Patents by Inventor Kirmo Koistinen
Kirmo Koistinen has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 10758823Abstract: A method includes discovering, via a device, a peer-to-peer gaming service of a peer-to-peer network offered by a peer device, wherein the peer-to-peer gaming service facilitates a user of the device to select, access, and play a plurality of specific networked games of the peer device, wherein the specific networked games are not already installed on the device, selecting, via the device, a networked game from the plurality of specific networked games of the peer device, and downloading a program by the device, wherein the program is configured to execute the selected networked game on a processor of the device, wherein downloading the program comprises downloading the program from a third party computing arrangement and receiving from the peer device, authentication for access to the third party computing arrangement, wherein the authentication limits the downloaded program for play of the networked game with only the peer device.Type: GrantFiled: December 19, 2018Date of Patent: September 1, 2020Assignee: Conversant Wireless Licensing S.a.r.l.Inventors: Kari Kaarela, Timo Tervo, Kirmo Koistinen, Mikko Hyvarinen, Jukka Parkkinen
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Patent number: 10572113Abstract: A system for providing various overlay information one UPnP AV media renderers. According to the present invention, indications of messages and/or other information received by a UPnP mobile telephone or other UPnP control point can be directly transmitted to a renderer and exhibited in different manners. The present invention also permits the UPnP control point to transmit an event subscription to me renderer for subsequent use. The renderer permits accept or reject the receipt of various information at the particular time.Type: GrantFiled: December 22, 2017Date of Patent: February 25, 2020Assignee: Microsoft Technology Licensing, LLCInventors: Kari Kaarela, Elina Kaarela, Kirmo Koistinen, Timo Tervo
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Publication number: 20190192966Abstract: A method includes discovering, via a device, a peer-to-peer gaming service of a peer-to-peer network offered by a peer device, wherein the peer-to-peer gaming service facilitates a user of the device to select, access, and play a plurality of specific networked games of the peer device, wherein the specific networked games are not already installed on the device, selecting, via the device, a networked game from the plurality of specific networked games of the peer device, and downloading a program by the device, wherein the program is configured to execute the selected networked game on a processor of the device, wherein downloading the program comprises downloading the program from a third party computing arrangement and receiving from the peer device, authentication for access to the third party computing arrangement, wherein the authentication limits the downloaded program for play of the networked game with only the peer device.Type: ApplicationFiled: December 19, 2018Publication date: June 27, 2019Inventors: Kari KAARELA, Timo TERVO, Kirmo KOISTINEN, Mikko Hyvarinen, Jukka PARKKINEN
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Patent number: 10201751Abstract: A method includes discovering, via a device, a peer-to-peer gaming service of a peer-to-peer network offered by a peer device, wherein the peer-to-peer gaming service facilitates a user of the device to select, access, and play a plurality of specific networked games of the peer device, wherein the specific networked games are not already installed on the device, selecting, via the device, a networked game from the plurality of specific networked games of the peer device, and downloading a program by the device, wherein the program is configured to execute the selected networked game on a processor of the device, wherein downloading the program comprises downloading the program from a third party computing arrangement and receiving from the peer device, authentication for access to the third party computing arrangement, wherein the authentication limits the downloaded program for play of the networked game with only the peer device.Type: GrantFiled: May 15, 2017Date of Patent: February 12, 2019Assignee: Conversant Wireless Licensing S.a r.l.Inventors: Kari Kaarela, Timo Tervo, Kirmo Koistinen, Mikko Hyvarinen, Jukka Parkkinen
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Publication number: 20180121046Abstract: A system for providing various overlay information one UPnP AV media renderers. According to the present invention, indications of messages and/or other information received by a UPnP mobile telephone or other UPnP control point can be directly transmitted to a renderer and exhibited in different manners. The present invention also permits the UPnP control point to transmit an event subscription to me renderer for subsequent use. The renderer permits accept or reject the receipt of various information at the particular time.Type: ApplicationFiled: December 22, 2017Publication date: May 3, 2018Applicant: Microsoft Technology Licensing, LLCInventors: Kari Kaarela, Elina Kaarela, Kirmo Koistinen, Timo Tervo
