Patents by Inventor Kojiro TAGUCHI
Kojiro TAGUCHI has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 12251636Abstract: An example of a server receives first event data from an information processing apparatus. The server stores therein event management data including event state information that indicates whether a second event has already occurred or has not yet occurred. When receiving a request from the information processing apparatus, the server transmits at least one piece of second event data to the information processing apparatus. The at least one piece of second event data includes second event data based on event management data in which the event state information indicates that the second event has already occurred and/or second event data to be transmitted when the second event data stored in the first storage area is insufficient. Upon receiving the third event data indicating that the second event has occurred, the server updates the event state information so as to indicate that the second event has already occurred.Type: GrantFiled: August 17, 2022Date of Patent: March 18, 2025Assignees: NINTENDO CO., LTD., THE POKÉMON COMPANYInventors: Shinnosuke Miki, Noritaka Otsuka, Kazuto Shimizu, Kojiro Taguchi
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Publication number: 20240416230Abstract: A game apparatus connects to a first other game apparatus group on the basis of a result of a first matching process, and renders a first virtual game space. While the first virtual game space is displayed, when a predetermined stage is selected to be played, a second matching process is performed. In the second matching process, a second other game apparatus group and the game apparatus are matched with selected one or more other game apparatuses as the second other game apparatus group without being limited to the first other game apparatus group matched by the first matching process.Type: ApplicationFiled: June 18, 2024Publication date: December 19, 2024Inventors: Hajime NAKAO, Kojiro TAGUCHI, Takeshi WAKASUGI
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Publication number: 20240416231Abstract: A first game apparatus is associated with a first communication group in response to a first matching request. The first game apparatus starts first game processing of moving a first character. When a second matching request is made from a second game apparatus, if a difference in date and time between the second matching request and the first matching request is within a first predetermined time, the second game apparatus is preferentially associated with the first communication group. The second game apparatus starts second game processing in a state where a third character is placed at a position corresponding to a position of the first character. The first game apparatus places a fourth character at a position corresponding to a position of the second character without changing a progress status of first game processing.Type: ApplicationFiled: June 18, 2024Publication date: December 19, 2024Inventors: Hajime NAKAO, Kojiro TAGUCHI, Takeshi WAKASUGI, Ryuhei MATSUURA, Shigeyuki ASUKE
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Publication number: 20240082740Abstract: Exemplary communication system 1 includes game devices 10, communication terminals 20, and game support server 30. Game devices 10 enable users to perform a multi-play activity. Each of communication terminals 20 runs an application associated with corresponding game device 10. Game support server 30 divides communication terminals 20 into separate communication groups in accordance with a situation of the multi-play activity performed by game devices 10 so that communication terminals 20 belonging to a same communication group can communicate with each other.Type: ApplicationFiled: November 15, 2023Publication date: March 14, 2024Inventors: Daisuke NAKAMURA, Masashi SEIKI, Yosuke FUJINO, Miki MURAKAMI, Hideaki TANABE, Sho ONUMA, Naoya HIROTA, Kojiro TAGUCHI, Daisuke TSUJIMURA
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Patent number: 11865462Abstract: Exemplary communication system 1 includes game devices 10, communication terminals 20, and game support server 30. Game devices 10 enable users to perform a multi-play activity. Each of communication terminals 20 runs an application associated with corresponding game device 10. Game support server 30 divides communication terminals 20 into separate communication groups in accordance with a situation of the multi-play activity performed by game devices 10 so that communication terminals 20 belonging to a same communication group can communicate with each other.Type: GrantFiled: May 23, 2022Date of Patent: January 9, 2024Assignee: NINTENDO CO., LTD.Inventors: Daisuke Nakamura, Masashi Seiki, Yosuke Fujino, Miki Murakami, Hideaki Tanabe, Sho Onuma, Naoya Hirota, Kojiro Taguchi, Daisuke Tsujimura
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Publication number: 20230191256Abstract: An example of a server receives first event data from an information processing apparatus. The server stores therein event management data including event state information that indicates whether a second event has already occurred or has not yet occurred. When receiving a request from the information processing apparatus, the server transmits at least one piece of second event data to the information processing apparatus. The at least one piece of second event data includes second event data based on event management data in which the event state information indicates that the second event has already occurred and/or second event data to be transmitted when the second event data stored in the first storage area is insufficient. Upon receiving the third event data indicating that the second event has occurred, the server updates the event state information so as to indicate that the second event has already occurred.Type: ApplicationFiled: August 17, 2022Publication date: June 22, 2023Applicants: Nintendo Co., Ltd., The Pokémon CompanyInventors: Shinnosuke MIKI, Noritaka OTSUKA, Kazuto SHIMIZU, Kojiro TAGUCHI
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Publication number: 20220280876Abstract: Exemplary communication system 1 includes game devices 10, communication terminals 20, and game support server 30. Game devices 10 enable users to perform a multi-play activity. Each of communication terminals 20 runs an application associated with corresponding game device 10. Game support server 30 divides communication terminals 20 into separate communication groups in accordance with a situation of the multi-play activity performed by game devices 10 so that communication terminals 20 belonging to a same communication group can communicate with each other.Type: ApplicationFiled: May 23, 2022Publication date: September 8, 2022Inventors: Daisuke NAKAMURA, Masashi SEIKI, Yosuke FUJINO, Miki MURAKAMI, Hideaki TANABE, Sho ONUMA, Naoya HIROTA, Kojiro TAGUCHI, Daisuke TSUJIMURA
