Patents by Inventor Lattamore Osburn

Lattamore Osburn has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20190066432
    Abstract: Disclosed is a gaming system comprising a display and a game controller, the game controller being arranged to identify a player from received player identification data, receive associated player game data of the identified player, and control the display of one or more characteristics of, or associated with, an avatar such that the player is provided with a graphical representation of the player game data. A method of gaming is also disclosed.
    Type: Application
    Filed: October 29, 2018
    Publication date: February 28, 2019
    Inventors: Thomas Samuel Barbalet, Peter Jude Mastera, Lattamore Osburn, Mark Hripko, Steven Rood
  • Patent number: 10147273
    Abstract: Disclosed is a gaming system comprising a display and a game controller, the game controller being arranged to identify a player from received player identification data, receive associated player game data of the identified player, and control the display of one or more characteristics of, or associated with, an avatar such that the player is provided with a graphical representation of the player game data. A method of gaming is also disclosed.
    Type: Grant
    Filed: March 2, 2017
    Date of Patent: December 4, 2018
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Thomas Samuel Barbalet, Peter Jude Mastera, Lattamore Osburn, Mark Hripko, Steven Rood
  • Publication number: 20170178448
    Abstract: Disclosed is a gaming system comprising a display and a game controller, the game controller being arranged to identify a player from received player identification data, receive associated player game data of the identified player, and control the display of one or more characteristics of, or associated with, an avatar such that the player is provided with a graphical representation of the player game data. A method of gaming is also disclosed.
    Type: Application
    Filed: March 2, 2017
    Publication date: June 22, 2017
    Inventors: Thomas Samuel Barbalet, Peter Jude Mastera, Lattamore Osburn, Mark Hripko, Steven Rood
  • Patent number: 9592449
    Abstract: Disclosed is a gaming system comprising a display and a game controller, the game controller being arranged to identify a player from received player identification data, receive associated player game data of the identified player, and control the display of one or more characteristics of, or associated with, an avatar such that the player is provided with a graphical representation of the player game data. A method of gaming is also disclosed.
    Type: Grant
    Filed: July 3, 2013
    Date of Patent: March 14, 2017
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Thomas Samuel Barbalet, Peter Jude Mastera, Lattamore Osburn, Mark Hripko, Steven Rood
  • Patent number: 8882583
    Abstract: An electronic method of gaming. The method includes determining that one or more players of a plurality of linked gaming devices are to participate in a game having a plurality of possible outcomes, receiving at least one player predicted outcome of the possible outcomes from a non-participating player of the plurality of linked gaming devices, conducting the game for each participating player, determining an actual outcome of the game; and determining whether to make an award to one or more non-participating players based on each player predicted outcome and the actual outcome.
    Type: Grant
    Filed: September 27, 2011
    Date of Patent: November 11, 2014
    Assignee: Artistocrat Technologies Autralia Pty Limited
    Inventors: Thomas Samuel Barbalet, Peter Jude Mastera, Lattamore Osburn, Mark Hripko, Steven Rood
  • Publication number: 20120135808
    Abstract: A gaming system (10) includes gaming machines (100, 102, 104, 106) arranged to receive input data and to generate output data. A central database (24) stores the input data and the output data. A data processing unit 40 includes a local database (46). Unit 40 polls the gaming machines to obtain the output data over a network (12), stores the output data in the local database, transmits the output data over the network to the central database and arranges the data in a format useable by report generating software, obtains the input data from the central database, and stores the input data in the local database for use by the gaming machines.
    Type: Application
    Filed: November 25, 2011
    Publication date: May 31, 2012
    Inventors: Michael H. D'Amico, Steven A. Weiss, Tara L. Young, Alan G. Sheldon, Lattamore Osburn
  • Publication number: 20120077568
    Abstract: An electronic method of gaming. The method includes determining that one or more players of a plurality of linked gaming devices are to participate in a game having a plurality of possible outcomes, receiving at least one player predicted outcome of the possible outcomes from a non-participating player of the plurality of linked gaming devices, conducting the game for each participating player, determining an actual outcome of the game; and determining whether to make an award to one or more non-participating players based on each player predicted outcome and the actual outcome.