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Patent number: 9898166Abstract: A system for providing various overlay information one UPnP AV media renderers. According to the present invention, indications of messages and/or other information received by a UPnP mobile telephone or other UPnP control point can be directly transmitted to a renderer and exhibited in different manners. The present invention also permits the UPnP control point to transmit an event subscription to the renderer for subsequent use. The renderer permits accept or reject the receipt of various information at the particular time.Type: GrantFiled: July 8, 2013Date of Patent: February 20, 2018Assignee: Microsoft Technology Licensing, LLC.Inventors: Kari Kaarela, Elina Kaarela, Kirmo Koistinen, Timo Tervo
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Publication number: 20170246535Abstract: A method includes discovering, via a device, a peer-to-peer gaming service of a peer-to-peer network offered by a peer device, wherein the peer-to-peer gaming service facilitates a user of the device to select, access, and play a plurality of specific networked games of the peer device, wherein the specific networked games are not already installed on the device, selecting, via the device, a networked game from the plurality of specific networked games of the peer device, and downloading a program by the device, wherein the program is configured to execute the selected networked game on a processor of the device, wherein downloading the program comprises downloading the program from a third party computing arrangement and receiving from the peer device, authentication for access to the third party computing arrangement, wherein the authentication limits the downloaded program for play of the networked game with only the peer device.Type: ApplicationFiled: May 15, 2017Publication date: August 31, 2017Inventors: Kari KAARELA, Timo TERVO, Kirmo KOISTINEN, Mikko Hyvarinen, Jukka PARKKINEN
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Patent number: 9537943Abstract: An apparatus for providing a social network diagram in a P2P network device includes a communication element and an updating element. The communication element is configured to receive an access ticket from an originating node, the access ticket for accessing content via a network. The updating element is configured to determine a true degree of separation between the originating node and the apparatus embodied as a recipient node based on a delivery route of the access ticket and past delivery routes of past access tickets.Type: GrantFiled: October 6, 2006Date of Patent: January 3, 2017Assignee: Core Wireless Licensing S.a.r.l.Inventors: Jukka Parkkinen, Mikko A. Hyvarinen, Kari Kaarela, Kirmo Koistinen, Hannu Kauniskangas
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Patent number: 9215139Abstract: An environment variable for use cases such as UPnP AV use cases. The environment variable of the present invention is used to store the physical location of the user. For example, the environment variable can be used to identify a particular location as being a user's living room, kitchen, etc. The information stored in the environment variable can be used to enhance the user experience of the digital home or other environment by minimizing the number of manual selections that the user has to make in order to initiate a use case such as playing music in a bedroom or watching movies in a living room. The environment variable is used to trigger a change of a profile and select the devices needed to implement different use scenarios.Type: GrantFiled: October 31, 2014Date of Patent: December 15, 2015Assignee: Microsoft Technology Licensing, LLCInventors: Mikko A. Hyvarinen, Kari Kaarela, Jukka Parkkinen, Kirmo Koistinen
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Publication number: 20150217194Abstract: A method includes discovering, via a device, a peer-to-peer gaming service of a peer-to-peer network offered by a peer device, wherein the peer-to-peer gaming service facilitates a user of the device to select, access, and play a plurality of specific networked games of the peer device, wherein the specific networked games are not already installed on the device, selecting, via the device, a networked game from the plurality of specific networked games of the peer device, and downloading a program by the device, wherein the program is configured to execute the selected networked game on a processor of the device, wherein downloading the program comprises downloading the program from a third party computing arrangement and receiving from the peer device, authentication for access to the third party computing arrangement, wherein the authentication limits the downloaded program for play of the networked game with only the peer device.Type: ApplicationFiled: April 16, 2015Publication date: August 6, 2015Inventors: Kari KAARELA, Timo TERVO, Kirmo KOISTINEN, Mikko Hyvarinen, Jukka PARKKINEN
