Patents by Inventor Klas Norden
Klas Norden has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
-
Patent number: 11679329Abstract: A computer device is configured to provide a computer implemented game. At least one processor of the computer device is configured to determine that one more matches have been made by a plurality of game elements in a game board area and in response to provide one or more game entities in the game board area. The at least one processor is configured to control one or more of the game entities to move from the game board area to an interaction area.Type: GrantFiled: March 21, 2022Date of Patent: June 20, 2023Assignee: KING.COM LTD.Inventors: Sebastian Knutsson, Klas Norden
-
Publication number: 20220203236Abstract: A computer device is configured to provide a computer implemented game. At least one processor of the computer device is configured to determine that one more matches have been made by a plurality of game elements in a game board area and in response to provide one or more game entities in the game board area. The at least one processor is configured to control one or more of the game entities to move from the game board area to an interaction area.Type: ApplicationFiled: March 21, 2022Publication date: June 30, 2022Inventors: Sebastian KNUTSSON, Klas NORDEN
-
Patent number: 11278808Abstract: A computer device is configured to provide a computer implemented game. At least one processor of the computer device is configured to determine that one more matches have been made by a plurality of game elements in a game board area and in response to provide one or more game entities in the game board area. The at least one processor is configured to control one or more of the game entities to move from the game board area to an interaction area.Type: GrantFiled: December 1, 2020Date of Patent: March 22, 2022Assignee: KING.COM LTD.Inventors: Sebastian Knutsson, Klas Norden
-
Patent number: 10953326Abstract: There is provided a computer implemented method of providing a game in a device, the method comprising retrieving, from at least one memory of the device, information associated with a plurality of objects and one or more characteristics of the objects, the information comprising at least one constraint, each constraint being between two of the plurality of objects, determining, using at least one processor of the device, position information for each of the plurality of objects in dependence on an imposed movement generated by the at least one processor and a threshold distance which limits the distance between respective ones of said plurality of objects having a constraint therebetween.Type: GrantFiled: April 12, 2018Date of Patent: March 23, 2021Assignee: KING.COM LTD.Inventors: Klas Norden, Daniel Nystrand
-
Patent number: 10188941Abstract: A method, implemented as computer code being executed by one or more processors, in which a computing device displays computer game graphics for a computer game, and in which one or more of the processors are programmed to implement the game with: (a) a first game mode where the player is prompted to find items on a list within a picture; and (b) a second game mode where the player is prompted to compare two nearly identical images and find the differences; (c) a third game mode where the player is promoted to find items on a list within a certain picture, wherein the picture is darkened and only a select section is lit up, the lit section being dependent on input given by a pointing device.Type: GrantFiled: June 24, 2016Date of Patent: January 29, 2019Assignee: KING.COM LTD.Inventors: Klas Norden, Daniel Frostberg
-
Publication number: 20180280792Abstract: A computer implemented method for managing game objects in a computer implemented game comprises displaying the game objects in two or more two dimensional layers. A user input is received which selects one or more game objects. In response to the user input, it is determined which game objects are to be removed and if any of the game objects to be removed is a game removal object. If so the game objects which are to be removed by the game removal object are determined and removed. An updated arrangement of game objects is then displayed.Type: ApplicationFiled: April 3, 2018Publication date: October 4, 2018Inventor: Klas NORDEN
-
Publication number: 20180229119Abstract: There is provided a computer implemented method of providing a game in a device, the method comprising retrieving, from at least one memory of the device, information associated with a plurality of objects and one or more characteristics of the objects, the information comprising at least one constraint, each constraint being between two of the plurality of objects, determining, using at least one processor of the device, position information for each of the plurality of objects in dependence on an imposed movement generated by the at least one processor and a threshold distance which limits the distance between respective ones of said plurality of objects having a constraint therebetween.Type: ApplicationFiled: April 12, 2018Publication date: August 16, 2018Inventors: Klas NORDEN, Daniel NYSTRAND
-
Patent number: 9956485Abstract: There is provided a computer implemented method of providing a game in a device, the method comprising retrieving, from at least one memory of the device, information associated with a plurality of objects and one or more characteristics of the objects, the information comprising at least one constraint, each constraint being between two of the plurality of objects, determining, using at least one processor of the device, position information for each of the plurality of objects in dependence on an imposed movement generated by the at least one processor and a threshold distance which limits the distance between respective ones of said plurality of objects having a constraint therebetween.Type: GrantFiled: April 1, 2015Date of Patent: May 1, 2018Assignee: KING.COM LTD.Inventors: Klas Norden, Daniel Nystrand
