Patents by Inventor Kevin Matlage

Kevin Matlage has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20200279433
    Abstract: The present disclosure relates to methods and apparatus of operation of a graphics processing unit (GPU). The apparatus can write, for each tile in a set of tiles in a tile memory, clear color information to a buffer corresponding to the tile. Additionally, the apparatus can render at least one tile in the set of tiles to a system memory. In some aspects, the at least one tile can include additional information other than the clear color information. The apparatus can also write, for the at least one tile that includes the additional information, information associated with the additional information to the buffer corresponding to the tile. Further, the apparatus can generate, for each tile in the set of tiles, visibility information for the tile. In some aspects, the visibility information can include information regarding whether the tile includes visible draw calls.
    Type: Application
    Filed: February 28, 2019
    Publication date: September 3, 2020
    Inventors: Kevin MATLAGE, Piyush AGARWAL, Jonathan WICKS
  • Patent number: 10580151
    Abstract: Techniques are described for generating, with a graphics processing unit (GPU), depth values for pixels of a tile. The tile is one of a plurality of tiles of a frame. The GPU may store a first number of the depth values for the pixels in a tile memory internal to the GPU. The tile memory is configured to store image content for the tile of the frame. The GPU may write a second number of the depth values stored in the tile memory to a system memory. The second number is less than the first number.
    Type: Grant
    Filed: December 5, 2017
    Date of Patent: March 3, 2020
    Assignee: QUALCOMM Incorporated
    Inventors: Jonathan Wicks, Kevin Matlage, Robert VanReenen
  • Publication number: 20190172213
    Abstract: Techniques are described for generating, with a graphics processing unit (GPU), depth values for pixels of a tile. The tile is one of a plurality of tiles of a frame. The GPU may store a first number of the depth values for the pixels in a tile memory internal to the GPU. The tile memory is configured to store image content for the tile of the frame. The GPU may write a second number of the depth values stored in the tile memory to a system memory. The second number is less than the first number.
    Type: Application
    Filed: December 5, 2017
    Publication date: June 6, 2019
    Inventors: Jonathan Wicks, Kevin Matlage, Robert VanReenen