    Type: Application
    Filed: September 27, 2011
    Publication date: March 29, 2012
    Inventors: Thomas Samuel Barbalet, Peter Jude Mastera, Lattamore Osburn, Mark Hripko, Steven Rood
  • Publication number: 20070202955
    Abstract: The present invention provides a system and method for gaming system configuration and control in a gaming environment. Certain embodiments include receiving a request for an application to execute at a gaming system, and routing the request to an appropriate application server to provide the application at the gaming system. The request may be routed based on a status of a plurality of application servers, for example. The method may also include verifying that the gaming system is authorized to execute the application. In an embodiment, the method includes distributing a request for data among a plurality of database servers. The method may further include updating an application at the gaming system prior to execution of the application. In an embodiment, the application is automatically updated prior to execution. The method may also include detecting alteration of an application prior to execution of the application.
    Type: Application
    Filed: April 30, 2007
    Publication date: August 30, 2007
    Inventors: Gary Frerking, Phillip Blanton, Lattamore Osburn, Jeffrey Topham, Robert DelRossi, Kent Reisdorph
  • Publication number: 20070155490
    Abstract: Certain embodiments provide a system and method for adaptable control and configuration of a gaming environment. Certain embodiments provide a gaming environment configuration system including a plurality of gaming terminals capable of executing games for play by one or more players and a configuration manager configured to receive information regarding available games and the plurality of gaming terminals. The configuration manager generates one or more configurations for the plurality of gaming terminals. The configuration manager may be configured to pause reconfiguration of a gaming terminal based on gaming terminal status. In an embodiment, the system also includes a certificate manager for authenticating access to a game for play on a gaming terminal. Additionally, the system may include a game database server including a plurality of games for play at one or more of the plurality of gaming terminals.
    Type: Application
    Filed: July 21, 2006
    Publication date: July 5, 2007
    Inventors: Gareth Phillips, Scott Olive, Kent Reisdorph, Gary Frerking, Lattamore Osburn, Jeffrey Topham, Christine Denlay, John Denlay
  • Publication number: 20070123346
    Abstract: Certain embodiments provide a system and method for improved promotional messaging for a gaming environment. Certain embodiments include a method for improved promotional broadcast messaging. The method includes composing a promotional message for a gaming environment; selecting one or more recipients for the promotional message; associating contact information with one or more recipients; relaying the promotional message with the recipient contact information for broadcasting; and broadcasting the promotional message to one or more recipients using the recipient contact information. In an embodiment, the contact information comprises a cellular phone number, for example. The method may also include generating a status message when the promotional message is delivered to a communication device associated with the recipient contact information. In addition, the method may include generating a report based on the promotional message.
    Type: Application
    Filed: September 12, 2006
    Publication date: May 31, 2007
    Inventors: Debra Perez, Lattamore Osburn, Scott Dickerson, Janae Hoover
  • Publication number: 20060094508
    Abstract: A gaming system (100) includes gaming locations (102, 104, 106) that each comprise an interactive communication unit (119), including a display 118 visible from the gaming location. A network (126) is arranged to transmit data between the communication units. A touch screen liquid crystal display (118) unrelated to the operation of a gaming machine (102) generates graphics images.
    Type: Application
    Filed: December 16, 2005
    Publication date: May 4, 2006
    Inventors: Michael D'Amico, Xiaoqiang Gong, Frederick Baltz, Lattamore Osburn, Tara Young
  • Publication number: 20050054448
    Abstract: The present invention provides a system and method for gaming system configuration and control in a gaming environment. Certain embodiments include receiving a request for an application to execute at a gaming system, and routing the request to an appropriate application server to provide the application at the gaming system. The request may be routed based on a status of a plurality of application servers, for example. The method may also include verifying that the gaming system is authorized to execute the application. In an embodiment, the method includes distributing a request for data among a plurality of database servers. The method may further include updating an application at the gaming system prior to execution of the application. In an embodiment, the application is automatically updated prior to execution. The method may also include detecting alteration of an application prior to execution of the application.
    Type: Application
    Filed: September 7, 2004
    Publication date: March 10, 2005
    Inventors: Gary Frerking, Phillip Blanton, Lattamore Osburn, Jeffrey Topham, Robert DelRossi, Kent Reisdorph
  • Publication number: 20030073495
    Abstract: A gaming system (10) includes gaming machines (100, 102, 104, 106) arranged to receive input data and to generate output data. A central database (24) stores the input data and the output data. A data processing unit 40 includes a local database (46). Unit 40 polls the gaming machines to obtain the output data over a network (12), stores the output data in the local database, transmits the output data over the network to the central database and arranges the data in a format useable by report generating software, obtains the input data from the central database, and stores the input data in the local database for use by the gaming machines.
    Type: Application
    Filed: October 16, 2001
    Publication date: April 17, 2003
    Inventors: Michael H. D'Amico, Steven A. Weiss, Tara L. Young, Alan G. Sheldon, Lattamore Osburn