Patents by Inventor Kentaro Motomura

Kentaro Motomura has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11845003
    Abstract: Provided is a golf game that is readily intuitively playable by a user. An input reception section receives an operation input indicating a motion of an input device gripped by the hands of the user. A control section controls a motion of a player character in a game space in accordance with the operation input. An image generation section generates a game image. When a golf club held by the player character comes into contact with the ground in the game space, the control section drives a stimulus generation section disposed in the input device to stimulate the user's hands gripping the input device.
    Type: Grant
    Filed: September 4, 2018
    Date of Patent: December 19, 2023
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Reina Fukushima, Kentaro Motomura, Tatsuo Shinozaki, Takashi Namima, Masashi Muramori
  • Publication number: 20210260472
    Abstract: Provided is a golf game that is readily intuitively playable by a user. An input reception section receives an operation input indicating a motion of an input device gripped by the hands of the user. A control section controls a motion of a player character in a game space in accordance with the operation input. An image generation section generates a game image. When a golf club held by the player character comes into contact with the ground in the game space, the control section drives a stimulus generation section disposed in the input device to stimulate the user's hands gripping the input device.
    Type: Application
    Filed: September 4, 2018
    Publication date: August 26, 2021
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Reina Fukushima, Kentaro Motomura, Tatsuo Shinozaki, Takashi Namima, Masashi Muramori
  • Patent number: 6914612
    Abstract: An image drawing technique includes a method of drawing a randomly changing image of an object and a method of drawing a revised image including a shimmering image in a background image. The method of drawing a randomly changing image of an object establishes a drawing pattern of the object, the drawing pattern including a plurality of extraction areas, each extraction area including a portion of the drawing pattern. A portion of the drawing pattern is extracted from one of the extraction areas and is combined with a randomly selected mask pattern to draw a composite image which is output on a monitor. The extracting and combining steps are repeated for a next extraction area located at a predetermined distance in a defined direction from a previous extraction area. The method of drawing a revised image includes randomly altering a portion of the background image to generate an altered image, and combining the altered image and another mask pattern to generate another composite image.
    Type: Grant
    Filed: February 16, 2001
    Date of Patent: July 5, 2005
    Assignee: Sony Computer Entertainment Inc.
    Inventors: Akihiro Hino, Kentaro Motomura
  • Patent number: 6903746
    Abstract: A first texture is used for determining color and design of a polygon structuring an object rendered upon a two-dimensional screen. A second texture has a pattern of dense distribution of color with a predetermined slant relative to the two-dimensional screen. An rendering processing device first applies a first texture to a polygon structuring an object, and thereafter performs translucent synthesis of a second texture on an object applied with the first texture, thereby making it possible to easily render an image in a hand-drawn illustration style in, for example, home video games and computer graphics.
    Type: Grant
    Filed: June 24, 2002
    Date of Patent: June 7, 2005
    Assignee: Sony Computer Entertainment Inc.
    Inventors: Takashi Fukushima, Kentaro Motomura
  • Patent number: 6717575
    Abstract: A primary polygon is processed to generate new secondary polygons utilizing a light source as a base point. A front-side secondary polygon is selected from the secondary polygons and drawn in a blackish color by rendering and hidden surface removal utilizing Z-buffering. Then, back-side secondary polygons are drawn by rendering and hidden surface removal utilizing Z-buffering such that the blackish color in portions of the front-side secondary polygon is eliminated, making these portions transparent.
    Type: Grant
    Filed: February 16, 2001
    Date of Patent: April 6, 2004
    Assignee: Sony Computer Entertainment Inc.
    Inventors: Akihiro Hino, Kentaro Motomura
  • Publication number: 20030025710
    Abstract: A first texture is used for determining color and design of a polygon structuring an object rendered upon a two-dimensional screen. A second texture has a pattern of dense distribution of color with a predetermined slant relative to the two-dimensional screen. An rendering processing device first applies a first texture to a polygon structuring an object, and thereafter performs translucent synthesis of a second texture on an object applied with the first texture, thereby making it possible to easily render an image in a hand-drawn illustration style in, for example, home video games and computer graphics.
    Type: Application
    Filed: June 24, 2002
    Publication date: February 6, 2003
    Inventors: Takashi Fukushima, Kentaro Motomura
  • Publication number: 20010024201
    Abstract: A primary polygon is processed to generate new secondary polygons utilizing a light source as a base point. A front-side secondary polygon is selected from the secondary polygons and drawn in a blackish color by rendering and hidden surface removal utilizing Z-buffering. Then, back-side secondary polygons are drawn by rendering and hidden surface removal utilizing Z-buffering such that the blackish color in portions of the front-side secondary polygon is eliminated, making these portions transparent.
    Type: Application
    Filed: February 16, 2001
    Publication date: September 27, 2001
    Inventors: Akihiro Hino, Kentaro Motomura
  • Publication number: 20010022586
    Abstract: An image drawing technique includes a method of drawing a randomly changing image of an object and a method of drawing a revised image including a shimmering image in a background image. The method of drawing a randomly changing image of an object establishes a drawing pattern of the object, the drawing pattern including a plurality of extraction areas, each extraction area including a portion of the drawing pattern. A portion of the drawing pattern is extracted from one of the extraction areas and is combined with a randomly selected mask pattern to draw a composite image which is output on a monitor. The extracting and combining steps are repeated for a next extraction area located at a predetermined distance in a defined direction from a previous extraction area. The method of drawing a revised image includes randomly altering a portion of the background image to generate an altered image, and combining the altered image and another mask pattern to generate another composite image.
    Type: Application
    Filed: February 16, 2001
    Publication date: September 20, 2001
    Inventors: Akihiro Hino, Kentaro Motomura
  • Publication number: 20010016511
    Abstract: An entertainment system has a normal action rendering means for displaying a normal action image in which at least two hypothetical characters are making a normal action, and a special action rendering means for displaying a special action image in which at least one of the hypothetical characters changes from a normal action to a special action when a predetermined condition is satisfied, and the special action made by the one of the hypothetical characters is completed when a control action made by the user satisfies a predetermined control condition indicated in a guidance, and a image display means for outputting image data stored in an image memory to a display monitor to enable the display monitor to display an image based on the image data.
    Type: Application
    Filed: February 14, 2001
    Publication date: August 23, 2001
    Inventors: Akihiro Hino, Kentaro Motomura