Patents by Inventor Kouji Asuna

Kouji Asuna has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11497997
    Abstract: A server is configured to detect an option element of an advantage option for an option set player and customize a specification of the advantage option that has been set or to be set in the future, based on the option element thus detected, to increase the attractiveness of the advantage option so that the player will be more motivated to actively acquire the advantage option.
    Type: Grant
    Filed: December 23, 2020
    Date of Patent: November 15, 2022
    Assignee: BANDAI NAMCO Entertainment Inc.
    Inventors: Kouji Asuna, Kiyoshi Minami, Tatsuki Mizuno, Kenichi Ogura, Akio Onda, Takashi Aoki, Shintaro Murai, Yusuke Tsutsumi
  • Publication number: 20210197086
    Abstract: A server is configured to detect an option element of an advantage option for an option set player and customize a specification of the advantage option that has been set or to be set in the future, based on the option element thus detected, to increase the attractiveness of the advantage option so that the player will be more motivated to actively acquire the advantage option.
    Type: Application
    Filed: December 23, 2020
    Publication date: July 1, 2021
    Inventors: Kouji ASUNA, Kiyoshi MINAMI, Tatsuki MIZUNO, Kenichi OGURA, Akio ONDA, Takashi AOKI, Shintaro MURAI, Yusuke TSUTSUMI
  • Patent number: 7819732
    Abstract: An image generation system performs a specific pattern determination process of determining the combination pattern of a puzzle block and other puzzle blocks each time the placement of the puzzle block in a display area is determined, and setting an erasing target block when a specific pattern has been formed, and a chain determination process of determining whether or not a predetermined condition is satisfied after the erasing target block has been set, and repeatedly performs the chain determination process until the predetermined condition becomes not satisfied in the chain determination process. The image generation system performs an erasing process of erasing the erasing target block from a game space when the predetermined condition becomes not satisfied in the chain determination process.
    Type: Grant
    Filed: May 22, 2007
    Date of Patent: October 26, 2010
    Assignee: Namco Bandai Games, Inc.
    Inventors: Kouji Asuna, Takashi Otani
  • Publication number: 20070287517
    Abstract: An image generation system performs a specific pattern determination process of determining the combination pattern of a puzzle block and other puzzle blocks each time the placement of the puzzle block in a display area is determined, and setting an erasing target block when a specific pattern has been formed, and a chain determination process of determining whether or not a predetermined condition is satisfied after the erasing target block has been set, and repeatedly performs the chain determination process until the predetermined condition becomes not satisfied in the chain determination process. The image generation system performs an erasing process of erasing the erasing target block from a game space when the predetermined condition becomes not satisfied in the chain determination process.
    Type: Application
    Filed: May 22, 2007
    Publication date: December 13, 2007
    Applicant: NAMCO BANDAI GAMES INC.
    Inventors: Kouji Asuna, Takashi Otani