Patents by Inventor Long SHA

Long SHA has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20220207366
    Abstract: A computing system retrieves tracking data from a data store. The tracking data includes a plurality of frames of data for a plurality of events across a plurality of seasons. The computing system converts the tracking data into a plurality of graph-based representations. A graph neural network learns to generate an action prediction for each player in each frame of the tracking data. The computing system generates a trained graph neural network based on the learning. The computing system receives target tracking data for a target event. The target tracking data includes a plurality of target frames. The computing system converts the target tracking data to a plurality of target graph-based representations. Each graph-based representation corresponds to a target frame of the plurality of target frames. The computing system generates, via the trained graph neural network, an action prediction for each player in each target frame.
    Type: Application
    Filed: December 22, 2021
    Publication date: June 30, 2022
    Applicant: STATS LLC
    Inventors: Daniel Edison Marley, Youssef Nashed, Long Sha
  • Publication number: 20220092344
    Abstract: A system and method of generating a player tracking prediction are described herein. A computing system retrieves a broadcast video feed for a sporting event. The computing system segments the broadcast video feed into a unified view. The computing system generates a plurality of data sets based on the plurality of trackable frames. The computing system calibrates a camera associated with each trackable frame based on the body pose information. The computing system generates a plurality of sets of short tracklets based on the plurality of trackable frames and the body pose information. The computing system connects each set of short tracklets by generating a motion field vector for each player in the plurality of trackable frames. The computing system predicts a future motion of a player based on the player's motion field vector using a neural network.
    Type: Application
    Filed: November 22, 2021
    Publication date: March 24, 2022
    Applicant: STATS LLC
    Inventors: Long Sha, Sujoy Ganguly, Xinyu Wei, Patrick Joseph Lucey, Aditya Cherukumudi
  • Publication number: 20220076054
    Abstract: A system and method of re-identifying players in a broadcast video feed are provided herein. A computing system retrieves a broadcast video feed for a sporting event. The broadcast video feed includes a plurality of video frames. The computing system generates a plurality of tracks based on the plurality of video frames. Each track includes a plurality of image patches associated with at least one player. Each image patch of the plurality of image patches is a subset of the corresponding frame of the plurality of video frames. For each track, the computing system generates a gallery of image patches. A jersey number of each player is visible in each image patch of the gallery. The computing system matches, via a convolutional autoencoder, tracks across galleries. The computing system measures, via a neural network, a similarity score for each matched track and associates two tracks based on the measured similarity.
    Type: Application
    Filed: November 15, 2021
    Publication date: March 10, 2022
    Applicant: STATS LLC
    Inventors: Long Sha, Sujoy Ganguly, Xinyu Wei, Patrick Joseph Lucey, Aditya Cherukumudi
  • Publication number: 20210374419
    Abstract: A method and system of generating agent and actions prediction based on multi-agent tracking data are disclosed herein. A computing system retrieves tracking data from a data store. The computing system generates a trained neural network by generating a plurality of training data sets based on the tracking data by converting each frame of data into a matrix representation of the data contained in the frame and learning, by the neural network, a start frame and end frame of each action contained in the frame and its associated actor. The computing system receives target tracking data associated with an event. The target tracking data includes a plurality of actors and a plurality of actions. The computing system generates, via the trained neural network, a target start frame and a target end frame of each action identified in the tracking data and a corresponding actor.
    Type: Application
    Filed: May 27, 2021
    Publication date: December 2, 2021
    Applicant: STATS LLC
    Inventors: Xinyu Wei, Jennifer Hobbs, Long Sha, Patrick Joseph Lucey, Sujoy Ganguly
  • Patent number: 11182642
    Abstract: A system and method of generating a player tracking prediction are described herein. A computing system retrieves a broadcast video feed for a sporting event. The computing system segments the broadcast video feed into a unified view. The computing system generates a plurality of data sets based on the plurality of trackable frames. The computing system calibrates a camera associated with each trackable frame based on the body pose information. The computing system generates a plurality of sets of short tracklets based on the plurality of trackable frames and the body pose information. The computing system connects each set of short tracklets by generating a motion field vector for each player in the plurality of trackable frames. The computing system predicts a future motion of a player based on the player's motion field vector using a neural network.
