Patents by Inventor Klaus HUFNAGL-ABRAHAM

Klaus HUFNAGL-ABRAHAM has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240153359
    Abstract: In various embodiments, the present disclosure relates generally to gaming systems and methods that provide a first game sequence including an accumulation of designated symbols during a plurality of sequential plays of one or more of a plurality of different games of the first game sequence. In various embodiments, the gaming system determines which of the plurality of different games are employed for each play of a game of the first game sequence based on the quantity of accumulated symbols for that first game sequence prior to the start of that game play.
    Type: Application
    Filed: January 4, 2024
    Publication date: May 9, 2024
    Inventor: Klaus Hufnagl-Abraham
  • Publication number: 20240062620
    Abstract: Systems and methods that utilize non-fungible tokens in association with the tracking of event occurring during gaming sessions.
    Type: Application
    Filed: August 18, 2022
    Publication date: February 22, 2024
    Inventor: Klaus Hufnagl-Abraham
  • Publication number: 20240062628
    Abstract: Systems and methods that utilize non-fungible tokens in association with the occurrence of gaming environment events.
    Type: Application
    Filed: August 18, 2022
    Publication date: February 22, 2024
    Inventor: Klaus Hufnagl-Abraham
  • Publication number: 20240062621
    Abstract: Systems and methods that utilize non-fungible tokens in association with the occurrence of gaming environment events and offer a marketplace to transact against such non-fungible tokens.
    Type: Application
    Filed: August 18, 2022
    Publication date: February 22, 2024
    Inventor: Klaus Hufnagl-Abraham
  • Publication number: 20230237879
    Abstract: A method includes receiving first customized rules for a first game of a game type to be played by a first player on a first gaming device, and receiving second customized rules for a second game of the game type to be played by a second player on a second gaming device. The method includes establishing, for the first and second games, a competitive gaming session between the first gaming device and the second gaming device. The method includes determining possible payouts for the gaming session based on the first and second customized rules. The method includes applying the first customized rules to play the first game on the first gaming device to generate first customized game play information, and applying the second customized rules to play the second game on the second gaming device to generate second customized game play information.
    Type: Application
    Filed: March 29, 2023
    Publication date: July 27, 2023
    Inventor: Klaus Hufnagl-Abraham
  • Patent number: 11670139
    Abstract: In various embodiments, the present disclosure relates generally to gaming systems and methods that provide a first game sequence including an accumulation of designated symbols during a plurality of sequential plays of one or more of a plurality of different games of the first game sequence. In various embodiments, the gaming system determines which of the plurality of different games are employed for each play of a game of the first game sequence based on the quantity of accumulated symbols for that first game sequence prior to the start of that game play.
    Type: Grant
    Filed: November 2, 2021
    Date of Patent: June 6, 2023
    Assignee: IGT
    Inventor: Klaus Hufnagl-Abraham
  • Patent number: 11625986
    Abstract: A method includes receiving first customized rules for a first game of a game type to be played by a first player on a first gaming device, and receiving second customized rules for a second game of the game type to be played by a second player on a second gaming device. The method includes establishing, for the first and second games, a competitive gaming session between the first gaming device and the second gaming device. The method includes determining possible payouts for the gaming session based on the first and second customized rules. The method includes applying the first customized rules to play the first game on the first gaming device to generate first customized game play information, and applying the second customized rules to play the second game on the second gaming device to generate second customized game play information.
    Type: Grant
    Filed: August 6, 2021
    Date of Patent: April 11, 2023
    Assignee: IGT
    Inventor: Klaus Hufnagl-Abraham
  • Publication number: 20230005333
    Abstract: The present disclosure relates generally to systems, methods, and devices that enable interactions between a tag having conductive, coded ink and a gaming environment. As an example, a method is disclosed that includes receiving, at a touch-capable user interface, a user gesture provided in combination with a tag having data encoded thereon with an encoded physical medium that is readable by the touch-capable user interface. The method further includes extracting the data encoded on the tag, determining an output to provide based on the extracted data, and causing a user output device of a gaming device to provide the determined output.
