Patents by Inventor Loren Douglas Reas

Loren Douglas Reas has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10729973
    Abstract: Sensor parameters in a remote game peripheral are dynamically. The remote game peripheral may contain one or more sensors that measure the motion of the remote game peripheral via at least one sensor. This information is communicated to a game server. The game server then determines if the sensor sensitivity setting is appropriate for the expected motion of the remote game peripheral at that point in the game. The game server may, at any time during game play, transmit a sensor sensitivity adjustment to adjust the sensor sensitivity level setting to one that is likely to capture the motion of the game peripheral with minimal loss of data. The dynamic adjustment of the sensitivity level may also be used to provide corrective feedback to a game player.
    Type: Grant
    Filed: June 30, 2008
    Date of Patent: August 4, 2020
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Eric P. Filer, Loren Douglas Reas, Vasco Rubio, Dennis W. Tom
  • Patent number: 8380119
    Abstract: Various embodiments related to providing user feedback in an electronic entertainment system are disclosed herein. For example, one disclosed embodiment provides a method of providing user feedback in a karaoke system, comprising inviting a microphone gesture input from a user, receiving the microphone gesture input from the user via one or more motion sensors located on a microphone, comparing the microphone gesture input to an expected gesture input, rating the microphone gesture input based upon comparing the microphone gesture input to the expected gesture input, and providing feedback to the user based upon the rating.
    Type: Grant
    Filed: May 15, 2008
    Date of Patent: February 19, 2013
    Assignee: Microsoft Corporation
    Inventors: Vasco Rubio, Eric Filer, Loren Douglas Reas, Dennis W. Tom
  • Publication number: 20120077171
    Abstract: The presentation of visual feedback in an electronic entertainment system is disclosed. One disclosed embodiment relates to a method of providing user feedback in an electronic entertainment system, wherein the method comprises inviting an input from a user, receiving a user input via a hand-held remote input device, performing a comparison of the user input received to an expected input, assigning a rating to the user input received based upon the comparison to the expected input, and adjusting light emitted by one or more lights sources on the input device based upon the rating.
    Type: Application
    Filed: December 1, 2011
    Publication date: March 29, 2012
    Applicant: Microsoft Corporation
    Inventors: Vasco Rubio, Eric Filer, Loren Douglas Reas, Dennis W. Tom
  • Patent number: 8117364
    Abstract: Haptic features are stored in a haptic device by preloading or otherwise downloading them, e.g., wirelessly, into the haptic device at the time of manufacture, immediately prior to game play, during game play, and/or at any other time. Haptic features may be activated, deactivated, modified or replaced at any time. All or a subset of the haptic features may be selected as an active play list, which may be modified as necessary. A host may manage some or all device memory and the haptic features stored therein. Haptic features stored in haptic devices and control information provided by the host are used by the haptic device to execute haptic effects. The haptic device may sustain haptic effects between control messages from the host. New communication messages may be added to an underlying communication protocol to support haptic effects. New messages may use header portions of communication packets as payload portions.
    Type: Grant
    Filed: November 13, 2007
    Date of Patent: February 14, 2012
    Assignee: Microsoft Corporation
    Inventors: Kurt Torben Nielsen, Loren Douglas Reas
  • Patent number: 8098831
    Abstract: The presentation of visual feedback in an electronic entertainment system is disclosed. One disclosed embodiment relates to a method of providing user feedback in an electronic entertainment system, wherein the method comprises inviting an input from a user, receiving a user input via a hand-held remote input device, performing a comparison of the user input received to an expected input, assigning a rating to the user input received based upon the comparison to the expected input, and adjusting light emitted by one or more lights sources on the input device based upon the rating.
    Type: Grant
    Filed: May 15, 2008
    Date of Patent: January 17, 2012
    Assignee: Microsoft Corporation
    Inventors: Vasco Rubio, Eric Filer, Loren Douglas Reas, Dennis W Tom
  • Patent number: 7656385
    Abstract: Peripheral devices having one or more pedals are provided, wherein the peripheral devices are slip resistant with respect to a surface, such as a floor, upon which the peripheral devices are placed or positioned. A user of such peripheral devices can use a heel against the floor surface through the peripheral device to anchor the peripheral device and can use the heel to correct the position of the peripheral device if it slips by applying a counterforce. The peripheral device(s) include multiple springs per pedal and associated software for accommodating a non-linear force response for a more realistic user experience.