    Type: Grant
    Filed: February 28, 2020
    Date of Patent: November 23, 2021
    Assignee: STATS LLC
    Inventors: Long Sha, Sujoy Ganguly, Xinyu Wei, Patrick Joseph Lucey, Aditya Cherukumudi
  • Patent number: 11176411
    Abstract: A system and method of re-identifying players in a broadcast video feed are provided herein. A computing system retrieves a broadcast video feed for a sporting event. The broadcast video feed includes a plurality of video frames. The computing system generates a plurality of tracks based on the plurality of video frames. Each track includes a plurality of image patches associated with at least one player. Each image patch of the plurality of image patches is a subset of the corresponding frame of the plurality of video frames. For each track, the computing system generates a gallery of image patches. A jersey number of each player is visible in each image patch of the gallery. The computing system matches, via a convolutional autoencoder, tracks across galleries. The computing system measures, via a neural network, a similarity score for each matched track and associates two tracks based on the measured similarity.
    Type: Grant
    Filed: February 28, 2020
    Date of Patent: November 16, 2021
    Assignee: STATS LLC
    Inventors: Long Sha, Sujoy Ganguly, Xinyu Wei, Patrick Joseph Lucey, Aditya Cherukumudi
  • Publication number: 20210319587
    Abstract: A system and method of calibrating a broadcast video feed are disclosed herein. A computing system retrieves a plurality of broadcast video feeds that include a plurality of video frames. The computing system generates a trained neural network, by generating a plurality of training data sets based on the broadcast video feed and learning, by the neural network, to generate a homography matrix for each frame of the plurality of frames. The computing system receives a target broadcast video feed for a target sporting event. The computing system partitions the target broadcast video feed into a plurality of target frames. The computing system generates for each target frame in the plurality of target frames, via the neural network, a target homography matrix. The computing system calibrates the target broadcast video feed by warping each target frame by a respective target homography matrix.
    Type: Application
    Filed: April 9, 2021
    Publication date: October 14, 2021
    Applicant: STATS LLC
    Inventors: Long Sha, Sujoy Ganguly, Patrick Joseph Lucey
  • Publication number: 20200353311
    Abstract: A system and method for generating a play prediction for a team is disclosed herein. A computing system retrieves trajectory data for a plurality of plays from a data store. The computing system generates a predictive model using a variational autoencoder and a neural network by generating one or more input data sets, learning, by the variational autoencoder, to generate a plurality of variants for each play of the plurality of plays, and learning, by the neural network, a team style corresponding to each play of the plurality of plays. The computing system receives trajectory data corresponding to a target play. The predictive model generates a likelihood of a target team executing the target play by determining a number of target variants that correspond to a target team identity of the target team.
    Type: Application
    Filed: May 8, 2020
    Publication date: November 12, 2020
    Applicant: STATS LLC
    Inventors: Sujoy Ganguly, Long Sha, Jennifer Hobbs, Xinyu Wei, Patrick Joseph Lucey
  • Publication number: 20200279114
    Abstract: A system and method of generating trackable frames from a broadcast video feed are provided herein. A computing system retrieves a broadcast video feed for a sporting event. The broadcast video feed includes a plurality of video frames. The computing system generates a set of frames for classification using a principal component analysis model. The set of frames are a subset of the plurality of video frames. The computing system partitions each frame of the set of frames into a plurality of clusters. The computing system classifies each frame of the plurality of frames as trackable or untrackable. Trackable frames capture a unified view of the sporting event. The computing system compares each cluster to a predetermined threshold to determine whether each cluster comprises at least a threshold number of trackable frames. The computing system classifies each cluster that includes at least the threshold number of trackable frames as trackable.
    Type: Application
    Filed: February 28, 2020
    Publication date: September 3, 2020
    Applicant: STATS LLC
    Inventors: Long Sha, Sujoy Ganguly, Xinyu Wei, Patrick Joseph Lucey, Aditya Cherukumudi
  • Publication number: 20200279398
    Abstract: A system and method of calibrating moving cameras capturing a sporting event is disclosed herein. A computing system retrieves a broadcast video feed for a sporting event. The broadcast video feed includes a plurality of video frames. The computing system labels, via a neural network, components of a playing surface captured in each video frame. The computing system matches a subset of labeled video frames to a set of templates with various camera perspectives. The computing system fits a playing surface model to the set of labeled video frames that were matched to the set of templates. The computing system identifies camera motion in each video frame using an optical flow model. The computing system generates a homography matrix for each video frame based on the fitted playing surface model and camera motion. The computing system calibrates each camera based on the homography matrix generated for each video frame.
