Patents by Inventor Khaled Adams

Khaled Adams has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10115261
    Abstract: A computer-implemented method for enhancing game components in a gaming system using various three-dimensional enhancements. The three-dimensional enhancements may involve stacks of gaming components to provide and integrate additional symbols, multi-faceted gaming components, multi-faceted gaming surfaces running multiple games in parallel, items animating to simulate real-world physics, merging components, shapes to push up or down gaming components to create stacks, and so on. Further example three-dimensional enhancements are described.
    Type: Grant
    Filed: July 9, 2014
    Date of Patent: October 30, 2018
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventor: Khaled Adams
  • Patent number: 9886815
    Abstract: A computer-implemented method for enhancing game components in a gaming system using various three-dimensional enhancements. The three-dimensional enhancements may involve stacks of gaming components to provide and integrate additional symbols, multi-faceted gaming components, multi-faceted gaming surfaces running multiple games in parallel, items animating to simulate real-world physics, merging components, shapes to push up or down gaming components to create stacks, and so on. Further example three-dimensional enhancements are described.
    Type: Grant
    Filed: July 9, 2014
    Date of Patent: February 6, 2018
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: Khaled Adams, Bethany Trainor, Francois Leger, William George Amos
  • Patent number: 9672696
    Abstract: A computer implemented method is provided for integrating winning enhancements with a video game performed by a video gaming computer device comprising: selecting on a random basis a first set of chance elements, that determine a first gaming outcome; retrieving one or more rules for generating and displaying video gaming output based on the first set of chance elements, the video gaming output including a first set of gaming elements organized in a first array; displaying the first set of gaming elements; selecting on a random basis a second set of chance elements that determine a second gaming outcome; retrieving one or more rules for generating and displaying video gaming output based on the second set of chance elements as a second set of gaming elements that produce winning enhancements, the second set of gaming elements being organized in a second array; and displaying the winning enhancements in way that simulates the second set of gaming elements interacting physically with the first set of gaming ele
    Type: Grant
    Filed: September 28, 2012
    Date of Patent: June 6, 2017
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventor: Khaled Adams
  • Patent number: 9454879
    Abstract: A computer-implemented method for enhancing game components in a gaming system, the method comprising: displaying at least one of a row and a column of the game components along a plane on a display device in accordance with a set of game rules for a given game, each one of the game components having an original symbol associated thereto; selecting at least one of the game components for enhancement; expanding selected ones of the game components outside of the plane and associating at least one additional symbol to expanded selected ones of the game components; and integrating the at least one additional symbol into the given game.
    Type: Grant
    Filed: September 17, 2013
    Date of Patent: September 27, 2016
    Assignee: IGT Canada Solutions ULC
    Inventors: Franz Pierer, Bethany Joy Trainor, Edward Bowron, Khaled Adams
  • Patent number: 9373216
    Abstract: A computer-implemented method for enhancing game components in a gaming system using various three-dimensional enhancements. The three-dimensional enhancements may involve stacks of gaming components to provide and integrate additional symbols, multi-faceted gaming components, multi-faceted gaming surfaces running multiple games in parallel, items animating to simulate real-world physics, merging components, shapes to push up or down gaming components to create stacks, and so on. Further example three-dimensional enhancements are described.
    Type: Grant
    Filed: December 27, 2013
    Date of Patent: June 21, 2016
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: Bethany Trainor, Francois Leger, William George Amos, Vicky Leblanc, Khaled Adams, Franz Pierer
  • Publication number: 20140323203
    Abstract: A computer-implemented method for enhancing game components in a gaming system using various three-dimensional enhancements. The three-dimensional enhancements may involve stacks of gaming components to provide and integrate additional symbols, multi-faceted gaming components, multi-faceted gaming surfaces running multiple games in parallel, items animating to simulate real-world physics, merging components, shapes to push up or down gaming components to create stacks, and so on. Further example three-dimensional enhancements are described.
    Type: Application
    Filed: July 9, 2014
    Publication date: October 30, 2014
    Inventor: Khaled ADAMS
  • Publication number: 20140323202
    Abstract: A computer-implemented method for enhancing game components in a gaming system using various three-dimensional enhancements. The three-dimensional enhancements may involve stacks of gaming components to provide and integrate additional symbols, multi-faceted gaming components, multi-faceted gaming surfaces running multiple games in parallel, items animating to simulate real-world physics, merging components, shapes to push up or down gaming components to create stacks, and so on. Further example three-dimensional enhancements are described.
    Type: Application
    Filed: July 9, 2014
    Publication date: October 30, 2014
    Inventors: Khaled ADAMS, Bethany TRAINOR, Francois LEGER, William George AMOS
  • Publication number: 20140194183
    Abstract: A computer-implemented method for enhancing game components in a gaming system, the method comprising: displaying at least one of a row and a column of the game components along a plane on a display device in accordance with a set of game rules for a given game, each one of the game components having an original symbol associated thereto; selecting at least one of the game components for enhancement; expanding selected ones of the game components outside of the plane and associating at least one additional symbol to expanded selected ones of the game components; and integrating the at least one additional symbol into the given game.
    Type: Application
    Filed: September 17, 2013
    Publication date: July 10, 2014
    Applicant: Spielo International Canada ULC
    Inventors: Franz Pierer, Bethany Joy Trainor, Edward Bowron, Khaled Adams
  • Publication number: 20140187309
    Abstract: A computer-implemented method for enhancing game components in a gaming system using various three-dimensional enhancements. The three-dimensional enhancements may involve stacks of gaming components to provide and integrate additional symbols, multi-faceted gaming components, multi-faceted gaming surfaces running multiple games in parallel, items animating to simulate real-world physics, merging components, shapes to push up or down gaming components to create stacks, and so on. Further example three-dimensional enhancements are described.
    Type: Application
    Filed: December 27, 2013
    Publication date: July 3, 2014
    Inventors: Bethany TRAINOR, Francois LEGER, William George AMOS, Vicky LEBLANC, Khaled ADAMS, Franz PIERER
  • Publication number: 20140094268
    Abstract: A computer implemented method is provided for integrating winning enhancements with a video game performed by a video gaming computer device comprising: selecting on a random basis a first set of chance elements, that determine a first gaming outcome; retrieving one or more rules for generating and displaying video gaming output based on the first set of chance elements, the video gaming output including a first set of gaming elements organized in a first array; displaying the first set of gaming elements; selecting on a random basis a second set of chance elements that determine a second gaming outcome; retrieving one or more rules for generating and displaying video gaming output based on the second set of chance elements as a second set of gaming elements that produce winning enhancements, the second set of gaming elements being organized in a second array; and displaying the winning enhancements in way that simulates the second set of gaming elements interacting physically with the first set of gaming ele
    Type: Application
    Filed: September 28, 2012
    Publication date: April 3, 2014
    Inventor: Khaled Adams