Patents by Inventor Krassimir Emilov Karamfilov
Krassimir Emilov Karamfilov has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 10977359Abstract: A system includes a processor and machine readable instructions stored on a tangible machine readable medium and executable by the processor, for a computer program, configured to allow one or more accounts of an enterprise to access the computer program before the enterprise purchases and manages the computer program and to allow the computer program to implement, after the enterprise purchases and manages the computer program, one or more policies of the enterprise regarding use of the computer program without modifying the computer program.Type: GrantFiled: June 30, 2017Date of Patent: April 13, 2021Assignee: MICROSOFT TECHNOLOGY LICENSING, LLCInventors: Saeed Javed Akhter, Krassimir Emilov Karamfilov, Yavor Vesselinov Angelov
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Patent number: 10369462Abstract: Embodiments of the present invention enable rich control input data to control video games that are remotely executed. Rich control input includes three-dimensional image data, color video, audio, device orientation data, and touch input. A remotely-executed video game is one executed on a server or other computing device that is networked to a client device receiving the rich control input. Rich control input includes more data than can be uploaded to a game server without degrading game performance. Embodiments of the present invention preprocess the rich control data on the client and into data that may be uploaded to the game server. The rich input stream may be processed in a general way or in a game-specific way.Type: GrantFiled: October 3, 2016Date of Patent: August 6, 2019Assignee: Microsoft Technology Licensing, LLCInventors: Krassimir Emilov Karamfilov, Emad Barsoum, Charles Claudius Marais, John Raymond Justice, David James Quinn, Roderick Michael Toll
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Publication number: 20180330431Abstract: A system includes a processor and machine readable instructions stored on a tangible machine readable medium and executable by the processor, for a computer program, configured to allow one or more accounts of an enterprise to access the computer program before the enterprise purchases and manages the computer program and to allow the computer program to implement, after the enterprise purchases and manages the computer program, one or more policies of the enterprise regarding use of the computer program without modifying the computer program.Type: ApplicationFiled: June 30, 2017Publication date: November 15, 2018Inventors: Saeed Javed AKHTER, Krassimir Emilov KARAMFILOV, Yavor Vesselinov ANGELOV
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Patent number: 9827490Abstract: Aspects of the present invention allow a touch screen device to operate as a gamepad for a video game running on a separate gaming device. Aspects of the present invention provide a virtual control interface through the touch screen that includes virtual game controls that perform the same function as a directional pad, buttons, triggers, and sticks found on a gamepad or other game controller. In one aspect, the virtual control interface provides an output that is substantially similar to an output generated by a gamepad able to interact with the gaming device. Substantially similar outputs allow a gaming device to respond to a functional control from a gamepad and an equivalent functional control from the virtual control interface the same way and without translation. Aspects of the present invention can provide different virtual control interfaces for different video game titles, different genres, and based on user customization.Type: GrantFiled: December 4, 2015Date of Patent: November 28, 2017Assignee: Microsoft Technology Licensing, LLCInventors: Eddie Louis Mays, III, John Raymond Justice, Krassimir Emilov Karamfilov, Roderick Michael Toll
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Patent number: 9717982Abstract: Embodiments of the present invention split game processing and rendering between a client and a game server. A rendered video game image is received from a game server and combined with a rendered image generated by the game client to form a single video game image that is presented to a user. Game play may be controlled using a rich sensory input, such as three-dimensional image data and audio data. The three-dimensional image data describes the shape, size and orientation of objects present in a play space. The rich sensory input is communicated to a game server, potentially with some preprocessing, and is also consumed locally on the client, at least in part. In one embodiment, latency sensitive features are the only features processed on the client and rendered on the client.Type: GrantFiled: December 21, 2012Date of Patent: August 1, 2017Assignee: Microsoft Technology Licensing, LLCInventors: David James Quinn, Emad Barsoum, Charles Claudius Marais, John Raymond Justice, Krassimir Emilov Karamfilov, Roderick Michael Toll
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Publication number: 20170021269Abstract: Embodiments of the present invention enable rich control input data to control video games that are remotely executed. Rich control input includes three-dimensional image data, color video, audio, device orientation data, and touch input. A remotely-executed video game is one executed on a server or other computing device that is networked to a client device receiving the rich control input. Rich control input includes more data than can be uploaded to a game server without degrading game performance. Embodiments of the present invention preprocess the rich control data on the client and into data that may be uploaded to the game server. The rich input stream may be processed in a general way or in a game-specific way.Type: ApplicationFiled: October 3, 2016Publication date: January 26, 2017Inventors: Krassimir Emilov Karamfilov, Emad Barsoum, Charles Claudius Marais, John Raymond Justice, David James Quinn, Roderick Michael Toll