    Type: Application
    Filed: February 28, 2020
    Publication date: September 3, 2020
    Applicant: STATS LLC
    Inventors: Long Sha, Sujoy Ganguly, Xinyu Wei, Patrick Joseph Lucey, Aditya Cherukumudi
  • Publication number: 20200279115
    Abstract: A system and method of generating a player tracking prediction are described herein. A computing system retrieves a broadcast video feed for a sporting event. The computing system segments the broadcast video feed into a unified view. The computing system generates a plurality of data sets based on the plurality of trackable frames. The computing system calibrates a camera associated with each trackable frame based on the body pose information. The computing system generates a plurality of sets of short tracklets based on the plurality of trackable frames and the body pose information. The computing system connects each set of short tracklets by generating a motion field vector for each player in the plurality of trackable frames. The computing system predicts a future motion of a player based on the player's motion field vector using a neural network.
    Type: Application
    Filed: February 28, 2020
    Publication date: September 3, 2020
    Applicant: STATS LLC
    Inventors: Long Sha, Sujoy Ganguly, Xinyu Wei, Patrick Joseph Lucey, Aditya Cherukumudi
  • Publication number: 20200279131
    Abstract: A system and method of re-identifying players in a broadcast video feed are provided herein. A computing system retrieves a broadcast video feed for a sporting event. The broadcast video feed includes a plurality of video frames. The computing system generates a plurality of tracks based on the plurality of video frames. Each track includes a plurality of image patches associated with at least one player. Each image patch of the plurality of image patches is a subset of the corresponding frame of the plurality of video frames. For each track, the computing system generates a gallery of image patches. A jersey number of each player is visible in each image patch of the gallery. The computing system matches, via a convolutional autoencoder, tracks across galleries. The computing system measures, via a neural network, a similarity score for each matched track and associates two tracks based on the measured similarity.
    Type: Application
    Filed: February 28, 2020
    Publication date: September 3, 2020
    Applicant: STATS LLC
    Inventors: Long Sha, Sujoy Ganguly, Xinyu Wei, Patrick Joseph Lucey, Aditya Cherukumudi
  • Publication number: 20200276474
    Abstract: A method of generating a player prediction is disclosed herein. A computing system retrieves data from a data store. The computing system generates a predictive model using an artificial neural network. The artificial neural network generates one or more personalized embeddings that include player-specific information based on historical performance. The computing system selects, from the data, one or more features related to each shot attempt captured in the data. The artificial neural network learns an outcome of each shot attempt based at least on the one or more personalized embeddings and the one or more features related to each shot attempt.
    Type: Application
    Filed: February 28, 2020
    Publication date: September 3, 2020
    Applicant: STATS LLC
    Inventors: Paul David Power, Aditya Cherukumudi, Sujoy Ganguly, Xinyu Wei, Long Sha, Jennifer Hobbs, Hector Ruiz, Patrick Joseph Lucey
  • Patent number: 10204300
    Abstract: A system is described for interactively analyzing plays of a sporting event based on real-world positional tracking data. Using positional information regarding the players and/or ball and/or other objects obtained from a tracking system, along with identified event data and contextual information, the system processes a library of plays (e.g., one or more seasons' worth of a league's contests) into a searchable database of plays using multiple alignment templates and discriminative clustering techniques. A user interface is described for interacting with the database in a graphical manner, whereby users can query a graphical depiction of a play and receive the most similar plays from the library, along with statistical information relating to the plays. The user interface further permits the user to modify the query graphically (e.g., moving or exchanging players, ball trajectories, etc.) and obtain updated statistical information for comparison.
