Patents by Inventor Lauren Elizabeth CARECCIA

Lauren Elizabeth CARECCIA has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10981066
    Abstract: Described herein is a system and method for valuing third-party generated content within a video game environment. Third-party generated content (e.g., a persona item for a virtual character) for a video game comprising file(s) is received. The file(s) are analyzed to detect more predefined objective property(ies) of the received third-party generated content. A rarity score for the third-party generated content is calculated based, at least in part, upon the detected one or more predefined objective properties and, optionally, a weight assigned to each predefined objective property. A rarity level for the third-party generated content is assigned based, at least in part, on the calculated score. Information regarding the assigned rarity level of the third-party generated content is provided (e.g., to a user of the video game and/or a creator of the third-party generated content).
    Type: Grant
    Filed: August 31, 2019
    Date of Patent: April 20, 2021
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Jared Benjamin Greiner, Kara Jane Kono, Lauren Elizabeth Careccia
  • Publication number: 20210060435
    Abstract: Described herein is a system and method for valuing third-party generated content within a video game environment. Third-party generated content (e.g., a persona item for a virtual character) for a video game comprising file(s) is received. The file(s) are analyzed to detect more predefined objective property(ies) of the received third-party generated content. A rarity score for the third-party generated content is calculated based, at least in part, upon the detected one or more predefined objective properties and, optionally, a weight assigned to each predefined objective property. A rarity level for the third-party generated content is assigned based, at least in part, on the calculated score. Information regarding the assigned rarity level of the third-party generated content is provided (e.g., to a user of the video game and/or a creator of the third-party generated content).
    Type: Application
    Filed: August 31, 2019
    Publication date: March 4, 2021
    Applicant: Microsoft Technology Licensing, LLC
    Inventors: Jared Benjamin GREINER, Kara Jane KONO, Lauren Elizabeth CARECCIA