Patents by Inventor Klas Norden

Klas Norden has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11679329
    Abstract: A computer device is configured to provide a computer implemented game. At least one processor of the computer device is configured to determine that one more matches have been made by a plurality of game elements in a game board area and in response to provide one or more game entities in the game board area. The at least one processor is configured to control one or more of the game entities to move from the game board area to an interaction area.
    Type: Grant
    Filed: March 21, 2022
    Date of Patent: June 20, 2023
    Assignee: KING.COM LTD.
    Inventors: Sebastian Knutsson, Klas Norden
  • Publication number: 20220203236
    Abstract: A computer device is configured to provide a computer implemented game. At least one processor of the computer device is configured to determine that one more matches have been made by a plurality of game elements in a game board area and in response to provide one or more game entities in the game board area. The at least one processor is configured to control one or more of the game entities to move from the game board area to an interaction area.
    Type: Application
    Filed: March 21, 2022
    Publication date: June 30, 2022
    Inventors: Sebastian KNUTSSON, Klas NORDEN
  • Patent number: 11278808
    Abstract: A computer device is configured to provide a computer implemented game. At least one processor of the computer device is configured to determine that one more matches have been made by a plurality of game elements in a game board area and in response to provide one or more game entities in the game board area. The at least one processor is configured to control one or more of the game entities to move from the game board area to an interaction area.
    Type: Grant
    Filed: December 1, 2020
    Date of Patent: March 22, 2022
    Assignee: KING.COM LTD.
    Inventors: Sebastian Knutsson, Klas Norden
  • Patent number: 10953326
    Abstract: There is provided a computer implemented method of providing a game in a device, the method comprising retrieving, from at least one memory of the device, information associated with a plurality of objects and one or more characteristics of the objects, the information comprising at least one constraint, each constraint being between two of the plurality of objects, determining, using at least one processor of the device, position information for each of the plurality of objects in dependence on an imposed movement generated by the at least one processor and a threshold distance which limits the distance between respective ones of said plurality of objects having a constraint therebetween.
    Type: Grant
    Filed: April 12, 2018
    Date of Patent: March 23, 2021
    Assignee: KING.COM LTD.
    Inventors: Klas Norden, Daniel Nystrand
  • Patent number: 10188941
    Abstract: A method, implemented as computer code being executed by one or more processors, in which a computing device displays computer game graphics for a computer game, and in which one or more of the processors are programmed to implement the game with: (a) a first game mode where the player is prompted to find items on a list within a picture; and (b) a second game mode where the player is prompted to compare two nearly identical images and find the differences; (c) a third game mode where the player is promoted to find items on a list within a certain picture, wherein the picture is darkened and only a select section is lit up, the lit section being dependent on input given by a pointing device.
    Type: Grant
    Filed: June 24, 2016
    Date of Patent: January 29, 2019
    Assignee: KING.COM LTD.
    Inventors: Klas Norden, Daniel Frostberg
  • Publication number: 20180280792
    Abstract: A computer implemented method for managing game objects in a computer implemented game comprises displaying the game objects in two or more two dimensional layers. A user input is received which selects one or more game objects. In response to the user input, it is determined which game objects are to be removed and if any of the game objects to be removed is a game removal object. If so the game objects which are to be removed by the game removal object are determined and removed. An updated arrangement of game objects is then displayed.
    Type: Application
    Filed: April 3, 2018
    Publication date: October 4, 2018
    Inventor: Klas NORDEN
  • Publication number: 20180229119
    Abstract: There is provided a computer implemented method of providing a game in a device, the method comprising retrieving, from at least one memory of the device, information associated with a plurality of objects and one or more characteristics of the objects, the information comprising at least one constraint, each constraint being between two of the plurality of objects, determining, using at least one processor of the device, position information for each of the plurality of objects in dependence on an imposed movement generated by the at least one processor and a threshold distance which limits the distance between respective ones of said plurality of objects having a constraint therebetween.
    Type: Application
    Filed: April 12, 2018
    Publication date: August 16, 2018
    Inventors: Klas NORDEN, Daniel NYSTRAND
  • Patent number: 9956485
    Abstract: There is provided a computer implemented method of providing a game in a device, the method comprising retrieving, from at least one memory of the device, information associated with a plurality of objects and one or more characteristics of the objects, the information comprising at least one constraint, each constraint being between two of the plurality of objects, determining, using at least one processor of the device, position information for each of the plurality of objects in dependence on an imposed movement generated by the at least one processor and a threshold distance which limits the distance between respective ones of said plurality of objects having a constraint therebetween.
