Patents by Inventor Kevan Wilkins
Kevan Wilkins has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 10475281Abstract: The gaming system and method disclosed herein provides a plurality of symbol combinations that are each associated with a dynamic award. Such dynamic awards increase based, at least in part, on one or more random events which occur in association with one or more plays of a game. In one embodiment, the gaming system increases the dynamic award of a designated symbol combination based on the random generation of another, different symbol combination. In this embodiment, if the gaming system randomly generates the other symbol combination, the gaming system: (i) provides any award associated with this other symbol combination, and (ii) increases the dynamic award of the designated symbol combination. Additionally, if the gaming system randomly generates the designated symbol combination, the gaming system provides to a player the dynamic award of the designated symbol combination.Type: GrantFiled: May 4, 2016Date of Patent: November 12, 2019Assignee: IGTInventors: Anthony J. Baerlocher, Daniel J. DeWaal, Cameron A. Filipour, Kevan Wilkins
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Patent number: 9786120Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.Type: GrantFiled: November 4, 2016Date of Patent: October 10, 2017Assignee: IGTInventors: Glen Keith Russell, David Hollister, Scott Boyd, Richard J. Schneider, R. Jeffrey Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
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Publication number: 20170076541Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.Type: ApplicationFiled: November 4, 2016Publication date: March 16, 2017Inventors: Glen Keith Russell, David Hollister, Scott Boyd, Richard J. Schneider, R. Jeffrey Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
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Patent number: 9508224Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.Type: GrantFiled: November 24, 2014Date of Patent: November 29, 2016Assignee: IGTInventors: Glen Keith Russell, David Hollister, Scott Boyd, Richard J. Schneider, R. Jeffrey Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
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Publication number: 20160247357Abstract: The gaming system and method disclosed herein provides a plurality of symbol combinations that are each associated with a dynamic award. Such dynamic awards increase based, at least in part, on one or more random events which occur in association with one or more plays of a game. In one embodiment, the gaming system increases the dynamic award of a designated symbol combination based on the random generation of another, different symbol combination. In this embodiment, if the gaming system randomly generates the other symbol combination, the gaming system: (i) provides any award associated with this other symbol combination, and (ii) increases the dynamic award of the designated symbol combination. Additionally, if the gaming system randomly generates the designated symbol combination, the gaming system provides to a player the dynamic award of the designated symbol combination.Type: ApplicationFiled: May 4, 2016Publication date: August 25, 2016Inventors: Anthony J. Baerlocher, Daniel J. DeWaal, Cameron A. Filipour, Kevan Wilkins
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Patent number: 9336648Abstract: The gaming system and method disclosed herein provides a plurality of symbol combinations that are each associated with a dynamic award. Such dynamic awards increase based, at least in part, on one or more random events which occur in association with one or more plays of a game. In one embodiment, the gaming system increases the dynamic award of a designated symbol combination based on the random generation of another, different symbol combination. In this embodiment, if the gaming system randomly generates the other symbol combination, the gaming system: (i) provides any award associated with this other symbol combination, and (ii) increases the dynamic award of the designated symbol combination. Additionally, if the gaming system randomly generates the designated symbol combination, the gaming system provides to a player the dynamic award of the designated symbol combination.Type: GrantFiled: November 11, 2009Date of Patent: May 10, 2016Assignee: IGTInventors: Anthony J. Baerlocher, Daniel J. DeWaal, Cameron A. Filipour, Kevan Wilkins
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Publication number: 20150111647Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.Type: ApplicationFiled: November 24, 2014Publication date: April 23, 2015Inventors: Glen Keith Russell, David Hollister, Scott Boyd, Richard J. Schneider, R. Jeffrey Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
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Publication number: 20110111826Abstract: The gaming system and method disclosed herein provides a plurality of symbol combinations that are each associated with a dynamic award. Such dynamic awards increase based, at least in part, on one or more random events which occur in association with one or more plays of a game. In one embodiment, the gaming system increases the dynamic award of a designated symbol combination based on the random generation of another, different symbol combination. In this embodiment, if the gaming system randomly generates the other symbol combination, the gaming system: (i) provides any award associated with this other symbol combination, and (ii) increases the dynamic award of the designated symbol combination. Additionally, if the gaming system randomly generates the designated symbol combination, the gaming system provides to a player the dynamic award of the designated symbol combination.Type: ApplicationFiled: November 11, 2009Publication date: May 12, 2011Applicant: IGTInventors: Anthony J. Baerlocher, Daniel J. DeWaal, Cameron A. Filipour, Kevan Wilkins
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Publication number: 20110003642Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.Type: ApplicationFiled: September 13, 2010Publication date: January 6, 2011Applicant: IGTInventors: Glen Keith Russell, David Hollister, Scott Boyd, Richard J. Schneider, R. Jeffrey Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
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Patent number: 7785194Abstract: Embodiments of the invention are directed to networked gaming devices that can keep particularized records for identified players. A server can store records of player's present and past actions on the gaming network and can communicate with the gaming device using messaging. In some embodiments, status of games or awards can be stored from one gaming session to another, which allows a player to resume a previously started game or award at a later time. Some games include rewards that are collected over time that can be redeemed for personalized rewards.Type: GrantFiled: October 31, 2003Date of Patent: August 31, 2010Assignee: IGTInventors: Richard J. Schneider, R. Jeffrey Jordan, Scott A. Boyd, Kevan Wilkins, Shannon Mason, Keith Russell, Matt Glazier
