Patents by Inventor Kevan Wilkins

Kevan Wilkins has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10475281
    Abstract: The gaming system and method disclosed herein provides a plurality of symbol combinations that are each associated with a dynamic award. Such dynamic awards increase based, at least in part, on one or more random events which occur in association with one or more plays of a game. In one embodiment, the gaming system increases the dynamic award of a designated symbol combination based on the random generation of another, different symbol combination. In this embodiment, if the gaming system randomly generates the other symbol combination, the gaming system: (i) provides any award associated with this other symbol combination, and (ii) increases the dynamic award of the designated symbol combination. Additionally, if the gaming system randomly generates the designated symbol combination, the gaming system provides to a player the dynamic award of the designated symbol combination.
    Type: Grant
    Filed: May 4, 2016
    Date of Patent: November 12, 2019
    Assignee: IGT
    Inventors: Anthony J. Baerlocher, Daniel J. DeWaal, Cameron A. Filipour, Kevan Wilkins
  • Patent number: 9786120
    Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.
    Type: Grant
    Filed: November 4, 2016
    Date of Patent: October 10, 2017
    Assignee: IGT
    Inventors: Glen Keith Russell, David Hollister, Scott Boyd, Richard J. Schneider, R. Jeffrey Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
  • Publication number: 20170076541
    Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.
    Type: Application
    Filed: November 4, 2016
    Publication date: March 16, 2017
    Inventors: Glen Keith Russell, David Hollister, Scott Boyd, Richard J. Schneider, R. Jeffrey Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
  • Patent number: 9508224
    Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.
    Type: Grant
    Filed: November 24, 2014
    Date of Patent: November 29, 2016
    Assignee: IGT
    Inventors: Glen Keith Russell, David Hollister, Scott Boyd, Richard J. Schneider, R. Jeffrey Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
  • Publication number: 20160247357
    Abstract: The gaming system and method disclosed herein provides a plurality of symbol combinations that are each associated with a dynamic award. Such dynamic awards increase based, at least in part, on one or more random events which occur in association with one or more plays of a game. In one embodiment, the gaming system increases the dynamic award of a designated symbol combination based on the random generation of another, different symbol combination. In this embodiment, if the gaming system randomly generates the other symbol combination, the gaming system: (i) provides any award associated with this other symbol combination, and (ii) increases the dynamic award of the designated symbol combination. Additionally, if the gaming system randomly generates the designated symbol combination, the gaming system provides to a player the dynamic award of the designated symbol combination.
    Type: Application
    Filed: May 4, 2016
    Publication date: August 25, 2016
    Inventors: Anthony J. Baerlocher, Daniel J. DeWaal, Cameron A. Filipour, Kevan Wilkins
  • Patent number: 9336648
    Abstract: The gaming system and method disclosed herein provides a plurality of symbol combinations that are each associated with a dynamic award. Such dynamic awards increase based, at least in part, on one or more random events which occur in association with one or more plays of a game. In one embodiment, the gaming system increases the dynamic award of a designated symbol combination based on the random generation of another, different symbol combination. In this embodiment, if the gaming system randomly generates the other symbol combination, the gaming system: (i) provides any award associated with this other symbol combination, and (ii) increases the dynamic award of the designated symbol combination. Additionally, if the gaming system randomly generates the designated symbol combination, the gaming system provides to a player the dynamic award of the designated symbol combination.
    Type: Grant
    Filed: November 11, 2009
    Date of Patent: May 10, 2016
    Assignee: IGT
    Inventors: Anthony J. Baerlocher, Daniel J. DeWaal, Cameron A. Filipour, Kevan Wilkins
  • Publication number: 20150111647
    Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.
