Patents by Inventor Kirby Bisline

Kirby Bisline has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20190240567
    Abstract: An apparatus for detecting user interaction or another input with a projected image includes a scanning mechanism. The scanning mechanism is capable of scanning the at least one input region for any objects therein. An input identification mechanism may identify the input identified by the object, movement of the object, or a change in the object's position. That information may be used to alter the projected display.
    Type: Application
    Filed: April 16, 2019
    Publication date: August 8, 2019
    Inventors: Mark L. Davis, John M. Black, Roger H. Hoole, Jeffrey Taylor, Kirby Bisline
  • Patent number: 10258878
    Abstract: An apparatus for detecting user interaction or another input with a projected display includes a boundary definition mechanism and a scanning mechanism. The boundary definition mechanism is capable of defining at least one input region. The scanning mechanism is capable of scanning the at least one input region for any objects therein. An input identification mechanism may identify the input identified by the object, movement of the object, or a change in the object's position. That information may be used to alter the projected display.
    Type: Grant
    Filed: August 22, 2017
    Date of Patent: April 16, 2019
    Assignee: MEP Tech
    Inventors: Mark L. Davis, John M. Black, Roger H. Hoole, Jeffrey Taylor, Kirby Bisline
  • Publication number: 20170368453
    Abstract: An apparatus for detecting user interaction or another input with a projected display includes a boundary definition mechanism and a scanning mechanism. The boundary definition mechanism is capable of defining at least one input region. The scanning mechanism is capable of scanning the at least one input region for any objects therein. An input identification mechanism may identify the input identified by the object, movement of the object, or a change in the object's position. That information may be used to alter the projected display.
    Type: Application
    Filed: August 22, 2017
    Publication date: December 28, 2017
    Inventors: Mark L. Davis, John M. Black, Roger H. Hoole, Jeffrey Taylor, Kirby Bisline
  • Patent number: 9737798
    Abstract: A scanning game input mechanism that includes a light-emitting mechanism that defines multiple input regions for a game in which there are multiple players. Each of the input regions is a portion of the playing surface in which a corresponding player subset is to provide physical input (such as rolling dice, playing cards, or placing game pieces, and so forth) to affect game state. A scanning mechanism scans objects placed within the input regions, while a communication mechanism communicates information regarding the scanned object. The information might, for example, be communicated to affect an electronic game state maintained in another device or distributed across multiple devices.
    Type: Grant
    Filed: June 15, 2012
    Date of Patent: August 22, 2017
    Assignee: MEP Tech, Inc.
    Inventors: Mark L. Davis, John M. Black, Roger H. Hoole, Jeffrey Taylor, Kirby Bisline
  • Publication number: 20130150136
    Abstract: A scanning game input mechanism that includes a light-emitting mechanism that defines multiple input regions for a game in which there are multiple players. Each of the input regions is a portion of the playing surface in which a corresponding player subset is to provide physical input (such as rolling dice, playing cards, or placing game pieces, and so forth) to affect game state. A scanning mechanism scans objects placed within the input regions, while a communication mechanism communicates information regarding the scanned object. The information might, for example, be communicated to affect an electronic game state maintained in another device or distributed across multiple devices.
    Type: Application
    Filed: June 15, 2012
    Publication date: June 13, 2013
    Inventors: Mark L. Davis, John M. Black, Roger H. Hoole, Jeffrey Taylor, Kirby Bisline
  • Publication number: 20110165923
    Abstract: A scanning game input mechanism that includes a light-emitting mechanism that defines multiple input regions for a game in which there are multiple players. Each of the input regions is a portion of the playing surface in which a corresponding player subset is to provide physical input (such as rolling dice, playing cards, or placing game pieces, and so forth) to affect game state. A scanning mechanism scans objects placed within the input regions, while a communication mechanism communicates information regarding the scanned object. The information might, for example, be communicated to affect an electronic game state maintained in another device or distributed across multiple devices.
    Type: Application
    Filed: January 4, 2010
    Publication date: July 7, 2011
    Inventors: Mark L. Davis, John M. Black, Roger H. Hoole, Jeffrey Taylor, Kirby Bisline