-
Patent number: 9873051Abstract: A computer implemented method of providing a game, comprising at least one processor and at least one memory of a device, retrieving from at least one memory information associated with a plurality of first objects and one or more characteristics of said first objects and causing said objects with said one or more characteristics to be displayed on a first area of a display in an arrangement, executing an algorithm which identifies a match condition between said first objects in which at least one of said objects comprises an action characteristic, determines at least one upgrade path in the arrangement in dependence on the action characteristic and determines if at least one first object comprising an action characteristic is positioned on the at least one upgrade path and, if so, determines a level characteristic value of said at least one first object positioned on the determined upgrade path.Type: GrantFiled: February 17, 2015Date of Patent: January 23, 2018Assignee: KING.COM LTD.Inventors: Tina Nilsson, Klas Norden
-
Patent number: 9526982Abstract: A method, implemented as computer code being executed by one or more processors, in which a computing device displays computer game graphics showing a shooter which a player can control to shoot out elements, such as balls, and which bounce against objects, such as pins, following a trajectory determined by the processor and then fall into scoring containers, with the processor causing a record of the score achieved to be stored; and in which the processor draws the scoring containers with dynamic faces that are animated in a specific way when an element falls into them.Type: GrantFiled: September 17, 2013Date of Patent: December 27, 2016Assignee: KING.COM LTD.Inventor: Klas Norden
-
Publication number: 20160303475Abstract: A method, implemented as computer code being executed by one or more processors, in which a computing device displays computer game graphics for a computer game, and in which one or more of the processors are programmed to implement the game with: (a) a first game mode where the player is prompted to find items on a list within a picture; and (b) a second game mode where the player is prompted to compare two nearly identical images and find the differences; (c) a third game mode where the player is promoted to find items on a list within a certain picture, wherein the picture is darkened and only a select section is lit up, the lit section being dependent on input given by a pointing device.Type: ApplicationFiled: June 24, 2016Publication date: October 20, 2016Inventor: Klas NORDEN
-
Publication number: 20160287991Abstract: There is provided a computer implemented method of providing a game in a device, the method comprising retrieving, from at least one memory of the device, information associated with a plurality of objects and one or more characteristics of the objects, the information comprising at least one association, each association being between two of the plurality of objects, determining, using at least one processor of the device, position information for each of the plurality of objects in dependence on an imposed movement generated by the at least one processor and a threshold distance which limits the distance between respective ones of said plurality of objects having an association therebetween.Type: ApplicationFiled: April 1, 2015Publication date: October 6, 2016Inventors: Klas Norden, Daniel Nystrand
-
Patent number: 9446313Abstract: In an embodiment there is provided a device having a user interface configured to display a game board having a plurality of game objects, each game object having one or more characteristics, said user interface being configured to receive user input, and at least one processor in connection or communication with at least one memory configured to detect a selection of at least one game object with respect to said displayed game board in response to player input, re-order said selected game objects on said displayed game board with respect to said input, create a further game object sharing at least one of the one or more characteristics of said re-ordered game objects in accordance with at least one rule stored in said at least one memory, and replace said re-ordered game objects with said further game object for display.Type: GrantFiled: March 12, 2014Date of Patent: September 20, 2016Assignee: KING.COM LTD.Inventor: Klas Norden
-
Publication number: 20160236086Abstract: A computer implemented method of providing a game, comprising at least one processor and at least one memory of a device, retrieving from at least one memory information associated with a plurality of first objects and one or more characteristics of said first objects and causing said objects with said one or more characteristics to be displayed on a first area of a display in an arrangement, executing an algorithm which identifies a match condition between said first objects in which at least one of said objects comprises an action characteristic, determines at least one upgrade path in the arrangement in dependence on the action characteristic and determines if at least one first object comprising an action characteristic is positioned on the at least one upgrade path and, if so, determines a level characteristic value of said at least one first object positioned on the determined upgrade path.Type: ApplicationFiled: February 17, 2015Publication date: August 18, 2016Inventors: Tina Nilsson, Klas Norden
