may be determined. In some examples, such determinations may be based on the user interaction levels in the virtual space and/or one or more virtual items and/or real-world currencies spent by the users for the automatic execution of the user interactions.
    Type: Application
    Filed: July 12, 2019
    Publication date: October 31, 2019
    Inventors: Kent WAKEFORD, Clifford J. Harrington
  • Patent number: 10456664
    Abstract: This disclosure relates to adjusting virtual item bundles made available to users of on online game based on user gameplay information. In implementations, information relating to prospective usage of the online game is used to classify users according by user type. Responsive to the determined user type of a user, customizations of item bundles in the online game made available to individual users for purchase within the online game may be determined.
    Type: Grant
    Filed: April 25, 2018
    Date of Patent: October 29, 2019
    Assignee: Kabam, Inc.
    Inventors: Kent Wakeford, Clifford J. Harrington, Matthew Curtis, James Koh, Kellen Christopher Smalley, Michael C. Caldarone
  • Publication number: 20190299101
    Abstract: This disclosure relates to unlocking game content for users of an online game. In implementations, affiliations between users may be established, and content may be made available to users individually based on the number of users within an affiliation. Content made available to a first user of the affiliation may be made available to the first user individually and independently from other users included in the affiliation.
    Type: Application
    Filed: June 20, 2019
    Publication date: October 3, 2019
    Inventors: Kent Wakeford, Clifford J. Harrington
  • Patent number: 10430844
    Abstract: The disclosure relates to systems and methods for communicating a primary display comprising information that facilitates visual presentation of a view of a game space to a primary client device and facilitating purchases of content for use in the game through a secondary client device such as a user's smartphone. The system may include a game device that allows a user to play a video game or otherwise interact with a virtual environment using the primary client device and purchase content for use in the video game using a secondary client device while playing the video game using the primary client device. The purchased content may be integrated into the game space such that purchased content is available for use while the user is playing the video game.
    Type: Grant
    Filed: July 31, 2017
    Date of Patent: October 1, 2019
    Assignee: Electronic Arts Inc.
    Inventors: Kent Wakeford, Clifford J. Harrington
  • Patent number: 10421009
    Abstract: This disclosure relates to adjusting virtual item bundles made available to users of on online game based on user gameplay information. In implementations, information relating to prospective usage of the online game is used to classify users according by user type. Responsive to the determined user type of a user, customizations of item bundles in the online game made available to individual users for purchase within the online game may be determined.
    Type: Grant
    Filed: October 13, 2017
    Date of Patent: September 24, 2019
    Assignee: Kabam, Inc.
    Inventors: Kent Wakeford, Clifford J. Harrington, Matthew Curtis, James Koh, Kellen Christopher Smalley, Michael C. Caldarone
  • Patent number: 10406436
    Abstract: An online gaming system for providing online game content to users based presentation control device. The system may comprise one or more processors configured to execute computer program modules including: a game module configured to execute an instance of an online game and to implement the instance of the online game to facilitate participation of users in the online game via presentation control devices; a user module configured to manage content sets corresponding to the individual users; a presentation control device module configured to manage game content sets corresponding to presentation control devices; a detection module configured to detect users physically present at the presentation control devices; and a content module configure to: determine appropriate content sets which are to be made available for participation by the users, and effectuate presentation of the game content to facilitate participation of the users in the determined appropriate game content sets.
    Type: Grant
    Filed: September 18, 2017
    Date of Patent: September 10, 2019
    Assignee: Electronic Arts Inc.
    Inventors: Clifford J. Harrington, Kent Wakeford
  • Publication number: 20190270016
    Abstract: This disclosure relates to adjusting individualized content made available to users of an online game based on user gameplay information. In implementations, information relating to prospective usage of the online game is used to classify users according by user type, and content made available to the users is customized accordingly. Information relating to prospective usage may include predictive information such as demographic and geographic information, as well as game usage information for the users. User types may include resource collection, player versus player, and player versus environment. Customized content may include content made available to the users through the users in-game actions, such as exploring a map, researching a technology or skill, purchasing an in-game item, and completing an in-game achievement, including in-game items, in-game powers, in-game skills, in-game technologies, in-game pets, in-game transportation units, in-game units, and in-game buildings.
    Type: Application
    Filed: May 20, 2019
    Publication date: September 5, 2019
    Inventors: Kent Wakeford, Clifford J. Harrington, Matthew Curtis, James Koh, Kellen Christopher Smalley, Michael C. Caldarone
  • Patent number: 10398987
    Abstract: A virtual space is provided to users via client computing devices. Device information related to a client computing platform used by a user to interact with the virtual space may be obtained. Different users using different client computing platforms may be provided with different in-game capabilities such as user roles, content items, levels, and/or other content or actions available for the user in the virtual space based on the client computing platform used by the users to access the virtual space. The device information may be used to facilitate enhanced party formation between users of the virtual space.
    Type: Grant
    Filed: July 11, 2018
    Date of Patent: September 3, 2019
    Assignee: Electronic Arts Inc.
    Inventors: Kent Wakeford, Clifford J. Harrington
  • Patent number: 10394414
    Abstract: A system and method for facilitating automatic execution of user interaction in a virtual space are disclosed. For such facilitations, interactions initiated by users may be monitored and examined. The examination of the user interactions may be made based on various parameters that depend on user interaction levels in the virtual space. Based on results of such examinations, user interactions to be automatically executed in the virtual space while the users are not participating in the virtual space may be determined. In some examples, such determinations may be based on the user interaction levels in the virtual space and/or one or more virtual items and/or real-world currencies spent by the users for the automatic execution of the user interactions.
    Type: Grant
    Filed: July 19, 2013
    Date of Patent: August 27, 2019
    Assignee: Kabam, Inc.
    Inventors: Kent Wakeford, Clifford J. Harrington
  • Publication number: 20190209924
    Abstract: This disclosure relates to unlocking game content for users of an online game based on amounts of collaborative gameplay. Groups of users interacting with the online game cooperatively are identified and amounts of cooperative gameplay engaged in by the individual groups are quantified. Content in the online game is made available to the groups of users based on the quantified amounts of cooperative gameplay. In implementations, the quantification of the amount of cooperative gameplay engaged in by the groups is made independent from achievement and/or successful accomplishment of any game objective in the online game by the groups.
    Type: Application
    Filed: March 12, 2019
    Publication date: July 11, 2019
    Inventors: Clifford J. Harrington, Kent Wakeford
  • Patent number: 10328337
    Abstract: This disclosure relates to unlocking game content for users of an online game. In implementations, affiliations between users may be established, and content may be made available to users individually based on the number of users within an affiliation. Content made available to a first user of the affiliation may be made available to the first user individually and independently from other users included in the affiliation.
    Type: Grant
    Filed: May 6, 2013
    Date of Patent: June 25, 2019
    Assignee: Kabam, Inc.
    Inventors: Kent Wakeford, Clifford J. Harrington