    Type: Application
    Filed: September 1, 2022
    Publication date: January 5, 2023
    Inventors: Michael Russ, David Small, Aaron Corey, Bruno Rittner, Klaus Hufnagl-Abraham, Sven Aurich
  • Patent number: 11443593
    Abstract: The present disclosure relates generally to systems, methods, and devices that enable interactions between a tag having conductive, coded ink and a gaming environment. As an example, a method is disclosed that includes receiving, at a touch-capable user interface, a user gesture provided in combination with a tag having data encoded thereon with an encoded physical medium that is readable by the touch-capable user interface. The method further includes extracting the data encoded on the tag, determining an output to provide based on the extracted data, and causing a user output device of a gaming device to provide the determined output.
    Type: Grant
    Filed: September 23, 2019
    Date of Patent: September 13, 2022
    Assignee: IGT
    Inventors: Michael Russ, David Small, Aaron Corey, Bruno Rittner, Klaus Hufnagl-Abraham, Sven Aurich
  • Publication number: 20220058918
    Abstract: In various embodiments, the present disclosure relates generally to gaming systems and methods that provide a first game sequence including an accumulation of designated symbols during a plurality of sequential plays of one or more of a plurality of different games of the first game sequence. In various embodiments, the gaming system determines which of the plurality of different games are employed for each play of a game of the first game sequence based on the quantity of accumulated symbols for that first game sequence prior to the start of that game play.
    Type: Application
    Filed: November 2, 2021
    Publication date: February 24, 2022
    Inventor: Klaus Hufnagl-Abraham
  • Publication number: 20220044528
    Abstract: In various embodiments, the present disclosure relates generally to gaming systems and methods that provide a first game sequence including an accumulation of designated symbols during a plurality of sequential plays of one or more of a plurality of different games of the first game sequence. In various embodiments, the gaming system determines which of the plurality of different games are employed for each play of a game of the first game sequence based on the quantity of accumulated symbols for that first game sequence prior to the start of that game play.
    Type: Application
    Filed: October 20, 2021
    Publication date: February 10, 2022
    Inventor: Klaus Hufnagl-Abraham
  • Patent number: 11189137
    Abstract: In various embodiments, the present disclosure relates generally to gaming systems and methods that provide a first game sequence including an accumulation of designated symbols during a plurality of sequential plays of one or more of a plurality of different games of the first game sequence. In various embodiments, the gaming system determines which of the plurality of different games are employed for each play of a game of the first game sequence based on the quantity of accumulated symbols for that first game sequence prior to the start of that game play.
    Type: Grant
    Filed: February 26, 2020
    Date of Patent: November 30, 2021
    Assignee: IGT
    Inventor: Klaus Hufnagl-Abraham
  • Publication number: 20210366239
    Abstract: A method includes receiving first customized rules for a first game of a game type to be played by a first player on a first gaming device, and receiving second customized rules for a second game of the game type to be played by a second player on a second gaming device. The method includes establishing, for the first and second games, a competitive gaming session between the first gaming device and the second gaming device. The method includes determining possible payouts for the gaming session based on the first and second customized rules. The method includes applying the first customized rules to play the first game on the first gaming device to generate first customized game play information, and applying the second customized rules to play the second game on the second gaming device to generate second customized game play information.
    Type: Application
    Filed: August 6, 2021
    Publication date: November 25, 2021
    Inventor: Klaus Hufnagl-Abraham
  • Patent number: 11127255
    Abstract: A method includes receiving first customized rules for a first game of a game type to be played by a first player on a first gaming device, and receiving second customized rules for a second game of the game type to be played by a second player on a second gaming device. The method includes establishing, for the first and second games, a competitive gaming session between the first gaming device and the second gaming device. The method includes determining possible payouts for the gaming session based on the first and second customized rules. The method includes applying the first customized rules to play the first game on the first gaming device to generate first customized game play information, and applying the second customized rules to play the second game on the second gaming device to generate second customized game play information.
    Type: Grant
    Filed: January 29, 2019
    Date of Patent: September 21, 2021
    Assignee: IGT
    Inventor: Klaus Hufnagl-Abraham
  • Publication number: 20210264741
    Abstract: In various embodiments, the present disclosure relates generally to gaming systems and methods that provide a first game sequence including an accumulation of designated symbols during a plurality of sequential plays of one or more of a plurality of different games of the first game sequence. In various embodiments, the gaming system determines which of the plurality of different games are employed for each play of a game of the first game sequence based on the quantity of accumulated symbols for that first game sequence prior to the start of that game play.