-
Patent number: 9399168Abstract: A method, implemented as computer code being executed by one or more processors, in which a computing device displays computer game graphics showing a gameboard with multiple game elements that are removed when matched or switched by a player, such as in a match-3, clicker or switcher game; and in which the processor(s) enables the game elements to evolve into visually altered versions when they form part of a match or switch and it is the altered versions that can be removed by subsequent matching or switching by the player.Type: GrantFiled: September 17, 2013Date of Patent: July 26, 2016Assignee: KING.COM LTD.Inventors: Sebastian Knutsson, Klas Norden
-
Patent number: 9387400Abstract: A method, implemented as computer code being executed by one or more processors, in which a computing device displays computer game graphics for a computer game, and in which one or more of the processors are programmed to implement the game with: (a) a first game mode where the player is prompted to find items on a list within a picture; and (b) a second game mode where the player is prompted to compare two nearly identical images and find the differences; (c) a third game mode where the player is promoted to find items on a list within a certain picture, wherein the picture is darkened and only a select section is lit up, the lit section being dependent on input given by a pointing device.Type: GrantFiled: September 17, 2013Date of Patent: July 12, 2016Assignee: KING.COM LTD.Inventor: Klas Norden
-
Publication number: 20150290542Abstract: In an embodiment there is provided a device having a user interface configured to display a game board having a plurality of game objects, each game object having one or more characteristics stored in at least one memory, said user interface being configured to receive user input, and at least one processor in connection or communication with the at least one memory and the user interface and configured to display a game area having a plurality of game objects, each having at least one or more characteristics, provide a user object configured to target and release a user projectile associated with said user object at said game objects in response to user input, determine a return trajectory of said projectile once released, and automatically reposition said user object on the displayed game board in response to said determined return trajectory to associate said user object with the returning projectile. A method, computer program and computer program product are also described.Type: ApplicationFiled: April 14, 2014Publication date: October 15, 2015Applicant: KING.COM LIMITEDInventor: Klas Norden
-
Publication number: 20150258444Abstract: In an embodiment there is provided a device having a user interface configured to display a game board having a plurality of game objects, each game object having one or more characteristics, said user interface being configured to receive user input, and at least one processor in connection or communication with at least one memory configured to detect a selection of at least one game object with respect to said displayed game board in response to player input, re-order said selected game objects on said displayed game board with respect to said input, create a further game object sharing at least one of the one or more characteristics of said re-ordered game objects in accordance with at least one rule stored in said at least one memory, and replace said re-ordered game objects with said further game object for display.Type: ApplicationFiled: March 12, 2014Publication date: September 17, 2015Applicant: KING.COM LIMITEDInventor: Klas NORDEN
-
Publication number: 20140080559Abstract: A method, implemented as computer code being executed by one or more processors, in which a computing device displays computer game graphics showing a gameboard with multiple game elements that are removed when matched or switched by a player, such as in a match-3, clicker or switcher game; and in which the processor(s) enables the game elements to evolve into visually altered versions when they form part of a match or switch and it is the altered versions that can be removed by subsequent matching or switching by the player.Type: ApplicationFiled: September 17, 2013Publication date: March 20, 2014Applicant: King.com LimitedInventors: Sebastian Knutsson, Klas Norden
-
Publication number: 20140080600Abstract: A method, implemented as computer code being executed by one or more processors, in which a computing device displays computer game graphics for a computer game, and in which one or more of the processors are programmed to implement the game with: (a) a first game mode where the player is prompted to find items on a list within a picture; and (b) a second game mode where the player is prompted to compare two nearly identical images and find the differences; (c) a third game mode where the player is promoted to find items on a list within a certain picture, wherein the picture is darkened and only a select section is lit up, the lit section being dependent on input given by a pointing device.Type: ApplicationFiled: September 17, 2013Publication date: March 20, 2014Applicant: King.com LimitedInventors: Sebastian Knutsson, Daniel Frostberg, Klas Norden