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Patent number: 9526980Abstract: Embodiments of the present invention enable rich control input data to control video games that are remotely executed. Rich control input includes three-dimensional image data, color video, audio, device orientation data, and touch input. A remotely-executed video game is one executed on a server or other computing device that is networked to a client device receiving the rich control input. Rich control input includes more data than can be uploaded to a game server without degrading game performance. Embodiments of the present invention preprocess the rich control data on the client and into data that may be uploaded to the game server. The rich input stream may be processed in a general way or in a game-specific way.Type: GrantFiled: December 21, 2012Date of Patent: December 27, 2016Assignee: Microsoft Technology Licensing, LLCInventors: Krassimir Emilov Karamfilov, Emad Barsoum, Charles Claudius Marais, John Raymond Justice, David James Quinn, Roderick Michael Toll
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Patent number: 9381432Abstract: Embodiments of the present invention allow game play to migrate back and forth between a server-run video game and a client-run video game. For example, a user could start playing a video game running on a server and then migrate play to a client device, such as a game console. When a game is running on the server, the server executes the game code, renders a video image, and communicates the image to the client. The client may communicate game control commands to the server. The game play may also start on the client and transition to a server. For example, a user may reach a point in the game where the user does not have the game files stored on the client.Type: GrantFiled: August 24, 2012Date of Patent: July 5, 2016Assignee: MICROSOFT TECHNOLOGY LICENSING, LLCInventors: John Raymond Justice, Kenneth Alan Lobb, Ray Wayne Davis, Krassimir Emilov Karamfilov, Frank R. Morrison, III
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Publication number: 20160089600Abstract: Aspects of the present invention allow a touch screen device to operate as a gamepad for a video game running on a separate gaming device. Aspects of the present invention provide a virtual control interface through the touch screen that includes virtual game controls that perform the same function as a directional pad, buttons, triggers, and sticks found on a gamepad or other game controller. In one aspect, the virtual control interface provides an output that is substantially similar to an output generated by a gamepad able to interact with the gaming device. Substantially similar outputs allow a gaming device to respond to a functional control from a gamepad and an equivalent functional control from the virtual control interface the same way and without translation. Aspects of the present invention can provide different virtual control interfaces for different video game titles, different genres, and based on user customization.Type: ApplicationFiled: December 4, 2015Publication date: March 31, 2016Inventors: EDDIE LOUIS MAYS, III, JOHN RAYMOND JUSTICE, KRASSIMIR EMILOV KARAMFILOV, RODERICK MICHAEL TOLL
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Patent number: 9227141Abstract: Aspects of the present invention allow a touch screen device to operate as a gamepad for a video game running on a separate gaming device. Aspects of the present invention provide a virtual control interface through the touch screen that includes virtual game controls that perform the same function as a directional pad, buttons, triggers, and sticks found on a gamepad or other game controller. In one aspect, the virtual control interface provides an output that is substantially similar to an output generated by a gamepad able to interact with the gaming device. Substantially similar outputs allow a gaming device to respond to a functional control from a gamepad and an equivalent functional control from the virtual control interface the same way and without translation. Aspects of the present invention can provide different virtual control interfaces for different video game titles, different genres, and based on user customization.Type: GrantFiled: December 31, 2013Date of Patent: January 5, 2016Assignee: Microsoft Technology Licensing, LLCInventors: Eddie Louis Mays, III, John Raymond Justice, Krassimir Emilov Karamfilov, Roderick Michael Toll
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Publication number: 20150297998Abstract: A hyperlinked resource identifier that is selectable to allow a player to engage in a game session having a particular game state. The resource identifier has appropriate game session information embedded therein, such that when the resource identifier is selected, a game participation request, and the associated session information, is dispatched to an assignment server associated with the resource identifier. The assignment server assigns a game server to fulfill the request. For instance, the game server might be a game server that is already executing the game if the session information identifies an already existing game, or may be any appropriate game server if the game has not yet begun. The session information might identify any information suitable for defining the gaming experience of the session.Type: ApplicationFiled: April 16, 2014Publication date: October 22, 2015Applicant: Microsoft CorporationInventors: Krassimir Emilov Karamfilov, John Raymond Justice