    Type: Application
    Filed: November 24, 2014
    Publication date: April 23, 2015
    Inventors: Glen Keith Russell, David Hollister, Scott Boyd, Richard J. Schneider, R. Jeffrey Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
  • Publication number: 20110111826
    Abstract: The gaming system and method disclosed herein provides a plurality of symbol combinations that are each associated with a dynamic award. Such dynamic awards increase based, at least in part, on one or more random events which occur in association with one or more plays of a game. In one embodiment, the gaming system increases the dynamic award of a designated symbol combination based on the random generation of another, different symbol combination. In this embodiment, if the gaming system randomly generates the other symbol combination, the gaming system: (i) provides any award associated with this other symbol combination, and (ii) increases the dynamic award of the designated symbol combination. Additionally, if the gaming system randomly generates the designated symbol combination, the gaming system provides to a player the dynamic award of the designated symbol combination.
    Type: Application
    Filed: November 11, 2009
    Publication date: May 12, 2011
    Applicant: IGT
    Inventors: Anthony J. Baerlocher, Daniel J. DeWaal, Cameron A. Filipour, Kevan Wilkins
  • Publication number: 20110003642
    Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.
    Type: Application
    Filed: September 13, 2010
    Publication date: January 6, 2011
    Applicant: IGT
    Inventors: Glen Keith Russell, David Hollister, Scott Boyd, Richard J. Schneider, R. Jeffrey Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
  • Patent number: 7785194
    Abstract: Embodiments of the invention are directed to networked gaming devices that can keep particularized records for identified players. A server can store records of player's present and past actions on the gaming network and can communicate with the gaming device using messaging. In some embodiments, status of games or awards can be stored from one gaming session to another, which allows a player to resume a previously started game or award at a later time. Some games include rewards that are collected over time that can be redeemed for personalized rewards.
    Type: Grant
    Filed: October 31, 2003
    Date of Patent: August 31, 2010
    Assignee: IGT
    Inventors: Richard J. Schneider, R. Jeffrey Jordan, Scott A. Boyd, Kevan Wilkins, Shannon Mason, Keith Russell, Matt Glazier
  • Patent number: 7758419
    Abstract: A gaming table assembly for a table game configured to deliver a bonus game to a player at the gaming table. The assembly including a gaming table, a dealer station for a gaming dealer, and a plurality of player stations for one or more players. At least one interactive display terminal is included associated with the gaming table that is dedicated to one or more of the plurality of player stations. The display terminal is configured to display content selected from the group consisting of a bonus game, an advertisement, player tracking information, news and bonus awards.
    Type: Grant
    Filed: September 12, 2005
    Date of Patent: July 20, 2010
    Assignee: IGT
    Inventors: Richard E. Rowe, Scott Boyd, Kevan Wilkins
  • Patent number: 7744468
    Abstract: A method and apparatus for operating networked gaming devices to display a calendar image within a promotions display on a gaming machine. The method includes configuring a promotion at a configuration workstation coupled over a network to a plurality of gaming devices. Players are permitted to play one of the gaming devices with each of said gaming device having a touch screen display. A calendar graphic is displayed within the touch screen display having of a plurality of day boxes, with the promotion associated with and displayed within one of the day boxes. Information about the promotion is communicated to the player via the touch screen display associated with the gaming device. The method and apparatus accepts a communication from the player via the touch screen display indicative of a player selection of the promotion displayed in one of the day boxes, and implements the promotion responsive to the selection.
    Type: Grant
    Filed: March 15, 2005
    Date of Patent: June 29, 2010
    Assignee: IGT
    Inventors: Scott Boyd, Shannon Mason, Kevan Wilkins, Perry Cobb, Miles Patceg
  • Publication number: 20090078108
    Abstract: The invention is a method and system for accessing a plurality of musical tracks and mixing two or more of those musical tracks into a new work. A plurality of individual tracks or works is located at a location accessible to a large number of users, such as a main server. A user may select and access the works, including by transferring the works to their location for mixing or combining those works into new works. The user may create a command or conductor file which causes the server to perform the works in accordance with commands defined by the user.
