Patents by Inventor Kohta Aoki Wajima

Kohta Aoki Wajima has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11724180
    Abstract: A system, machine-readable storage medium storing at least one program, and a computer-implemented method for automatic game creation are presented. An access module can access player information for a receiver and an originator. Additionally, a matching module can determine that the receiver and the originator have a connection based on the player information. Furthermore, a game invitation module can detect that a recipient game is installed on an originator device of the originator and that the recipient game is not installed on a receiver device of the receiver. Subsequently, the game invitation module can send, to the receiver device, a game invitation to play the recipient game based on the determination and the detection, with the game invitation including information associated with the originator.
    Type: Grant
    Filed: October 29, 2021
    Date of Patent: August 15, 2023
    Assignee: Zynga Inc.
    Inventors: Abhinav Agrawal, Adam Ja Ming Yim, Kohta Aoki Wajima
  • Publication number: 20220184491
    Abstract: A system, machine-readable storage medium storing at least one program, and a computer-implemented method for automatic game creation are presented. An access module can access player information for a receiver and an originator. Additionally, a matching module can determine that the receiver and the originator have a connection based on the player information. Furthermore, a game invitation module can detect that a recipient game is installed on an originator device of the originator and that the recipient game is not installed on a receiver device of the receiver. Subsequently, the game invitation module can send, to the receiver device, a game invitation to play the recipient game based on the determination and the detection, with the game invitation including information associated with the originator.
    Type: Application
    Filed: October 29, 2021
    Publication date: June 16, 2022
    Inventors: Abhinav Agrawal, Adam Ja Ming YIM, Kohta Aoki WAJIMA
  • Patent number: 11192023
    Abstract: A system, machine-readable storage medium storing at least one program, and a computer-implemented method for automatic game creation are presented. An access module can access player information for a receiver and an originator. Additionally, a matching module can determine that the receiver and the originator have a connection based on the player information. Furthermore, a game invitation module can detect that a recipient game is installed on an originator device of the originator and that the recipient game is not installed on a receiver device of the receiver. Subsequently, the game invitation module can send, to the receiver device, a game invitation to play the recipient game based on the determination and the detection, with the game invitation including information associated with the originator.
    Type: Grant
    Filed: March 30, 2020
    Date of Patent: December 7, 2021
    Assignee: Zynga Inc.
    Inventors: Abhinav Agrawal, Adam Ja Ming Yim, Kohta Aoki Wajima
  • Publication number: 20200222801
    Abstract: A system, machine-readable storage medium storing at least one program, and a computer-implemented method for automatic game creation are presented. An access module can access player information for a receiver and an originator. Additionally, a matching module can determine that the receiver and the originator have a connection based on the player information. Furthermore, a game invitation module can detect that a recipient game is installed on an originator device of the originator and that the recipient game is not installed on a receiver device of the receiver. Subsequently, the game invitation module can send, to the receiver device, a game invitation to play the recipient game based on the determination and the detection, with the game invitation including information associated with the originator.
    Type: Application
    Filed: March 30, 2020
    Publication date: July 16, 2020
    Inventors: Abhinav Agrawal, Adam Ja Ming Yim, Kohta Aoki Wajima
  • Patent number: 10682571
    Abstract: A system, machine-readable storage medium storing at least one program, and a computer-implemented method for automatic game creation are presented. An access module can access player information for a receiver and an originator. Additionally, a matching module can determine that the receiver and the originator have a connection based on the player information. Furthermore, a game invitation module can detect that a recipient game is installed on an originator device of the originator and that the recipient game is not installed on a receiver device of the receiver. Subsequently, the game invitation module can send, to the receiver device, a game invitation to play the recipient game based on the determination and the detection, with the game invitation including information associated with the originator.
    Type: Grant
    Filed: October 10, 2018
    Date of Patent: June 16, 2020
    Assignee: Zynga Inc.