    Type: Grant
    Filed: April 28, 2006
    Date of Patent: February 2, 2010
    Assignee: Microsoft Corporation
    Inventors: Glenn Steven Arche, Loren Douglas Reas, John K. Ikeda, Daniel J. Blasé, Joshua David Maruska
  • Publication number: 20090325710
    Abstract: Disclosed is a gaming system having a processing device and a remote input device that is operationally coupled to the processing device. The remote input device may include a motion sensor. The resolution of the motion sensor may be set dynamically from the game software, such that both gross and fine gestures can have the maximum effect. By enabling the game software to assess and control the resolution requirements, and enabling the input device to adjust and respond accordingly, relatively fine gestures, as well as relatively gross gestures, can be discerned and depicted with better accuracy and precision.
    Type: Application
    Filed: June 27, 2008
    Publication date: December 31, 2009
    Applicant: MICROSOFT CORPORATION
    Inventors: Eric P. Filer, Loren Douglas Reas, Vasco Rubio, Dennis W. Tom
  • Publication number: 20090325705
    Abstract: Sensor parameters in a remote game peripheral are dynamically. The remote game peripheral may contain one or more sensors that measure the motion of the remote game peripheral via at least one sensor. This information is communicated to a game server. The game server then determines if the sensor sensitivity setting is appropriate for the expected motion of the remote game peripheral at that point in the game. The game server may, at any time during game play, transmit a sensor sensitivity adjustment to adjust the sensor sensitivity level setting to one that is likely to capture the motion of the game peripheral with minimal loss of data. The dynamic adjustment of the sensitivity level may also be used to provide corrective feedback to a game player.
    Type: Application
    Filed: June 30, 2008
    Publication date: December 31, 2009
    Applicant: MICROSOFT CORPORATION
    Inventors: Eric P. Filer, Loren Douglas Reas, Vasco Rubio, Dennis W. Tom
  • Publication number: 20090286601
    Abstract: Various embodiments related to providing user feedback in an electronic entertainment system are disclosed herein. For example, one disclosed embodiment provides a method of providing user feedback in a karaoke system, comprising inviting a microphone gesture input from a user, receiving the microphone gesture input from the user via one or more motion sensors located on a microphone, comparing the microphone gesture input to an expected gesture input, rating the microphone gesture input based upon comparing the microphone gesture input to the expected gesture input, and providing feedback to the user based upon the rating.
    Type: Application
    Filed: May 15, 2008
    Publication date: November 19, 2009
    Applicant: MICROSOFT CORPORATION
    Inventors: Vasco Rubio, Eric Filer, Loren Douglas Reas, Dennis W. Tom
  • Publication number: 20090284950
    Abstract: The presentation of visual feedback in an electronic entertainment system is disclosed. One disclosed embodiment relates to a method of providing user feedback in an electronic entertainment system, wherein the method comprises inviting an input from a user, receiving a user input via a hand-held remote input device, performing a comparison of the user input received to an expected input, assigning a rating to the user input received based upon the comparison to the expected input, and adjusting light emitted by one or more lights sources on the input device based upon the rating.
    Type: Application
    Filed: May 15, 2008
    Publication date: November 19, 2009
    Applicant: MICROSOFT CORPORATION
    Inventors: Vasco Rubio, Eric Filer, Loren Douglas Reas, Dennis W. Tom
  • Publication number: 20090122006
    Abstract: Haptic features are stored in a haptic device by preloading or otherwise downloading them, e.g., wirelessly, into the haptic device at the time of manufacture, immediately prior to game play, during game play, and/or at any other time. Haptic features may be activated, deactivated, modified or replaced at any time. All or a subset of the haptic features may be selected as an active play list, which may be modified as necessary. A host may manage some or all device memory and the haptic features stored therein. Haptic features stored in haptic devices and control information provided by the host are used by the haptic device to execute haptic effects. The haptic device may sustain haptic effects between control messages from the host. New communication messages may be added to an underlying communication protocol to support haptic effects. New messages may use header portions of communication packets as payload portions.
    Type: Application
    Filed: November 13, 2007
    Publication date: May 14, 2009
    Applicant: Microsoft Corporation
    Inventors: Kurt Torben Nielsen, Loren Douglas Reas