Patents by Inventor Kimihiko MIYAMAE

Kimihiko MIYAMAE has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10617960
    Abstract: A device and method include: determining the action content of each character engaged in battle by allowing the player to perform an operation whereby an arbitrary item not selected by the opponent is selected from a group of common items, and an operation whereby the selected item is associated with the player's battle character, while allowing the opponent to perform an operation, whereby an arbitrary item not selected by the player is selected from the group, and an operation whereby the selected item is associated with the opponent's battle character; determining the action order of the characters based on an action speed parameter configured for each respective character engaged in battle; and, upon selection of all the items from the group, causing each character engaged in battle to act based on the character action content corresponding to the respectively associated items in accordance with the determined action order.
    Type: Grant
    Filed: April 10, 2018
    Date of Patent: April 14, 2020
    Assignee: DeNA Co., Ltd.
    Inventors: Kimihiko Miyamae, Juhyun Kim, Jun Morita, Kiharu Shishikura, Toshihiko Sasaki
  • Publication number: 20180304158
    Abstract: A device and method include: determining the action content of each character engaged in battle by allowing the player to perform an operation whereby an arbitrary item not selected by the opponent is selected from a group of common items, and an operation whereby the selected item is associated with the player's battle character, while allowing the opponent to perform an operation, whereby an arbitrary item not selected by the player is selected from the group, and an operation whereby the selected item is associated with the opponent's battle character; determining the action order of the characters based on an action speed parameter configured for each respective character engaged in battle; and, upon selection of all the items from the group, causing each character engaged in battle to act based on the character action content corresponding to the respectively associated items in accordance with the determined action order.
    Type: Application
    Filed: April 10, 2018
    Publication date: October 25, 2018
    Inventors: Kimihiko MIYAMAE, Juhyun KIM, Jun MORITA, Kiharu SHISHIKURA, Toshihiko SASAKI