    Type: Grant
    Filed: April 1, 2015
    Date of Patent: May 1, 2018
    Assignee: KING.COM LTD.
    Inventors: Klas Norden, Daniel Nystrand
  • Patent number: 9873051
    Abstract: A computer implemented method of providing a game, comprising at least one processor and at least one memory of a device, retrieving from at least one memory information associated with a plurality of first objects and one or more characteristics of said first objects and causing said objects with said one or more characteristics to be displayed on a first area of a display in an arrangement, executing an algorithm which identifies a match condition between said first objects in which at least one of said objects comprises an action characteristic, determines at least one upgrade path in the arrangement in dependence on the action characteristic and determines if at least one first object comprising an action characteristic is positioned on the at least one upgrade path and, if so, determines a level characteristic value of said at least one first object positioned on the determined upgrade path.
    Type: Grant
    Filed: February 17, 2015
    Date of Patent: January 23, 2018
    Assignee: KING.COM LTD.
    Inventors: Tina Nilsson, Klas Norden
  • Patent number: 9526982
    Abstract: A method, implemented as computer code being executed by one or more processors, in which a computing device displays computer game graphics showing a shooter which a player can control to shoot out elements, such as balls, and which bounce against objects, such as pins, following a trajectory determined by the processor and then fall into scoring containers, with the processor causing a record of the score achieved to be stored; and in which the processor draws the scoring containers with dynamic faces that are animated in a specific way when an element falls into them.
    Type: Grant
    Filed: September 17, 2013
    Date of Patent: December 27, 2016
    Assignee: KING.COM LTD.
    Inventor: Klas Norden
  • Publication number: 20160303475
    Abstract: A method, implemented as computer code being executed by one or more processors, in which a computing device displays computer game graphics for a computer game, and in which one or more of the processors are programmed to implement the game with: (a) a first game mode where the player is prompted to find items on a list within a picture; and (b) a second game mode where the player is prompted to compare two nearly identical images and find the differences; (c) a third game mode where the player is promoted to find items on a list within a certain picture, wherein the picture is darkened and only a select section is lit up, the lit section being dependent on input given by a pointing device.
    Type: Application
    Filed: June 24, 2016
    Publication date: October 20, 2016
    Inventor: Klas NORDEN
  • Publication number: 20160287991
    Abstract: There is provided a computer implemented method of providing a game in a device, the method comprising retrieving, from at least one memory of the device, information associated with a plurality of objects and one or more characteristics of the objects, the information comprising at least one association, each association being between two of the plurality of objects, determining, using at least one processor of the device, position information for each of the plurality of objects in dependence on an imposed movement generated by the at least one processor and a threshold distance which limits the distance between respective ones of said plurality of objects having an association therebetween.
    Type: Application
    Filed: April 1, 2015
    Publication date: October 6, 2016
    Inventors: Klas Norden, Daniel Nystrand
  • Patent number: 9446313
    Abstract: In an embodiment there is provided a device having a user interface configured to display a game board having a plurality of game objects, each game object having one or more characteristics, said user interface being configured to receive user input, and at least one processor in connection or communication with at least one memory configured to detect a selection of at least one game object with respect to said displayed game board in response to player input, re-order said selected game objects on said displayed game board with respect to said input, create a further game object sharing at least one of the one or more characteristics of said re-ordered game objects in accordance with at least one rule stored in said at least one memory, and replace said re-ordered game objects with said further game object for display.
    Type: Grant
    Filed: March 12, 2014
    Date of Patent: September 20, 2016
    Assignee: KING.COM LTD.
    Inventor: Klas Norden
  • Publication number: 20160236086
    Abstract: A computer implemented method of providing a game, comprising at least one processor and at least one memory of a device, retrieving from at least one memory information associated with a plurality of first objects and one or more characteristics of said first objects and causing said objects with said one or more characteristics to be displayed on a first area of a display in an arrangement, executing an algorithm which identifies a match condition between said first objects in which at least one of said objects comprises an action characteristic, determines at least one upgrade path in the arrangement in dependence on the action characteristic and determines if at least one first object comprising an action characteristic is positioned on the at least one upgrade path and, if so, determines a level characteristic value of said at least one first object positioned on the determined upgrade path.