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Patent number: 11369886Abstract: Exemplary communication system 1 includes game devices 10, communication terminals 20, and game support server 30. Game devices 10 enable users to perform a multi-play activity. Each of communication terminals 20 runs an application associated with corresponding game device 10. Game support server 30 divides communication terminals 20 into separate communication groups in accordance with a situation of the multi-play activity performed by game devices 10 so that communication terminals 20 belonging to a same communication group can communicate with each other.Type: GrantFiled: February 13, 2020Date of Patent: June 28, 2022Assignee: NINTENDO CO., LTD.Inventors: Daisuke Nakamura, Masashi Seiki, Yosuke Fujino, Miki Murakami, Hideaki Tanabe, Sho Onuma, Naoya Hirota, Kojiro Taguchi, Daisuke Tsujimura
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Publication number: 20200179814Abstract: Exemplary communication system 1 includes game devices 10, communication terminals 20, and game support server 30. Game devices 10 enable users to perform a multi-play activity. Each of communication terminals 20 runs an application associated with corresponding game device 10. Game support server 30 divides communication terminals 20 into separate communication groups in accordance with a situation of the multi-play activity performed by game devices 10 so that communication terminals 20 belonging to a same communication group can communicate with each other.Type: ApplicationFiled: February 13, 2020Publication date: June 11, 2020Inventors: Daisuke NAKAMURA, Masashi SEIKI, Yosuke FUJINO, Miki MURAKAMI, Hideaki TANABE, Sho ONUMA, Naoya HIROTA, Kojiro TAGUCHI, Daisuke TSUJIMURA
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Patent number: 10596473Abstract: Exemplary communication system 1 includes game devices 10, communication terminals 20, and game support server 30. Game devices 10 enable users to perform a multi-play activity. Each of communication terminals 20 runs an application associated with corresponding game device 10. Game support server 30 divides communication terminals 20 into separate communication groups in accordance with a situation of the multi-play activity performed by game devices 10 so that communication terminals 20 belonging to a same communication group can communicate with each other.Type: GrantFiled: February 6, 2018Date of Patent: March 24, 2020Assignee: NINTENDO CO., LTD.Inventors: Daisuke Nakamura, Masashi Seiki, Yosuke Fujino, Miki Murakami, Hideaki Tanabe, Sho Onuma, Naoya Hirota, Kojiro Taguchi, Daisuke Tsujimura
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Publication number: 20180353866Abstract: Exemplary communication system 1 includes game devices 10, communication terminals 20, and game support server 30. Game devices 10 enable users to perform a multi-play activity. Each of communication terminals 20 runs an application associated with corresponding game device 10. Game support server 30 divides communication terminals 20 into separate communication groups in accordance with a situation of the multi-play activity performed by game devices 10 so that communication terminals 20 belonging to a same communication group can communicate with each other.Type: ApplicationFiled: February 6, 2018Publication date: December 13, 2018Inventors: Daisuke Nakamura, Masashi Seiki, Yosuke Fujino, Miki Murakami, Hideaki Tanabe, Sho Onuma, Naoya Hirota, Kojiro Taguchi, Daisuke Tsujimura
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Publication number: 20180353860Abstract: Communication system 1 includes communication terminal 20A and game support server 30. Communication terminal 20A runs a game support program associated with game device 10A, to send invitation information to invite user B of game device 10B to a room enabling user A of game device 10A to perform a multi-play activity. Game support server 30, on receiving the invitation information sent from communication terminal 20A, or an invitation acceptance notice sent from communication terminal 20B running a game support program associated with game device 10B, which terminal has received the invitation information, enables users A and B to perform a multi-play activity in the room.Type: ApplicationFiled: February 6, 2018Publication date: December 13, 2018Inventors: Daisuke NAKAMURA, Masashi SEIKI, Yosuke FUJINO, Miki MURAKAMI, Hideaki TANABE, Sho ONUMA, Kojiro TAGUCHI, Naoya HIROTA, Yasuhiko MATSUZAKI, Daisuke TSUJIMURA
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Patent number: 9654457Abstract: A non-limiting example game system includes a game apparatus which is stored with various kinds of application programs. When an application program for a specific service such as a television program guide (program guide program) is started, prior to an acquisition of a content (webpage), an authentication of the game apparatus is performed, and a white list which records a domain name accessible by the game apparatus (the program guide program) is acquired from a managing server which is controlled by a provider of the television program guide. In the program guide program, it is determined whether or not a domain name described in URL of the webpage appears in the white list when a request to send the webpage is to be sent. If not appeared in the white list, the program guide program is suspended, and a web browser is activated to send the request to send the webpage.Type: GrantFiled: May 1, 2013Date of Patent: May 16, 2017Assignee: NINTENDO CO., LTD.Inventors: Yoji Kamikawa, Taiyo Hara, Makoto Takano, Kojiro Taguchi, Hirokazu Shimaoka, Yuya Ono
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Publication number: 20140143832Abstract: A non-limiting example game system includes a game apparatus which is stored with various kinds of application programs. When an application program for a specific service such as a television program guide (program guide program) is started, prior to an acquisition of a content (webpage), an authentication of the game apparatus is performed, and a white list which records a domain name accessible by the game apparatus (the program guide program) is acquired from a managing server which is controlled by a provider of the television program guide. In the program guide program, it is determined whether or not a domain name described in URL of the webpage appears in the white list when a request to send the webpage is to be sent. If not appeared in the white list, the program guide program is suspended, and a web browser is activated to send the request to send the webpage.Type: ApplicationFiled: May 1, 2013Publication date: May 22, 2014Applicant: NINTENDO CO., LTD.Inventors: Yoji KAMIKAWA, Taiyo HARA, Makoto TAKANO, Kojiro TAGUCHI, Hirokazu SHIMAOKA, Yuya ONO