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Patent number: 7758419Abstract: A gaming table assembly for a table game configured to deliver a bonus game to a player at the gaming table. The assembly including a gaming table, a dealer station for a gaming dealer, and a plurality of player stations for one or more players. At least one interactive display terminal is included associated with the gaming table that is dedicated to one or more of the plurality of player stations. The display terminal is configured to display content selected from the group consisting of a bonus game, an advertisement, player tracking information, news and bonus awards.Type: GrantFiled: September 12, 2005Date of Patent: July 20, 2010Assignee: IGTInventors: Richard E. Rowe, Scott Boyd, Kevan Wilkins
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Patent number: 7744468Abstract: A method and apparatus for operating networked gaming devices to display a calendar image within a promotions display on a gaming machine. The method includes configuring a promotion at a configuration workstation coupled over a network to a plurality of gaming devices. Players are permitted to play one of the gaming devices with each of said gaming device having a touch screen display. A calendar graphic is displayed within the touch screen display having of a plurality of day boxes, with the promotion associated with and displayed within one of the day boxes. Information about the promotion is communicated to the player via the touch screen display associated with the gaming device. The method and apparatus accepts a communication from the player via the touch screen display indicative of a player selection of the promotion displayed in one of the day boxes, and implements the promotion responsive to the selection.Type: GrantFiled: March 15, 2005Date of Patent: June 29, 2010Assignee: IGTInventors: Scott Boyd, Shannon Mason, Kevan Wilkins, Perry Cobb, Miles Patceg
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Publication number: 20090078108Abstract: The invention is a method and system for accessing a plurality of musical tracks and mixing two or more of those musical tracks into a new work. A plurality of individual tracks or works is located at a location accessible to a large number of users, such as a main server. A user may select and access the works, including by transferring the works to their location for mixing or combining those works into new works. The user may create a command or conductor file which causes the server to perform the works in accordance with commands defined by the user.Type: ApplicationFiled: September 18, 2008Publication date: March 26, 2009Inventors: Rick Rowe, Kevan Wilkins
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Publication number: 20060073885Abstract: A gaming table assembly for a table game configured to deliver a bonus game to a player at the gaming table. The assembly including a gaming table, a dealer station for a gaming dealer, and a plurality of player stations for one or more players. At least one interactive display terminal is included associated with the gaming table that is dedicated to one or more of the plurality of player stations. The display terminal is configured to display content selected from the group consisting of a bonus game, an advertisement, player tracking information, news and bonus awards.Type: ApplicationFiled: September 12, 2005Publication date: April 6, 2006Inventors: Richard Rowe, Scott Boyd, Kevan Wilkins
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Publication number: 20050215310Abstract: A method and apparatus for operating networked gaming devices to display a calendar image within a promotions display on a gaming machine. The method includes configuring a promotion at a configuration workstation coupled over a network to a plurality of gaming devices. Players are permitted to play one of the gaming devices with each of said gaming device having a touch screen display. A calendar graphic is displayed within the touch screen display having of a plurality of day boxes, with the promotion associated with and displayed within one of the day boxes. Information about the promotion is communicated to the player via the touch screen display associated with the gaming device. The method and apparatus accepts a communication from the player via the touch screen display indicative of a player selection of the promotion displayed in one of the day boxes, and implements the promotion responsive to the selection.Type: ApplicationFiled: March 15, 2005Publication date: September 29, 2005Inventors: Scott Boyd, Shannon Mason, Kevan Wilkins, Perry Cobb, Miles Patceg
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Publication number: 20050119052Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.Type: ApplicationFiled: September 15, 2004Publication date: June 2, 2005Inventors: Glen Russell, David Hollister, Scott Boyd, Richard Schneider, R. Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
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Patent number: 6860811Abstract: In operation, when a special symbol appears on one of the base-game reels, the secondary game is initiated. The player is prompted to hit the spin button, which causes the lamps behind each spinner position to light in sequence until the sequence stops to point at the winning cherry. The numerical value associated with the winning cherry is the potential award in bonus credits to the player. The player can opt out and claim the award or can continue to hit the spin button thereby accruing credits in the amount associated with each cherry. But after a cherry wins—i.e., the sequence stops on it—it becomes a “bust” cherry. If the sequence stops on a bust cherry in any subsequent spin, the accrued award is lost. In that event, a consolation prize is awarded.Type: GrantFiled: April 9, 2002Date of Patent: March 1, 2005Assignee: Acres Gaming IncorporatedInventor: Kevan Wilkins
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Publication number: 20050009595Abstract: When a special symbol appears during play of the gaming machine game, the secondary game is initiated. At initiation, a bonus prize is determined by the secondary game microcontroller by consulting a bonus game paytable stored therein where each bonus prize corresponds to a bonus spot on the secondary game. A multi-ended pointer of the secondary game spins around the field of bonus spots and the player is prompted to select which end of the pointer is active. Upon selection of the end—e.g. blue or green—a microcontroller operating the spinner calculates the point at which the spinner will cease to spin so that the selected pointed end is pointing toward the selected bonus prize. The player is given the illusion that he or she controls which bonus prize is won since the green side of the pointer will point to a different bonus prize than the blue side.Type: ApplicationFiled: August 3, 2004Publication date: January 13, 2005Applicant: Acres Gaming IncorporatedInventors: Scott Boyd, Miles Patceg, Perry Cobb, Chris Hammond, Kevan Wilkins, Shannon Mason
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Patent number: D521569Type: GrantFiled: October 1, 2004Date of Patent: May 23, 2006Assignee: Acres Gaming IncorporatedInventors: Richard E. Rowe, Scott A. Boyd, Kevan Wilkins
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Patent number: D537126Type: GrantFiled: September 9, 2005Date of Patent: February 20, 2007Assignee: IGTInventors: Scott Boyd, Kevan Wilkins, Rick Rowe