    Type: Application
    Filed: September 18, 2008
    Publication date: March 26, 2009
    Inventors: Rick Rowe, Kevan Wilkins
  • Publication number: 20060073885
    Abstract: A gaming table assembly for a table game configured to deliver a bonus game to a player at the gaming table. The assembly including a gaming table, a dealer station for a gaming dealer, and a plurality of player stations for one or more players. At least one interactive display terminal is included associated with the gaming table that is dedicated to one or more of the plurality of player stations. The display terminal is configured to display content selected from the group consisting of a bonus game, an advertisement, player tracking information, news and bonus awards.
    Type: Application
    Filed: September 12, 2005
    Publication date: April 6, 2006
    Inventors: Richard Rowe, Scott Boyd, Kevan Wilkins
  • Publication number: 20050215310
    Abstract: A method and apparatus for operating networked gaming devices to display a calendar image within a promotions display on a gaming machine. The method includes configuring a promotion at a configuration workstation coupled over a network to a plurality of gaming devices. Players are permitted to play one of the gaming devices with each of said gaming device having a touch screen display. A calendar graphic is displayed within the touch screen display having of a plurality of day boxes, with the promotion associated with and displayed within one of the day boxes. Information about the promotion is communicated to the player via the touch screen display associated with the gaming device. The method and apparatus accepts a communication from the player via the touch screen display indicative of a player selection of the promotion displayed in one of the day boxes, and implements the promotion responsive to the selection.
    Type: Application
    Filed: March 15, 2005
    Publication date: September 29, 2005
    Inventors: Scott Boyd, Shannon Mason, Kevan Wilkins, Perry Cobb, Miles Patceg
  • Publication number: 20050119052
    Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.
    Type: Application
    Filed: September 15, 2004
    Publication date: June 2, 2005
    Inventors: Glen Russell, David Hollister, Scott Boyd, Richard Schneider, R. Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
  • Patent number: 6860811
    Abstract: In operation, when a special symbol appears on one of the base-game reels, the secondary game is initiated. The player is prompted to hit the spin button, which causes the lamps behind each spinner position to light in sequence until the sequence stops to point at the winning cherry. The numerical value associated with the winning cherry is the potential award in bonus credits to the player. The player can opt out and claim the award or can continue to hit the spin button thereby accruing credits in the amount associated with each cherry. But after a cherry wins—i.e., the sequence stops on it—it becomes a “bust” cherry. If the sequence stops on a bust cherry in any subsequent spin, the accrued award is lost. In that event, a consolation prize is awarded.
    Type: Grant
    Filed: April 9, 2002
    Date of Patent: March 1, 2005
    Assignee: Acres Gaming Incorporated
    Inventor: Kevan Wilkins
  • Publication number: 20050009595
    Abstract: When a special symbol appears during play of the gaming machine game, the secondary game is initiated. At initiation, a bonus prize is determined by the secondary game microcontroller by consulting a bonus game paytable stored therein where each bonus prize corresponds to a bonus spot on the secondary game. A multi-ended pointer of the secondary game spins around the field of bonus spots and the player is prompted to select which end of the pointer is active. Upon selection of the end—e.g. blue or green—a microcontroller operating the spinner calculates the point at which the spinner will cease to spin so that the selected pointed end is pointing toward the selected bonus prize. The player is given the illusion that he or she controls which bonus prize is won since the green side of the pointer will point to a different bonus prize than the blue side.
    Type: Application
    Filed: August 3, 2004
    Publication date: January 13, 2005
    Applicant: Acres Gaming Incorporated
    Inventors: Scott Boyd, Miles Patceg, Perry Cobb, Chris Hammond, Kevan Wilkins, Shannon Mason
  • Patent number: D521569
    Type: Grant
    Filed: October 1, 2004
    Date of Patent: May 23, 2006
    Assignee: Acres Gaming Incorporated
    Inventors: Richard E. Rowe, Scott A. Boyd, Kevan Wilkins
  • Patent number: D537126
    Type: Grant
    Filed: September 9, 2005
    Date of Patent: February 20, 2007
    Assignee: IGT
    Inventors: Scott Boyd, Kevan Wilkins, Rick Rowe