Patents by Inventor Laura Massey

Laura Massey has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10955914
    Abstract: A head mounted display (HMD) device operating in a real world physical environment is configured with a sensor package that enables determination of an intersection of a device user's projected gaze with a location in a virtual reality environment so that virtual objects can be placed into the environment with high precision. Surface reconstruction of the physical environment can be applied using data from the sensor package to determine the user's view position in the virtual world. A gaze ray originating from the view position is projected outward and a cursor or similar indicator is rendered on the HMD display at the ray's closest intersection with the virtual world such as a virtual object, floor/ground, etc. In response to user input, such as a gesture, voice interaction, or control manipulation, a virtual object is placed at the point of intersection between the projected gaze ray and the virtual reality environment.
    Type: Grant
    Filed: June 6, 2019
    Date of Patent: March 23, 2021
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Aaron Burns, Ben Sugden, Laura Massey, Tom Salter
  • Patent number: 10649212
    Abstract: An HMD device is configured to vertically adjust the ground plane of a rendered virtual reality environment that has varying elevations to match the flat real world floor so that the device user can move around to navigate and explore the environment and always be properly located on the virtual ground and not be above it or underneath it. Rather than continuously adjust the virtual reality ground plane, which can introduce cognitive dissonance discomfort to the user, when the user is not engaged in some form of locomotion (e.g., walking), the HMD device establishes a threshold radius around the user within which virtual ground plane adjustment is not performed. The user can make movements within the threshold radius without the HMD device shifting the virtual terrain. When the user moves past the threshold radius, the device will perform an adjustment as needed to match the ground plane of the virtual reality environment to the real world floor.
    Type: Grant
    Filed: August 17, 2017
    Date of Patent: May 12, 2020
    Assignee: Microsoft Technology Licensing LLC
    Inventors: Aaron Burns, Ben Sugden, Laura Massey, Alexandre Da Veiga, Tom Salter, Greg Alt
  • Publication number: 20190286231
    Abstract: A head mounted display (HMD) device operating in a real world physical environment is configured with a sensor package that enables determination of an intersection of a device user's projected gaze with a location in a virtual reality environment so that virtual objects can be placed into the environment with high precision. Surface reconstruction of the physical environment can be applied using data from the sensor package to determine the user's view position in the virtual world. A gaze ray originating from the view position is projected outward and a cursor or similar indicator is rendered on the HMD display at the ray's closest intersection with the virtual world such as a virtual object, floor/ground, etc. In response to user input, such as a gesture, voice interaction, or control manipulation, a virtual object is placed at the point of intersection between the projected gaze ray and the virtual reality environment.
    Type: Application
    Filed: June 6, 2019
    Publication date: September 19, 2019
    Inventors: Aaron BURNS, Ben SUGDEN, Laura MASSEY, Tom SALTER
  • Patent number: 10416760
    Abstract: A head mounted display (HMD) device operating in a real world physical environment is configured with a sensor package that enables determination of an intersection of a device user's projected gaze with a location in a virtual reality environment so that virtual objects can be placed into the environment with high precision. Surface reconstruction of the physical environment can be applied using data from the sensor package to determine the user's view position in the virtual world. A gaze ray originating from the view position is projected outward and a cursor or similar indicator is rendered on the HMD display at the ray's closest intersection with the virtual world such as a virtual object, floor/ground, etc. In response to user input, such as a gesture, voice interaction, or control manipulation, a virtual object is placed at the point of intersection between the projected gaze ray and the virtual reality environment.
    Type: Grant
    Filed: April 27, 2015
    Date of Patent: September 17, 2019
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Aaron Burns, Ben Sugden, Laura Massey, Tom Salter
  • Patent number: 10338676
    Abstract: A head mounted display (HMD) device operating in a real world physical environment is configured with a sensor package that enables determination of an intersection of a device user's projected gaze with a location in a virtual reality environment so that virtual objects can be placed into the environment with high precision. Surface reconstruction of the physical environment can be applied using data from the sensor package to determine the user's view position in the virtual world. A gaze ray originating from the view position is projected outward and a cursor or similar indicator is rendered on the HMD display at the ray's closest intersection with the virtual world such as a virtual object, floor/ground, etc. In response to user input, such as a gesture, voice interaction, or control manipulation, a virtual object is placed at the point of intersection between the projected gaze ray and the virtual reality environment.
