Patents by Inventor Lawrence DeMar

Lawrence DeMar has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20080039171
    Abstract: A gaming machine and method for operating the same has gameplay elements provided in a manner that can be visualized, with the gameplay elements having a specific nature which is revealed to the player at a beginning to the game. That is, the player knows the value, or ranking, or position, etc., of the gameplay elements upon inception of the game. In a base level for the game of the gaming machine, no unknown gameplay element or random event is injected into the gameplay elements. This is a full information format for the gaming machine and method, and success is measured by the player's ability to manipulate the gameplay elements presented.
    Type: Application
    Filed: October 5, 2007
    Publication date: February 14, 2008
    Applicant: Case Venture Management LLC
    Inventors: Scott Slomiany, Lawrence DeMar, Duncan Brown
  • Publication number: 20070060295
    Abstract: The present invention enhances a player's experience during gameplay. Anticipation and suspense are accomplished by modifying the pace of the game and/or generating feedback to the player. Anticipation combinations achieved during gameplay trigger the gaming machine to modify the pace of the game and/or generate feedback to the player.
    Type: Application
    Filed: September 8, 2006
    Publication date: March 15, 2007
    Inventors: Lawrence DeMar, Bradley Berman, Scott Slomiany, Mark Molitor
  • Publication number: 20060205473
    Abstract: A game, gaming machine apparatus and game method wherein game elements are assigned to a matrix of game element locations. Play is initiated by evaluating the game elements for predetermined transformative conditions, such as a match of game elements. If a transformative condition is found, the game element(s) are transformed with at least one being removed from the matrix. The remaining game elements are moved, if permitted, according to a movement methodology. The steps of evaluating, transforming, removing, and moving the remaining game elements are repeated so long as a transformation is subsequently available for continued gameplay.
    Type: Application
    Filed: April 27, 2006
    Publication date: September 14, 2006
    Inventors: Benjamin Gomez, Duncan Brown, Scott Slomiany, Lawrence DeMar
  • Publication number: 20060160624
    Abstract: The present invention includes a first game of chance, or base (primary) game, with a particular result or outcome that provides the player with the opportunity to play a second game, or bonus game. The bonus game is not played on the same gaming machine as the base game, but played on a bonus game attraction device. The player must physically leave the gaming machine of the first game to play the bonus game on the attraction device. The bonus game is distinct from the first game in that it is an entirely different game, with a different object and outcome, than the first game. The addition of a large bonus attraction device is a great enhancement to playing a wagering game in a casino environment.
    Type: Application
    Filed: January 17, 2006
    Publication date: July 20, 2006
    Inventors: Scott Slomiany, Duncan Brown, Lawrence DeMar
  • Publication number: 20060121971
    Abstract: A plurality of linked gaming machines are disclosed that enhance the community participation and enjoyment of a game on multiple gaming machines. Players participate in an interactive game, either simultaneously, alternatively or in a systematic sequence, as a group or community. The participating players compete in the game such that the actions and results of each player affect the other players in the community. The interactive game combines skill and luck to improve play of the game. The interactive game could be a bonus game which players need to qualify in order to participate. If a player does not qualify, a wager can be placed to participate in the game. Players with different wagers can participate in the same game and players can wager on the outcomes of other players.
    Type: Application
    Filed: December 6, 2005
    Publication date: June 8, 2006
    Inventors: Scott Slomiany, Lawrence DeMar, Duncan Brown, Steven Katz
  • Publication number: 20050250578
    Abstract: A game is comprised of a plurality of stages. Each operation of the game begins with the operation of a first stage. Depending on the outcome of the first stage the game may be over, or there may be an operation of a second stage. Depending on the outcome of the second stage, the game may be over or there may be an operation of another stage. This sequence continues until the game ends or until the final (nth) stage has been operated, at which time the game ends. Wagers are made on successive stages of the multi-stage game. Each stage of the game may typically have its own paytable or payout scheme, and its own expected return. A bet made on a stage of the game which is not played is lost in the preferred form of the invention. One embodiment is a three stage, multi-line, multi-coin video slot machine. The same game format (slots) with the same paytable is operated on three stages, with increasing payout multipliers at each stage providing an increasing amount to win at the higher stages.
    Type: Application
    Filed: July 15, 2005
    Publication date: November 10, 2005
    Inventors: Scott Slomiany, Lawrence DeMar, Duncan Brown
  • Patent number: 5375829
    Abstract: The player controlled play feature consists of an area on or associated with the playfield which is partially confined by a plurality of bumpers. At least one target is provided in this area and an entrance is provided such that a pinball can enter the area defined by the bumpers. Located in the defined area and supported below the surface thereof are a plurality of electromagnets energized by activation of player controlled buttons mounted on the game's cabinet. The game player can selectively activate the electromagnets to redirect the pinball and propel it toward the provided targets.
    Type: Grant
    Filed: February 23, 1993
    Date of Patent: December 27, 1994
    Assignee: Williams Electronics Games, Inc.
    Inventors: Patrick Lawlor, Lawrence DeMar, Ted Estes
  • Patent number: 5257179
    Abstract: An audit system for recording the activation of coin-operated electronic equipment and the amounts of money collected employing a real-time clock to time stamp information recorded in non-volatile or battery powered memory, such as total collections, number of games played, etc. The system also allows selective pricing based on a time of day schedule.
    Type: Grant
    Filed: October 11, 1991
    Date of Patent: October 26, 1993
    Assignee: Williams Electronics Games, Inc.
    Inventor: Lawrence DeMar