    Type: Application
    Filed: February 17, 2015
    Publication date: August 18, 2016
    Inventors: Tina Nilsson, Klas Norden
  • Patent number: 9399168
    Abstract: A method, implemented as computer code being executed by one or more processors, in which a computing device displays computer game graphics showing a gameboard with multiple game elements that are removed when matched or switched by a player, such as in a match-3, clicker or switcher game; and in which the processor(s) enables the game elements to evolve into visually altered versions when they form part of a match or switch and it is the altered versions that can be removed by subsequent matching or switching by the player.
    Type: Grant
    Filed: September 17, 2013
    Date of Patent: July 26, 2016
    Assignee: KING.COM LTD.
    Inventors: Sebastian Knutsson, Klas Norden
  • Patent number: 9387400
    Abstract: A method, implemented as computer code being executed by one or more processors, in which a computing device displays computer game graphics for a computer game, and in which one or more of the processors are programmed to implement the game with: (a) a first game mode where the player is prompted to find items on a list within a picture; and (b) a second game mode where the player is prompted to compare two nearly identical images and find the differences; (c) a third game mode where the player is promoted to find items on a list within a certain picture, wherein the picture is darkened and only a select section is lit up, the lit section being dependent on input given by a pointing device.
    Type: Grant
    Filed: September 17, 2013
    Date of Patent: July 12, 2016
    Assignee: KING.COM LTD.
    Inventor: Klas Norden
  • Publication number: 20150290542
    Abstract: In an embodiment there is provided a device having a user interface configured to display a game board having a plurality of game objects, each game object having one or more characteristics stored in at least one memory, said user interface being configured to receive user input, and at least one processor in connection or communication with the at least one memory and the user interface and configured to display a game area having a plurality of game objects, each having at least one or more characteristics, provide a user object configured to target and release a user projectile associated with said user object at said game objects in response to user input, determine a return trajectory of said projectile once released, and automatically reposition said user object on the displayed game board in response to said determined return trajectory to associate said user object with the returning projectile. A method, computer program and computer program product are also described.
    Type: Application
    Filed: April 14, 2014
    Publication date: October 15, 2015
    Applicant: KING.COM LIMITED
    Inventor: Klas Norden
  • Publication number: 20150258444
    Abstract: In an embodiment there is provided a device having a user interface configured to display a game board having a plurality of game objects, each game object having one or more characteristics, said user interface being configured to receive user input, and at least one processor in connection or communication with at least one memory configured to detect a selection of at least one game object with respect to said displayed game board in response to player input, re-order said selected game objects on said displayed game board with respect to said input, create a further game object sharing at least one of the one or more characteristics of said re-ordered game objects in accordance with at least one rule stored in said at least one memory, and replace said re-ordered game objects with said further game object for display.
    Type: Application
    Filed: March 12, 2014
    Publication date: September 17, 2015
    Applicant: KING.COM LIMITED
    Inventor: Klas NORDEN
  • Publication number: 20140080559
    Abstract: A method, implemented as computer code being executed by one or more processors, in which a computing device displays computer game graphics showing a gameboard with multiple game elements that are removed when matched or switched by a player, such as in a match-3, clicker or switcher game; and in which the processor(s) enables the game elements to evolve into visually altered versions when they form part of a match or switch and it is the altered versions that can be removed by subsequent matching or switching by the player.
    Type: Application
    Filed: September 17, 2013
    Publication date: March 20, 2014
    Applicant: King.com Limited
    Inventors: Sebastian Knutsson, Klas Norden
  • Publication number: 20140080600
    Abstract: A method, implemented as computer code being executed by one or more processors, in which a computing device displays computer game graphics for a computer game, and in which one or more of the processors are programmed to implement the game with: (a) a first game mode where the player is prompted to find items on a list within a picture; and (b) a second game mode where the player is prompted to compare two nearly identical images and find the differences; (c) a third game mode where the player is promoted to find items on a list within a certain picture, wherein the picture is darkened and only a select section is lit up, the lit section being dependent on input given by a pointing device.
    Type: Application
    Filed: September 17, 2013
    Publication date: March 20, 2014
    Applicant: King.com Limited
    Inventors: Sebastian Knutsson, Daniel Frostberg, Klas Norden