    Type: Grant
    Filed: April 27, 2015
    Date of Patent: July 2, 2019
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Aaron Burns, Ben Sugden, Laura Massey, Tom Salter
  • Patent number: 10311638
    Abstract: An HMD device with a see-through display and depth sensing capability is configured to selectively dim or fade out a display of a virtual reality environment to enable a user to see the real world without obstruction by the virtual world when a distance between the user and a real world object is determined to be less than a threshold distance. The current height of the user's head (i.e., the distance from head to ground) may be utilized when performing the dimming/fading so that different threshold distances can be used depending on whether the user is standing or seated.
    Type: Grant
    Filed: January 20, 2015
    Date of Patent: June 4, 2019
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Alexandre Da Veiga, Ben Sugden, Laura Massey
  • Publication number: 20180003982
    Abstract: An HMD device is configured to vertically adjust the ground plane of a rendered virtual reality environment that has varying elevations to match the flat real world floor so that the device user can move around to navigate and explore the environment and always be properly located on the virtual ground and not be above it or underneath it. Rather than continuously adjust the virtual reality ground plane, which can introduce cognitive dissonance discomfort to the user, when the user is not engaged in some form of locomotion (e.g., walking), the HMD device establishes a threshold radius around the user within which virtual ground plane adjustment is not performed. The user can make movements within the threshold radius without the HMD device shifting the virtual terrain. When the user moves past the threshold radius, the device will perform an adjustment as needed to match the ground plane of the virtual reality environment to the real world floor.
    Type: Application
    Filed: August 17, 2017
    Publication date: January 4, 2018
    Inventors: Aaron Burns, Ben Sugden, Laura Massey, Alexandre Da Veiga, Tom Salter, Greg Alt
  • Patent number: 9766460
    Abstract: An HMD device is configured to vertically adjust the ground plane of a rendered virtual reality environment that has varying elevations to match the flat real world floor so that the device user can move around to navigate and explore the environment and always be properly located on the virtual ground and not be above it or underneath it. Rather than continuously adjust the virtual reality ground plane, which can introduce cognitive dissonance discomfort to the user, when the user is not engaged in some form of locomotion (e.g., walking), the HMD device establishes a threshold radius around the user within which virtual ground plane adjustment is not performed. The user can make movements within the threshold radius without the HMD device shifting the virtual terrain. When the user moves past the threshold radius, the device will perform an adjustment as needed to match the ground plane of the virtual reality environment to the real world floor.
    Type: Grant
    Filed: February 2, 2015
    Date of Patent: September 19, 2017
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Aaron Burns, Ben Sugden, Laura Massey, Alexandre Da Veiga, Tom Salter, Greg Alt
  • Patent number: 9761057
    Abstract: Embodiments are disclosed that relate to operating a user interface on an augmented reality computing device comprising a see-through display system. For example, one disclosed embodiment includes identifying one or more objects located outside a field of view of a user, and for each object of the one or more objects, providing to the user an indication of positional information associated with the object.
    Type: Grant
    Filed: November 21, 2016
    Date of Patent: September 12, 2017
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Thomas George Salter, Ben Sugden, Daniel Deptford, Robert Crocco, Jr., Brian Keane, Laura Massey, Alex Kipman, Peter Tobias Kinnebrew, Nicholas Kamuda, Zachary Quarles, Michael Scavezze, Ryan Hastings, Cameron Brown, Tony Ambrus, Jason Scott, John Bevis, Jamie B. Kirschenbaum, Nicholas Gervase Fajt, Michael Klucher, Relja Markovic, Stephen Latta, Daniel McCulloch
  • Patent number: 9734636
    Abstract: Embodiments that relate to presenting a plurality of visual information density levels for a plurality of geo-located data items in a mixed reality environment are disclosed. For example, in one disclosed embodiment a graduated information delivery program receives information for a first geo-located data item and provides a first visual information density level for the item to a head-mounted display device. When a spatial information density of geo-located data item information is below a threshold, the program provides a second visual information density level greater than the first level for a second geo-located data item displayed.