    Inventors: Abhinav Agrawal, Adam Ja Ming Yim, Kohta Aoki Wajima
  • Publication number: 20190038972
    Abstract: A system, machine-readable storage medium storing at least one program, and a computer-implemented method for automatic game creation are presented. An access module can access player information for a receiver and an originator. Additionally, a matching module can determine that the receiver and the originator have a connection based on the player information. Furthermore, a game invitation module can detect that a recipient game is installed on an originator device of the originator and that the recipient game is not installed on a receiver device of the receiver. Subsequently, the game invitation module can send, to the receiver device, a game invitation to play the recipient game based on the determination and the detection, with the game invitation including information associated with the originator.
    Type: Application
    Filed: October 10, 2018
    Publication date: February 7, 2019
    Inventors: Abhinav Agrawal, Adam Ja Ming Yim, Kohta Aoki Wajima
  • Patent number: 10124253
    Abstract: A system, machine-readable storage medium storing at least one program, and a computer-implemented method for automatic game creation are presented. An access module can access player information for a receiver and an originator. Additionally, a matching module can determine that the receiver and the originator have a connection based on the player information. Furthermore, a game invitation module can detect that a recipient game is installed on an originator device of the originator and that the recipient game is not installed on a receiver device of the receiver. Subsequently, the game invitation module can send, to the receiver device, a game invitation to play the recipient game based on the determination and the detection, with the game invitation including information associated with the originator.
    Type: Grant
    Filed: April 16, 2015
    Date of Patent: November 13, 2018
    Assignee: Zynga Inc.
    Inventors: Abhinav Agrawal, Adam Ja Ming Yim, Kohta Aoki Wajima
  • Patent number: 10071317
    Abstract: A system, a machine-readable storage medium, and a computer-implemented method are directed to a Contact Ranking Engine (hereinafter “CR Engine”). The CR Engine identifies a plurality of contacts of a player of a first game on a gaming network environment (or a game networking system). The CR Engine collects contact attributes for each of the plurality of contacts from one or more contact attribute sources. The CR Engine requests a first configuration table related to the first game. Upon receiving the first configuration table, the CR Engine scores the collected contact attributes of each contact of the player according to one or more updateable rules of the first configuration table. The CR Engine ranks in a contacts ranking list each contact based on a respective score. The CR Engine selects a portion of the contacts ranking list. The CR Engine displays each contact from the selected portion.
    Type: Grant
    Filed: April 2, 2015
    Date of Patent: September 11, 2018
    Assignee: Zynga Inc.
    Inventors: Rolan Marat, Kohta Aoki Wajima, Dylan Kuper Harris
  • Publication number: 20150298007
    Abstract: A system, machine-readable storage medium storing at least one program, and a computer-implemented method for automatic game creation are presented. An access module can access player information for a receiver and an originator. Additionally, a matching module can determine that the receiver and the originator have a connection based on the player information. Furthermore, a game invitation module can detect that a recipient game is installed on an originator device of the originator and that the recipient game is not installed on a receiver device of the receiver. Subsequently, the game invitation module can send, to the receiver device, a game invitation to play the recipient game based on the determination and the detection, with the game invitation including information associated with the originator.
    Type: Application
    Filed: April 16, 2015
    Publication date: October 22, 2015
    Inventors: Abhinav Agrawal, Adam Ja Ming Yim, Kohta Aoki Wajima
  • Publication number: 20150283463
    Abstract: A system, a machine-readable storage medium storing instructions, and a computer-implemented method are directed to a Contact Ranking Engine (hereinafter “CR Engine”). The CR Engine identifies a plurality of contacts of a player of a first game on a gaming network environment (or a game networking system). The Cr Engine collects contact attributes for each of the plurality of contacts from one or more contact attribute sources. The CR Engine requests a first configuration table related to the first game. Upon receiving the first configuration table, the CR Engine scores the collected contact attributes of each contact of the player according to one or more updateable rules of the first configuration table. The CR Engine ranks in a contacts ranking list each contact based on a respective score. The CR Engine selects a portion of the contacts ranking list. The CR Engine displays each contact from the selected portion.
    Type: Application
    Filed: April 2, 2015
    Publication date: October 8, 2015
    Inventors: Rolan Marat, Kohta Aoki Wajima, Dylan Kuper Harris