    Type: Grant
    Filed: June 19, 2017
    Date of Patent: February 12, 2019
    Assignee: STATS LLC
    Inventors: Patrick Lucey, Long Sha, Xinyu Wei
  • Patent number: 10201752
    Abstract: A system is described for interactively analyzing plays of a sporting event based on real-world positional tracking data. Using positional information regarding the players and/or ball and/or other objects obtained from a tracking system, along with identified event data and contextual information, the system processes a library of plays (e.g., one or more seasons' worth of a league's contests) into a searchable database of plays using multiple alignment templates and discriminative clustering techniques. A user interface is described for interacting with the database in a graphical manner, whereby users can query a graphical depiction of a play and receive the most similar plays from the library, along with statistical information relating to the plays. The user interface further permits the user to modify the query graphically (e.g., moving or exchanging players, ball trajectories, etc.) and obtain updated statistical information for comparison.
    Type: Grant
    Filed: December 14, 2016
    Date of Patent: February 12, 2019
    Assignee: STATS LLC
    Inventors: Patrick Lucey, Long Sha, Xinyu Wei
  • Patent number: 10140575
    Abstract: Approaches are described for formation retrieval. Embodiments receive positional data, across an interval window, including a respective agent trajectory for each agent and an object trajectory for one or more objects. The interval window is partitioned into frames and, at each frame, embodiments calculate a cost of assigning a role to each agent based on one or more exemplar formations. A formation is determined by assigning a role to each agent based on the calculated cost. Each frame of the formation is compared to a corresponding frame of a stored formation, by calculating a distance between a position of each assigned role in the frame and a position of a corresponding role in the stored formation and by comparing the object trajectory for the one or more objects with a corresponding object trajectory in the stored formation. Based on the comparisons, a list of stored formations is generated.
    Type: Grant
    Filed: May 16, 2016
    Date of Patent: November 27, 2018
    Assignee: Disney Enterprises, Inc.
    Inventors: Patrick J. Lucey, Long Sha, G. Peter K. Carr, Iain A. Matthews
  • Publication number: 20180032858
    Abstract: A system is described for interactively analyzing plays of a sporting event based on real-world positional tracking data. Using positional information regarding the players and/or ball and/or other objects obtained from a tracking system, along with identified event data and contextual information, the system processes a library of plays (e.g., one or more seasons' worth of a league's contests) into a searchable database of plays using multiple alignment templates and discriminative clustering techniques. A user interface is described for interacting with the database in a graphical manner, whereby users can query a graphical depiction of a play and receive the most similar plays from the library, along with statistical information relating to the plays. The user interface further permits the user to modify the query graphically (e.g., moving or exchanging players, ball trajectories, etc.) and obtain updated statistical information for comparison.
    Type: Application
    Filed: June 19, 2017
    Publication date: February 1, 2018
    Applicant: STATS LLC
    Inventors: Patrick Lucey, Long SHA, Xinyu WEI
  • Publication number: 20170165570
    Abstract: A system is described for interactively analyzing plays of a sporting event based on real-world positional tracking data. Using positional information regarding the players and/or ball and/or other objects obtained from a tracking system, along with identified event data and contextual information, the system processes a library of plays (e.g., one or more seasons' worth of a league's contests) into a searchable database of plays using multiple alignment templates and discriminative clustering techniques. A user interface is described for interacting with the database in a graphical manner, whereby users can query a graphical depiction of a play and receive the most similar plays from the library, along with statistical information relating to the plays. The user interface further permits the user to modify the query graphically (e.g., moving or exchanging players, ball trajectories, etc.) and obtain updated statistical information for comparison.
    Type: Application
    Filed: December 14, 2016
    Publication date: June 15, 2017
    Inventors: Patrick LUCEY, Long SHA, Xinyu WEI
  • Publication number: 20160260015
    Abstract: Approaches are described for formation retrieval. Embodiments receive positional data, across an interval window, including a respective agent trajectory for each agent and an object trajectory for one or more objects. The interval window is partitioned into frames and, at each frame, embodiments calculate a cost of assigning a role to each agent based on one or more exemplar formations. A formation is determined by assigning a role to each agent based on the calculated cost. Each frame of the formation is compared to a corresponding frame of a stored formation, by calculating a distance between a position of each assigned role in the frame and a position of a corresponding role in the stored formation and by comparing the object trajectory for the one or more objects with a corresponding object trajectory in the stored formation. Based on the comparisons, a list of stored formations is generated.
    Type: Application
    Filed: May 16, 2016
    Publication date: September 8, 2016
    Inventors: Patrick J. LUCEY, Long SHA, G. Peter K. CARR, Iain A. MATTHEWS