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Publication number: 20150182856Abstract: Aspects of the present invention allow a touch screen device to operate as a gamepad for a video game running on a separate gaming device. Aspects of the present invention provide a virtual control interface through the touch screen that includes virtual game controls that perform the same function as a directional pad, buttons, triggers, and sticks found on a gamepad or other game controller. In one aspect, the virtual control interface provides an output that is substantially similar to an output generated by a gamepad able to interact with the gaming device. Substantially similar outputs allow a gaming device to respond to a functional control from a gamepad and an equivalent functional control from the virtual control interface the same way and without translation. Aspects of the present invention can provide different virtual control interfaces for different video game titles, different genres, and based on user customization.Type: ApplicationFiled: December 31, 2013Publication date: July 2, 2015Applicant: MICROSOFT CORPORATIONInventors: EDDIE LOUIS MAYS, III, JOHN RAYMOND JUSTICE, KRASSIMIR EMILOV KARAMFILOV, RODERICK MICHAEL TOLL
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Publication number: 20140256420Abstract: Embodiments of the present invention provide a video game preview. The video game preview may run on a game client or on a game server associated with a game service. A current preview experience is maintained by causing the client or server to access a central preview file that defines the preview experience. The preview may be provided by the game service or on the game client depending on circumstances. In one embodiment, if game code for the preview is present locally on the client, then the client provides the preview. If the video game code is not available locally at the game client, then the preview is either generated by the game service and streamed to the game client or the code is downloaded to the game client to enable the client to generate the preview.Type: ApplicationFiled: March 11, 2013Publication date: September 11, 2014Applicant: MICROSOFT CORPORATIONInventors: John Raymond Justice, Krassimir Emilov Karamfilov, Frank R. Morrison, III
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Publication number: 20140179421Abstract: Embodiments of the present invention split game processing and rendering between a client and a game server. A rendered video game image is received from a game server and combined with a rendered image generated by the game client to form a single video game image that is presented to a user. Game play may be controlled using a rich sensory input, such as three-dimensional image data and audio data. The three-dimensional image data describes the shape, size and orientation of objects present in a play space. The rich sensory input is communicated to a game server, potentially with some preprocessing, and is also consumed locally on the client, at least in part. In one embodiment, latency sensitive features are the only features processed on the client and rendered on the client.Type: ApplicationFiled: December 21, 2012Publication date: June 26, 2014Applicant: Microsoft CorporationInventors: David James Quinn, Emad Barsoum, Charles Claudius Marais, John Raymond Justice, Krassimir Emilov Karamfilov, Roderick Michael Toll
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Publication number: 20140179436Abstract: Embodiments of the present invention enable rich control input data to control video games that are remotely executed. Rich control input includes three-dimensional image data, color video, audio, device orientation data, and touch input. A remotely-executed video game is one executed on a server or other computing device that is networked to a client device receiving the rich control input. Rich control input includes more data than can be uploaded to a game server without degrading game performance. Embodiments of the present invention preprocess the rich control data on the client and into data that may be uploaded to the game server. The rich input stream may be processed in a general way or in a game-specific way.Type: ApplicationFiled: December 21, 2012Publication date: June 26, 2014Applicant: MICROSOFT CORPORATIONInventors: Krassimir Emilov Karamfilov, Emad Barsoum, Charles Claudius Marais, John Raymond Justice, David James Quinn, Roderick Michael Toll
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Publication number: 20140057722Abstract: Embodiments of the present invention allow game play to migrate back and forth between a server-run video game and a client-run video game. For example, a user could start playing a video game running on a server and then migrate play to a client device, such as a game console. When a game is running on the server, the server executes the game code, renders a video image, and communicates the image to the client. The client may communicate game control commands to the server. The game play may also start on the client and transition to a server. For example, a user may reach a point in the game where the user does not have the game files stored on the client.Type: ApplicationFiled: August 24, 2012Publication date: February 27, 2014Applicant: Microsoft CorporationInventors: John Raymond Justice, Kenneth Alan Lobb, Ray Wayne Davis, Krassimir Emilov Karamfilov, Frank R. Morrison, III