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Patent number: 9011254Abstract: A method includes discovering, via a device, a peer-to-peer gaming service of a peer-to-peer network offered by a peer device, wherein the peer-to-peer gaming service facilitates a user of the device to select, access, and play a plurality of specific networked games of the peer device, wherein the specific networked games are not already installed on the device, selecting, via the device, a networked game from the plurality of specific networked games of the peer device, and downloading a program by the device, wherein the program is configured to execute the selected networked game on a processor of the device, wherein downloading the program comprises downloading the program from a third party computing arrangement and receiving from the peer device, authentication for access to the third party computing arrangement, wherein the authentication limits the downloaded program for play of the networked game with only the peer device.Type: GrantFiled: November 22, 2013Date of Patent: April 21, 2015Assignee: Core Wireless Licensing S.a.r.lInventors: Kari Kaarela, Timo Tervo, Kirmo Koistinen, Mikko Hyvarinen, Jukka Parkkinen
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Publication number: 20150052230Abstract: An environment variable for use cases such as UPnP AV use cases. The environment variable of the present invention is used to store the physical location of the user. For example, the environment variable can be used to identify a particular location as being a user's living room, kitchen, etc. The information stored in the environment variable can be used to enhance the user experience of the digital home or other environment by minimizing the number of manual selections that the user has to make in order to initiate a use case such as playing music in a bedroom or watching movies in a living room. The environment variable is used to trigger a change of a profile and select the devices needed to implement different use scenarios.Type: ApplicationFiled: October 31, 2014Publication date: February 19, 2015Inventors: Mikko A. HYVARINEN, Kari KAARELA, Jukka PARKKINEN, Kirmo KOISTINEN
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Patent number: 8903980Abstract: An environment variable for use cases such as UPnP AV use cases. The environment variable of the present invention is used to store the physical location of the user. For example, the environment variable can be used to identify a particular location as being a user's living room, kitchen, etc. The information stored in the environment variable can be used to enhance the user experience of the digital home or other environment by minimizing the number of manual selections that the user has to make in order to initiate a use case such as playing music in a bedroom or watching movies in a living room. The environment variable is used to trigger a change of a profile and select the devices needed to implement different use scenarios.Type: GrantFiled: May 23, 2013Date of Patent: December 2, 2014Assignee: Core Wireless Licensing S.A.R.L.Inventors: Mikko A. Hyvarinen, Kari Kaarela, Jukka Parkkinen, Kirmo Koistinen
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Patent number: 8775469Abstract: The present invention provides methods and apparatuses for obtaining selected metadata from a user device. The user device has a metadata engine that stores and accesses metadata in response to a metadata query. A metadata broker verifies the authenticity of the metadata query from a service provider and returns selected metadata if the service provider has rights to obtain the metadata. The user device has a communications interface that sends a service request that is indicative of the selected service over a communications channel and receives the metadata request that is indicative of the selected metadata. An authorization center receives a metadata request from a service provider, accesses a rule set to determine selected metadata in accordance with predetermined rights, and returns a signed metadata request to the service provider. The signed metadata request has an electronic signature of an authorizing party and is indicative of the selected metadata.Type: GrantFiled: February 4, 2011Date of Patent: July 8, 2014Assignee: Nokia CorporationInventors: Kari Kaarela, Kirmo Koistinen, Timo P. Tervo
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Publication number: 20140080591Abstract: A method includes discovering, via a device, a peer-to-peer gaming service of a peer-to-peer network offered by a peer device, wherein the peer-to-peer gaming service facilitates a user of the device to select, access, and play a plurality of specific networked games of the peer device, wherein the specific networked games are not already installed on the device, selecting, via the device, a networked game from the plurality of specific networked games of the peer device, and downloading a program by the device, wherein the program is configured to execute the selected networked game on a processor of the device, wherein downloading the program comprises downloading the program from a third party computing arrangement and receiving from the peer device, authentication for access to the third party computing arrangement, wherein the authentication limits the downloaded program for play of the networked game with only the peer device.Type: ApplicationFiled: November 22, 2013Publication date: March 20, 2014Applicant: Core Wireless Licensing S.a.r.I.Inventors: Kari KAARELA, Timo TERVO, Kirmo KOISTINEN, Mikko Hyvarinen, Jukka PARKKINEN
