Patents by Inventor Leland Bolak

Leland Bolak has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10237512
    Abstract: Systems and methods are described for automated in-play detection and edited video generation. For example, a received game footage file can be sampled to generate video frames, each with an associated frame time. A play clock dataset can be generated automatically by processing the video frames to visually identify a subset of the video frames as each including a displayed play clock. The play clock dataset can be used to generate play windows, such that each play window is associated with a respective sequence of the video frames over which a play time displayed by the play clock is changing. Techniques can be used to validate those play windows and/or to refine the start and stop times of those play windows. An in-play footage file can automatically be compiled by cutting the game footage file according to the start and stop times of the play windows.
    Type: Grant
    Filed: August 30, 2017
    Date of Patent: March 19, 2019
    Assignee: Assist Film, LLC
    Inventors: Andrew Casner, Nicholas Erokhin, Leland Bolak
  • Publication number: 20190068914
    Abstract: Systems and methods are described for automated in-play detection and edited video generation. For example, a received game footage file can be sampled to generate video frames, each with an associated frame time. A play clock dataset can be generated automatically by processing the video frames to visually identify a subset of the video frames as each including a displayed play clock. The play clock dataset can be used to generate play windows, such that each play window is associated with a respective sequence of the video frames over which a play time displayed by the play clock is changing. Techniques can be used to validate those play windows and/or to refine the start and stop times of those play windows. An in-play footage file can automatically be compiled by cutting the game footage file according to the start and stop times of the play windows.
    Type: Application
    Filed: August 30, 2017
    Publication date: February 28, 2019
    Inventors: Andrew Casner, Nicholas Erokhin, Leland Bolak