    Type: Grant
    Filed: March 7, 2017
    Date of Patent: August 15, 2017
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Thomas George Salter, Ben Sugden, Daniel Deptford, Robert Crocco, Jr., Brian Keane, Laura Massey, Alex Kipman, Peter Tobias Kinnebrew, Nicholas Kamuda
  • Publication number: 20170178412
    Abstract: Embodiments that relate to presenting a plurality of visual information density levels for a plurality of geo-located data items in a mixed reality environment are disclosed. For example, in one disclosed embodiment a graduated information delivery program receives information for a first geo-located data item and provides a first visual information density level for the item to a head-mounted display device. When a spatial information density of geo-located data item information is below a threshold, the program provides a second visual information density level greater than the first level for a second geo-located data item displayed.
    Type: Application
    Filed: March 7, 2017
    Publication date: June 22, 2017
    Applicant: Microsoft Technology Licensing, LLC
    Inventors: Thomas George Salter, Ben Sugden, Daniel Deptford, Robert Crocco, JR., Brian Keane, Laura Massey, Alex Kipman, Peter Tobias Kinnebrew, Nicholas Kamuda
  • Patent number: 9619939
    Abstract: Embodiments that relate to presenting a plurality of visual information density levels for a plurality of geo-located data items in a mixed reality environment are disclosed. For example, in one disclosed embodiment a graduated information delivery program receives information for a selected geo-located data item and provides a minimum visual information density level for the item to a head-mounted display device. The program receives via the head-mounted display device a user input corresponding to the selected geo-located data item. Based on the input, the program provides an increasing visual information density level for the selected item to the head-mounted display device for display within the mixed reality environment.
    Type: Grant
    Filed: July 31, 2013
    Date of Patent: April 11, 2017
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Thomas George Salter, Ben Sugden, Daniel Deptford, Robert Crocco, Jr., Brian Keane, Laura Massey, Alex Kipman, Peter Tobias Kinnebrew, Nicholas Kamuda
  • Publication number: 20170069143
    Abstract: Embodiments are disclosed that relate to operating a user interface on an augmented reality computing device comprising a see-through display system. For example, one disclosed embodiment includes identifying one or more objects located outside a field of view of a user, and for each object of the one or more objects, providing to the user an indication of positional information associated with the object.
    Type: Application
    Filed: November 21, 2016
    Publication date: March 9, 2017
    Applicant: Microsoft Technology Licensing, LLC
    Inventors: Thomas George Salter, Ben Sugden, Daniel Deptford, Robert Crocco, JR., Brian Keane, Laura Massey, Alex Kipman, Peter Tobias Kinnebrew, Nicholas Kamuda, Zachary Quarles, Michael Scavezze, Ryan Hastings, Cameron Brown, Tony Ambrus, Jason Scott, John Bevis, Jamie B. Kirschenbaum, Nicholas Gervase Fajt, Michael Klucher, Relja Markovic, Stephen Latta, Daniel McCulloch
  • Patent number: 9501873
    Abstract: Embodiments are disclosed that relate to operating a user interface on an augmented reality computing device comprising a see-through display system. For example, one disclosed embodiment includes identifying one or more objects located outside a field of view of a user, and for each object of the one or more objects, providing to the user an indication of positional information associated with the object.
    Type: Grant
    Filed: July 22, 2015
    Date of Patent: November 22, 2016
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Thomas George Salter, Ben Sugden, Daniel Deptford, Robert Crocco, Jr., Brian Keane, Laura Massey, Alex Kipman, Peter Tobias Kinnebrew, Nicholas Kamuda, Zachary Quarles, Michael Scavezze, Ryan Hastings, Cameron Brown, Tony Ambrus, Jason Scott, John Bevis, Jamie B. Kirschenbaum, Nicholas Gervase Fajt, Michael Klucher, Relja Markovic, Stephen Latta, Daniel McCulloch
  • Publication number: 20160027218
    Abstract: A head mounted display (HMD) device operating in a real world physical environment is configured with a sensor package that enables determination of an intersection of a projection of the device user's gaze with a location in a mixed or virtual reality environment. When a projected gaze ray is visibly rendered on other HMD devices (where all the devices are operatively coupled), users of those devices can see what the user is looking at in the environment. In multi-user settings, each HMD device user can see each other's projected gaze rays which can facilitate collaboration in a commonly-shared and experienced mixed or virtual reality environment. The gaze projection can be used much like a finger to point at an object, or to indicate a location on a surface with precision and accuracy.