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Publication number: 20140026047Abstract: A system for providing various overlay information one UPnP AV media renderers. According to the present invention, indications of messages and/or other information received by a UPnP mobile telephone or other UPnP control point can be directly transmitted to a renderer and exhibited in different manners. The present invention also permits the UPnP control point to transmit an event subscription to the renderer for subsequent use. The renderer permits accept or reject the receipt of various information at the particular time.Type: ApplicationFiled: July 8, 2013Publication date: January 23, 2014Applicant: Core Wireless Licensing S.A.R.L.Inventors: Kari KAARELA, Elina Kaarela, Kirmo Koistinen, Timo Tervo
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Patent number: 8616976Abstract: Providing a gaming service via an ad hoc peer-to-peer network involves configuring a device to offer a generic peer-to-peer gaming service that facilitates access to a plurality of specific networked games of the device. The device advertises the gaming service using a service discovery protocol of the network. Game play is facilitated via the gaming service. Accessing a gaming service via an ad hoc peer-to-peer network involves coupling a device to the network. The device discovers a generic peer-to-peer gaming service using a service discovery protocol of the network. The generic gaming service is offered by a peer device and facilitates access to a plurality of specific networked games of the peer device. The device selects a networked game from the plurality of specific networked games of the peer device, and play of the networked game occurs at least between the device and a peer device of the network.Type: GrantFiled: November 7, 2006Date of Patent: December 31, 2013Assignee: Core Wireless Licensing S.a.r.l.Inventors: Kari Kaarela, Timo Tervo, Kirmo Koistinen, Mikko A. Hyvarinen, Jukka Parkkinen
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Publication number: 20130254273Abstract: An environment variable for use cases such as UPnP AV use cases. The environment variable of the present invention is used to store the physical location of the user. For example, the environment variable can be used to identify a particular location as being a user's living room, kitchen, etc. The information stored in the environment variable can be used to enhance the user experience of the digital home or other environment by minimizing the number of manual selections that the user has to make in order to initiate a use case such as playing music in a bedroom or watching movies in a living room. The environment variable is used to trigger a change of a profile and select the devices needed to implement different use scenarios.Type: ApplicationFiled: May 23, 2013Publication date: September 26, 2013Applicant: Core Wireless Licensing S.A.R.L.Inventors: Mikko A. HYVARINEN, Kari KAARELA, Jukka PARKKINEN, Kirmo KOISTINEN
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Patent number: 8489748Abstract: A system for providing various overlay information one UPnP AV media renderers. According to the present invention, indications of messages and/or other information received by a UPnP mobile telephone or other UPnP control point can be directly transmitted to a renderer and exhibited in different manners. The present invention also permits the UPnP control point to transmit an event subscription to the renderer for subsequent use. The renderer permits accept or reject the receipt of various information at the particular time.Type: GrantFiled: April 4, 2006Date of Patent: July 16, 2013Assignee: Core Wireless Licensing S.A.R.L.Inventors: Kari Kaarela, Elina Kaarela, Kirmo Koistinen, Timo Tervo
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Patent number: 8473600Abstract: An environment variable for use cases such as UPnP AV use cases. The environment variable of the present invention is used to store the physical location of the user. For example, the environment variable can be used to identify a particular location as being a user's living room, kitchen, etc. The information stored in the environment variable can be used to enhance the user experience of the digital home or other environment by minimizing the number of manual selections that the user has to make in order to initiate a use case such as playing music in a bedroom or watching movies in a living room. The environment variable is used to trigger a change of a profile and select the devices needed to implement different use scenarios.Type: GrantFiled: June 18, 2012Date of Patent: June 25, 2013Assignee: Core Wireless Licensing S.A.R.L.Inventors: Mikko A. Hyvarinen, Kari Kaarela, Jukka Parkkinen, Kirmo Koistinen