    Type: Application
    Filed: February 26, 2020
    Publication date: August 26, 2021
    Inventor: Klaus Hufnagl-Abraham
  • Publication number: 20210090392
    Abstract: The present disclosure relates generally to systems, methods, and devices that enable interactions between a tag having conductive, coded ink and a gaming environment. As an example, a method is disclosed that includes receiving, at a touch-capable user interface, a user gesture provided in combination with a tag having data encoded thereon with an encoded physical medium that is readable by the touch-capable user interface. The method further includes extracting the data encoded on the tag, determining an output to provide based on the extracted data, and causing a user output device of a gaming device to provide the determined output.
    Type: Application
    Filed: September 23, 2019
    Publication date: March 25, 2021
    Inventors: Michael Russ, David Small, Aaron Corey, Bruno Rittner, Klaus Hufnagl-Abraham, Sven Aurich
  • Patent number: 10950095
    Abstract: An image capture device, which may be part of or associated with a mixed reality viewer device, may capture image data representative of an image of a live sporting event, and the live sporting event may be identified based on the image data. Player status data indicative of a player status of a player using a gaming device, such as the mixed reality viewer device, may be retrieved from a player database, and the player status of the player may be determined based on the player status data. Based on identifying the live sporting event and determining the player status, a wager associated with the live sporting event may be selected and an indication of the wager provided to a display device that is viewable by the player. In response to receiving acceptance data indicative of the player accepting the wager, the wager may be resolved.
    Type: Grant
    Filed: February 14, 2019
    Date of Patent: March 16, 2021
    Assignee: IGT
    Inventor: Klaus Hufnagl-Abraham
  • Patent number: 10839636
    Abstract: An electronic gaming machine (EGM) includes a programmable haptic interface that produces, responsive to a force feedback signal, a variable amount of resistance to movement of a moveable element of the programmable haptic interface by a player as a haptic force feedback. A memory is coupled to a processor circuit and includes machine-readable instructions that cause the processor circuit to initiate a wagering game on the EGM. The processor circuit further generates the force feedback signal controlling an amount of resistance to movement of the moveable element of the programmable haptic interface based on a game event in the sequence of game events. The programmable haptic interface includes a magnetorheological fluid coupling the moveable element to a fixed housing that is mounted to the EGM and a circuit controlling a magnitude of a magnetic field that is applied across the magnetorheological fluid responsive to the force feedback signal.
    Type: Grant
    Filed: January 15, 2019
    Date of Patent: November 17, 2020
    Assignee: IGT
    Inventors: Michael Russ, Stefan Keilwert, Sven Aurich, Lukas Angermayer, Klaus Hufnagl-Abraham
  • Publication number: 20200265684
    Abstract: An image capture device, which may be part of or associated with a mixed reality viewer device, may capture image data representative of an image of a live sporting event, and the live sporting event may be identified based on the image data. Player status data indicative of a player status of a player using a gaming device, such as the mixed reality viewer device, may be retrieved from a player database, and the player status of the player may be determined based on the player status data. Based on identifying the live sporting event and determining the player status, a wager associated with the live sporting event may be selected and an indication of the wager provided to a display device that is viewable by the player. In response to receiving acceptance data indicative of the player accepting the wager, the wager may be resolved.
    Type: Application
    Filed: February 14, 2019
    Publication date: August 20, 2020
    Inventor: Klaus HUFNAGL-ABRAHAM
  • Publication number: 20200242894
    Abstract: A method includes receiving first customized rules for a first game of a game type to be played by a first player on a first gaming device, and receiving second customized rules for a second game of the game type to be played by a second player on a second gaming device. The method includes establishing, for the first and second games, a competitive gaming session between the first gaming device and the second gaming device. The method includes determining possible payouts for the gaming session based on the first and second customized rules. The method includes applying the first customized rules to play the first game on the first gaming device to generate first customized game play information, and applying the second customized rules to play the second game on the second gaming device to generate second customized game play information.
    Type: Application
    Filed: January 29, 2019
    Publication date: July 30, 2020
    Inventor: Klaus Hufnagl-Abraham