    Type: Application
    Filed: May 27, 2015
    Publication date: January 28, 2016
    Inventors: Tom Salter, Ben Sugden, Laura Massey, Brian Keane
  • Publication number: 20160027212
    Abstract: An HMD device with a see-through display and depth sensing capability is configured to selectively dim or fade out a display of a virtual reality environment to enable a user to see the real world without obstruction by the virtual world when a distance between the user and a real world object is determined to be less than a threshold distance. The current height of the user's head (i.e., the distance from head to ground) may be utilized when performing the dimming/fading so that different threshold distances can be used depending on whether the user is standing or seated.
    Type: Application
    Filed: January 20, 2015
    Publication date: January 28, 2016
    Inventors: Alexandre Da Veiga, Ben Sugden, Laura Massey
  • Publication number: 20160026242
    Abstract: A head mounted display (HMD) device operating in a real world physical environment is configured with a sensor package that enables determination of an intersection of a device user's projected gaze with a location in a virtual reality environment so that virtual objects can be placed into the environment with high precision. Surface reconstruction of the physical environment can be applied using data from the sensor package to determine the user's view position in the virtual world. A gaze ray originating from the view position is projected outward and a cursor or similar indicator is rendered on the HMD display at the ray's closest intersection with the virtual world such as a virtual object, floor/ground, etc. In response to user input, such as a gesture, voice interaction, or control manipulation, a virtual object is placed at the point of intersection between the projected gaze ray and the virtual reality environment.
    Type: Application
    Filed: April 27, 2015
    Publication date: January 28, 2016
    Inventors: Aaron Burns, Ben Sugden, Laura Massey, Tom Salter
  • Publication number: 20160027213
    Abstract: An HMD device is configured to vertically adjust the ground plane of a rendered virtual reality environment that has varying elevations to match the flat real world floor so that the device user can move around to navigate and explore the environment and always be properly located on the virtual ground and not be above it or underneath it. Rather than continuously adjust the virtual reality ground plane, which can introduce cognitive dissonance discomfort to the user, when the user is not engaged in some form of locomotion (e.g., walking), the HMD device establishes a threshold radius around the user within which virtual ground plane adjustment is not performed. The user can make movements within the threshold radius without the HMD device shifting the virtual terrain. When the user moves past the threshold radius, the device will perform an adjustment as needed to match the ground plane of the virtual reality environment to the real world floor.
    Type: Application
    Filed: February 2, 2015
    Publication date: January 28, 2016
    Inventors: Aaron Burns, Ben Sugden, Laura Massey, Alexandre Da Veiga, Tom Salter, Greg Alt
  • Publication number: 20150325054
    Abstract: Embodiments are disclosed that relate to operating a user interface on an augmented reality computing device comprising a see-through display system. For example, one disclosed embodiment includes identifying one or more objects located outside a field of view of a user, and for each object of the one or more objects, providing to the user an indication of positional information associated with the object.
    Type: Application
    Filed: July 22, 2015
    Publication date: November 12, 2015
    Inventors: Thomas George Salter, Ben Sugden, Daniel Deptford, Robert Crocco, JR., Brian Keane, Laura Massey, Alex Kipman, Peter Tobias Kinnebrew, Nicholas Kamuda, Zachary Quarles, Michael Scavezze, Ryan Hastings, Cameron Brown, Tony Ambrus, Jason Scott, John Bevis, Jamie B. Kirschenbaum, Nicholas Gervase Fajt, Michael Klucher, Relja Markovic, Stephen Latta, Daniel McCulloch
  • Patent number: 9129430
    Abstract: Embodiments are disclosed that relate to operating a user interface on an augmented reality computing device comprising a see-through display system. For example, one disclosed embodiment includes identifying one or more objects located outside a field of view of a user, and for each object of the one or more objects, providing to the user an indication of positional information associated with the object.
    Type: Grant
    Filed: June 25, 2013
    Date of Patent: September 8, 2015
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Thomas George Salter, Ben Sugden, Daniel Deptford, Robert Crocco, Jr., Brian Keane, Laura Massey, Alex Kipman, Peter Tobias Kinnebrew, Nicholas Kamuda, Zachary Quarles, Michael Scavezze, Ryan Hastings, Cameron Brown, Tony Ambrus, Jason Scott, John Bevis, Jamie B. Kirschenbaum, Nicholas Gervase Fajt, Michael Klucher, Relja Markovic, Stephen Latta, Daniel McCulloch